fixed an issue with coloring

Pawkette [03-02-14 - 16:45]
fixed an issue with coloring
Filename
_framerate.lua
diff --git a/_framerate.lua b/_framerate.lua
index df4bc59..42f6bb9 100644
--- a/_framerate.lua
+++ b/_framerate.lua
@@ -38,6 +38,8 @@ function _framerate:OnUpdate()
         self.color = colors.BAD
     elseif ( self.frame_rate < ranges.GOOD ) then
         self.color = colors.OKAY
+    else
+        self.color = colors.GOOD
     end

     self.label:SetText( string.format( 'FPS: %.1f', self.frame_rate ) )