One more ADDON variable
Erkki Seppä [05-11-19 - 03:50]
diff --git a/IncombatWearHelmet.lua b/IncombatWearHelmet.lua
index 6ec69a4..54b65f9 100644
--- a/IncombatWearHelmet.lua
+++ b/IncombatWearHelmet.lua
@@ -1,12 +1,12 @@
local IncombatWearHelmet = {
- Title = "Incombat wear helmet",
+ Title = "Incombat wear helmet", -- Not codereview friendly but enduser friendly version of the add-on's name
Author = "Ek1",
Description = "Shows helmet when entering combat and hides it when exiting combat",
- Version = "190510",
+ Version = "190511",
License = "CC BY-SA: Creative Commons Attribution-ShareAlike 4.0 International License",
www = "https://github.com/Ek1/IncombatWearHelmet"
}
-local ADDON = "IncombatWearHelmet"
+local ADDON = "IncombatWearHelmet" -- Variable used to refer to this add-on. Codereview friendly.
-- Funktion that changes the helmet visibility according to the combat state
function IWH_combatState (_, Incombat)
@@ -35,7 +35,7 @@ end
-- Variable to keep count how many loads have been done before it was this ones turn.
local loadOrder = 0
function IncombatWearHelmet.OnAddOnLoaded(event, addonName)
- if addonName == IncombatWearHelmet.Title then
+ if addonName == ADDON then
-- Seems it is our time so lets stop listening load trigger and initialize the add-on
d( IncombatWearHelmet.Title .. ": load order " .. loadOrder .. ", starting initalization")
EVENT_MANAGER:UnregisterForEvent(ADDON, EVENT_ADD_ON_LOADED)