Update 0.5.9
Arne Rantzen [08-06-14 - 12:17]
Update 0.5.9
Fixes a few bugs
diff --git a/Clock.lua b/Clock.lua
index 7458742..06adc13 100644
--- a/Clock.lua
+++ b/Clock.lua
@@ -3,7 +3,7 @@
-------------------------------------------
cl = {}
-cl.VERSION = "0.5.8"
+cl.VERSION = "0.5.9"
cl.SAV_VERSION = 0.552
-------------------------------------------
diff --git a/Clock.txt b/Clock.txt
index 6aedb3a..6e88aee 100644
--- a/Clock.txt
+++ b/Clock.txt
@@ -13,7 +13,7 @@
###################################
## Title: Clock - By |c5175ea@Tyx|r
-## Version 0.5.8
+## Version 0.5.9
## Author: @Tyx
## APIVersion: 100008
## SavedVariables: Clock_Settings
diff --git a/data/view.lua b/data/view.lua
index 379af57..31b3530 100644
--- a/data/view.lua
+++ b/data/view.lua
@@ -94,8 +94,8 @@ function vi.ParseFormat(year, month, day, hour, minute, second, isLore)
local yearShort = year
local monthZero
- local monthName
- local dayName
+ local monthName = ""
+ local dayName = ""
local dayZero
local hZero
local mZero
@@ -149,7 +149,7 @@ function vi.ParseFormat(year, month, day, hour, minute, second, isLore)
end
-- day
- if GetCVar("Language.2") == "en" then
+ if GetCVar("Language.2") == "en" and day ~= 0 then
if day == 1 then
day = day .. loc.date.first
elseif day == 2 then
@@ -419,7 +419,9 @@ function vi.InitClock()
CALLBACK_MANAGER:RegisterCallback("LAM-PanelControlsCreated",
function(panel)
if panel == ClockSettings then
- GAME_MENU_SCENE:AddFragment(CLOCKUI_SCENE_FRAGMENT)
+ if cl.st.AutoHide() then
+ GAME_MENU_SCENE:AddFragment(CLOCKUI_SCENE_FRAGMENT)
+ end
ZO_PreHookHandler(ClockSettings, "OnShow", function() GAME_MENU_SCENE:AddFragment(CLOCKUI_SCENE_FRAGMENT) end)
ZO_PreHookHandler(ClockSettings, "OnHide", function() GAME_MENU_SCENE:RemoveFragment(CLOCKUI_SCENE_FRAGMENT) end)
end