tweaked pooling time a bit

Pawkette [03-31-14 - 15:24]
tweaked pooling time a bit
Filename
modules/PSBT_Combat.lua
diff --git a/modules/PSBT_Combat.lua b/modules/PSBT_Combat.lua
index 6b65c9d..7c3c62f 100644
--- a/modules/PSBT_Combat.lua
+++ b/modules/PSBT_Combat.lua
@@ -6,7 +6,7 @@ PSBT_Combat._stackingOut    = {}
 local CBM                   = CALLBACK_MANAGER

 local MAX_EVENTS            = 15
-local STACK_TIME            = 0.45
+local STACK_TIME            = 0.85
 local PlayerName            = GetUnitName( 'player' )
 local PlayerNameRaw         = GetRawUnitName( 'player' )