Push to fix gold loot showing numbers
Wobin [05-09-14 - 10:24]
Push to fix gold loot showing numbers
diff --git a/Inventory.lua b/Inventory.lua
index 0ff6de1..83873ca 100644
--- a/Inventory.lua
+++ b/Inventory.lua
@@ -8,8 +8,6 @@ function SousChef.AddRankToSlot(row, funcs)
local bagId = slot[funcs[2]]
local slotIndex = funcs[3] and slot[funcs[3]] or nil
- if not slot.name or slot.name == "" then return end
-
local rankIcon = SousChef.getIcon(row)
-- Allow for ingeniousclown's Inventory Grid View
@@ -25,7 +23,8 @@ function SousChef.AddRankToSlot(row, funcs)
rankIcon:SetHidden(true)
- if not bagId then return end
+ -- Are we gold or soulgem slot? Stay hidden and go away
+ if not bagId or not slot.name or slot.name == "" then return end
local id = u.GetItemID(idFunc(bagId, slotIndex))
local texture = SousChef.Pantry[id]