Removed the event on combat as this won't tell me if gem has been created. Now listening on changes to inventory
Chris O'Dell [04-20-14 - 23:44]
Removed the event on combat as this won't tell me if gem has been created. Now listening on changes to inventory
diff --git a/SoulGemNotifier.lua b/SoulGemNotifier.lua
index 5cd3dab..9326d37 100644
--- a/SoulGemNotifier.lua
+++ b/SoulGemNotifier.lua
@@ -1,7 +1,7 @@
--[[
SoulGemNotifier
Author: @ChrisAnn
- Thanks to Combat Log Statistics and XPNotifier for being inspiration
+ Thanks to SoulGemsCounter, Combat Log Statistics and XPNotifier for being inspiration
]]
@@ -13,12 +13,12 @@ function SoulGemNotifier.Initialise(eventCode, addOnName)
if (addOnName ~= SoulGemNotifier.name) then return end
zo_callLater(function() d("Soul Gem Notifier Initialised.") end, 4000)
- EVENT_MANAGER:RegisterForEvent(SoulGemNotifier.name, EVENT_COMBAT_EVENT, SoulGemNotifier.OnCombatEvent)
+ EVENT_MANAGER:RegisterForEvent(SoulGemNotifier.name, EVENT_INVENTORY_SINGLE_SLOT_UPDATE, SoulGemNotifier.OnSingleSlotUpdate)
end
-function SoulGemNotifier.OnCombatEvent(eventCode, result, isError, abilityName, abilityGraphic, abilityActionSlotType, sourceName, sourceType, targetName, targetType, hitValue, powerType, damageType, log)
- -- Display all combat events for debugging
- d( "[" ..result .. "]," .. "[" ..abilityName .. "]," .. "[" ..sourceName .. "]," .. "[" ..sourceType .. "]," .. "[" ..targetName .. "]," .. "[" ..targetType .. "]," .. "[" ..hitValue .. "]," .. "[" ..abilityActionSlotType .. "]," .. "[" ..powerType .. "]," .. "[" ..damageType .. "]" )
+function SoulGemNotifier.OnSingleSlotUpdate(eventId, bagId, slotId, isNewItem)
+ d("[eventId:"..eventId.."][bagId:"..bagId.."][slotId:"..slotId.."]" .. string.format("[isNewItem: %s]", isNewItem and "true" or "false"))
+ d(string.format("IsFilledSoulGem: %s", IsItemSoulGem(1, bagId, slotId) and "true" or "false"))
end
EVENT_MANAGER:RegisterForEvent(SoulGemNotifier.name, EVENT_ADD_ON_LOADED, SoulGemNotifier.Initialise)
\ No newline at end of file