Fix toggle mode on "X"
His Dad [09-05-15 - 21:23]
diff --git a/GRID.lua b/GRID.lua
index 1932670..253e7f6 100644
--- a/GRID.lua
+++ b/GRID.lua
@@ -34,7 +34,8 @@ function RT.GRID_Create()
-- RT.UI.GRID_BTN:SetMouseOverBlendMode(0)
RT.UI.GRID_BTN:SetNormalTexture("/esoui/art/buttons/decline_down.dds")
RT.UI.GRID_BTN:SetMouseOverTexture("/esoui/art/buttons/decline_up.dds")
- RT.UI.GRID_BTN:SetHandler( "OnClicked" , function(self) RT.UI.GRID_TLW:SetHidden(true); end )
+ RT.UI.GRID_BTN:SetHandler( "OnClicked" , RT.toggleGRID )
+ --RT.UI.GRID_BTN:SetHandler( "OnClicked" , function(self) RT.UI.GRID_TLW:SetHidden(true); end )
for k, _ in pairs(RT.SV.data.Craft) do
RT.GRID_Create_Character(k)
diff --git a/ResearchTimer.lua b/ResearchTimer.lua
index 0dbdce9..62c5575 100644
--- a/ResearchTimer.lua
+++ b/ResearchTimer.lua
@@ -5,7 +5,7 @@ RT = {
name = "ResearchTimer",
font = "ZoFontGame",
cmdsetup = "/rt",
- version = "v1.8",
+ version = "v1.9",
playername = "",
Init_done = false,
UI = {},
@@ -125,10 +125,13 @@ function RT.Activated()
end
function RT.toggleGRID()
- if (RT.UI.GRID_TLW:IsHidden()) then
- RT.GRID_Sort()
+ if RT.Init_done then -- block until fully setup, other hit nil variables
+ if (RT.UI.GRID_TLW:IsHidden()) then
+ RT.GRID_Sort()
+ end
+ SCENE_MANAGER:ToggleTopLevel(RT.UI.GRID_TLW)
end
- SCENE_MANAGER:ToggleTopLevel(RT.UI.GRID_TLW)
+
end
function RT.CommandText_setup(option)
diff --git a/ResearchTimer.txt b/ResearchTimer.txt
index 2672df5..6c3375d 100644
--- a/ResearchTimer.txt
+++ b/ResearchTimer.txt
@@ -1,7 +1,7 @@
## Title: |c96FF00Research Timer|r - |c96FF00 v1|r
## APIVersion: 100012
## SavedVariables: ResearchTimer
-## Version: 1.8
+## Version: 1.9
## Author: Hisdad
diff --git a/doc/changelog.txt b/doc/changelog.txt
index dc0172f..cd0def8 100644
--- a/doc/changelog.txt
+++ b/doc/changelog.txt
@@ -1,3 +1,6 @@
+2015-09-06 v1.9
+ Fix weird display mode after closing with"X"
+
2015-09-01 v1.8
API Bump