Fix defensive siege bug
Sasky [03-26-15 - 15:26]
diff --git a/CyrHUD.txt b/CyrHUD.txt
index d5e526c..13f1be0 100644
--- a/CyrHUD.txt
+++ b/CyrHUD.txt
@@ -1,6 +1,6 @@
## APIVersion: 100011
## Title: CyrHUD
-## Version: 1.2.0
+## Version: 1.2.1
## Author: Sasky
## SavedVariables: CyrHUD_SavedVars
## OptionalDependsOn: LibAddonMenu-2.0
diff --git a/classes/Label.lua b/classes/Label.lua
index 9007926..21bc873 100644
--- a/classes/Label.lua
+++ b/classes/Label.lua
@@ -101,7 +101,7 @@ function Label:exposeControls(nImg, nText)
self.entry["img"..i]:SetHidden(i > nImg)
end
for i=1,3 do
- self.entry["txt"..i]:SetHidden(i > nImg)
+ self.entry["txt"..i]:SetHidden(i > nText)
end
end
diff --git a/classes/ScoringBar.lua b/classes/ScoringBar.lua
index c5ee173..75499d0 100644
--- a/classes/ScoringBar.lua
+++ b/classes/ScoringBar.lua
@@ -61,7 +61,6 @@ local TEXT_TIME = "txt4"
local ICON_DC, ICON_EP, ICON_AD = "img1", "img2", "img3"
local TEXT_DC, TEXT_EP, TEXT_AD = "txt1", "txt2", "txt3"
function bar:configureLabel(label)
- d("Configuring label for status bar")
label:exposeControls(3,4)
label.main:SetCenterColor(CyrHUD.info.invisColor:UnpackRGBA())
label:getControl(ICON_DC):SetTexture(CyrHUD.info[DC].flag)