main dropdown as scrollable list; collectall not as task when logging out

AssemblerManiac [04-09-18 - 22:52]
main dropdown as scrollable list; collectall not as task when logging out
Filename
IIfA/IIfA.lua
IIfA/IIfA.txt
IIfA/IIfATooltip.lua
diff --git a/IIfA/IIfA.lua b/IIfA/IIfA.lua
index 88728c1..652230a 100644
--- a/IIfA/IIfA.lua
+++ b/IIfA/IIfA.lua
@@ -15,7 +15,7 @@ if IIfA == nil then IIfA = {} end
 --local IIfA = IIfA

 IIfA.name 				= "Inventory Insight"
-IIfA.version 			= "3.15"
+IIfA.version 			= "3.16"
 IIfA.author 			= "AssemblerManiac & manavortex"
 IIfA.defaultAlertSound 	= nil
 IIfA.colorHandler 		= nil
diff --git a/IIfA/IIfA.txt b/IIfA/IIfA.txt
index e7fd8dc..c52f5ed 100644
--- a/IIfA/IIfA.txt
+++ b/IIfA/IIfA.txt
@@ -1,6 +1,6 @@
 ## Title: Inventory Insight
 ## Author: manavortex, AssemblerManiac
-## Version: 3.15
+## Version: 3.16
 ## APIVersion: 100022
 ## SavedVariables: IIfA_Settings IIfA_Data
 ## OptionalDependsOn: libFilters pChat
diff --git a/IIfA/IIfATooltip.lua b/IIfA/IIfATooltip.lua
index 19bfe37..07c2c54 100644
--- a/IIfA/IIfATooltip.lua
+++ b/IIfA/IIfATooltip.lua
@@ -97,7 +97,7 @@ IIfA.racialTextures = {
 	[33] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(33)), styleTexture = getTex("akaviri")},  			-- Akaviri
 	[34] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(34)), styleTexture = getTex("imperial")}, 			-- Imperial
 	[35] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(35)), styleTexture = getTex("akaviri")}, 			-- Yokudan
-	[36] 	= { styleName = "Universal", styleTexture = getTex("imperial")}, 											-- "Universal" what the hell
+	[36] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(36)), styleTexture = getTex("imperial")}, 			-- "Universal" what the hell
 	[37] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(37)), styleTexture = getTex("reach")}, 				-- Reach Winter
 	[38] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(38)), styleTexture = getTex("tsaesci")}, 			-- Tsaesci
 	[39] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(39)), styleTexture = getTex("minotaur")}, 			-- Minotaur
@@ -111,7 +111,7 @@ IIfA.racialTextures = {
 	[47] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(47)), styleTexture = getTex("outlaw")}, 				-- Outlaw
 	[48] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(48)), styleTexture = getTex("redoran")}, 			-- Redoran
 	[49] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(49)), styleTexture = getTex("hlaalu")}, 				-- Hlaalu
-	[50] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(50)), styleTexture = getTex("ordinator")}, 			-- Ordinator **
+	[50] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(50)), styleTexture = getTex("ordinator")}, 			-- Militant Ordinator
 	[51] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(51)), styleTexture = getTex("telvanni")}, 			-- Telvanni
 	[52] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(52)), styleTexture = getTex("buoyantarmiger")}, 		-- Buoyant Armiger
 	[53] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(53)), styleTexture = getTex("frostcaster")}, 		-- Frostcaster
@@ -121,26 +121,26 @@ IIfA.racialTextures = {
 	[57] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(57)), styleTexture = getTex("lizard")}, 				-- Mazzatun
 	[58] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(58)), styleTexture = getTex("harlequin")}, 			-- Grim Harlequin
 	[59] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(59)), styleTexture = getTex("hollowjack")}, 			-- Hollowjack
-	[60] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(60)), styleTexture = getTex("clockwork")}, 			-- Clockwork
+	[60] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(60)), styleTexture = getTex("clockwork")}, 			-- Refabricated (Clockwork)
 	[61] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(61)), styleTexture = getTex("bloodforge")}, 			-- Bloodforge
-	[62] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(62)), styleTexture = getTex("dreadhorn")}, 			-- Dreadhorn / Falkreath
-	[63] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(63)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[64] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(64)), styleTexture = getTex(IIfA.EMPTY_STRING)},					-- Unused
+	[62] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(62)), styleTexture = getTex("dreadhorn")}, 			-- Dreadhorn
+	[63] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(63)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[64] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(64)), styleTexture = getTex(IIfA.EMPTY_STRING)},			-- Unused
 	[65] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(65)), styleTexture = getTex("apostle")},				-- Apostle
 	[66] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(66)), styleTexture = getTex("ebonshadow")},			-- Ebonshadow
-	[67] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(67)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[68] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(68)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[69] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(69)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[70] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(70)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[71] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(71)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[72] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(72)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[73] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(73)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[74] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(74)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[75] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(75)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[76] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(76)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[77] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(77)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[78] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(78)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
-	[79] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(79)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 					-- Unused
+	[67] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(67)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 	-- Undaunted
+	[68] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(68)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[69] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(69)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 	-- Fang Lair
+	[70] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(70)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 	-- Dragon Priest
+	[71] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(71)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[72] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(72)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[73] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(73)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[74] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(74)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[75] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(75)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[76] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(76)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[77] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(77)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[78] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(78)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
+	[79] 	= { styleName = zo_strformat("<<1>>", GetItemStyleName(79)), styleTexture = getTex(IIfA.EMPTY_STRING)}, 		-- Unused
 }

 -- check on icons Hlaalu, Redoran and Morag Tong not loading properly