------------------------------------------------------------------------------- Memento bar ------------------------------------------------------------------------------- Version 1.7.0.1 (25-08-2018) - Updated APIVersion to 100024. Version 1.7.0 (06-05-2018) - Mainstreamed code base in MementoBar and SummonAssistant. - Split shared code into seperate library: "LibJarthSharedBase". -- Should make it easier to maintain, and might reduce memory usage. Version 1.6.2 (18-03-2018) - Updated visibility fragments to support: -- hud -- HudUI -- Menu -- Inventory -- Interact -- Bank -- Fence -- Store - Tweeked visibility menu items, to better describe the area and for consistency. - Refactored code to make it more reusable. Version 1.6.1 (11-03-2018) - Added fragment support for Inventory and store views. - Added menu items for visibilty of Inventory and store. - Updated menu texts for visibilty, to better describe the area and for consistency. Version 1.6.0 (24-02-2018) - Added checkbox to disable sound, when hovering the buttons - Refactored visibility and added checkboxes: -- Show bar in menu (default: false) -- Show bar on hud (default: true) --- Is the default hud -- Show bar on hudui (default: true) --- Activated with In-Game Cursor - Tooltips updated for consistency - Added checkbox to hide the cooldown - Added options to customize the cooldown color and font -- Added a cooldown example text, the changes are only visible after a change (didn't wan't to change the library) Version 1.5.0 (20-01-2018) - Added functionality: Unlock the bar (the bar is by default locked) -- An overlay will appear on the bar, showing the size and position (X,Y top left). -- The bar is movable by dragging the overlay. - Restructured: -- Segmented into multiple files. -- Split visual from frame to button. -- Edge is now shown on the button and not the frame. -- Added hover effects on button (Sound and visual). - Restructured: -- Option to show the keybinding for each button. -- Font color affects keybinding label. -- Change location of keybinding label. INFO: After updating a keybinding, /reloadui or flip a setting in either: Orientation, Visibility or Position and Size. Version 1.0.0 (07-01-2017) (Breaking changes to the saved settings) - Added setting to show X,Y coordinates when the bar is moved (Should be disabled after move) - Fixed issue where the color would not be set properly, after doing a "Reset to default" - The addon should no longer meta information about Memento's - Refactored the code, should be easier to expand -- Focus DRY -- Merged settings/variabled into tables, i hope it don't affect memory usage in a bad way Version 0.9.3 (28-12-2017) - Updated the cooldown event from EVENT_ABILITY_COOLDOWN_UPDATED to EVENT_ACTION_UPDATE_COOLDOWNS. -- It has less updates, and less spam. -- Also unregisters each time it is called. Version 0.9.2 (26-12-2017) - Fixed issue where the border would be visible, when no icons were shown Version 0.9.1 (18-12-2017) - Fixed issue when dragging skills to the hotbar Version 0.9 (18-12-2017) - Added functionality to select bar depth in settings - Added functionality to hide the bar, when in menues -- Feature: If the bar is hidden it will become visible when changing the orientation - Known issues: -- The initial cooldown shown is from the previous casted collectableId -- Cannot execute mementos that require a target (Possible solution: Don't include them in the list, till there are hotkeys available) Version 0.8 (17-12-2017) - Known issues: -- The initial cooldown shown is from the previous casted collectableId -- Cannot execute mementos that require a target (Possible solution: Don't include them in the list, till there are hotkeys available)