Added first revision which should just add a message when a guild member logs on or off

Chris O'Dell [05-04-14 - 12:32]
Added first revision which should just add a message when a guild member logs on or off
Filename
GuildMemberNotifier.lua
GuildMemberNotifier.txt
diff --git a/GuildMemberNotifier.lua b/GuildMemberNotifier.lua
new file mode 100644
index 0000000..6cad98e
--- /dev/null
+++ b/GuildMemberNotifier.lua
@@ -0,0 +1,35 @@
+--[[
+	GuildMemberNotifier
+	Author: @ChrisAnn
+	Thanks to SoulGemsCounter, Combat Log Statistics and XPNotifier for being inspiration
+]]
+
+
+GuildMemberNotifier = {}
+GuildMemberNotifier.name = "GuildMemberNotifier"
+GuildMemberNotifier.version = "1.0.0"
+GuildMemberNotifier.debug = false
+
+function GuildMemberNotifier.Initialise(eventCode, addOnName)
+	if (addOnName ~= GuildMemberNotifier.name) then return end
+
+	zo_callLater(function() d("Guild Member Notifier Initialised.") end, 4000)
+	EVENT_MANAGER:RegisterForEvent(GuildMemberNotifier.name, EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, GuildMemberNotifier.OnGuildMemberPlayerStatusChanged)
+end
+
+function GuildMemberNotifier.OnGuildMemberPlayerStatusChanged(GuildID, PlayerName, prevStatus, curStatus)
+
+	if (GuildMemberNotifier.debug) then
+		d("|r|c888888 [GuildID:"..GuildID.."][PlayerName:"..PlayerName.."][prevStatus:"..prevStatus.."][curStatus:"..curStatus.."]")
+	end
+
+	if (curStatus == PLAYER_STATUS_ONLINE) then
+		d(string.format("|r|cFFC700 %s has logged on", PlayerName)
+	end
+
+	if (curStatus == PLAYER_STATUS_OFFLINE) then
+		d(string.format("|r|cFFC700 %s has logged off", PlayerName)
+	end
+end
+
+EVENT_MANAGER:RegisterForEvent(GuildMemberNotifier.name, EVENT_ADD_ON_LOADED, GuildMemberNotifier.Initialise)
\ No newline at end of file
diff --git a/GuildMemberNotifier.txt b/GuildMemberNotifier.txt
new file mode 100644
index 0000000..43fde89
--- /dev/null
+++ b/GuildMemberNotifier.txt
@@ -0,0 +1,4 @@
+## Title: Guild Member Notifier
+## APIVersion: 100003
+
+GuildMemberNotifier.lua