Added some testing code
Aaron DeGrow [05-01-14 - 17:59]
diff --git a/RangeReticle.lua b/RangeReticle.lua
index a74fe56..d65657d 100755
--- a/RangeReticle.lua
+++ b/RangeReticle.lua
@@ -632,12 +632,20 @@ function OnRangeUpdate()
-- For debugging map types
--if divisor == -1 then
- --[[if true then
+ if true then
CHAT_SYSTEM:AddMessage("Width: " .. tostring(mapWidth))
CHAT_SYSTEM:AddMessage("Height: " .. tostring(mapHeight))
CHAT_SYSTEM:AddMessage("Type: " .. tostring(mapType))
CHAT_SYSTEM:AddMessage("Content: " .. tostring(mapContentType))
- end]]
+ local dimensionsX, dimensionsY = ZO_WorldMapContainer1:GetTextureFileDimensions()
+ CHAT_SYSTEM:AddMessage("Dimensions: " .. tostring(dimensionsX) .. ', ' .. tostring(dimensionsY))
+ local actualSelfX = selfX * dimensionsX * mapWidth
+ local actualSelfY = selfY * dimensionsY * mapHeight
+ local actualTargetX = targetX * dimensionsX * mapWidth
+ local actualTargetY = targetY * dimensionsY * mapHeight
+ local dist = math.sqrt(math.pow((actualSelfX - actualTargetX), 2) + math.pow((actualSelfY - actualTargetY), 2))
+ CHAT_SYSTEM:AddMessage("Dist: " .. tostring(dist))
+ end
local dist = math.sqrt(math.pow((selfX - targetX) / divisor, 2) + math.pow((selfY - targetY) / divisor, 2))
distance = math.floor((dist * 10000) - 0.5)