v29
His Dad [11-27-16 - 16:46]
diff --git a/Delete-Character.lua b/Delete-Character.lua
index 85b392a..b44045b 100644
--- a/Delete-Character.lua
+++ b/Delete-Character.lua
@@ -158,7 +158,7 @@ if world == "##NEITHER##" then
end
end
end
-
+
else
for playerID, j in pairs(History_SV["Default"][account]["$AccountWide"]["data"]) do
if j.world == world then
@@ -170,7 +170,7 @@ else
playerName2ID[j.name] = playerID
end
end
- end
+ end
end
-- No players.
diff --git a/Doc/Changelog.txt b/Doc/Changelog.txt
index b7817ff..6b353a6 100644
--- a/Doc/Changelog.txt
+++ b/Doc/Changelog.txt
@@ -1,10 +1,10 @@
2016-11-26 version 27
- Internal changes. Unused acheivement catgories not saved.
- Level records without maps are probably duplicates arising out of the way CP leveling works.
- Consolidate and delete.
+ Internal changes. Unused achievement catgories not saved.
+ Now recording levelling again.
+ had been broken for ages and no one noticed, even me.
The saveedvariables files should be smaller.
- We now account for characters in different servers.
- Fixes for some dungeon acheivments
+ We now account for characters in different servers, however this working stil pending in the UI.
+ Fixes for some dungeon acheivments.
2016-10-12 version 25
Sorts characters names