v29

His Dad [11-27-16 - 16:46]
v29
Filename
Delete-Character.lua
Doc/Changelog.txt
diff --git a/Delete-Character.lua b/Delete-Character.lua
index 85b392a..b44045b 100644
--- a/Delete-Character.lua
+++ b/Delete-Character.lua
@@ -158,7 +158,7 @@ if world == "##NEITHER##" then
 			  end
 		end
 	  end
-
+
 else
 	  for playerID, j in pairs(History_SV["Default"][account]["$AccountWide"]["data"]) do
 		if j.world == world then
@@ -170,7 +170,7 @@ else
 				playerName2ID[j.name] = playerID
 			  end
 		end
-	  end
+	  end
 end

 -- No players.
diff --git a/Doc/Changelog.txt b/Doc/Changelog.txt
index b7817ff..6b353a6 100644
--- a/Doc/Changelog.txt
+++ b/Doc/Changelog.txt
@@ -1,10 +1,10 @@
 2016-11-26 version 27
-	Internal changes. Unused acheivement catgories not saved.
-	Level records without maps are probably duplicates arising out of the way CP leveling works.
-	Consolidate and delete.
+	Internal changes. Unused achievement catgories not saved.
+	Now recording levelling again.
+	had been broken for ages and no one noticed, even me.
 	The saveedvariables files should be smaller.
-	We now account for characters in different servers.
-	Fixes for some dungeon acheivments
+	We now account for characters in different servers, however this working stil pending in the UI.
+	Fixes for some dungeon acheivments.

 2016-10-12 version 25
 	Sorts characters names