fixed ignoredabilities
René Welbers [01-31-16 - 17:44]
diff --git a/PanicModeCombatAnalyzer.lua b/PanicModeCombatAnalyzer.lua
index c1a22ad..a14633c 100644
--- a/PanicModeCombatAnalyzer.lua
+++ b/PanicModeCombatAnalyzer.lua
@@ -123,7 +123,7 @@ function PanicModeCombatAnalyzer.addDamage(damage)
data[lastSaveTS]['healing'][damage['target']] = currentData
else
--filter unwanted stuff
- if self.ignoredAbilities[damage['ability']] ~= true then
+ if self.ignoredAbilities[damage['abilityId']] ~= true then
local currentData = data[lastSaveTS]['damage'][damage['target']] or {}
table.insert(currentData, damageData)
data[lastSaveTS]['damage'][damage['target']] = currentData