diff --git a/Events.lua b/Events.lua
index 050083d..f42082d 100644
--- a/Events.lua
+++ b/Events.lua
@@ -428,14 +428,13 @@ function Srendarr.OnEffectChanged(_, change, buff, name, unit, start, finish, st
else -- adding or updating an aura
local isShield = abilityType == ABILITY_TYPE_DAMAGESHIELD
if (finish > start) then -- timed ability
-
if(effectType == BUFF_EFFECT_TYPE_DEBUFF) then
- d('abilityId', abilityId)
- d('abilityName', name)
- d('buff', buff)
- d('effectType', effectType)
- d('statufEffectType', statusEffectType)
+-- d('abilityId', abilityId)
+-- d('abilityName', name)
+-- d('buff', buff)
+-- d('effectType', effectType)
+-- d('statufEffectType', statusEffectType)
if (Srendarr:IsWatchedTimed(name)) then
auraFrameDebuffs:AddAura(1, 1, name, icon, start, finish, isShield, abilityType, buff, abilityId, effectType)
end
diff --git a/Srendarr.lua b/Srendarr.lua
index e8a11b7..ef4d770 100644
--- a/Srendarr.lua
+++ b/Srendarr.lua
@@ -3,7 +3,7 @@
----------------------------------------------------------
*
*
- * Version 1.60
+ * Version 1.6.1
* Kith, Garkin, silentgecko
*
*
@@ -13,7 +13,7 @@ local L
Srendarr.name = 'Srendarr'
Srendarr.slash = '/srendarr'
-Srendarr.version = '1.60'
+Srendarr.version = '1.6.1'
Srendarr.versionDB = 2
-- CONSTANTS
@@ -275,12 +275,13 @@ end
function Srendarr:UpdateAuras()
self:StripAuras()
- local numAuras = GetNumBuffs('player')
- local auraFrameShort = self.auraFrames[1]
- local auraFrameDebuffs = self.auraFrames[3]
- local auraFrameLong = self.db.combineBuff and self.auraFrames[1] or self.auraFrames[2]
- local updateShort = false
- local updateLong = false
+ local numAuras = GetNumBuffs('player')
+ local auraFrameShort = self.auraFrames[1]
+ local auraFrameDebuffs = self.auraFrames[3]
+ local auraFrameLong = self.db.combineBuff and self.auraFrames[1] or self.auraFrames[2]
+ local updateShort = false
+ local updateLong = false
+ local updateDebuff = false
if (self.db.showTargetAurasDebuff) then
local numAurasTarget = GetNumBuffs('reticleover')
@@ -329,14 +330,10 @@ function Srendarr:UpdateAuras()
if (finish > start) then -- timed ability
if(effectType == BUFF_EFFECT_TYPE_DEBUFF) then
-
- d('abilityId', abilityId)
- d('abilityName', name)
- d('buff', buff)
- d('effectType', effectType)
- d('statufEffectType', statusEffectType)
if (Srendarr:IsWatchedTimed(name)) then
auraFrameDebuffs:AddAura(1, 1, name, icon, start, finish, isShield, abilityType, buff, abilityId, effectType)
+ updateDebuff = true
+ updateShort = true
end
else
if (finish - start < self.db.shortBuffThreshold) then
@@ -381,6 +378,9 @@ function Srendarr:UpdateAuras()
if (updateShort) then
auraFrameShort:UpdateDisplay()
end
+ if (updateDebuff) then
+ auraFrameDebuffs:UpdateDisplay()
+ end
if (updateLong) then
auraFrameLong:UpdateDisplay()
end
diff --git a/Srendarr.txt b/Srendarr.txt
index 63ca0ec..2ac5a1e 100644
--- a/Srendarr.txt
+++ b/Srendarr.txt
@@ -1,6 +1,6 @@
## Title: |c67b1e9S|c4779ce'rendarr|r
## Description: Adds graphical tracking of buffs and debuffs on both yourself and others in a manner that meshes with the stock interface theme.
-## Version: 1.60
+## Version: 1.6.1
## Author: Kith, |cEFEBBEGarkin|r, |c4779cesilentgecko|r
## APIVersion: 100013
## SavedVariables: SrendarrDB