return { ABILITY_TOOLTIP_TEXT_COLOR_ABILITY_INFO = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_BODY = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_BRONZE_ABILITY = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_DEFAULT = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_FAILED_REQUIREMENT = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_GOLD_ABILITY = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_NAME = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_NEW_EFFECT = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_SILVER_ABILITY = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_SPECIAL_HEADER = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_UPGRADES = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_UPGRADE_TO_ABILITY = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_USE_INFO_TYPE = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_USE_INFO_TYPE = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_USE_INFO_TYPE = { type = "value",}, ABILITY_TOOLTIP_TEXT_COLOR_VALID_REQUIREMENT = { type = "value",}, ABILITY_TYPE_ACTIONLIST = { type = "value",}, ABILITY_TYPE_AREAEFFECT = { type = "value",}, ABILITY_TYPE_AREATELEPORT = { type = "value",}, ABILITY_TYPE_ATTACKERINTERCEPT = { type = "value",}, ABILITY_TYPE_ATTACKERREFLECT = { type = "value",}, ABILITY_TYPE_AVOIDDEATH = { type = "value",}, ABILITY_TYPE_BASIC = { type = "value",}, ABILITY_TYPE_BLADETURN = { type = "value",}, ABILITY_TYPE_BLINK = { type = "value",}, ABILITY_TYPE_BLOCK = { type = "value",}, ABILITY_TYPE_BONUS = { type = "value",}, ABILITY_TYPE_CHANGEAPPEARANCE = { type = "value",}, ABILITY_TYPE_CHARGE = { type = "value",}, ABILITY_TYPE_CHARM = { type = "value",}, ABILITY_TYPE_CLAIRVOYANCE = { type = "value",}, ABILITY_TYPE_CLIENTFX = { type = "value",}, ABILITY_TYPE_COMBATRESOURCE = { type = "value",}, ABILITY_TYPE_CREATEINTERACTABLE = { type = "value",}, ABILITY_TYPE_CREATEINVENTORYITEM = { type = "value",}, ABILITY_TYPE_DAMAGE = { type = "value",}, ABILITY_TYPE_DAMAGELIMIT = { type = "value",}, ABILITY_TYPE_DAMAGESHIELD = { type = "value",}, ABILITY_TYPE_DEFEND = { type = "value",}, ABILITY_TYPE_DESPAWNOVERRIDE = { type = "value",}, ABILITY_TYPE_DISARM = { type = "value",}, ABILITY_TYPE_DISORIENT = { type = "value",}, ABILITY_TYPE_DISPEL = { type = "value",}, ABILITY_TYPE_DODGE = { type = "value",}, ABILITY_TYPE_DOUBLEFIRE = { type = "value",}, ABILITY_TYPE_EXHAUSTED = { type = "value",}, ABILITY_TYPE_FEAR = { type = "value",}, ABILITY_TYPE_FILLSOULGEM = { type = "value",}, ABILITY_TYPE_FIREPROC = { type = "value",}, ABILITY_TYPE_FLIGHT = { type = "value",}, ABILITY_TYPE_FREECAST = { type = "value",}, ABILITY_TYPE_FREEINTERACT = { type = "value",}, ABILITY_TYPE_GRANTABILITY = { type = "value",}, ABILITY_TYPE_HEAL = { type = "value",}, ABILITY_TYPE_HIDE = { type = "value",}, ABILITY_TYPE_IMMUNITY = { type = "value",}, ABILITY_TYPE_INTERCEPT = { type = "value",}, ABILITY_TYPE_INTERRUPT = { type = "value",}, ABILITY_TYPE_JUMP = { type = "value",}, ABILITY_TYPE_KNOCKBACK = { type = "value",}, ABILITY_TYPE_LEAP = { type = "value",}, ABILITY_TYPE_LEVITATE = { type = "value",}, ABILITY_TYPE_MISDIRECT = { type = "value",}, ABILITY_TYPE_MODIFYCOOLDOWN = { type = "value",}, ABILITY_TYPE_MODIFYDURATION = { type = "value",}, ABILITY_TYPE_MODIFYSPECIALSTAT = { type = "value",}, ABILITY_TYPE_MOUNT = { type = "value",}, ABILITY_TYPE_MOVEPOSITION = { type = "value",}, ABILITY_TYPE_NOAGGRO = { type = "value",}, ABILITY_TYPE_NOKILL = { type = "value",}, ABILITY_TYPE_NOLOCKPICK = { type = "value",}, ABILITY_TYPE_NOSEETARGET = { type = "value",}, ABILITY_TYPE_NONCOMBATBONUS = { type = "value",}, ABILITY_TYPE_NONEXISTENT = { type = "value",}, ABILITY_TYPE_NONE = { type = "value",}, ABILITY_TYPE_OFFBALANCE = { type = "value",}, ABILITY_TYPE_PACIFY = { type = "value",}, ABILITY_TYPE_PARRY = { type = "value",}, ABILITY_TYPE_PATHLINE = { type = "value",}, ABILITY_TYPE_RECALL = { type = "value",}, ABILITY_TYPE_REFLECTION = { type = "value",}, ABILITY_TYPE_REGISTERTRIGGER = { type = "value",}, ABILITY_TYPE_REMOVETYPE = { type = "value",}, ABILITY_TYPE_RESURRECT = { type = "value",}, ABILITY_TYPE_REVEAL = { type = "value",}, ABILITY_TYPE_SEESTEALTH = { type = "value",}, ABILITY_TYPE_SETCOOLDOWN = { type = "value",}, ABILITY_TYPE_SETHOTBAR = { type = "value",}, ABILITY_TYPE_SETPERSONALITY = { type = "value",}, ABILITY_TYPE_SETTARGET = { type = "value",}, ABILITY_TYPE_SHOWNON = { type = "value",}, ABILITY_TYPE_SIEGEAREAEFFECT = { type = "value",}, ABILITY_TYPE_SIEGECREATE = { type = "value",}, ABILITY_TYPE_SIEGEPACKUP = { type = "value",}, ABILITY_TYPE_SILENCE = { type = "value",}, ABILITY_TYPE_SLOWFALL = { type = "value",}, ABILITY_TYPE_SNARE = { type = "value",}, ABILITY_TYPE_SOULGEMRESURRECT = { type = "value",}, ABILITY_TYPE_SPELLSTEAL = { type = "value",}, ABILITY_TYPE_STAGGER = { type = "value",}, ABILITY_TYPE_STEALTH = { type = "value",}, ABILITY_TYPE_STUN = { type = "value",}, ABILITY_TYPE_SUMMON = { type = "value",}, ABILITY_TYPE_THREAT = { type = "value",}, ABILITY_TYPE_TRAUMA = { type = "value",}, ABILITY_TYPE_UPDATEDEATHDIALOG = { type = "value",}, ABILITY_TYPE_VAMPIRE = { type = "value",}, ABILITY_TYPE_WIND = { type = "value",}, ACHIEVEMENT_POINT_HIGH = { type = "value",}, ACHIEVEMENT_POINT_LEGENDARY_DEED = { type = "value",}, ACHIEVEMENT_POINT_LOW = { type = "value",}, ACHIEVEMENT_POINT_MEDIUM = { type = "value",}, ACHIEVEMENT_POINT_VERY_HIGH = { type = "value",}, ACHIEVEMENT_REWARD_TYPE_DYE = { type = "value",}, ACHIEVEMENT_REWARD_TYPE_ITEM = { type = "value",}, ACHIEVEMENT_REWARD_TYPE_NONE = { type = "value",}, ACHIEVEMENT_REWARD_TYPE_POINTS = { type = "value",}, ACHIEVEMENT_REWARD_TYPE_TITLE = { type = "value",}, ACTION_BAR_SETTING_LOCK_ACTION_BARS = { type = "value",}, ACTION_BAR_SETTING_CHOICE_AUTOMATIC = { type = "value",}, ACTION_BAR_SETTING_CHOICE_OFF = { type = "value",}, ACTION_BAR_SETTING_CHOICE_ON = { type = "value",}, ACTION_TYPE_ABILITY = { type = "value",}, ACTION_TYPE_COLLECTIBLE = { type = "value",}, ACTION_TYPE_EMOTE = { type = "value",}, ACTION_TYPE_ITEM = { type = "value",}, ACTION_TYPE_NOTHING = { type = "value",}, ACTION_TYPE_QUICK_CHAT = { type = "value",}, ACTION_TYPE_SIEGE_ACTION = { type = "value",}, ACTION_SLOT_TYPE_BLOCK = { type = "value",}, ACTION_SLOT_TYPE_HEAVY_ATTACK = { type = "value",}, ACTION_SLOT_TYPE_LIGHT_ATTACK = { type = "value",}, ACTION_SLOT_TYPE_NORMAL_ABILITY = { type = "value",}, ACTION_SLOT_TYPE_OTHER = { type = "value",}, ACTION_SLOT_TYPE_ULTIMATE = { type = "value",}, ACTION_SLOT_TYPE_WEAPON_ATTACK = { type = "value",}, ACTIVE_COMBAT_TIP_COLOR_FAILURE = { type = "value",}, ACTIVE_COMBAT_TIP_COLOR_NORMAL = { type = "value",}, ACTIVE_COMBAT_TIP_COLOR_SUCCESS = { type = "value",}, ACTIVE_COMBAT_TIP_RESULT_FAILURE = { type = "value",}, ACTIVE_COMBAT_TIP_RESULT_NO_ACTION = { type = "value",}, ACTIVE_COMBAT_TIP_RESULT_SUCCESS = { type = "value",}, ACT_SETTING_ALWAYS = { type = "value",}, ACT_SETTING_AUTO = { type = "value",}, ACT_SETTING_OFF = { type = "value",}, ACTIVE_WEAPON_PAIR_BACKUP = { type = "value",}, ACTIVE_WEAPON_PAIR_MAIN = { type = "value",}, ACTIVE_WEAPON_PAIR_NONE = { type = "value",}, ACTIVITY_FINDER_STATUS_COMPLETE = { type = "value",}, ACTIVITY_FINDER_STATUS_FORMING_GROUP = { type = "value",}, ACTIVITY_FINDER_STATUS_IN_PROGRESS = { type = "value",}, ACTIVITY_FINDER_STATUS_NONE = { type = "value",}, ACTIVITY_FINDER_STATUS_QUEUED = { type = "value",}, ACTIVITY_FINDER_STATUS_READY_CHECK = { type = "value",}, ACTIVITY_QUEUE_RESULT_CAMPAIGN_MISMATCH = { type = "value",}, ACTIVITY_QUEUE_RESULT_CANNOT_QUEUE_IN_BATTLEGROUND = { type = "value",}, ACTIVITY_QUEUE_RESULT_DESTINATION_NO_LONGER_VALID = { type = "value",}, ACTIVITY_QUEUE_RESULT_DLC_LOCKED = { type = "value",}, ACTIVITY_QUEUE_RESULT_GROUP_STRUCTURE_CHANGED = { type = "value",}, ACTIVITY_QUEUE_RESULT_GROUP_TOO_LARGE = { type = "value",}, ACTIVITY_QUEUE_RESULT_INCOMPATIBLE_GROUP = { type = "value",}, ACTIVITY_QUEUE_RESULT_INCOMPATIBLE_REGION = { type = "value",}, ACTIVITY_QUEUE_RESULT_INVALID_LEVEL = { type = "value",}, ACTIVITY_QUEUE_RESULT_LOCATION_RESTRICTION = { type = "value",}, ACTIVITY_QUEUE_RESULT_MEMBERS_OFFLINE = { type = "value",}, ACTIVITY_QUEUE_RESULT_MEMEBER_CANCELED_READY_CHECK = { type = "value",}, ACTIVITY_QUEUE_RESULT_MEMEBR_LOCATION_NOT_VALID = { type = "value",}, ACTIVITY_QUEUE_RESULT_NEW_SEARCH_INITIATED = { type = "value",}, ACTIVITY_QUEUE_RESULT_NOT_GROUP_LEADER = { type = "value",}, ACTIVITY_QUEUE_RESULT_NOT_IMPLEMENTED = { type = "value",}, ACTIVITY_QUEUE_RESULT_NO_ACTIVITIES_SELECTED = { type = "value",}, ACTIVITY_QUEUE_RESULT_NO_GROUP = { type = "value",}, ACTIVITY_QUEUE_RESULT_NO_ROLES_SELECTED = { type = "value",}, ACTIVITY_QUEUE_RESULT_ON_QUEUE_COOLDOWN = { type = "value",}, ACTIVITY_QUEUE_RESULT_QUEUE_TTL_EXPIRED = { type = "value",}, ACTIVITY_QUEUE_RESULT_SUCCESS = { type = "value",}, ACTIVITY_QUEUE_RESULT_UNSPECIFIED_INTERNAL_ERROR = { type = "value",}, ALLIANCE_ALDMERI_DOMINION = { type = "value",}, ALLIANCE_DAGGERFALL_COVENANT = { type = "value",}, ALLIANCE_EBONHEART_PACT = { type = "value",}, ALLIANCE_NONE = { type = "value",}, APPROVED_URL_ESO_ACCOUNT = { type = "value",}, APPROVED_URL_ESO_ACCOUNT_STORE = { type = "value",}, APPROVED_URL_ESO_ACCOUNT_SUBSCRIPTION = { type = "value",}, APPROVED_URL_ESO_CHAPTER_UPGRADE = { type = "value",}, APPROVED_URL_ESO_FORUMS = { type = "value",}, APPROVED_URL_ESO_HELP = { type = "value",}, APPROVED_URL_ESO_HOMEPAGE = { type = "value",}, ARMORDAMAGESTYLE_FABRIC = { type = "value",}, ARMORDAMAGESTYLE_GENERIC = { type = "value",}, ARMORDAMAGESTYLE_METAL = { type = "value",}, ARMORTYPE_HEAVY = { type = "value",}, ARMORTYPE_LIGHT = { type = "value",}, ARMORTYPE_MEDIUM = { type = "value",}, ARMORTYPE_NONE = { type = "value",}, ATTRIBUTE_TOOLTIP_COLOR_CURRENT_VALUE = { type = "value",}, ATTRIBUTE_TOOLTIP_COLOR_EFFECT = { type = "value",}, ATTRIBUTE_TOOLTIP_COLOR_NAME = { type = "value",}, ATTRIBUTE_HEALTH = { type = "value",}, ATTRIBUTE_MAGICKA = { type = "value",}, ATTRIBUTE_NONE = { type = "value",}, ATTRIBUTE_STAMINA = { type = "value",}, AUDIO_SETTING_AMBIENT_ENABLED = { type = "value",}, AUDIO_SETTING_AMBIENT_VOLUME = { type = "value",}, AUDIO_SETTING_AUDIO_ENABLED = { type = "value",}, AUDIO_SETTING_AUDIO_VOLUME = { type = "value",}, AUDIO_SETTING_BACKGROUND_AUDIO = { type = "value",}, AUDIO_SETTING_FOOTSTEPS_ENABLED = { type = "value",}, AUDIO_SETTING_FOOTSTEPS_VOLUME = { type = "value",}, AUDIO_SETTING_MUSIC_ENABLED = { type = "value",}, AUDIO_SETTING_MUSIC_VOLUME = { type = "value",}, AUDIO_SETTING_SFX_ENABLED = { type = "value",}, AUDIO_SETTING_SFX_VOLUME = { type = "value",}, AUDIO_SETTING_SOUND_ENABLED = { type = "value",}, AUDIO_SETTING_SPEAKER_SETUP = { type = "value",}, AUDIO_SETTING_UI_ENABLED = { type = "value",}, AUDIO_SETTING_UI_VOLUME = { type = "value",}, AUDIO_SETTING_VOICE_CHAT_VOLUME = { type = "value",}, AUDIO_SETTING_VO_ENABLED = { type = "value",}, AUDIO_SETTING_VO_VOLUME = { type = "value",}, AUDIO_SPEAKER_CONFIG_FIVE_POINT_ONE = { type = "value",}, AUDIO_SPEAKER_CONFIG_FIVE_POINT_ZERO = { type = "value",}, AUDIO_SPEAKER_CONFIG_FOUR_POINT_ONE = { type = "value",}, AUDIO_SPEAKER_CONFIG_FOUR_POINT_ZERO = { type = "value",}, AUDIO_SPEAKER_CONFIG_MONO = { type = "value",}, AUDIO_SPEAKER_CONFIG_SEVEN_POINT_ONE = { type = "value",}, AUDIO_SPEAKER_CONFIG_STEREO = { type = "value",}, AUDIO_SPEAKER_CONFIG_TWO_POINT_ONE = { type = "value",}, AUDIO_SPEAKER_CONFIG_USE_WINDOWS_SETTING = { type = "value",}, AXIS_TYPE_X = { type = "value",}, AXIS_TYPE_Y = { type = "value",}, AXIS_TYPE_Z = { type = "value",}, BACKGROUND_LIST_FILTER_TARGET_BAG_SLOT = { type = "value",}, BACKGROUND_LIST_FILTER_TARGET_COLLECTIBLE_ID = { type = "value",}, BACKGROUND_LIST_FILTER_TARGET_FURNITURE_ID = { type = "value",}, BACKGROUND_LIST_FILTER_TARGET_MARKET_PRODUCT_ID = { type = "value",}, BACKGROUND_LIST_FILTER_TYPE_DESCRIPTION = { type = "value",}, BACKGROUND_LIST_FILTER_TYPE_FURNITURE_KEYWORDS = { type = "value",}, BACKGROUND_LIST_FILTER_TYPE_NAME = { type = "value",}, BACKGROUND_LIST_FILTER_TYPE_SEARCH_KEYWORDS = { type = "value",}, BAG_BACKPACK = { type = "value",}, BAG_BANK = { type = "value",}, BAG_BUYBACK = { type = "value",}, BAG_GUILDBANK = { type = "value",}, BAG_SUBSCRIBER_BANK = { type = "value",}, BAG_VIRTUAL = { type = "value",}, BAG_WORN = { type = "value",}, BATTLEGROUND_ALLIANCE_FIRE_DRAKES = { type = "value",}, BATTLEGROUND_ALLIANCE_NONE = { type = "value",}, BATTLEGROUND_ALLIANCE_PIT_DAEMONS = { type = "value",}, BATTLEGROUND_ALLIANCE_STORM_LORDS = { type = "value",}, BATTLEGROUND_GAME_TYPE_CAPTURE_THE_FLAG = { type = "value",}, BATTLEGROUND_GAME_TYPE_CRAZY_KING = { type = "value",}, BATTLEGROUND_GAME_TYPE_DEATHMATCH = { type = "value",}, BATTLEGROUND_GAME_TYPE_DOMINATION = { type = "value",}, BATTLEGROUND_GAME_TYPE_KING_OF_THE_HILL = { type = "value",}, BATTLEGROUND_GAME_TYPE_MURDERBALL = { type = "value",}, BATTLEGROUND_GAME_TYPE_NONE = { type = "value",}, BATTLEGROUND_KILL_TYPE_ASSIST = { type = "value",}, BATTLEGROUND_KILL_TYPE_KILLED_BY_ENEMY_TEAM = { type = "value",}, BATTLEGROUND_KILL_TYPE_KILLED_BY_MY_TEAM = { type = "value",}, BATTLEGROUND_KILL_TYPE_KILLING_BLOW = { type = "value",}, BATTLEGROUND_KILL_TYPE_STOLEN_BY_ENEMY_TEAM = { type = "value",}, BATTLEGROUND_LEADERBOARD_TYPE_DEATHMATCH = { type = "value",}, BATTLEGROUND_LEADERBOARD_TYPE_FLAG_GAMES = { type = "value",}, BATTLEGROUND_LEADERBOARD_TYPE_LAND_GRAB = { type = "value",}, BATTLEGROUND_LEADERBOARD_TYPE_NONE = { type = "value",}, BGQUERY_ASSIGNED_AND_LOCAL = { type = "value",}, BGQUERY_ASSIGNED_CAMPAIGN = { type = "value",}, BGQUERY_LOCAL = { type = "value",}, BGQUERY_UNKNOWN = { type = "value",}, BIND_TYPE_NONE = { type = "value",}, BIND_TYPE_ON_EQUIP = { type = "value",}, BIND_TYPE_ON_PICKUP = { type = "value",}, BIND_TYPE_ON_PICKUP_BACKPACK = { type = "value",}, BIND_TYPE_UNSET = { type = "value",}, BOOK_MEDIUM_ANIMAL_SKIN = { type = "value",}, BOOK_MEDIUM_LETTER = { type = "value",}, BOOK_MEDIUM_NOTE = { type = "value",}, BOOK_MEDIUM_RUBBING_PAPER = { type = "value",}, BOOK_MEDIUM_SCROLL = { type = "value",}, BOOK_MEDIUM_STONE_TABLET = { type = "value",}, BOOK_MEDIUM_YELLOWED_PAPER = { type = "value",}, BOSS_RANK_EXTRA = { type = "value",}, BOSS_RANK_FIVE = { type = "value",}, BOSS_RANK_FOUR = { type = "value",}, BOSS_RANK_NOT_A_BOSS = { type = "value",}, BOSS_RANK_ONE = { type = "value",}, BOSS_RANK_SIX = { type = "value",}, BOSS_RANK_THREE = { type = "value",}, BOSS_RANK_TWO = { type = "value",}, BROWSER_TYPE_AGENT_CHAT = { type = "value",}, BROWSER_TYPE_BUG = { type = "value",}, BROWSER_TYPE_QA_BUG = { type = "value",}, BROWSER_TYPE_USER_CHAT = { type = "value",}, BROWSER_TYPE_USER_FEEDBACK = { type = "value",}, BROWSER_TYPE_USER_HELP = { type = "value",}, BROWSER_TYPE_USER_ITEM_BUG = { type = "value",}, BROWSER_TYPE_USER_QUEST_HELP = { type = "value",}, BROWSER_TYPE_USER_REPORT = { type = "value",}, BROWSER_OPEN_TYPE_BUG = { type = "value",}, BROWSER_OPEN_TYPE_FEEDBACK = { type = "value",}, BROWSER_OPEN_TYPE_LOGOUT = { type = "value",}, BUFF_DEBUFF_ENABLED_CHOICE_ALWAYS_SHOW = { type = "value",}, BUFF_DEBUFF_ENABLED_CHOICE_AUTOMATIC = { type = "value",}, BUFF_DEBUFF_ENABLED_CHOICE_DONT_SHOW = { type = "value",}, BUFF_EFFECT_TYPE_BUFF = { type = "value",}, BUFF_EFFECT_TYPE_DEBUFF = { type = "value",}, BUFF_EFFECT_TYPE_NOT_AN_EFFECT = { type = "value",}, BUFF_TYPE_EMPOWER = { type = "value",}, BUFF_TYPE_MAJOR_BERSERK = { type = "value",}, BUFF_TYPE_MAJOR_BRUTALITY = { type = "value",}, BUFF_TYPE_MAJOR_DEFILE = { type = "value",}, BUFF_TYPE_MAJOR_ENDURANCE = { type = "value",}, BUFF_TYPE_MAJOR_EROSION = { type = "value",}, BUFF_TYPE_MAJOR_EVASION = { type = "value",}, BUFF_TYPE_MAJOR_EXPEDITION = { type = "value",}, BUFF_TYPE_MAJOR_FORCE = { type = "value",}, BUFF_TYPE_MAJOR_FORTITUDE = { type = "value",}, BUFF_TYPE_MAJOR_FRACTURE = { type = "value",}, BUFF_TYPE_MAJOR_HEROISM = { type = "value",}, BUFF_TYPE_MAJOR_INTELLECT = { type = "value",}, BUFF_TYPE_MAJOR_MAIM = { type = "value",}, BUFF_TYPE_MAJOR_MANGLE = { type = "value",}, BUFF_TYPE_MAJOR_MENDING = { type = "value",}, BUFF_TYPE_MAJOR_PROPHECY = { type = "value",}, BUFF_TYPE_MAJOR_PROTECTION = { type = "value",}, BUFF_TYPE_MAJOR_RESOLVE = { type = "value",}, BUFF_TYPE_MAJOR_SAVAGERY = { type = "value",}, BUFF_TYPE_MAJOR_SORCERY = { type = "value",}, BUFF_TYPE_MAJOR_SPELL_SHATTER = { type = "value",}, BUFF_TYPE_MAJOR_VITALITY = { type = "value",}, BUFF_TYPE_MAJOR_WARD = { type = "value",}, BUFF_TYPE_MINOR_BERSERK = { type = "value",}, BUFF_TYPE_MINOR_BRUTALITY = { type = "value",}, BUFF_TYPE_MINOR_DEFILE = { type = "value",}, BUFF_TYPE_MINOR_ENDURANCE = { type = "value",}, BUFF_TYPE_MINOR_EROSION = { type = "value",}, BUFF_TYPE_MINOR_EVASION = { type = "value",}, BUFF_TYPE_MINOR_EXPEDITION = { type = "value",}, BUFF_TYPE_MINOR_FORCE = { type = "value",}, BUFF_TYPE_MINOR_FORTITUDE = { type = "value",}, BUFF_TYPE_MINOR_FRACTURE = { type = "value",}, BUFF_TYPE_MINOR_HEROISM = { type = "value",}, BUFF_TYPE_MINOR_INTELLECT = { type = "value",}, BUFF_TYPE_MINOR_MAIM = { type = "value",}, BUFF_TYPE_MINOR_MANGLE = { type = "value",}, BUFF_TYPE_MINOR_MENDING = { type = "value",}, BUFF_TYPE_MINOR_PROPHECY = { type = "value",}, BUFF_TYPE_MINOR_PROTECTION = { type = "value",}, BUFF_TYPE_MINOR_RESOLVE = { type = "value",}, BUFF_TYPE_MINOR_SAVAGERY = { type = "value",}, BUFF_TYPE_MINOR_SORCERY = { type = "value",}, BUFF_TYPE_MINOR_SPELL_SHATTER = { type = "value",}, BUFF_TYPE_MINOR_VITALITY = { type = "value",}, BUFF_TYPE_MINOR_WARD = { type = "value",}, BUFF_TYPE_NONE = { type = "value",}, BUFF_TYPE_COLOR_BUFF = { type = "value",}, BUFF_TYPE_COLOR_DEBUFF = { type = "value",}, BUFFS_SETTING_ALL_ENABLED = { type = "value",}, BUFFS_SETTING_BUFFS_ENABLED = { type = "value",}, BUFFS_SETTING_BUFFS_ENABLED_FOR_SELF = { type = "value",}, BUFFS_SETTING_BUFFS_ENABLED_FOR_TARGET = { type = "value",}, BUFFS_SETTING_DEBUFFS_ENABLED = { type = "value",}, BUFFS_SETTING_DEBUFFS_ENABLED_FOR_SELF = { type = "value",}, BUFFS_SETTING_DEBUFFS_ENABLED_FOR_TARGET = { type = "value",}, BUFFS_SETTING_DEBUFFS_ENABLED_FOR_TARGET_FROM_OTHERS = { type = "value",}, BUFFS_SETTING_LONG_EFFECTS = { type = "value",}, BUFFS_SETTING_PERMANENT_EFFECTS = { type = "value",}, CADWELL_PROGRESSION_LEVEL_BRONZE = { type = "value",}, CADWELL_PROGRESSION_LEVEL_GOLD = { type = "value",}, CADWELL_PROGRESSION_LEVEL_SILVER = { type = "value",}, CAMERA_OPTIONS_PREVIEW_FORCE_FIRST_PERSON = { type = "value",}, CAMERA_OPTIONS_PREVIEW_FORCE_THIRD_PERSON = { type = "value",}, CAMERA_OPTIONS_PREVIEW_NONE = { type = "value",}, CAMERA_SETTING_ASSASSINATION_CAMERA = { type = "value",}, CAMERA_SETTING_DISTANCE = { type = "value",}, CAMERA_SETTING_DISTANCE_SYNCED = { type = "value",}, CAMERA_SETTING_DISTANCE_UNSHEATHED = { type = "value",}, CAMERA_SETTING_FIRST_PERSON_FIELD_OF_VIEW = { type = "value",}, CAMERA_SETTING_FIRST_PERSON_HEAD_BOB = { type = "value",}, CAMERA_SETTING_FOV_CHANGES_ALLOWED = { type = "value",}, CAMERA_SETTING_INVERT_Y = { type = "value",}, CAMERA_SETTING_SENSITIVITY_FIRST_PERSON = { type = "value",}, CAMERA_SETTING_SENSITIVITY_THIRD_PERSON = { type = "value",}, CAMERA_SETTING_SMOOTHING = { type = "value",}, CAMERA_SETTING_THIRD_PERSON_FIELD_OF_VIEW = { type = "value",}, CAMERA_SETTING_THIRD_PERSON_HORIZONTAL_OFFSET = { type = "value",}, CAMERA_SETTING_THIRD_PERSON_HORIZONTAL_POSITION_MULTIPLIER = { type = "value",}, CAMERA_SETTING_THIRD_PERSON_SIEGE_WEAPONRY = { type = "value",}, CAMERA_SETTING_THIRD_PERSON_VERTICAL_OFFSET = { type = "value",}, CAMPAIGNBUFF_DEFENSIVE_ARTIFACT = { type = "value",}, CAMPAIGNBUFF_EMPEROR = { type = "value",}, CAMPAIGNBUFF_KEEP = { type = "value",}, CAMPAIGNBUFF_OFFENSIVE_ARTIFACT = { type = "value",}, HOLDINGTYPE_DEFENSIVE_ARTIFACT = { type = "value",}, HOLDINGTYPE_KEEP = { type = "value",}, HOLDINGTYPE_OFFENSIVE_ARTIFACT = { type = "value",}, HOLDINGTYPE_OUTPOST = { type = "value",}, HOLDINGTYPE_RESOURCE = { type = "value",}, CAMPAIGN_LEVEL_REQ_TYPE_CHAMPION_RANK = { type = "value",}, CAMPAIGN_LEVEL_REQ_TYPE_NONE = { type = "value",}, CAMPAIGN_LEVEL_REQ_TYPE_PLAYER_LEVEL = { type = "value",}, CAMPAIGN_POP_FULL = { type = "value",}, CAMPAIGN_POP_HIGH = { type = "value",}, CAMPAIGN_POP_LOW = { type = "value",}, CAMPAIGN_POP_MEDIUM = { type = "value",}, CAMP_PREF_ASSIGNED = { type = "value",}, CAMP_PREF_GUEST = { type = "value",}, CAMPAIGN_REASSIGN_TYPE_GUEST = { type = "value",}, CAMPAIGN_REASSIGN_TYPE_IMMEDIATE = { type = "value",}, CAMPAIGN_REASSIGN_TYPE_ON_END = { type = "value",}, CAMPAIGN_RULESET_TYPE_HARDCORE = { type = "value",}, CAMPAIGN_RULESET_TYPE_NORMAL = { type = "value",}, CAMPAIGN_RULESET_TYPE_SPECIAL = { type = "value",}, CAMPAIGN_UNASSIGN_TYPE_GUEST = { type = "value",}, CAMPAIGN_UNASSIGN_TYPE_HOME_USE_ALLIANCE_POINTS = { type = "value",}, CAMPAIGN_UNASSIGN_TYPE_HOME_USE_GOLD = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_ABILITY_PROGRESSION_RANK_MORPH = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_ABILITY_PROGRESSION_RANK_UPDATE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_ACHIEVEMENT_AWARDED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_ACTIVITY_COMPLETE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_ARTIFACT_CONTROL_STATE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_AVENGE_KILL = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_BAG_CAPACITY_CHANGED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_BANK_CAPACITY_CHANGED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_BATTLEGROUND_MINUTE_WARNING = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_BATTLEGROUND_NEARING_VICTORY = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_BATTLEGROUND_OBJECTIVE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_CHAMPION_LEVEL_ACHIEVED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_CHAMPION_POINT_GAINED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_COLLECTIBLES_UPDATED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_CORONATE_EMPEROR = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_COUNTDOWN = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_DEPOSE_EMPEROR = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_DISCOVERY_EXPERIENCE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_DISPLAY_ANNOUNCEMENT = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_DUEL_COUNTDOWN = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_DUEL_FINISHED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_DUEL_NEAR_BOUNDARY = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_ENLIGHTENMENT_GAINED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_ENLIGHTENMENT_LOST = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_ESO_PLUS_SUBSCRIPTION_CHANGED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_EXPERIENCE_GAIN = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_FORCE_RESPEC = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_IMPERIAL_CITY_ACCESS_GAINED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_IMPERIAL_CITY_ACCESS_LOST = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_JUSTICE_INFAMY_CHANGED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_JUSTICE_NOW_KOS = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_JUSTICE_NO_LONGER_KOS = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_KEEP_GATE_CHANGED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_LEVEL_GAIN = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_LORE_BOOK_LEARNED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_LORE_BOOK_LEARNED_SKILL_EXPERIENCE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_LORE_COLLECTION_COMPLETED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_LORE_COLLECTION_COMPLETED_SKILL_EXPERIENCE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_OBJECTIVE_COMPLETED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_PLEDGE_OF_MARA_RESULT = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_POI_DISCOVERED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_QUEST_ADDED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_QUEST_COMPLETE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_QUEST_CONDITION_COUNTER_CHANGED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_QUEST_OPTIONAL_STEP_ADVANCED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_RAID_TRIAL = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_REVENGE_KILL = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_RIDING_SKILL_IMPROVEMENT = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_SINGLE_COLLECTIBLE_UPDATED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_LINE_ADDED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_POINTS_GAINED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_POINTS_PARTIAL_GAINED = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_RANK_UPDATE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_XP_UPDATE = { type = "value",}, CENTER_SCREEN_ANNOUNCE_TYPE_SYSTEM_BROADCAST = { type = "value",}, CHAMPION_POINT_ACTIVE_REASON_ACTIVE = { type = "value",}, CHAMPION_POINT_ACTIVE_REASON_IN_NON_CHAMPION_BATTLEGROUND = { type = "value",}, CHAMPION_POINT_ACTIVE_REASON_IN_NON_CHAMPION_CAMPAIGN = { type = "value",}, CHAPTER_BASE_GAME = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_CHAPTER_ = { type = "value",}, CHAPTER_VOLCANO = { type = "value",}, CHARACTER_MODE_CREATION = { type = "value",}, CHARACTER_MODE_EDIT = { type = "value",}, CHARACTER_MODE_SELECTION = { type = "value",}, CHARACTER_CREATE_OPTION_RESTRICTION_REASON_NONE = { type = "value",}, CHARACTER_CREATE_OPTION_RESTRICTION_REASON_REQUIRES_COLLECTIBLE = { type = "value",}, CHARACTER_CREATE_OPTION_RESTRICTION_REASON_REQUIRES_MORROWIND = { type = "value",}, CHAT_BUBBLE_SETTING_ENABLED = { type = "value",}, CHAT_BUBBLE_SETTING_ENABLED_FOR_LOCAL_PLAYER = { type = "value",}, CHAT_BUBBLE_SETTING_ENABLED_ONLY_FROM_CONTACTS = { type = "value",}, CHAT_BUBBLE_SETTING_SPEED_MODIFIER = { type = "value",}, CHAT_CATEGORY_COMBAT_ALLIANCE_POINTS = { type = "value",}, CHAT_CATEGORY_COMBAT_BLOCK_ABSORBED_DEFEND = { type = "value",}, CHAT_CATEGORY_COMBAT_DEATH = { type = "value",}, CHAT_CATEGORY_COMBAT_DIRECT_DAMAGE = { type = "value",}, CHAT_CATEGORY_COMBAT_DIRECT_HEAL = { type = "value",}, CHAT_CATEGORY_COMBAT_DODGE_PARRY_MISS = { type = "value",}, CHAT_CATEGORY_COMBAT_DOT = { type = "value",}, CHAT_CATEGORY_COMBAT_DRAIN = { type = "value",}, CHAT_CATEGORY_COMBAT_ENERGIZE = { type = "value",}, CHAT_CATEGORY_COMBAT_EXPERIENCE = { type = "value",}, CHAT_CATEGORY_COMBAT_GAINED_EFFECT = { type = "value",}, CHAT_CATEGORY_COMBAT_HOT = { type = "value",}, CHAT_CATEGORY_COMBAT_LOST_EFFECT = { type = "value",}, CHAT_CATEGORY_COMBAT_OTHER = { type = "value",}, CHAT_CATEGORY_COMBAT_RANK_POINTS = { type = "value",}, CHAT_CATEGORY_COMBAT_RESIST = { type = "value",}, CHAT_CATEGORY_COMBAT_TELVAR_STONES = { type = "value",}, CHAT_CATEGORY_EMOTE = { type = "value",}, CHAT_CATEGORY_GUILD_ = { type = "value",}, CHAT_CATEGORY_GUILD_ = { type = "value",}, CHAT_CATEGORY_GUILD_ = { type = "value",}, CHAT_CATEGORY_GUILD_ = { type = "value",}, CHAT_CATEGORY_GUILD_ = { type = "value",}, CHAT_CATEGORY_MONSTER_EMOTE = { type = "value",}, CHAT_CATEGORY_MONSTER_SAY = { type = "value",}, CHAT_CATEGORY_MONSTER_WHISPER = { type = "value",}, CHAT_CATEGORY_MONSTER_YELL = { type = "value",}, CHAT_CATEGORY_OFFICER_ = { type = "value",}, CHAT_CATEGORY_OFFICER_ = { type = "value",}, CHAT_CATEGORY_OFFICER_ = { type = "value",}, CHAT_CATEGORY_OFFICER_ = { type = "value",}, CHAT_CATEGORY_OFFICER_ = { type = "value",}, CHAT_CATEGORY_PARTY = { type = "value",}, CHAT_CATEGORY_SAY = { type = "value",}, CHAT_CATEGORY_SYSTEM = { type = "value",}, CHAT_CATEGORY_WHISPER_INCOMING = { type = "value",}, CHAT_CATEGORY_WHISPER_OUTGOING = { type = "value",}, CHAT_CATEGORY_YELL = { type = "value",}, CHAT_CATEGORY_ZONE = { type = "value",}, CHAT_CATEGORY_ZONE_ENGLISH = { type = "value",}, CHAT_CATEGORY_ZONE_FRENCH = { type = "value",}, CHAT_CATEGORY_ZONE_GERMAN = { type = "value",}, CHAT_CATEGORY_ZONE_JAPANESE = { type = "value",}, CHAT_CATEGORY_HEADER_CHANNELS = { type = "value",}, CHAT_CATEGORY_HEADER_COMBAT = { type = "value",}, CHAT_CATEGORY_HEADER_GUILDS = { type = "value",}, CHROMA_BLEND_MODE_ADDITIVE = { type = "value",}, CHROMA_BLEND_MODE_COLOR_DODGE = { type = "value",}, CHROMA_BLEND_MODE_NORMAL = { type = "value",}, CHROMA_CUSTOM_EFFECT_GRID_STYLE_ANIMATED = { type = "value",}, CHROMA_CUSTOM_EFFECT_GRID_STYLE_FULL = { type = "value",}, CHROMA_CUSTOM_EFFECT_GRID_STYLE_STATIC_CELLS = { type = "value",}, CHROMA_CUSTOM_EFFECT_TYPE_RING = { type = "value",}, CHROMA_CUSTOM_EFFECT_TYPE_SINGLE_COLOR = { type = "value",}, CHROMA_CUSTOM_EFFECT_TYPE_SINGLE_COLOR_FADING = { type = "value",}, CHROMA_DEVICE_TYPE_HEADSET = { type = "value",}, CHROMA_DEVICE_TYPE_INVALID = { type = "value",}, CHROMA_DEVICE_TYPE_KEYBOARD = { type = "value",}, CHROMA_DEVICE_TYPE_KEYPAD = { type = "value",}, CHROMA_DEVICE_TYPE_MOUSE = { type = "value",}, CHROMA_DEVICE_TYPE_MOUSEPAD = { type = "value",}, CHROMA_DEVICE_TYPE_SYSTEM = { type = "value",}, CHROMA_HEADSET_EFFECT_TYPE_BREATHING = { type = "value",}, CHROMA_HEADSET_EFFECT_TYPE_CUSTOM = { type = "value",}, CHROMA_HEADSET_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_HEADSET_EFFECT_TYPE_NONE = { type = "value",}, CHROMA_HEADSET_EFFECT_TYPE_SPECTRUMCYCLING = { type = "value",}, CHROMA_HEADSET_EFFECT_TYPE_STATIC = { type = "value",}, CHROMA_KEYBOARD_BREATHING_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_KEYBOARD_BREATHING_EFFECT_TYPE_RANDOM_COLORS = { type = "value",}, CHROMA_KEYBOARD_BREATHING_EFFECT_TYPE_TWO_COLORS = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_BREATHING = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_CUSTOM = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_CUSTOM_KEY = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_NONE = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_REACTIVE = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_RESERVED = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_SPECTRUMCYCLING = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_STATIC = { type = "value",}, CHROMA_KEYBOARD_EFFECT_TYPE_WAVE = { type = "value",}, CHROMA_KEYBOARD_KEY_A = { type = "value",}, CHROMA_KEYBOARD_KEY_B = { type = "value",}, CHROMA_KEYBOARD_KEY_BACKSPACE = { type = "value",}, CHROMA_KEYBOARD_KEY_C = { type = "value",}, CHROMA_KEYBOARD_KEY_CAPSLOCK = { type = "value",}, CHROMA_KEYBOARD_KEY_D = { type = "value",}, CHROMA_KEYBOARD_KEY_DELETE = { type = "value",}, CHROMA_KEYBOARD_KEY_DOWN = { type = "value",}, CHROMA_KEYBOARD_KEY_E = { type = "value",}, CHROMA_KEYBOARD_KEY_END = { type = "value",}, CHROMA_KEYBOARD_KEY_ENTER = { type = "value",}, CHROMA_KEYBOARD_KEY_ESC = { type = "value",}, CHROMA_KEYBOARD_KEY_EUR_ = { type = "value",}, CHROMA_KEYBOARD_KEY_EUR_ = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_F = { type = "value",}, CHROMA_KEYBOARD_KEY_FN = { type = "value",}, CHROMA_KEYBOARD_KEY_G = { type = "value",}, CHROMA_KEYBOARD_KEY_H = { type = "value",}, CHROMA_KEYBOARD_KEY_HOME = { type = "value",}, CHROMA_KEYBOARD_KEY_I = { type = "value",}, CHROMA_KEYBOARD_KEY_INSERT = { type = "value",}, CHROMA_KEYBOARD_KEY_INVALID = { type = "value",}, CHROMA_KEYBOARD_KEY_J = { type = "value",}, CHROMA_KEYBOARD_KEY_JPN_ = { type = "value",}, CHROMA_KEYBOARD_KEY_JPN_ = { type = "value",}, CHROMA_KEYBOARD_KEY_JPN_ = { type = "value",}, CHROMA_KEYBOARD_KEY_JPN_ = { type = "value",}, CHROMA_KEYBOARD_KEY_JPN_ = { type = "value",}, CHROMA_KEYBOARD_KEY_K = { type = "value",}, CHROMA_KEYBOARD_KEY_L = { type = "value",}, CHROMA_KEYBOARD_KEY_LALT = { type = "value",}, CHROMA_KEYBOARD_KEY_LCTRL = { type = "value",}, CHROMA_KEYBOARD_KEY_LEFT = { type = "value",}, CHROMA_KEYBOARD_KEY_LSHIFT = { type = "value",}, CHROMA_KEYBOARD_KEY_LWIN = { type = "value",}, CHROMA_KEYBOARD_KEY_M = { type = "value",}, CHROMA_KEYBOARD_KEY_MACRO = { type = "value",}, CHROMA_KEYBOARD_KEY_MACRO = { type = "value",}, CHROMA_KEYBOARD_KEY_MACRO = { type = "value",}, CHROMA_KEYBOARD_KEY_MACRO = { type = "value",}, CHROMA_KEYBOARD_KEY_MACRO = { type = "value",}, CHROMA_KEYBOARD_KEY_N = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUM = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMLOCK = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD_ADD = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD_DECIMAL = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD_DIVIDE = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD_ENTER = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD_MULTIPLY = { type = "value",}, CHROMA_KEYBOARD_KEY_NUMPAD_SUBTRACT = { type = "value",}, CHROMA_KEYBOARD_KEY_O = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_OEM_ = { type = "value",}, CHROMA_KEYBOARD_KEY_P = { type = "value",}, CHROMA_KEYBOARD_KEY_PAGEDOWN = { type = "value",}, CHROMA_KEYBOARD_KEY_PAGEUP = { type = "value",}, CHROMA_KEYBOARD_KEY_PAUSE = { type = "value",}, CHROMA_KEYBOARD_KEY_PRINTSCREEN = { type = "value",}, CHROMA_KEYBOARD_KEY_Q = { type = "value",}, CHROMA_KEYBOARD_KEY_R = { type = "value",}, CHROMA_KEYBOARD_KEY_RALT = { type = "value",}, CHROMA_KEYBOARD_KEY_RCTRL = { type = "value",}, CHROMA_KEYBOARD_KEY_RIGHT = { type = "value",}, CHROMA_KEYBOARD_KEY_RMENU = { type = "value",}, CHROMA_KEYBOARD_KEY_RSHIFT = { type = "value",}, CHROMA_KEYBOARD_KEY_S = { type = "value",}, CHROMA_KEYBOARD_KEY_SCROLL = { type = "value",}, CHROMA_KEYBOARD_KEY_SPACE = { type = "value",}, CHROMA_KEYBOARD_KEY_T = { type = "value",}, CHROMA_KEYBOARD_KEY_TAB = { type = "value",}, CHROMA_KEYBOARD_KEY_U = { type = "value",}, CHROMA_KEYBOARD_KEY_UP = { type = "value",}, CHROMA_KEYBOARD_KEY_V = { type = "value",}, CHROMA_KEYBOARD_KEY_W = { type = "value",}, CHROMA_KEYBOARD_KEY_X = { type = "value",}, CHROMA_KEYBOARD_KEY_Y = { type = "value",}, CHROMA_KEYBOARD_KEY_Z = { type = "value",}, CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_INVALID = { type = "value",}, CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_LONG = { type = "value",}, CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_MEDIUM = { type = "value",}, CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_NONE = { type = "value",}, CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_SHORT = { type = "value",}, CHROMA_KEYBOARD_WAVE_EFFECT_DIRECTION_INVALID = { type = "value",}, CHROMA_KEYBOARD_WAVE_EFFECT_DIRECTION_LEFT_TO_RIGHT = { type = "value",}, CHROMA_KEYBOARD_WAVE_EFFECT_DIRECTION_NONE = { type = "value",}, CHROMA_KEYBOARD_WAVE_EFFECT_DIRECTION_RIGHT_TO_LEFT = { type = "value",}, CHROMA_KEYPAD_BREATHING_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_KEYPAD_BREATHING_EFFECT_TYPE_RANDOM_COLORS = { type = "value",}, CHROMA_KEYPAD_BREATHING_EFFECT_TYPE_TWO_COLORS = { type = "value",}, CHROMA_KEYPAD_EFFECT_TYPE_BREATHING = { type = "value",}, CHROMA_KEYPAD_EFFECT_TYPE_CUSTOM = { type = "value",}, CHROMA_KEYPAD_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_KEYPAD_EFFECT_TYPE_NONE = { type = "value",}, CHROMA_KEYPAD_EFFECT_TYPE_REACTIVE = { type = "value",}, CHROMA_KEYPAD_EFFECT_TYPE_SPECTRUMCYCLING = { type = "value",}, CHROMA_KEYPAD_EFFECT_TYPE_STATIC = { type = "value",}, CHROMA_KEYPAD_EFFECT_TYPE_WAVE = { type = "value",}, CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_INVALID = { type = "value",}, CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_LONG = { type = "value",}, CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_MEDIUM = { type = "value",}, CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_NONE = { type = "value",}, CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_SHORT = { type = "value",}, CHROMA_KEYPAD_WAVE_EFFECT_DIRECTION_INVALID = { type = "value",}, CHROMA_KEYPAD_WAVE_EFFECT_DIRECTION_LEFT_TO_RIGHT = { type = "value",}, CHROMA_KEYPAD_WAVE_EFFECT_DIRECTION_NONE = { type = "value",}, CHROMA_KEYPAD_WAVE_EFFECT_DIRECTION_RIGHT_TO_LEFT = { type = "value",}, CHROMA_MOUSE_BREATHING_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_MOUSE_BREATHING_EFFECT_TYPE_ONE_COLOR = { type = "value",}, CHROMA_MOUSE_BREATHING_EFFECT_TYPE_RANDOM_COLORS = { type = "value",}, CHROMA_MOUSE_BREATHING_EFFECT_TYPE_TWO_COLORS = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_BLINKING = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_BREATHING = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_CUSTOM = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_CUSTOM = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_NONE = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_REACTIVE = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_SPECTRUMCYCLING = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_STATIC = { type = "value",}, CHROMA_MOUSE_EFFECT_TYPE_WAVE = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_LED = { type = "value",}, CHROMA_MOUSE_REACTIVE_EFFECT_DURATION_LONG = { type = "value",}, CHROMA_MOUSE_REACTIVE_EFFECT_DURATION_MEDIUM = { type = "value",}, CHROMA_MOUSE_REACTIVE_EFFECT_DURATION_NONE = { type = "value",}, CHROMA_MOUSE_REACTIVE_EFFECT_DURATION_SHORT = { type = "value",}, CHROMA_MOUSE_WAVE_EFFECT_DIRECTION_BACK_TO_FRONT = { type = "value",}, CHROMA_MOUSE_WAVE_EFFECT_DIRECTION_FRONT_TO_BACK = { type = "value",}, CHROMA_MOUSEPAD_BREATHING_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_MOUSEPAD_BREATHING_EFFECT_TYPE_RANDOM_COLORS = { type = "value",}, CHROMA_MOUSEPAD_BREATHING_EFFECT_TYPE_TWO_COLORS = { type = "value",}, CHROMA_MOUSEPAD_EFFECT_TYPE_BREATHING = { type = "value",}, CHROMA_MOUSEPAD_EFFECT_TYPE_CUSTOM = { type = "value",}, CHROMA_MOUSEPAD_EFFECT_TYPE_INVALID = { type = "value",}, CHROMA_MOUSEPAD_EFFECT_TYPE_NONE = { type = "value",}, CHROMA_MOUSEPAD_EFFECT_TYPE_SPECTRUMCYCLING = { type = "value",}, CHROMA_MOUSEPAD_EFFECT_TYPE_STATIC = { type = "value",}, CHROMA_MOUSEPAD_EFFECT_TYPE_WAVE = { type = "value",}, CHROMA_MOUSEPAD_LED_BOTTOM = { type = "value",}, CHROMA_MOUSEPAD_LED_BOTTOM = { type = "value",}, CHROMA_MOUSEPAD_LED_BOTTOM = { type = "value",}, CHROMA_MOUSEPAD_LED_BOTTOM = { type = "value",}, CHROMA_MOUSEPAD_LED_BOTTOM = { type = "value",}, CHROMA_MOUSEPAD_LED_INVALID = { type = "value",}, CHROMA_MOUSEPAD_LED_LEFT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_LEFT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_LEFT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_LEFT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_LEFT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_RIGHT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_RIGHT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_RIGHT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_RIGHT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_LED_RIGHT_SIDE = { type = "value",}, CHROMA_MOUSEPAD_WAVE_EFFECT_DIRECTION_INVALID = { type = "value",}, CHROMA_MOUSEPAD_WAVE_EFFECT_DIRECTION_LEFT_TO_RIGHT = { type = "value",}, CHROMA_MOUSEPAD_WAVE_EFFECT_DIRECTION_NONE = { type = "value",}, CHROMA_MOUSEPAD_WAVE_EFFECT_DIRECTION_RIGHT_TO_LEFT = { type = "value",}, COLLECTIBLE_CATEGORY_SPECIALIZATION_DLC = { type = "value",}, COLLECTIBLE_CATEGORY_SPECIALIZATION_HOUSING = { type = "value",}, COLLECTIBLE_CATEGORY_SPECIALIZATION_NONE = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_ABILITY_SKIN = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_ACCOUNT_SERVICE = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_ACCOUNT_UPGRADE = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_ASSISTANT = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_BODY_MARKING = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_CHAPTER = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_COSTUME = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_DLC = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_EMOTE = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_FACIAL_ACCESSORY = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_FACIAL_HAIR_HORNS = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_FURNITURE = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_HAIR = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_HAT = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_HEAD_MARKING = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_HOUSE = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_INVALID = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_MEMENTO = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_MOUNT = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_PERSONALITY = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_PIERCING_JEWELRY = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_POLYMORPH = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_SKIN = { type = "value",}, COLLECTIBLE_CATEGORY_TYPE_VANITY_PET = { type = "value",}, COLLECTIBLE_ITEM_TYPE_FISH = { type = "value",}, COLLECTIBLE_ITEM_TYPE_NONE = { type = "value",}, COLLECTIBLE_ITEM_TYPE_TROPHY = { type = "value",}, COLLECTIBLE_RESTRICTION_TYPE_ALLIANCE = { type = "value",}, COLLECTIBLE_RESTRICTION_TYPE_CLASS = { type = "value",}, COLLECTIBLE_RESTRICTION_TYPE_GENDER = { type = "value",}, COLLECTIBLE_RESTRICTION_TYPE_RACE = { type = "value",}, COLLECTIBLE_UNLOCK_STATE_LOCKED = { type = "value",}, COLLECTIBLE_UNLOCK_STATE_UNLOCKED_OWNED = { type = "value",}, COLLECTIBLE_UNLOCK_STATE_UNLOCKED_SUBSCRIPTION = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_BLOCKED_BY_ZONE = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_DEAD = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_ALLIANCE = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_CLASS = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_COLLECTIBLE = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_GENDER = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_RACE = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_IN_WATER = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_NOT_BLOCKED = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_ON_COOLDOWN = { type = "value",}, COLLECTIBLE_USAGE_BLOCK_REASON_PLACED_IN_HOUSE = { type = "value",}, POWERTYPE_HEALTH = { type = "value",}, POWERTYPE_HEALTH_BONUS = { type = "value",}, POWERTYPE_INVALID = { type = "value",}, POWERTYPE_MAGICKA = { type = "value",}, POWERTYPE_MOUNT_STAMINA = { type = "value",}, POWERTYPE_STAMINA = { type = "value",}, POWERTYPE_ULTIMATE = { type = "value",}, POWERTYPE_WEREWOLF = { type = "value",}, COMBAT_SETTING_CLAMP_GROUND_TARGET_ENABLED = { type = "value",}, COMBAT_SETTING_MONSTER_TELLS_ENABLED = { type = "value",}, COMBAT_SETTING_PREVENT_ATTACKING_INNOCENTS = { type = "value",}, COMBAT_SETTING_QUICK_CAST_GROUND_ABILITIES = { type = "value",}, COMBAT_SETTING_ROLL_DODGE_DOUBLE_TAP = { type = "value",}, COMBAT_SETTING_ROLL_DODGE_WINDOW = { type = "value",}, COMBAT_SETTING_SCROLLING_COMBAT_TEXT_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_DAMAGE_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_DOT_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_HEALING_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_HOT_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_PET_DAMAGE_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_PET_DOT_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_POINT_GAINS_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_INCOMING_STATUS_EFFECTS_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_DAMAGE_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_DOT_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_HEALING_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_HOT_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_PET_DAMAGE_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_PET_DOT_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_PET_HEALING_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_PET_HOT_ENABLED = { type = "value",}, COMBAT_SETTING_SCT_OUTGOING_STATUS_EFFECTS_ENABLED = { type = "value",}, COMBAT_SETTING_USE_BATTLE_LEVEL = { type = "value",}, COMBAT_UNIT_TYPE_GROUP = { type = "value",}, COMBAT_UNIT_TYPE_NONE = { type = "value",}, COMBAT_UNIT_TYPE_OTHER = { type = "value",}, COMBAT_UNIT_TYPE_PLAYER = { type = "value",}, COMBAT_UNIT_TYPE_PLAYER_PET = { type = "value",}, COMBAT_UNIT_TYPE_TARGET_DUMMY = { type = "value",}, COMPASS_ACTIVE_QUESTS_CHOICE_FOCUSED = { type = "value",}, COMPASS_ACTIVE_QUESTS_CHOICE_OFF = { type = "value",}, COMPASS_ACTIVE_QUESTS_CHOICE_ON = { type = "value",}, CONSOLE_SERVER_EUROPE = { type = "value",}, CONSOLE_SERVER_NORTH_AMERICA = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_ALL_CARDS_REVEALED_HAS_CRATES = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_ALL_CARDS_REVEALED_NO_CRATES = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_DEAL_BONUS_CARDS = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_DEAL_PRIMARY_CARDS = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_FAREWELL = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_FLOURISH = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_GEMS_AWARDED = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_GREET_PLAYER = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_IDLE_CHATTER = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_INVALID = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_MANIFEST_ENTER_MULTI_CRATES = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_MANIFEST_ENTER_NO_CRATES = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_MANIFEST_ENTER_ONE_CRATES = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_NO_CRATES_WARNING = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_ENTER = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_EXIT = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_FIDGET = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_GROUP_FIDGET = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_LOOP = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_PRIMARY_CARDS_DEALT = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_REVEAL_ALL_CARDS = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_SHUFFLE_CARDS = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_SWIPE_CARDS_AWAY = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_FIVE_CARD = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_FOUR_CARD = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_ONE_CARD = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_SIX_CARD = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_THREE_CARD = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_TWO_CARD = { type = "value",}, CROWN_CRATE_NPC_ANIMATION_TYPE_UNDER_ATTACK = { type = "value",}, CROWN_CRATE_PARTICLES_BONUS = { type = "value",}, CROWN_CRATE_PARTICLES_GEMIFY = { type = "value",}, CROWN_CRATE_TIERED_PARTICLES_MYSTERY = { type = "value",}, CROWN_CRATE_TIERED_PARTICLES_REVEAL = { type = "value",}, CROWN_CRATE_TIERED_PARTICLES_REVEALED = { type = "value",}, CROWN_CRATE_TIERED_PARTICLES_REVEALED_SELECTED = { type = "value",}, CROWN_GEM_BALANCE_REASON_ITEMS_GEMMIFIED = { type = "value",}, CROWN_GEM_BALANCE_REASON_NOTIFY = { type = "value",}, CURRENCY_CHANGE_REASON_ABILITY_UPGRADE_PURCHASE = { type = "value",}, CURRENCY_CHANGE_REASON_ACHIEVEMENT = { type = "value",}, CURRENCY_CHANGE_REASON_ACTION = { type = "value",}, CURRENCY_CHANGE_REASON_BAGSPACE = { type = "value",}, CURRENCY_CHANGE_REASON_BANKSPACE = { type = "value",}, CURRENCY_CHANGE_REASON_BANK_DEPOSIT = { type = "value",}, CURRENCY_CHANGE_REASON_BANK_FEE = { type = "value",}, CURRENCY_CHANGE_REASON_BANK_WITHDRAWAL = { type = "value",}, CURRENCY_CHANGE_REASON_BATTLEGROUND = { type = "value",}, CURRENCY_CHANGE_REASON_BOUNTY_CONFISCATED = { type = "value",}, CURRENCY_CHANGE_REASON_BOUNTY_PAID_FENCE = { type = "value",}, CURRENCY_CHANGE_REASON_BOUNTY_PAID_GUARD = { type = "value",}, CURRENCY_CHANGE_REASON_BUYBACK = { type = "value",}, CURRENCY_CHANGE_REASON_CASH_ON_DELIVERY = { type = "value",}, CURRENCY_CHANGE_REASON_COMMAND = { type = "value",}, CURRENCY_CHANGE_REASON_CONSUME_FOOD_DRINK = { type = "value",}, CURRENCY_CHANGE_REASON_CONSUME_POTION = { type = "value",}, CURRENCY_CHANGE_REASON_CONVERSATION = { type = "value",}, CURRENCY_CHANGE_REASON_CRAFT = { type = "value",}, CURRENCY_CHANGE_REASON_DEATH = { type = "value",}, CURRENCY_CHANGE_REASON_DECONSTRUCT = { type = "value",}, CURRENCY_CHANGE_REASON_EDIT_GUILD_HERALDRY = { type = "value",}, CURRENCY_CHANGE_REASON_FEED_MOUNT = { type = "value",}, CURRENCY_CHANGE_REASON_GUILD_BANK_DEPOSIT = { type = "value",}, CURRENCY_CHANGE_REASON_GUILD_BANK_WITHDRAWAL = { type = "value",}, CURRENCY_CHANGE_REASON_GUILD_FORWARD_CAMP = { type = "value",}, CURRENCY_CHANGE_REASON_GUILD_STANDARD = { type = "value",}, CURRENCY_CHANGE_REASON_GUILD_TABARD = { type = "value",}, CURRENCY_CHANGE_REASON_HARVEST_REAGENT = { type = "value",}, CURRENCY_CHANGE_REASON_HOOKPOINT_STORE = { type = "value",}, CURRENCY_CHANGE_REASON_JUMP_FAILURE_REFUND = { type = "value",}, CURRENCY_CHANGE_REASON_KEEP_REPAIR = { type = "value",}, CURRENCY_CHANGE_REASON_KEEP_REWARD = { type = "value",}, CURRENCY_CHANGE_REASON_KEEP_UPGRADE = { type = "value",}, CURRENCY_CHANGE_REASON_KILL = { type = "value",}, CURRENCY_CHANGE_REASON_LOOT = { type = "value",}, CURRENCY_CHANGE_REASON_LOOT_STOLEN = { type = "value",}, CURRENCY_CHANGE_REASON_MAIL = { type = "value",}, CURRENCY_CHANGE_REASON_MEDAL = { type = "value",}, CURRENCY_CHANGE_REASON_PICKPOCKET = { type = "value",}, CURRENCY_CHANGE_REASON_PLAYER_INIT = { type = "value",}, CURRENCY_CHANGE_REASON_PVP_KILL_TRANSFER = { type = "value",}, CURRENCY_CHANGE_REASON_PVP_RESURRECT = { type = "value",}, CURRENCY_CHANGE_REASON_QUESTREWARD = { type = "value",}, CURRENCY_CHANGE_REASON_RECIPE = { type = "value",}, CURRENCY_CHANGE_REASON_REFORGE = { type = "value",}, CURRENCY_CHANGE_REASON_RESEARCH_TRAIT = { type = "value",}, CURRENCY_CHANGE_REASON_RESPEC_ATTRIBUTES = { type = "value",}, CURRENCY_CHANGE_REASON_RESPEC_CHAMPION = { type = "value",}, CURRENCY_CHANGE_REASON_RESPEC_MORPHS = { type = "value",}, CURRENCY_CHANGE_REASON_RESPEC_SKILLS = { type = "value",}, CURRENCY_CHANGE_REASON_REWARD = { type = "value",}, CURRENCY_CHANGE_REASON_SELL_STOLEN = { type = "value",}, CURRENCY_CHANGE_REASON_SOULWEARY = { type = "value",}, CURRENCY_CHANGE_REASON_SOUL_HEAL = { type = "value",}, CURRENCY_CHANGE_REASON_STABLESPACE = { type = "value",}, CURRENCY_CHANGE_REASON_STUCK = { type = "value",}, CURRENCY_CHANGE_REASON_TRADE = { type = "value",}, CURRENCY_CHANGE_REASON_TRADINGHOUSE_LISTING = { type = "value",}, CURRENCY_CHANGE_REASON_TRADINGHOUSE_PURCHASE = { type = "value",}, CURRENCY_CHANGE_REASON_TRADINGHOUSE_REFUND = { type = "value",}, CURRENCY_CHANGE_REASON_TRAIT_REVEAL = { type = "value",}, CURRENCY_CHANGE_REASON_TRAVEL_GRAVEYARD = { type = "value",}, CURRENCY_CHANGE_REASON_VENDOR = { type = "value",}, CURRENCY_CHANGE_REASON_VENDOR_LAUNDER = { type = "value",}, CURRENCY_CHANGE_REASON_VENDOR_REPAIR = { type = "value",}, CURRENCY_COLOR_ALLIANCE_POINTS = { type = "value",}, CURRENCY_COLOR_GOLD = { type = "value",}, CURRENCY_COLOR_INSPIRATION = { type = "value",}, CURRENCY_COLOR_RANK_POINTS = { type = "value",}, CURRENCY_COLOR_TELVAR_STONES = { type = "value",}, CURRENCY_COLOR_WRIT_VOUCHERS = { type = "value",}, CURT_ALLIANCE_POINTS = { type = "value",}, CURT_MONEY = { type = "value",}, CURT_NONE = { type = "value",}, CURT_TELVAR_STONES = { type = "value",}, CURT_WRIT_VOUCHERS = { type = "value",}, CUSTOMER_SERVICE_ASK_FOR_HELP_CATEGORY_CHARACTER_ISSUE = { type = "value",}, CUSTOMER_SERVICE_ASK_FOR_HELP_CATEGORY_NONE = { type = "value",}, CUSTOMER_SERVICE_ASK_FOR_HELP_CATEGORY_REPORT_PLAYER = { type = "value",}, CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_CHEATING = { type = "value",}, CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_HARASSMENT = { type = "value",}, CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_INAPPROPRIATE_NAME = { type = "value",}, CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_NONE = { type = "value",}, CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_OTHER = { type = "value",}, CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_CANT_ACQUIRE = { type = "value",}, CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_DEPRECATED = { type = "value",}, CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_FROM_CROWN_STORE = { type = "value",}, CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_LOST = { type = "value",}, CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_MISSING_CROWNS = { type = "value",}, CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_NONE = { type = "value",}, CUSTOMER_SERVICE_QUEST_ASSISTANCE_CATEGORY_ITEM_MISSING = { type = "value",}, CUSTOMER_SERVICE_QUEST_ASSISTANCE_CATEGORY_NONE = { type = "value",}, CUSTOMER_SERVICE_QUEST_ASSISTANCE_CATEGORY_NPC_MOBS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_ALLIANCE_WAR = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_AUDIO = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_CHARACTERS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_COMBAT = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_GAME_SYSTEM = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_GRAPHICS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_ITEMS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_NONE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_QUESTS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_TEXT = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_AWESOME = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_COSMETIC = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_CRASH = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_DELAYS_PROGRESS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_EXPLOIT = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_IMPAIR = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_NONE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_SURPRISE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_GRAVEYARD = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_OBJECTIVE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_RANKING = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_SIEGE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_MUSIC = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_OTHER = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_SFX = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_VOICEOVER = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_ABILITIES = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_ACHIEVEMENTS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_ART_ANIMATION = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_CAMERA = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_CREATION_LOGIN_SELECTION = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_DEATH_RESURRECTION = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_EMOTES = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_FRIENDS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_MAIL = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_MOVEMENT = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_SKILLS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CHARACTERS_TARGETING = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_ABILITY = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_AI = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_ART = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_LOOT = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_NPC = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_CHAT = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_CRAFTING = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_FRAMERATE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_GROUPING = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_GUILDS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_INTERACTABLES_LOCKPICKING = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_LATENCY = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_MOUNTS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_TRADE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GAME_SYSTEM_VENDOR = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_ART_ANIMATION = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_CHARACTER = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_CHAT = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_COLLISION_FIXTURES = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_COLLISION_LANDSCAPE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_CURRENCY = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_INVENTORY = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_KEYBINDS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_MAPS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_SETTINGS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_TOOLTIPS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_WEATHER = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_ARMOR = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_ART = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_CONSUMABLES = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_GATHERING = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_LOOT = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_SOUL_GEMS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_WEAPONS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_NONE = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_DIALOG_GRAMMAR = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_DIALOG_VOICEOVER = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_NPC_MONSTERS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_OBJECTIVES = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_REWARDS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_TEXT_BOOKS = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_TEXT_DIALOG_VOICEOVER = { type = "value",}, CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_TEXT_LOCALIZATION = { type = "value",}, DAMAGE_TYPE_COLD = { type = "value",}, DAMAGE_TYPE_DISEASE = { type = "value",}, DAMAGE_TYPE_DROWN = { type = "value",}, DAMAGE_TYPE_EARTH = { type = "value",}, DAMAGE_TYPE_FIRE = { type = "value",}, DAMAGE_TYPE_GENERIC = { type = "value",}, DAMAGE_TYPE_MAGIC = { type = "value",}, DAMAGE_TYPE_NONE = { type = "value",}, DAMAGE_TYPE_OBLIVION = { type = "value",}, DAMAGE_TYPE_PHYSICAL = { type = "value",}, DAMAGE_TYPE_POISON = { type = "value",}, DAMAGE_TYPE_SHOCK = { type = "value",}, DEATH_INTERFACE_COLORS_RESPAWN_COOLDOWN_BAR = { type = "value",}, DEATH_INTERFACE_COLORS_RESPAWN_COOLDOWN_FILL_GAMEPAD = { type = "value",}, DEATH_INTERFACE_COLORS_RESPAWN_COOLDOWN_FILL_KEYBOARD = { type = "value",}, DEATH_RECAP_HINT_IMPORTANCE_ALWAYS_INCLUDE = { type = "value",}, DEATH_RECAP_HINT_IMPORTANCE_EXCLUSIVE = { type = "value",}, DEATH_RECAP_HINT_IMPORTANCE_NORMAL = { type = "value",}, DEFAULT_SOUL_GEM_CHOICE_CROWN = { type = "value",}, DEFAULT_SOUL_GEM_CHOICE_GOLD = { type = "value",}, STAT_ARMOR_RATING = { type = "value",}, STAT_ATTACK_POWER = { type = "value",}, STAT_BLOCK = { type = "value",}, STAT_CRITICAL_RESISTANCE = { type = "value",}, STAT_CRITICAL_STRIKE = { type = "value",}, STAT_DAMAGE_RESIST_COLD = { type = "value",}, STAT_DAMAGE_RESIST_DISEASE = { type = "value",}, STAT_DAMAGE_RESIST_DROWN = { type = "value",}, STAT_DAMAGE_RESIST_EARTH = { type = "value",}, STAT_DAMAGE_RESIST_FIRE = { type = "value",}, STAT_DAMAGE_RESIST_GENERIC = { type = "value",}, STAT_DAMAGE_RESIST_MAGIC = { type = "value",}, STAT_DAMAGE_RESIST_OBLIVION = { type = "value",}, STAT_DAMAGE_RESIST_PHYSICAL = { type = "value",}, STAT_DAMAGE_RESIST_POISON = { type = "value",}, STAT_DAMAGE_RESIST_SHOCK = { type = "value",}, STAT_DAMAGE_RESIST_START = { type = "value",}, STAT_DODGE = { type = "value",}, STAT_HEALING_DONE = { type = "value",}, STAT_HEALING_TAKEN = { type = "value",}, STAT_HEALTH_MAX = { type = "value",}, STAT_HEALTH_REGEN_COMBAT = { type = "value",}, STAT_HEALTH_REGEN_IDLE = { type = "value",}, STAT_MAGICKA_MAX = { type = "value",}, STAT_MAGICKA_REGEN_COMBAT = { type = "value",}, STAT_MAGICKA_REGEN_IDLE = { type = "value",}, STAT_MISS = { type = "value",}, STAT_MITIGATION = { type = "value",}, STAT_MOUNT_STAMINA_MAX = { type = "value",}, STAT_MOUNT_STAMINA_REGEN_COMBAT = { type = "value",}, STAT_MOUNT_STAMINA_REGEN_MOVING = { type = "value",}, STAT_NONE = { type = "value",}, STAT_PHYSICAL_PENETRATION = { type = "value",}, STAT_PHYSICAL_RESIST = { type = "value",}, STAT_POWER = { type = "value",}, STAT_SPELL_CRITICAL = { type = "value",}, STAT_SPELL_MITIGATION = { type = "value",}, STAT_SPELL_PENETRATION = { type = "value",}, STAT_SPELL_POWER = { type = "value",}, STAT_SPELL_RESIST = { type = "value",}, STAT_STAMINA_MAX = { type = "value",}, STAT_STAMINA_REGEN_COMBAT = { type = "value",}, STAT_STAMINA_REGEN_IDLE = { type = "value",}, STAT_WEAPON_AND_SPELL_DAMAGE = { type = "value",}, CON_APPROPRIATE = { type = "value",}, CON_DIFFICULT = { type = "value",}, CON_EASY = { type = "value",}, CON_IMPOSSIBLE = { type = "value",}, CON_TRIVIAL = { type = "value",}, DISGUISE_STATE_DANGER = { type = "value",}, DISGUISE_STATE_DISCOVERED = { type = "value",}, DISGUISE_STATE_DISGUISED = { type = "value",}, DISGUISE_STATE_NONE = { type = "value",}, DISGUISE_STATE_SUSPICIOUS = { type = "value",}, DUEL_RESULT_FORFEIT = { type = "value",}, DUEL_RESULT_WON = { type = "value",}, DUEL_STATE_DUELING = { type = "value",}, DUEL_STATE_DUEL_PENDING = { type = "value",}, DUEL_STATE_DUEL_TERMINATING = { type = "value",}, DUEL_STATE_IDLE = { type = "value",}, DUEL_STATE_INVITE_CONSIDERING = { type = "value",}, DUEL_STATE_INVITE_REQUESTING = { type = "value",}, DUNGEON_DIFFICULTY_NONE = { type = "value",}, DUNGEON_DIFFICULTY_NORMAL = { type = "value",}, DUNGEON_DIFFICULTY_VETERAN = { type = "value",}, DYE_HUE_CATEGORY_BLUE = { type = "value",}, DYE_HUE_CATEGORY_BROWN = { type = "value",}, DYE_HUE_CATEGORY_GREEN = { type = "value",}, DYE_HUE_CATEGORY_GREY = { type = "value",}, DYE_HUE_CATEGORY_PURPLE = { type = "value",}, DYE_HUE_CATEGORY_RED = { type = "value",}, DYE_HUE_CATEGORY_YELLOW = { type = "value",}, DYE_MODE_COLLECTIBLE = { type = "value",}, DYE_MODE_EQUIPMENT = { type = "value",}, DYE_MODE_NONE = { type = "value",}, DYE_MODE_SELECTION = { type = "value",}, DYE_RARITY_COMMON = { type = "value",}, DYE_RARITY_RARE = { type = "value",}, DYE_RARITY_UNCOMMON = { type = "value",}, DYE_STAMP_USE_RESULT_COLLECTIBLES_NOT_ACTIVE = { type = "value",}, DYE_STAMP_USE_RESULT_NONE = { type = "value",}, DYE_STAMP_USE_RESULT_NO_ACTIVE_COLLECTIBLES = { type = "value",}, DYE_STAMP_USE_RESULT_NO_ACTIVE_ITEMS = { type = "value",}, DYE_STAMP_USE_RESULT_NO_SUCH_DYE_STAMP = { type = "value",}, DYE_STAMP_USE_RESULT_NO_VALID_COLLECTIBLES = { type = "value",}, DYE_STAMP_USE_RESULT_NO_VALID_ITEMS = { type = "value",}, DYEABLE_SLOT_BACKUP_OFF = { type = "value",}, DYEABLE_SLOT_CHEST = { type = "value",}, DYEABLE_SLOT_COSTUME = { type = "value",}, DYEABLE_SLOT_FEET = { type = "value",}, DYEABLE_SLOT_HAND = { type = "value",}, DYEABLE_SLOT_HAT = { type = "value",}, DYEABLE_SLOT_HEAD = { type = "value",}, DYEABLE_SLOT_LEGS = { type = "value",}, DYEABLE_SLOT_NONE = { type = "value",}, DYEABLE_SLOT_OFF_HAND = { type = "value",}, DYEABLE_SLOT_SHOULDERS = { type = "value",}, DYEABLE_SLOT_WAIST = { type = "value",}, EULA_TYPE_ADDON_EULA = { type = "value",}, EULA_TYPE_CODE_OF_CONDUCT = { type = "value",}, EULA_TYPE_NON_DISCLOSURE_AGREEMENT = { type = "value",}, EULA_TYPE_PREGAME_EULA = { type = "value",}, EULA_TYPE_PRIVACY_POLICY = { type = "value",}, EULA_TYPE_TERMS_OF_SERVICE = { type = "value",}, EMOTE_CATEGORY_CEREMONIAL = { type = "value",}, EMOTE_CATEGORY_CHEERS_AND_JEERS = { type = "value",}, EMOTE_CATEGORY_COLLECTED = { type = "value",}, EMOTE_CATEGORY_DEPRECATED = { type = "value",}, EMOTE_CATEGORY_EMOTION = { type = "value",}, EMOTE_CATEGORY_ENTERTAINMENT = { type = "value",}, EMOTE_CATEGORY_FOOD_AND_DRINK = { type = "value",}, EMOTE_CATEGORY_GIVE_DIRECTIONS = { type = "value",}, EMOTE_CATEGORY_INVALID = { type = "value",}, EMOTE_CATEGORY_PERPETUAL = { type = "value",}, EMOTE_CATEGORY_PERSONALITY_OVERRIDE = { type = "value",}, EMOTE_CATEGORY_PHYSICAL = { type = "value",}, EMOTE_CATEGORY_POSES_AND_FIDGETS = { type = "value",}, EMOTE_CATEGORY_PROP = { type = "value",}, EMOTE_CATEGORY_SOCIAL = { type = "value",}, ENCHANTING_RUNE_ASPECT = { type = "value",}, ENCHANTING_RUNE_ESSENCE = { type = "value",}, ENCHANTING_RUNE_NONE = { type = "value",}, ENCHANTING_RUNE_POTENCY = { type = "value",}, ENCHANTMENT_CATEGORY_ARMOR = { type = "value",}, ENCHANTMENT_CATEGORY_JEWELRY = { type = "value",}, ENCHANTMENT_CATEGORY_NONE = { type = "value",}, ENCHANTMENT_CATEGORY_WEAPON = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_ABSORB_HEALTH = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_ABSORB_MAGICKA = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_ABSORB_STAMINA = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_BEFOULED_WEAPON = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_BERSERKER = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_CHARGED_WEAPON = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_DAMAGE_HEALTH = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_DAMAGE_SHIELD = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_DECREASE_PHYSICAL_DAMAGE = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_DECREASE_SPELL_DAMAGE = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_DISEASE_RESISTANT = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_FIERY_WEAPON = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_FIRE_RESISTANT = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_FROST_RESISTANT = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_FROZEN_WEAPON = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_HEALTH = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_HEALTH_REGEN = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_INCREASE_BASH_DAMAGE = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_INCREASE_PHYSICAL_DAMAGE = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_INCREASE_POTION_EFFECTIVENESS = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_INCREASE_SPELL_DAMAGE = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_MAGICKA = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_MAGICKA_REGEN = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_NONE = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_OTHER = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_POISONED_WEAPON = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_POISON_RESISTANT = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_REDUCE_ARMOR = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_REDUCE_BLOCK_AND_BASH = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_REDUCE_FEAT_COST = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_REDUCE_POTION_COOLDOWN = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_REDUCE_POWER = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_REDUCE_SPELL_COST = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_SHOCK_RESISTANT = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_STAMINA = { type = "value",}, ENCHANTMENT_SEARCH_CATEGORY_STAMINA_REGEN = { type = "value",}, EQUIP_SLOT_BACKUP_MAIN = { type = "value",}, EQUIP_SLOT_BACKUP_OFF = { type = "value",}, EQUIP_SLOT_BACKUP_POISON = { type = "value",}, EQUIP_SLOT_CHEST = { type = "value",}, EQUIP_SLOT_CLASS = { type = "value",}, EQUIP_SLOT_CLASS = { type = "value",}, EQUIP_SLOT_CLASS = { type = "value",}, EQUIP_SLOT_COSTUME = { type = "value",}, EQUIP_SLOT_FEET = { type = "value",}, EQUIP_SLOT_HAND = { type = "value",}, EQUIP_SLOT_HEAD = { type = "value",}, EQUIP_SLOT_LEGS = { type = "value",}, EQUIP_SLOT_MAIN_HAND = { type = "value",}, EQUIP_SLOT_NECK = { type = "value",}, EQUIP_SLOT_NONE = { type = "value",}, EQUIP_SLOT_OFF_HAND = { type = "value",}, EQUIP_SLOT_POISON = { type = "value",}, EQUIP_SLOT_RANGED = { type = "value",}, EQUIP_SLOT_RING = { type = "value",}, EQUIP_SLOT_RING = { type = "value",}, EQUIP_SLOT_SHOULDERS = { type = "value",}, EQUIP_SLOT_WAIST = { type = "value",}, EQUIP_SLOT_WRIST = { type = "value",}, EQUIP_SLOT_VISUAL_CATEGORY_ACCESSORIES = { type = "value",}, EQUIP_SLOT_VISUAL_CATEGORY_APPAREL = { type = "value",}, EQUIP_SLOT_VISUAL_CATEGORY_NONE = { type = "value",}, EQUIP_SLOT_VISUAL_CATEGORY_WEAPONS = { type = "value",}, EQUIP_TYPE_CHEST = { type = "value",}, EQUIP_TYPE_COSTUME = { type = "value",}, EQUIP_TYPE_FEET = { type = "value",}, EQUIP_TYPE_HAND = { type = "value",}, EQUIP_TYPE_HEAD = { type = "value",}, EQUIP_TYPE_INVALID = { type = "value",}, EQUIP_TYPE_LEGS = { type = "value",}, EQUIP_TYPE_MAIN_HAND = { type = "value",}, EQUIP_TYPE_NECK = { type = "value",}, EQUIP_TYPE_OFF_HAND = { type = "value",}, EQUIP_TYPE_ONE_HAND = { type = "value",}, EQUIP_TYPE_POISON = { type = "value",}, EQUIP_TYPE_RING = { type = "value",}, EQUIP_TYPE_SHOULDERS = { type = "value",}, EQUIP_TYPE_TWO_HAND = { type = "value",}, EQUIP_TYPE_WAIST = { type = "value",}, EQUIPMENT_BONUS_AVERAGE = { type = "value",}, EQUIPMENT_BONUS_EXTRAORDINARY = { type = "value",}, EQUIPMENT_BONUS_FAIR = { type = "value",}, EQUIPMENT_BONUS_HIGH = { type = "value",}, EQUIPMENT_BONUS_LOW = { type = "value",}, EQUIPMENT_BONUS_SUPERIOR = { type = "value",}, FAST_TRAVEL_LINK_ACTIVE = { type = "value",}, FAST_TRAVEL_LINK_INACTIVE = { type = "value",}, FAST_TRAVEL_LINK_IN_COMBAT = { type = "value",}, FULLSCREEN_EFFECT_CHARACTER_FRAMING_BLUR = { type = "value",}, FULLSCREEN_EFFECT_NONE = { type = "value",}, FULLSCREEN_EFFECT_UNIFORM_BLUR = { type = "value",}, FURNITURE_THEME_TYPE_ALL = { type = "value",}, FURNITURE_THEME_TYPE_ARGONIAN = { type = "value",}, FURNITURE_THEME_TYPE_BRETON = { type = "value",}, FURNITURE_THEME_TYPE_DARK_ELF = { type = "value",}, FURNITURE_THEME_TYPE_GENERIC = { type = "value",}, FURNITURE_THEME_TYPE_HIGH_ELF = { type = "value",}, FURNITURE_THEME_TYPE_IMPERIAL = { type = "value",}, FURNITURE_THEME_TYPE_KHAJIIT = { type = "value",}, FURNITURE_THEME_TYPE_NORD = { type = "value",}, FURNITURE_THEME_TYPE_ORC = { type = "value",}, FURNITURE_THEME_TYPE_REDGUARD = { type = "value",}, FURNITURE_THEME_TYPE_WOOD_ELF = { type = "value",}, ADDITIONAL_INTERACT_INFO_EMPTY = { type = "value",}, ADDITIONAL_INTERACT_INFO_FISHING_NODE = { type = "value",}, ADDITIONAL_INTERACT_INFO_INSTANCE_TYPE = { type = "value",}, ADDITIONAL_INTERACT_INFO_IN_HIDEYHOLE = { type = "value",}, ADDITIONAL_INTERACT_INFO_LOCKED = { type = "value",}, ADDITIONAL_INTERACT_INFO_NONE = { type = "value",}, ADDITIONAL_INTERACT_INFO_PICKPOCKET_CHANCE = { type = "value",}, ADDITIONAL_INTERACT_INFO_REQUIRES_KEY = { type = "value",}, ADDITIONAL_INTERACT_INFO_WEREWOLF_ACTIVE_WHILE_ATTEMPTING_TO_CRAFT = { type = "value",}, FRAMING_SCREEN_AVA = { type = "value",}, FRAMING_SCREEN_CHAMPION = { type = "value",}, FRAMING_SCREEN_CROWN_CRATES = { type = "value",}, FRAMING_SCREEN_CROWN_STORE = { type = "value",}, FRAMING_SCREEN_DEFAULT = { type = "value",}, FRAMING_SCREEN_INVENTORY = { type = "value",}, FRAMING_SCREEN_JOURNAL = { type = "value",}, FRAMING_SCREEN_LOOT = { type = "value",}, FRAMING_SCREEN_MAP = { type = "value",}, FRAMING_SCREEN_SKILLS = { type = "value",}, FRAMING_SCREEN_SOCIAL = { type = "value",}, FRAMING_SCREEN_SYSTEM = { type = "value",}, GAME_CREDITS_ENTRY_TYPE_BACKGROUND_SWITCH = { type = "value",}, GAME_CREDITS_ENTRY_TYPE_COMPANY_LOGO = { type = "value",}, GAME_CREDITS_ENTRY_TYPE_DEPARTMENT_HEADER = { type = "value",}, GAME_CREDITS_ENTRY_TYPE_PADDING_SECTION = { type = "value",}, GAME_CREDITS_ENTRY_TYPE_SECTION_HEADER = { type = "value",}, GAME_CREDITS_ENTRY_TYPE_SECTION_TEXT = { type = "value",}, GAME_CREDITS_ENTRY_TYPE_SECTION_TEXT_BLOCK = { type = "value",}, GAMEPAD_CHAT_TEXT_SIZE_SETTING_LARGE = { type = "value",}, GAMEPAD_CHAT_TEXT_SIZE_SETTING_MEDIUM = { type = "value",}, GAMEPAD_CHAT_TEXT_SIZE_SETTING_SMALL = { type = "value",}, GAMEPAD_ITEM_CATEGORY_ALCHEMY = { type = "value",}, GAMEPAD_ITEM_CATEGORY_AMULET = { type = "value",}, GAMEPAD_ITEM_CATEGORY_AXE = { type = "value",}, GAMEPAD_ITEM_CATEGORY_BAIT = { type = "value",}, GAMEPAD_ITEM_CATEGORY_BLACKSMITH = { type = "value",}, GAMEPAD_ITEM_CATEGORY_BOW = { type = "value",}, GAMEPAD_ITEM_CATEGORY_CHEST = { type = "value",}, GAMEPAD_ITEM_CATEGORY_CLOTHIER = { type = "value",}, GAMEPAD_ITEM_CATEGORY_CONSUMABLE = { type = "value",}, GAMEPAD_ITEM_CATEGORY_COSTUME = { type = "value",}, GAMEPAD_ITEM_CATEGORY_DAGGER = { type = "value",}, GAMEPAD_ITEM_CATEGORY_ENCHANTING = { type = "value",}, GAMEPAD_ITEM_CATEGORY_FEET = { type = "value",}, GAMEPAD_ITEM_CATEGORY_GLYPHS = { type = "value",}, GAMEPAD_ITEM_CATEGORY_HAMMER = { type = "value",}, GAMEPAD_ITEM_CATEGORY_HANDS = { type = "value",}, GAMEPAD_ITEM_CATEGORY_HEAD = { type = "value",}, GAMEPAD_ITEM_CATEGORY_HEAVY_ARMOR = { type = "value",}, GAMEPAD_ITEM_CATEGORY_JEWELRY = { type = "value",}, GAMEPAD_ITEM_CATEGORY_LEGS = { type = "value",}, GAMEPAD_ITEM_CATEGORY_LIGHT_ARMOR = { type = "value",}, GAMEPAD_ITEM_CATEGORY_MEDIUM_ARMOR = { type = "value",}, GAMEPAD_ITEM_CATEGORY_POTION = { type = "value",}, GAMEPAD_ITEM_CATEGORY_PROVISIONING = { type = "value",}, GAMEPAD_ITEM_CATEGORY_RING = { type = "value",}, GAMEPAD_ITEM_CATEGORY_SHIELD = { type = "value",}, GAMEPAD_ITEM_CATEGORY_SHOULDERS = { type = "value",}, GAMEPAD_ITEM_CATEGORY_SIEGE = { type = "value",}, GAMEPAD_ITEM_CATEGORY_SOUL_GEM = { type = "value",}, GAMEPAD_ITEM_CATEGORY_SPELLCRAFTING = { type = "value",}, GAMEPAD_ITEM_CATEGORY_STAFF = { type = "value",}, GAMEPAD_ITEM_CATEGORY_STYLE_MATERIAL = { type = "value",}, GAMEPAD_ITEM_CATEGORY_SWORD = { type = "value",}, GAMEPAD_ITEM_CATEGORY_TOOL = { type = "value",}, GAMEPAD_ITEM_CATEGORY_TRAIT_GEM = { type = "value",}, GAMEPAD_ITEM_CATEGORY_TROPHY = { type = "value",}, GAMEPAD_ITEM_CATEGORY_WAIST = { type = "value",}, GAMEPAD_ITEM_CATEGORY_WEAPONS = { type = "value",}, GAMEPAD_ITEM_CATEGORY_WOODWORKING = { type = "value",}, GAMEPAD_SETTING_CAMERA_SENSITIVITY = { type = "value",}, GAMEPAD_SETTING_GAMEPAD_PREFERRED = { type = "value",}, GAMEPAD_SETTING_GAMEPAD_TEMPLATE = { type = "value",}, GAMEPAD_SETTING_INVERT_X = { type = "value",}, GAMEPAD_SETTING_INVERT_Y = { type = "value",}, GAMEPAD_SETTING_VIBRATION = { type = "value",}, GAMEPAD_TEMPLATE_ABILITY_MODIFIERS = { type = "value",}, GAMEPAD_TEMPLATE_ALTERNATE_INTERACT = { type = "value",}, GAMEPAD_TEMPLATE_DEFAULT = { type = "value",}, GAMEPAD_TEMPLATE_MODIFIERS_VARIANT = { type = "value",}, GAMEPAD_TEMPLATE_REUSE_ME = { type = "value",}, GAMEPAD_TEMPLATE_REUSE_ME = { type = "value",}, GAMEPAD_TEMPLATE_SOUTHPAW = { type = "value",}, GAMEPAD_TEMPLATE_WEAPON_TRICKS = { type = "value",}, GAMEPAD_TOOLTIP_COLOR_ABILITY_UPGRADE = { type = "value",}, GAMEPAD_TOOLTIP_COLOR_ACTIVE = { type = "value",}, GAMEPAD_TOOLTIP_COLOR_FAILED = { type = "value",}, GAMEPAD_TOOLTIP_COLOR_GENERAL_COLOR_ = { type = "value",}, GAMEPAD_TOOLTIP_COLOR_GENERAL_COLOR_ = { type = "value",}, GAMEPAD_TOOLTIP_COLOR_GENERAL_COLOR_ = { type = "value",}, GAMEPAD_TOOLTIP_COLOR_INACTIVE = { type = "value",}, GAMEPAD_TOOLTIP_COLOR_SUCCEEDED = { type = "value",}, GAMEPAD_TYPE_NONE = { type = "value",}, GAMEPAD_TYPE_PS = { type = "value",}, GAMEPAD_TYPE_XBOX = { type = "value",}, GAMEPAD_VIBRATION_TRIGGER_DIED = { type = "value",}, GAMEPAD_VIBRATION_TRIGGER_FALL_DAMAGE_HIGH = { type = "value",}, GAMEPAD_VIBRATION_TRIGGER_FALL_DAMAGE_LOW = { type = "value",}, GAMEPAD_VIBRATION_TRIGGER_KILLED = { type = "value",}, GAMEPAD_VIBRATION_TRIGGER_KNOCKED_BACK = { type = "value",}, GAMEPAD_VIBRATION_TRIGGER_STAGGERED = { type = "value",}, GAMEPAD_VIBRATION_TRIGGER_STUNNED = { type = "value",}, GAMEPAD_WEAPON_CATEGORY_DESTRUCTION_STAFF = { type = "value",}, GAMEPAD_WEAPON_CATEGORY_ONE_HANDED_MELEE = { type = "value",}, GAMEPAD_WEAPON_CATEGORY_RESTORATION_STAFF = { type = "value",}, GAMEPAD_WEAPON_CATEGORY_TWO_HANDED_BOW = { type = "value",}, GAMEPAD_WEAPON_CATEGORY_TWO_HANDED_MELEE = { type = "value",}, GAMEPAD_WEAPON_CATEGORY_UNCATEGORIZED = { type = "value",}, GEMIFIABLE_FILTER_TYPE_ALL = { type = "value",}, GROUP_DIFFICULTY_CHANGE_REASON_IN_DUNGEON = { type = "value",}, GROUP_DIFFICULTY_CHANGE_REASON_IN_LFG_GROUP = { type = "value",}, GROUP_DIFFICULTY_CHANGE_REASON_NOT_GROUP_LEADER = { type = "value",}, GROUP_DIFFICULTY_CHANGE_REASON_NOT_UNLOCKED = { type = "value",}, GROUP_DIFFICULTY_CHANGE_REASON_NO_UNIT = { type = "value",}, GROUP_DIFFICULTY_CHANGE_REASON_SUCCESS = { type = "value",}, GROUP_ELECTION_FAILURE_ALREADY_VOTED = { type = "value",}, GROUP_ELECTION_FAILURE_ANOTHER_IN_PROGRESS = { type = "value",}, GROUP_ELECTION_FAILURE_INITIATOR_CANNOT_VOTE = { type = "value",}, GROUP_ELECTION_FAILURE_INITIATOR_NOT_FOUND = { type = "value",}, GROUP_ELECTION_FAILURE_IN_BATTLEGROUND = { type = "value",}, GROUP_ELECTION_FAILURE_NONE = { type = "value",}, GROUP_ELECTION_FAILURE_NOT_GROUPED = { type = "value",}, GROUP_ELECTION_FAILURE_NO_CURRENT_ELECTION = { type = "value",}, GROUP_ELECTION_FAILURE_SAME_INITIATOR_AND_TARGET = { type = "value",}, GROUP_ELECTION_FAILURE_SERVER_ERROR = { type = "value",}, GROUP_ELECTION_FAILURE_TARGET_NOT_FOUND = { type = "value",}, GROUP_ELECTION_FAILURE_TOO_FEW_MEMBERS = { type = "value",}, GROUP_ELECTION_FAILURE_TOO_SOON = { type = "value",}, GROUP_ELECTION_FAILURE_UNKNOWN_CHOICE = { type = "value",}, GROUP_ELECTION_RESULT_ABANDONED = { type = "value",}, GROUP_ELECTION_RESULT_ELECTION_LOST = { type = "value",}, GROUP_ELECTION_RESULT_ELECTION_WON = { type = "value",}, GROUP_ELECTION_RESULT_IN_PROGRESS = { type = "value",}, GROUP_ELECTION_RESULT_NOT_APPLICABLE = { type = "value",}, GROUP_ELECTION_RESULT_TIED = { type = "value",}, GROUP_ELECTION_RESULT_TIMED_OUT = { type = "value",}, GROUP_ELECTION_TYPE_GENERIC_SIMPLEMAJORITY = { type = "value",}, GROUP_ELECTION_TYPE_GENERIC_SUPERMAJORITY = { type = "value",}, GROUP_ELECTION_TYPE_GENERIC_UNANIMOUS = { type = "value",}, GROUP_ELECTION_TYPE_KICK_MEMBER = { type = "value",}, GROUP_ELECTION_TYPE_NEW_LEADER = { type = "value",}, GROUP_LEAVE_REASON_DESTROYED = { type = "value",}, GROUP_LEAVE_REASON_DISBAND = { type = "value",}, GROUP_LEAVE_REASON_KICKED = { type = "value",}, GROUP_LEAVE_REASON_LEFT_BATTLEGROUND = { type = "value",}, GROUP_LEAVE_REASON_VOLUNTARY = { type = "value",}, GROUP_MSG_CANT_KICK_YOURSELF = { type = "value",}, GROUP_MSG_CANT_PROMOTE_YOURSELF = { type = "value",}, GROUP_MSG_INVALID_MEMBER = { type = "value",}, GROUP_MSG_YOU_ARE_NOT_IN_A_GROUP = { type = "value",}, GROUP_MSG_YOU_ARE_NOT_THE_LEADER = { type = "value",}, GROUP_VOTE_CHOICE_ABSTAIN = { type = "value",}, GROUP_VOTE_CHOICE_AGAINST = { type = "value",}, GROUP_VOTE_CHOICE_FOR = { type = "value",}, GUILD_EVENT_ABOUT_US_EDITED = { type = "value",}, GUILD_EVENT_BANKGOLD_ADDED = { type = "value",}, GUILD_EVENT_BANKGOLD_GUILD_STORE_TAX = { type = "value",}, GUILD_EVENT_BANKGOLD_KIOSK_BID = { type = "value",}, GUILD_EVENT_BANKGOLD_KIOSK_BID_REFUND = { type = "value",}, GUILD_EVENT_BANKGOLD_PURCHASE_HERALDRY = { type = "value",}, GUILD_EVENT_BANKGOLD_REMOVED = { type = "value",}, GUILD_EVENT_BANKITEM_ADDED = { type = "value",}, GUILD_EVENT_BANKITEM_REMOVED = { type = "value",}, GUILD_EVENT_BATTLE_STANDARD_PICKUP = { type = "value",}, GUILD_EVENT_BATTLE_STANDARD_PUTDOWN = { type = "value",}, GUILD_EVENT_GUILD_BANK_LOCKED = { type = "value",}, GUILD_EVENT_GUILD_BANK_UNLOCKED = { type = "value",}, GUILD_EVENT_GUILD_CREATE = { type = "value",}, GUILD_EVENT_GUILD_DELETE = { type = "value",}, GUILD_EVENT_GUILD_DEMOTE = { type = "value",}, GUILD_EVENT_GUILD_INVITE = { type = "value",}, GUILD_EVENT_GUILD_INVITEDECLINED = { type = "value",}, GUILD_EVENT_GUILD_INVITEPURGED = { type = "value",}, GUILD_EVENT_GUILD_INVITEREVOKED = { type = "value",}, GUILD_EVENT_GUILD_JOIN = { type = "value",}, GUILD_EVENT_GUILD_KICKED = { type = "value",}, GUILD_EVENT_GUILD_KIOSK_LOCKED = { type = "value",}, GUILD_EVENT_GUILD_KIOSK_PURCHASED = { type = "value",}, GUILD_EVENT_GUILD_KIOSK_PURCHASE_REFUND = { type = "value",}, GUILD_EVENT_GUILD_KIOSK_UNLOCKED = { type = "value",}, GUILD_EVENT_GUILD_LEAVE = { type = "value",}, GUILD_EVENT_GUILD_PROMOTE = { type = "value",}, GUILD_EVENT_GUILD_REMOVE = { type = "value",}, GUILD_EVENT_GUILD_STANDARD_LOCKED = { type = "value",}, GUILD_EVENT_GUILD_STANDARD_UNLOCKED = { type = "value",}, GUILD_EVENT_GUILD_STORE_LOCKED = { type = "value",}, GUILD_EVENT_GUILD_STORE_UNLOCKED = { type = "value",}, GUILD_EVENT_GUILD_TABARD_LOCKED = { type = "value",}, GUILD_EVENT_GUILD_TABARD_UNLOCKED = { type = "value",}, GUILD_EVENT_HERALDRY_EDITED = { type = "value",}, GUILD_EVENT_ITEM_LISTED = { type = "value",}, GUILD_EVENT_ITEM_SOLD = { type = "value",}, GUILD_EVENT_KEEP_CLAIMED = { type = "value",}, GUILD_EVENT_KEEP_LOST = { type = "value",}, GUILD_EVENT_KEEP_RELEASED = { type = "value",}, GUILD_EVENT_MOTD_EDITED = { type = "value",}, GUILD_EVENT_NAME_CHANGED = { type = "value",}, GUILD_HISTORY_ALLIANCE_WAR_OWNERSHIP = { type = "value",}, GUILD_HISTORY_BANK_DEPOSITS = { type = "value",}, GUILD_HISTORY_BANK_WITHDRAWALS = { type = "value",}, GUILD_HISTORY_ALLIANCE_WAR = { type = "value",}, GUILD_HISTORY_BANK = { type = "value",}, GUILD_HISTORY_COMBAT = { type = "value",}, GUILD_HISTORY_GENERAL = { type = "value",}, GUILD_HISTORY_STORE = { type = "value",}, GUILD_HISTORY_GENERAL_CUSTOMIZATION = { type = "value",}, GUILD_HISTORY_GENERAL_ROSTER = { type = "value",}, GUILD_HISTORY_GENERAL_UNLOCKS = { type = "value",}, GUILD_HISTORY_STORE_HIRED_TRADER = { type = "value",}, GUILD_HISTORY_STORE_PURCHASES = { type = "value",}, GUILD_KIOSK_GUILD_INFO_RESULT_NO_GUILD = { type = "value",}, GUILD_KIOSK_GUILD_INFO_RESULT_NO_INFO = { type = "value",}, GUILD_KIOSK_GUILD_INFO_RESULT_NO_INFO_FOR_ANY_GUILD = { type = "value",}, GUILD_KIOSK_GUILD_INFO_RESULT_NO_INFO_FOR_GUILD = { type = "value",}, GUILD_KIOSK_GUILD_INFO_RESULT_SUCCESS = { type = "value",}, GUILD_PERMISSION_BANK_DEPOSIT = { type = "value",}, GUILD_PERMISSION_BANK_VIEW_DEPOSIT_HISTORY = { type = "value",}, GUILD_PERMISSION_BANK_VIEW_GOLD = { type = "value",}, GUILD_PERMISSION_BANK_VIEW_WITHDRAW_HISTORY = { type = "value",}, GUILD_PERMISSION_BANK_WITHDRAW = { type = "value",}, GUILD_PERMISSION_BANK_WITHDRAW_GOLD = { type = "value",}, GUILD_PERMISSION_CHAT = { type = "value",}, GUILD_PERMISSION_CLAIM_AVA_RESOURCE = { type = "value",}, GUILD_PERMISSION_DEMOTE = { type = "value",}, GUILD_PERMISSION_DESCRIPTION_EDIT = { type = "value",}, GUILD_PERMISSION_EDIT_HERALDRY = { type = "value",}, GUILD_PERMISSION_GUILD_KIOSK_BID = { type = "value",}, GUILD_PERMISSION_INVITE = { type = "value",}, GUILD_PERMISSION_NOTE_EDIT = { type = "value",}, GUILD_PERMISSION_NOTE_READ = { type = "value",}, GUILD_PERMISSION_OFFICER_CHAT_READ = { type = "value",}, GUILD_PERMISSION_OFFICER_CHAT_WRITE = { type = "value",}, GUILD_PERMISSION_PERMISSION_EDIT = { type = "value",}, GUILD_PERMISSION_PROMOTE = { type = "value",}, GUILD_PERMISSION_RECRUITMENT_EDIT = { type = "value",}, GUILD_PERMISSION_RELEASE_AVA_RESOURCE = { type = "value",}, GUILD_PERMISSION_REMOVE = { type = "value",}, GUILD_PERMISSION_SET_MOTD = { type = "value",}, GUILD_PERMISSION_STORE_BUY = { type = "value",}, GUILD_PERMISSION_STORE_SELL = { type = "value",}, GUILD_PERMISSION_USE_GUILD_SIEGE = { type = "value",}, HEALTH_WARNING_FLASH_ = { type = "value",}, HEALTH_WARNING_FLASH_ = { type = "value",}, HEALTH_WARNING_NONE = { type = "value",}, HEALTH_WARNING_STAGE_ = { type = "value",}, HEALTH_WARNING_STAGE_ = { type = "value",}, HEALTH_WARNING_STAGE_ = { type = "value",}, HELP_SHOW_OPTIONS_ALL = { type = "value",}, HELP_SHOW_OPTIONS_CONSOLE_AND_PC_GAMEPAD = { type = "value",}, HELP_SHOW_OPTIONS_CONSOLE_GAMEPAD = { type = "value",}, HELP_SHOW_OPTIONS_KEYBOARD = { type = "value",}, HELP_SHOW_OPTIONS_KEYBOARD_AND_CONSOLE_GAMEPAD = { type = "value",}, HELP_SHOW_OPTIONS_KEYBOARD_AND_PC_GAMEPAD = { type = "value",}, HELP_SHOW_OPTIONS_PC_GAMEPAD = { type = "value",}, HIDDEN_ITEM_HELM = { type = "value",}, HIDDEN_ITEM_LOIN_CLOTH = { type = "value",}, HIDDEN_ITEM_MOUNT_INVENTORY_UPGRADE = { type = "value",}, HIDDEN_ITEM_MOUNT_SPEED_UPGRADE = { type = "value",}, HIDDEN_ITEM_MOUNT_STAMINA_UPGRADE = { type = "value",}, HIDDEN_ITEM_TASSETS = { type = "value",}, HOOK_POINT_BOILING_OIL = { type = "value",}, HOOK_POINT_GRAPPLE = { type = "value",}, HOOK_POINT_NPC = { type = "value",}, HOOK_POINT_SIEGE = { type = "value",}, HOUSE_CATEGORY_TYPE_CLASSIC = { type = "value",}, HOUSE_CATEGORY_TYPE_NONE = { type = "value",}, HOUSE_CATEGORY_TYPE_NOTABLE = { type = "value",}, HOUSE_CATEGORY_TYPE_STAPLE = { type = "value",}, HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_DECORATOR = { type = "value",}, HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_NO_ACCESS = { type = "value",}, HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_VISITOR = { type = "value",}, HOUSE_PERMISSION_OPTIONS_CATEGORIES_BANLIST = { type = "value",}, HOUSE_PERMISSION_OPTIONS_CATEGORIES_GENERAL = { type = "value",}, HOUSE_PERMISSION_OPTIONS_CATEGORIES_GUILD_BANLIST = { type = "value",}, HOUSE_PERMISSION_OPTIONS_CATEGORIES_GUILD_VISITORS = { type = "value",}, HOUSE_PERMISSION_OPTIONS_CATEGORIES_SOCIAL_OPTIONS = { type = "value",}, HOUSE_PERMISSION_OPTIONS_CATEGORIES_TEMPLATES = { type = "value",}, HOUSE_PERMISSION_OPTIONS_CATEGORIES_VISITORS = { type = "value",}, HOUSE_PERMISSION_PRESET_SETTING_DECORATOR = { type = "value",}, HOUSE_PERMISSION_PRESET_SETTING_INVALID = { type = "value",}, HOUSE_PERMISSION_PRESET_SETTING_VISITOR = { type = "value",}, HOUSE_PERMISSION_RESULT_FAILED_TO_ADD = { type = "value",}, HOUSE_PERMISSION_RESULT_FAILED_TO_MODIFY = { type = "value",}, HOUSE_PERMISSION_RESULT_FAILED_TO_REMOVE = { type = "value",}, HOUSE_PERMISSION_RESULT_INIT = { type = "value",}, HOUSE_PERMISSION_RESULT_SUCCESS = { type = "value",}, HOUSE_PERMISSION_SETTING_BOOL_SECTION_END = { type = "value",}, HOUSE_PERMISSION_SETTING_MOVE_FURNITURE = { type = "value",}, HOUSE_PERMISSION_SETTING_PLACE_TEMP_ITEMS = { type = "value",}, HOUSE_PERMISSION_SETTING_USE_ASSISTANTS = { type = "value",}, HOUSE_PERMISSION_SETTING_USE_CRAFTING_STATIONS = { type = "value",}, HOUSE_PERMISSION_SETTING_USE_OBJECTS = { type = "value",}, HOUSE_PERMISSION_USER_GROUP_GENERAL = { type = "value",}, HOUSE_PERMISSION_USER_GROUP_GUILD = { type = "value",}, HOUSE_PERMISSION_USER_GROUP_INDIVIDUAL = { type = "value",}, HOUSING_EDITOR_MODE_BROWSE = { type = "value",}, HOUSING_EDITOR_MODE_DISABLED = { type = "value",}, HOUSING_EDITOR_MODE_PLACEMENT = { type = "value",}, HOUSING_EDITOR_MODE_SELECTION = { type = "value",}, HOUSING_FURNISHING_LIMIT_TYPE_FURNISHING = { type = "value",}, HOUSING_FURNISHING_LIMIT_TYPE_OTHER = { type = "value",}, HOUSING_FURNISHING_LIMIT_TYPE_TROPHY = { type = "value",}, HOUSING_LOAD_PERMISSIONS_RESULT_NO_CHANGE = { type = "value",}, HOUSING_LOAD_PERMISSIONS_RESULT_SUCCESS = { type = "value",}, HOUSING_VISITOR_ROLE_EDITOR = { type = "value",}, HOUSING_VISITOR_ROLE_HOME_SHOW = { type = "value",}, HOUSING_VISITOR_ROLE_PREVIEW = { type = "value",}, IMPERIAL_CITY_ACCESS_RULE_TYPE_EVERYONE = { type = "value",}, IMPERIAL_CITY_ACCESS_RULE_TYPE_MAJORITY_KEEPS = { type = "value",}, IMPERIAL_CITY_ACCESS_RULE_TYPE_NATIVE_KEEPS = { type = "value",}, IMPERIAL_CITY_ACCESS_RULE_TYPE_NATIVE_KEEPS_PLUS_ONE = { type = "value",}, IN_WORLD_UI_SETTING_DEFAULT_SOUL_GEM = { type = "value",}, IN_WORLD_UI_SETTING_FOOT_INVERSE_KINEMATICS = { type = "value",}, IN_WORLD_UI_SETTING_GLOW_THICKNESS = { type = "value",}, IN_WORLD_UI_SETTING_HIDE_HELM = { type = "value",}, IN_WORLD_UI_SETTING_HIDE_LOIN_CLOTH = { type = "value",}, IN_WORLD_UI_SETTING_HIDE_MOUNT_INVENTORY_UPGRADE = { type = "value",}, IN_WORLD_UI_SETTING_HIDE_MOUNT_SPEED_UPGRADE = { type = "value",}, IN_WORLD_UI_SETTING_HIDE_MOUNT_STAMINA_UPGRADE = { type = "value",}, IN_WORLD_UI_SETTING_HIDE_TASSETS = { type = "value",}, IN_WORLD_UI_SETTING_INTERACTABLE_GLOW_ENABLED = { type = "value",}, IN_WORLD_UI_SETTING_INTERACTABLE_GLOW_INTENSITY = { type = "value",}, IN_WORLD_UI_SETTING_TARGET_GLOW_ENABLED = { type = "value",}, IN_WORLD_UI_SETTING_TARGET_GLOW_INTENSITY = { type = "value",}, INFAMY_THRESHOLD_DISREPUTABLE = { type = "value",}, INFAMY_THRESHOLD_FUGITIVE = { type = "value",}, INFAMY_THRESHOLD_NOTORIOUS = { type = "value",}, INFAMY_THRESHOLD_UPSTANDING = { type = "value",}, INSTANCE_DISPLAY_TYPE_BATTLEGROUND = { type = "value",}, INSTANCE_DISPLAY_TYPE_DELVE = { type = "value",}, INSTANCE_DISPLAY_TYPE_DUNGEON = { type = "value",}, INSTANCE_DISPLAY_TYPE_GROUP_AREA = { type = "value",}, INSTANCE_DISPLAY_TYPE_GROUP_DELVE = { type = "value",}, INSTANCE_DISPLAY_TYPE_HOUSING = { type = "value",}, INSTANCE_DISPLAY_TYPE_NONE = { type = "value",}, INSTANCE_DISPLAY_TYPE_PUBLIC_DUNGEON = { type = "value",}, INSTANCE_DISPLAY_TYPE_RAID = { type = "value",}, INSTANCE_DISPLAY_TYPE_SOLO = { type = "value",}, INSTANCE_QUEUE_REQUEST_SIZE_GROUP = { type = "value",}, INSTANCE_QUEUE_REQUEST_SIZE_SOLO = { type = "value",}, INSTANCE_QUEUE_TYPE_BATTLEGROUND = { type = "value",}, INSTANCE_QUEUE_TYPE_GROUP = { type = "value",}, INSTANCE_QUEUE_TYPE_RAID = { type = "value",}, INSTANCE_TYPE_BATTLEGROUND = { type = "value",}, INSTANCE_TYPE_GRADUATION_MOMENT = { type = "value",}, INSTANCE_TYPE_GROUP = { type = "value",}, INSTANCE_TYPE_HOUSING = { type = "value",}, INSTANCE_TYPE_NONE = { type = "value",}, INSTANCE_TYPE_PUBLIC_DUNGEON = { type = "value",}, INSTANCE_TYPE_RAID = { type = "value",}, INSTANCE_TYPE_SOLO = { type = "value",}, INTERACTION_AVA_HOOK_POINT = { type = "value",}, INTERACTION_BANK = { type = "value",}, INTERACTION_BOOK = { type = "value",}, INTERACTION_BUY_BAG_SPACE = { type = "value",}, INTERACTION_CONVERSATION = { type = "value",}, INTERACTION_CRAFT = { type = "value",}, INTERACTION_DYE_STATION = { type = "value",}, INTERACTION_FAST_TRAVEL = { type = "value",}, INTERACTION_FAST_TRAVEL_KEEP = { type = "value",}, INTERACTION_FISH = { type = "value",}, INTERACTION_FURNITURE = { type = "value",}, INTERACTION_GUILDBANK = { type = "value",}, INTERACTION_GUILDKIOSK_BID = { type = "value",}, INTERACTION_GUILDKIOSK_PURCHASE = { type = "value",}, INTERACTION_HARVEST = { type = "value",}, INTERACTION_HIDEYHOLE = { type = "value",}, INTERACTION_KEEP_GUILD_CLAIM = { type = "value",}, INTERACTION_KEEP_GUILD_RELEASE = { type = "value",}, INTERACTION_KEEP_INSPECT = { type = "value",}, INTERACTION_KEEP_PIECE = { type = "value",}, INTERACTION_LOCKPICK = { type = "value",}, INTERACTION_LOOT = { type = "value",}, INTERACTION_MAIL = { type = "value",}, INTERACTION_NONE = { type = "value",}, INTERACTION_PAY_BOUNTY = { type = "value",}, INTERACTION_PICKPOCKET = { type = "value",}, INTERACTION_QUEST = { type = "value",}, INTERACTION_SIEGE = { type = "value",}, INTERACTION_STABLE = { type = "value",}, INTERACTION_STONE_MASON = { type = "value",}, INTERACTION_STORE = { type = "value",}, INTERACTION_TRADINGHOUSE = { type = "value",}, INTERACTION_VENDOR = { type = "value",}, INTERFACE_COLOR_TYPE_ABILITY_TOOLTIP = { type = "value",}, INTERFACE_COLOR_TYPE_ACTIVE_COMBAT_TIP = { type = "value",}, INTERFACE_COLOR_TYPE_ALLIANCE = { type = "value",}, INTERFACE_COLOR_TYPE_ATTRIBUTE_TOOLTIP = { type = "value",}, INTERFACE_COLOR_TYPE_ATTRIBUTE_UPGRADE_PROJECTED = { type = "value",}, INTERFACE_COLOR_TYPE_BATTLEGROUND_ALLIANCE = { type = "value",}, INTERFACE_COLOR_TYPE_BOOK_MEDIUM = { type = "value",}, INTERFACE_COLOR_TYPE_BUFF_TYPE = { type = "value",}, INTERFACE_COLOR_TYPE_CAST_BAR_END = { type = "value",}, INTERFACE_COLOR_TYPE_CAST_BAR_START = { type = "value",}, INTERFACE_COLOR_TYPE_CHAT_CHANNEL_CATEGORY_DEFAULTS = { type = "value",}, INTERFACE_COLOR_TYPE_CON_COLORS = { type = "value",}, INTERFACE_COLOR_TYPE_CURRENCY = { type = "value",}, INTERFACE_COLOR_TYPE_DEATH_INTERFACE_COLORS = { type = "value",}, INTERFACE_COLOR_TYPE_DEFAULT_COLOR = { type = "value",}, INTERFACE_COLOR_TYPE_FINESSE = { type = "value",}, INTERFACE_COLOR_TYPE_GAMEPAD_TOOLTIP = { type = "value",}, INTERFACE_COLOR_TYPE_GENERAL = { type = "value",}, INTERFACE_COLOR_TYPE_ITEM_QUALITY_COLORS = { type = "value",}, INTERFACE_COLOR_TYPE_ITEM_TOOLTIP = { type = "value",}, INTERFACE_COLOR_TYPE_KEEP_TOOLTIP = { type = "value",}, INTERFACE_COLOR_TYPE_LEADERBOARD_COLORS = { type = "value",}, INTERFACE_COLOR_TYPE_LEVEL_UP = { type = "value",}, INTERFACE_COLOR_TYPE_LINK = { type = "value",}, INTERFACE_COLOR_TYPE_LOADING_SCREEN = { type = "value",}, INTERFACE_COLOR_TYPE_MAPPIN_TOOLTIP = { type = "value",}, INTERFACE_COLOR_TYPE_MARKET_COLORS = { type = "value",}, INTERFACE_COLOR_TYPE_NAME_PLATE = { type = "value",}, INTERFACE_COLOR_TYPE_NAME_PLATE_HEALTH_END = { type = "value",}, INTERFACE_COLOR_TYPE_NAME_PLATE_HEALTH_START = { type = "value",}, INTERFACE_COLOR_TYPE_NAME_PLATE_HIT_INDICATOR = { type = "value",}, INTERFACE_COLOR_TYPE_OBJECT_NOTIFICATION = { type = "value",}, INTERFACE_COLOR_TYPE_POWER = { type = "value",}, INTERFACE_COLOR_TYPE_POWER_END = { type = "value",}, INTERFACE_COLOR_TYPE_POWER_FADE_IN = { type = "value",}, INTERFACE_COLOR_TYPE_POWER_FADE_OUT = { type = "value",}, INTERFACE_COLOR_TYPE_POWER_START = { type = "value",}, INTERFACE_COLOR_TYPE_PROGRESSION = { type = "value",}, INTERFACE_COLOR_TYPE_SHARED_TOOLTIP = { type = "value",}, INTERFACE_COLOR_TYPE_SKILL_LINE_TOOLTIP = { type = "value",}, INTERFACE_COLOR_TYPE_STATUS_EFFECT = { type = "value",}, INTERFACE_COLOR_TYPE_STAT_VALUE = { type = "value",}, INTERFACE_COLOR_TYPE_TEXT_COLORS = { type = "value",}, INTERFACE_COLOR_TYPE_ULTIMATE_BAR = { type = "value",}, INTERFACE_COLOR_TYPE_UNIT_CLASS = { type = "value",}, INTERFACE_COLOR_TYPE_UNIT_HIGHLIGHT_OVERRIDE = { type = "value",}, INTERFACE_COLOR_TYPE_UNIT_REACTION_COLOR = { type = "value",}, INTERFACE_COLOR_TYPE_VOICE_CHAT_COLORS = { type = "value",}, INTERFACE_GENERAL_COLOR_ALERT = { type = "value",}, INTERFACE_GENERAL_COLOR_BLACK = { type = "value",}, INTERFACE_GENERAL_COLOR_DISABLED = { type = "value",}, INTERFACE_GENERAL_COLOR_ENABLED = { type = "value",}, INTERFACE_GENERAL_COLOR_ERROR = { type = "value",}, INTERFACE_GENERAL_COLOR_STATUS_BAR_END = { type = "value",}, INTERFACE_GENERAL_COLOR_STATUS_BAR_START = { type = "value",}, INTERFACE_GENERAL_COLOR_WARNING = { type = "value",}, INTERFACE_TEXT_COLOR_BATTLEGROUND_WINNER = { type = "value",}, INTERFACE_TEXT_COLOR_BLADE = { type = "value",}, INTERFACE_TEXT_COLOR_BLADE_HIGHLIGHT = { type = "value",}, INTERFACE_TEXT_COLOR_BODY = { type = "value",}, INTERFACE_TEXT_COLOR_CHATTER_NPC = { type = "value",}, INTERFACE_TEXT_COLOR_CHATTER_PLAYER_OPTION = { type = "value",}, INTERFACE_TEXT_COLOR_CONTEXT_HIGHLIGHT = { type = "value",}, INTERFACE_TEXT_COLOR_CONTRAST = { type = "value",}, INTERFACE_TEXT_COLOR_CURRENCY_HIGHLIGHT = { type = "value",}, INTERFACE_TEXT_COLOR_DEFAULT_TEXT = { type = "value",}, INTERFACE_TEXT_COLOR_DISABLED = { type = "value",}, INTERFACE_TEXT_COLOR_FAILED = { type = "value",}, INTERFACE_TEXT_COLOR_GAMEPAD_CATEGORY_HEADER = { type = "value",}, INTERFACE_TEXT_COLOR_GAMEPAD_TERTIARY = { type = "value",}, INTERFACE_TEXT_COLOR_GAME_REPRESENTATIVE = { type = "value",}, INTERFACE_TEXT_COLOR_HIGHLIGHT = { type = "value",}, INTERFACE_TEXT_COLOR_HINT = { type = "value",}, INTERFACE_TEXT_COLOR_NORMAL = { type = "value",}, INTERFACE_TEXT_COLOR_PERSONALITY_EMOTES = { type = "value",}, INTERFACE_TEXT_COLOR_SECOND_CONTRAST = { type = "value",}, INTERFACE_TEXT_COLOR_SELECTED = { type = "value",}, INTERFACE_TEXT_COLOR_SUBTLE = { type = "value",}, INTERFACE_TEXT_COLOR_SUCCEEDED = { type = "value",}, INTERFACE_TEXT_COLOR_TOOLTIP_DEFAULT = { type = "value",}, INTERFACE_TEXT_COLOR_TOOLTIP_INSTRUCTIONAL = { type = "value",}, INTERFACE_TEXT_COLOR_VALUE = { type = "value",}, ITEMFILTERTYPE_ALCHEMY = { type = "value",}, ITEMFILTERTYPE_ALL = { type = "value",}, ITEMFILTERTYPE_ARMOR = { type = "value",}, ITEMFILTERTYPE_BLACKSMITHING = { type = "value",}, ITEMFILTERTYPE_BUYBACK = { type = "value",}, ITEMFILTERTYPE_CLOTHING = { type = "value",}, ITEMFILTERTYPE_COLLECTIBLE = { type = "value",}, ITEMFILTERTYPE_CONSUMABLE = { type = "value",}, ITEMFILTERTYPE_CRAFTING = { type = "value",}, ITEMFILTERTYPE_DAMAGED = { type = "value",}, ITEMFILTERTYPE_ENCHANTING = { type = "value",}, ITEMFILTERTYPE_FURNISHING = { type = "value",}, ITEMFILTERTYPE_HOUSE_WITH_TEMPLATE = { type = "value",}, ITEMFILTERTYPE_JUNK = { type = "value",}, ITEMFILTERTYPE_MISCELLANEOUS = { type = "value",}, ITEMFILTERTYPE_PROVISIONING = { type = "value",}, ITEMFILTERTYPE_QUEST = { type = "value",}, ITEMFILTERTYPE_QUICKSLOT = { type = "value",}, ITEMFILTERTYPE_REUSE = { type = "value",}, ITEMFILTERTYPE_STYLE_MATERIALS = { type = "value",}, ITEMFILTERTYPE_TRAIT_ITEMS = { type = "value",}, ITEMFILTERTYPE_WEAPONS = { type = "value",}, ITEMFILTERTYPE_WOODWORKING = { type = "value",}, ITEM_QUALITY_ARCANE = { type = "value",}, ITEM_QUALITY_ARTIFACT = { type = "value",}, ITEM_QUALITY_LEGENDARY = { type = "value",}, ITEM_QUALITY_MAGIC = { type = "value",}, ITEM_QUALITY_NORMAL = { type = "value",}, ITEM_QUALITY_TRASH = { type = "value",}, ITEMSTYLE_NONE = { type = "value",}, ITEMSTYLE_RACIAL_ARGONIAN = { type = "value",}, ITEMSTYLE_RACIAL_BRETON = { type = "value",}, ITEMSTYLE_RACIAL_DARK_ELF = { type = "value",}, ITEMSTYLE_RACIAL_HIGH_ELF = { type = "value",}, ITEMSTYLE_RACIAL_KHAJIIT = { type = "value",}, ITEMSTYLE_RACIAL_NORD = { type = "value",}, ITEMSTYLE_RACIAL_ORC = { type = "value",}, ITEMSTYLE_RACIAL_REDGUARD = { type = "value",}, ITEMSTYLE_RACIAL_WOOD_ELF = { type = "value",}, ITEM_STYLE_CHAPTER_ALL = { type = "value",}, ITEM_STYLE_CHAPTER_AXES = { type = "value",}, ITEM_STYLE_CHAPTER_BELTS = { type = "value",}, ITEM_STYLE_CHAPTER_BOOTS = { type = "value",}, ITEM_STYLE_CHAPTER_BOWS = { type = "value",}, ITEM_STYLE_CHAPTER_CHESTS = { type = "value",}, ITEM_STYLE_CHAPTER_DAGGERS = { type = "value",}, ITEM_STYLE_CHAPTER_GLOVES = { type = "value",}, ITEM_STYLE_CHAPTER_HELMETS = { type = "value",}, ITEM_STYLE_CHAPTER_LEGS = { type = "value",}, ITEM_STYLE_CHAPTER_MACES = { type = "value",}, ITEM_STYLE_CHAPTER_SHIELDS = { type = "value",}, ITEM_STYLE_CHAPTER_SHOULDERS = { type = "value",}, ITEM_STYLE_CHAPTER_STAVES = { type = "value",}, ITEM_STYLE_CHAPTER_SWORDS = { type = "value",}, TAG_CATEGORY_FURNITURE_BEHAVIOR = { type = "value",}, TAG_CATEGORY_NONE = { type = "value",}, TAG_CATEGORY_TREASURE_TYPE = { type = "value",}, ITEM_TOOLTIP_COLOR_ACCENT = { type = "value",}, ITEM_TOOLTIP_COLOR_CHARGE_BAR_GRADIENT_END = { type = "value",}, ITEM_TOOLTIP_COLOR_CHARGE_BAR_GRADIENT_START = { type = "value",}, ITEM_TOOLTIP_COLOR_CLICK_TO_UPGRADE = { type = "value",}, ITEM_TOOLTIP_COLOR_CONDITION_BAR_GRADIENT_END = { type = "value",}, ITEM_TOOLTIP_COLOR_CONDITION_BAR_GRADIENT_START = { type = "value",}, ITEM_TOOLTIP_COLOR_CREATOR = { type = "value",}, ITEM_TOOLTIP_COLOR_DECONSTRUCTABLE = { type = "value",}, ITEM_TOOLTIP_COLOR_EQUIPPED = { type = "value",}, ITEM_TOOLTIP_COLOR_FAIL_CHECK = { type = "value",}, ITEM_TOOLTIP_COLOR_FLAVOR_TEXT = { type = "value",}, ITEM_TOOLTIP_COLOR_GENERAL = { type = "value",}, ITEM_TOOLTIP_COLOR_INACTIVE_BONUS = { type = "value",}, ITEM_TOOLTIP_COLOR_ITEM_LEVEL = { type = "value",}, ITEM_TOOLTIP_COLOR_MISC = { type = "value",}, ITEM_TOOLTIP_COLOR_ON_EQUIP = { type = "value",}, ITEM_TOOLTIP_COLOR_ON_USE = { type = "value",}, ITEM_TOOLTIP_COLOR_PASS_CHECK = { type = "value",}, ITEM_TOOLTIP_COLOR_QUEST_ITEM_NAME = { type = "value",}, ITEM_TOOLTIP_COLOR_SELLS_FOR = { type = "value",}, ITEM_TOOLTIP_COLOR_SHOWING_EQUIPPED_ITEM = { type = "value",}, ITEM_TOOLTIP_COLOR_SOCKET_EMPTY = { type = "value",}, ITEM_TOOLTIP_COLOR_SOCKET_FULL = { type = "value",}, ITEM_TOOLTIP_COLOR_SOCKET_PASS_CHECK = { type = "value",}, ITEM_TOOLTIP_COLOR_STYLE = { type = "value",}, ITEM_TOOLTIP_COLOR_TRADE_BOP = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_DIVINES = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_IMPENETRABLE = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_INFUSED = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_INTRICATE = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_NIRNHONED = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_ORNATE = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_PROSPEROUS = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_REINFORCED = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_STURDY = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_TRAINING = { type = "value",}, ITEM_TRAIT_TYPE_ARMOR_WELL_FITTED = { type = "value",}, ITEM_TRAIT_TYPE_JEWELRY_ARCANE = { type = "value",}, ITEM_TRAIT_TYPE_JEWELRY_HEALTHY = { type = "value",}, ITEM_TRAIT_TYPE_JEWELRY_ORNATE = { type = "value",}, ITEM_TRAIT_TYPE_JEWELRY_ROBUST = { type = "value",}, ITEM_TRAIT_TYPE_NONE = { type = "value",}, ITEM_TRAIT_TYPE_SPECIAL_STAT = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_CHARGED = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_DECISIVE = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_DEFENDING = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_INFUSED = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_INTRICATE = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_NIRNHONED = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_ORNATE = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_POWERED = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_PRECISE = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_SHARPENED = { type = "value",}, ITEM_TRAIT_TYPE_WEAPON_TRAINING = { type = "value",}, ITEMTYPE_ADDITIVE = { type = "value",}, ITEMTYPE_ARMOR = { type = "value",}, ITEMTYPE_ARMOR_BOOSTER = { type = "value",}, ITEMTYPE_ARMOR_TRAIT = { type = "value",}, ITEMTYPE_AVA_REPAIR = { type = "value",}, ITEMTYPE_BLACKSMITHING_BOOSTER = { type = "value",}, ITEMTYPE_BLACKSMITHING_MATERIAL = { type = "value",}, ITEMTYPE_BLACKSMITHING_RAW_MATERIAL = { type = "value",}, ITEMTYPE_CLOTHIER_BOOSTER = { type = "value",}, ITEMTYPE_CLOTHIER_MATERIAL = { type = "value",}, ITEMTYPE_CLOTHIER_RAW_MATERIAL = { type = "value",}, ITEMTYPE_COLLECTIBLE = { type = "value",}, ITEMTYPE_CONTAINER = { type = "value",}, ITEMTYPE_COSTUME = { type = "value",}, ITEMTYPE_CROWN_ITEM = { type = "value",}, ITEMTYPE_CROWN_REPAIR = { type = "value",}, ITEMTYPE_DEPRECATED = { type = "value",}, ITEMTYPE_DISGUISE = { type = "value",}, ITEMTYPE_DRINK = { type = "value",}, ITEMTYPE_DYE_STAMP = { type = "value",}, ITEMTYPE_ENCHANTING_RUNE_ASPECT = { type = "value",}, ITEMTYPE_ENCHANTING_RUNE_ESSENCE = { type = "value",}, ITEMTYPE_ENCHANTING_RUNE_POTENCY = { type = "value",}, ITEMTYPE_ENCHANTMENT_BOOSTER = { type = "value",}, ITEMTYPE_FISH = { type = "value",}, ITEMTYPE_FLAVORING = { type = "value",}, ITEMTYPE_FOOD = { type = "value",}, ITEMTYPE_FURNISHING = { type = "value",}, ITEMTYPE_FURNISHING_MATERIAL = { type = "value",}, ITEMTYPE_GLYPH_ARMOR = { type = "value",}, ITEMTYPE_GLYPH_JEWELRY = { type = "value",}, ITEMTYPE_GLYPH_WEAPON = { type = "value",}, ITEMTYPE_INGREDIENT = { type = "value",}, ITEMTYPE_LOCKPICK = { type = "value",}, ITEMTYPE_LURE = { type = "value",}, ITEMTYPE_MASTER_WRIT = { type = "value",}, ITEMTYPE_MOUNT = { type = "value",}, ITEMTYPE_NONE = { type = "value",}, ITEMTYPE_PLUG = { type = "value",}, ITEMTYPE_POISON = { type = "value",}, ITEMTYPE_POISON_BASE = { type = "value",}, ITEMTYPE_POTION = { type = "value",}, ITEMTYPE_POTION_BASE = { type = "value",}, ITEMTYPE_RACIAL_STYLE_MOTIF = { type = "value",}, ITEMTYPE_RAW_MATERIAL = { type = "value",}, ITEMTYPE_REAGENT = { type = "value",}, ITEMTYPE_RECIPE = { type = "value",}, ITEMTYPE_SIEGE = { type = "value",}, ITEMTYPE_SOUL_GEM = { type = "value",}, ITEMTYPE_SPELLCRAFTING_TABLET = { type = "value",}, ITEMTYPE_SPICE = { type = "value",}, ITEMTYPE_STYLE_MATERIAL = { type = "value",}, ITEMTYPE_TABARD = { type = "value",}, ITEMTYPE_TOOL = { type = "value",}, ITEMTYPE_TRASH = { type = "value",}, ITEMTYPE_TREASURE = { type = "value",}, ITEMTYPE_TROPHY = { type = "value",}, ITEMTYPE_WEAPON = { type = "value",}, ITEMTYPE_WEAPON_BOOSTER = { type = "value",}, ITEMTYPE_WEAPON_TRAIT = { type = "value",}, ITEMTYPE_WOODWORKING_BOOSTER = { type = "value",}, ITEMTYPE_WOODWORKING_MATERIAL = { type = "value",}, ITEMTYPE_WOODWORKING_RAW_MATERIAL = { type = "value",}, ITEM_SOUND_ACTION_ACQUIRE = { type = "value",}, ITEM_SOUND_ACTION_CRAFTED = { type = "value",}, ITEM_SOUND_ACTION_DESTROY = { type = "value",}, ITEM_SOUND_ACTION_EQUIP = { type = "value",}, ITEM_SOUND_ACTION_PICKUP = { type = "value",}, ITEM_SOUND_ACTION_SLOT = { type = "value",}, ITEM_SOUND_ACTION_UNEQUIP = { type = "value",}, ITEM_SOUND_ACTION_USE = { type = "value",}, ITEM_SOUND_CATEGORY_ANIMAL_COMPONENT = { type = "value",}, ITEM_SOUND_CATEGORY_BATTLEFLAG = { type = "value",}, ITEM_SOUND_CATEGORY_BOOK = { type = "value",}, ITEM_SOUND_CATEGORY_BOOSTER = { type = "value",}, ITEM_SOUND_CATEGORY_BOW = { type = "value",}, ITEM_SOUND_CATEGORY_BREAD = { type = "value",}, ITEM_SOUND_CATEGORY_CLOTH_COMPONENT = { type = "value",}, ITEM_SOUND_CATEGORY_CUSTOM_SOUND = { type = "value",}, ITEM_SOUND_CATEGORY_DAGGER = { type = "value",}, ITEM_SOUND_CATEGORY_DEFAULT = { type = "value",}, ITEM_SOUND_CATEGORY_DRINK = { type = "value",}, ITEM_SOUND_CATEGORY_ENCHANTMENT = { type = "value",}, ITEM_SOUND_CATEGORY_FISH = { type = "value",}, ITEM_SOUND_CATEGORY_FOOD = { type = "value",}, ITEM_SOUND_CATEGORY_FOOTLOCKER = { type = "value",}, ITEM_SOUND_CATEGORY_HEAVY_ARMOR = { type = "value",}, ITEM_SOUND_CATEGORY_INGREDIENT = { type = "value",}, ITEM_SOUND_CATEGORY_LIGHT_ARMOR = { type = "value",}, ITEM_SOUND_CATEGORY_LURE = { type = "value",}, ITEM_SOUND_CATEGORY_MEAT = { type = "value",}, ITEM_SOUND_CATEGORY_MEDIUM_ARMOR = { type = "value",}, ITEM_SOUND_CATEGORY_METAL_COMPONENT = { type = "value",}, ITEM_SOUND_CATEGORY_MINERAL_COMPONENT = { type = "value",}, ITEM_SOUND_CATEGORY_NECKLACE = { type = "value",}, ITEM_SOUND_CATEGORY_NONE = { type = "value",}, ITEM_SOUND_CATEGORY_ONE_HAND_AX = { type = "value",}, ITEM_SOUND_CATEGORY_ONE_HAND_HAMMER = { type = "value",}, ITEM_SOUND_CATEGORY_ONE_HAND_SWORD = { type = "value",}, ITEM_SOUND_CATEGORY_PLANT_COMPONENT = { type = "value",}, ITEM_SOUND_CATEGORY_POTION = { type = "value",}, ITEM_SOUND_CATEGORY_REPAIR_KIT = { type = "value",}, ITEM_SOUND_CATEGORY_RING = { type = "value",}, ITEM_SOUND_CATEGORY_RUNE = { type = "value",}, ITEM_SOUND_CATEGORY_SCROLL = { type = "value",}, ITEM_SOUND_CATEGORY_SHIELD = { type = "value",}, ITEM_SOUND_CATEGORY_SIEGE = { type = "value",}, ITEM_SOUND_CATEGORY_SOUL_GEM = { type = "value",}, ITEM_SOUND_CATEGORY_STAFF = { type = "value",}, ITEM_SOUND_CATEGORY_STEW = { type = "value",}, ITEM_SOUND_CATEGORY_TABARD = { type = "value",}, ITEM_SOUND_CATEGORY_TRASH_LOOT = { type = "value",}, ITEM_SOUND_CATEGORY_TWO_HAND_AX = { type = "value",}, ITEM_SOUND_CATEGORY_TWO_HAND_HAMMER = { type = "value",}, ITEM_SOUND_CATEGORY_TWO_HAND_SWORD = { type = "value",}, ITEM_SOUND_CATEGORY_UNUSED = { type = "value",}, ITEM_SOUND_CATEGORY_WOOD_COMPONENT = { type = "value",}, ITEM_USE_TYPE_COSTUME_DYE_STAMP = { type = "value",}, ITEM_USE_TYPE_DEPRECATED = { type = "value",}, ITEM_USE_TYPE_ITEM_DYE_STAMP = { type = "value",}, ITEM_USE_TYPE_NONE = { type = "value",}, ITEM_USE_TYPE_PLEDGE_OF_MARA = { type = "value",}, ITEM_USE_TYPE_RECIPE = { type = "value",}, ITEM_USE_TYPE_VANITY_PET = { type = "value",}, ITEMVISUALDAMAGE_BROKEN = { type = "value",}, ITEMVISUALDAMAGE_DAMAGED = { type = "value",}, ITEMVISUALDAMAGE_NONE = { type = "value",}, JUMP_TO_PLAYER_RESULT_CROSS_ALLIANCE_LOCKED = { type = "value",}, JUMP_TO_PLAYER_RESULT_GENERIC_FAILURE = { type = "value",}, JUMP_TO_PLAYER_RESULT_PLAYER_DIFFICULTY_LOCKED = { type = "value",}, JUMP_TO_PLAYER_RESULT_PLAYER_OFFLINE = { type = "value",}, JUMP_TO_PLAYER_RESULT_SOLO_ZONE = { type = "value",}, JUMP_TO_PLAYER_RESULT_SUCCESS = { type = "value",}, JUMP_TO_PLAYER_RESULT_ZONE_COLLECTIBLE_LOCKED = { type = "value",}, JUSTICE_CRIMINAL = { type = "value",}, JUSTICE_ENFORCER = { type = "value",}, JUSTICE_NONE = { type = "value",}, JUSTICE_SKILL_FENCE = { type = "value",}, JUSTICE_SKILL_LOCKPICK = { type = "value",}, JUSTICE_SKILL_NONE = { type = "value",}, JUSTICE_SKILL_PICKPOCKET = { type = "value",}, RESOURCE_PROVIDER_FARM = { type = "value",}, RESOURCE_PROVIDER_LUMBERMILL = { type = "value",}, RESOURCE_PROVIDER_MINE = { type = "value",}, RESOURCE_PROVIDER_NONE = { type = "value",}, RESOURCETYPE_FOOD = { type = "value",}, RESOURCETYPE_NONE = { type = "value",}, RESOURCETYPE_ORE = { type = "value",}, RESOURCETYPE_WOOD = { type = "value",}, KEEP_TOOLTIP_COLOR_ACCESSIBLE = { type = "value",}, KEEP_TOOLTIP_COLOR_ATTACK_LINE = { type = "value",}, KEEP_TOOLTIP_COLOR_AT_KEEP = { type = "value",}, KEEP_TOOLTIP_COLOR_NAME = { type = "value",}, KEEP_TOOLTIP_COLOR_NORMAL_LINE = { type = "value",}, KEEP_TOOLTIP_COLOR_NOT_ACCESSIBLE = { type = "value",}, KEEP_TOOLTIP_COLOR_OWNER = { type = "value",}, KEEP_TOOLTIP_COLOR_UNCLAIMED = { type = "value",}, KEEPTYPE_ARTIFACT_GATE = { type = "value",}, KEEPTYPE_ARTIFACT_KEEP = { type = "value",}, KEEPTYPE_BORDER_KEEP = { type = "value",}, KEEPTYPE_IMPERIAL_CITY_DISTRICT = { type = "value",}, KEEPTYPE_KEEP = { type = "value",}, KEEPTYPE_OUTPOST = { type = "value",}, KEEPTYPE_RESOURCE = { type = "value",}, KEEPTYPE_TOWN = { type = "value",}, UPGRADEPATH_DEFENSIVE = { type = "value",}, UPGRADEPATH_NONE = { type = "value",}, UPGRADEPATH_PRODUCTION = { type = "value",}, LFG_ACTIVITY_AVA = { type = "value",}, LFG_ACTIVITY_BATTLE_GROUND_CHAMPION = { type = "value",}, LFG_ACTIVITY_BATTLE_GROUND_LOW_LEVEL = { type = "value",}, LFG_ACTIVITY_BATTLE_GROUND_NON_CHAMPION = { type = "value",}, LFG_ACTIVITY_DUNGEON = { type = "value",}, LFG_ACTIVITY_HOME_SHOW = { type = "value",}, LFG_ACTIVITY_INVALID = { type = "value",}, LFG_ACTIVITY_MASTER_DUNGEON = { type = "value",}, LFG_ACTIVITY_TRIAL = { type = "value",}, LFG_COOLDOWN_ACTIVITY_STARTED = { type = "value",}, LFG_COOLDOWN_BATTLEGROUND_DESERTED = { type = "value",}, LFG_COOLDOWN_DUNGEON_LEFT = { type = "value",}, LFG_COOLDOWN_INVALID = { type = "value",}, LFG_COOLDOWN_QUEUE_LEFT = { type = "value",}, LFG_COOLDOWN_REWARD_GRANTED = { type = "value",}, LFG_COOLDOWN_TRIAL_LEFT = { type = "value",}, LFG_GROUP_TYPE_LARGE = { type = "value",}, LFG_GROUP_TYPE_MEDIUM = { type = "value",}, LFG_GROUP_TYPE_NONE = { type = "value",}, LFG_GROUP_TYPE_REGULAR = { type = "value",}, LFG_ITEM_REWARD_TYPE_DAILY = { type = "value",}, LFG_ITEM_REWARD_TYPE_NONE = { type = "value",}, LFG_ITEM_REWARD_TYPE_STANDARD = { type = "value",}, LFG_READY_CHECK_CANCEL_REASON_ACTIVITY_NO_LONGER_VALID = { type = "value",}, LFG_READY_CHECK_CANCEL_REASON_GROUP_FORMED_SUCCESSFULLY = { type = "value",}, LFG_READY_CHECK_CANCEL_REASON_GROUP_MEMBER_CANCELED = { type = "value",}, LFG_READY_CHECK_CANCEL_REASON_GROUP_NOT_VIABLE = { type = "value",}, LFG_READY_CHECK_CANCEL_REASON_GROUP_REPLACED_IN_QUEUE = { type = "value",}, LFG_READY_CHECK_CANCEL_REASON_NOT_IN_READY_CHECK = { type = "value",}, LFG_READY_CHECK_STATE_FORM_GROUP = { type = "value",}, LFG_READY_CHECK_STATE_GROUP_TIMEOUT_CANCEL = { type = "value",}, LFG_READY_CHECK_STATE_IN_READY_CHECK = { type = "value",}, LFG_READY_CHECK_STATE_IN_READY_CHECK_BATTLEGROUND_TEST = { type = "value",}, LFG_READY_CHECK_STATE_LAUNCHING_BATTLEGROUND_INSTANCE = { type = "value",}, LFG_READY_CHECK_STATE_NOT_IN_READY_CHECK = { type = "value",}, LFG_READY_CHECK_STATE_PLAYER_ACCEPTED = { type = "value",}, LFG_READY_CHECK_STATE_PLAYER_DECLINED = { type = "value",}, LFG_READY_CHECK_STATE_QUEUEDTEST_BATTLEGROUND_LAUNCH = { type = "value",}, LFG_READY_CHECK_STATE_TRANSFER_TO_BATTLEGROUND_INSTANCE = { type = "value",}, LFG_ROLE_DPS = { type = "value",}, LFG_ROLE_HEAL = { type = "value",}, LFG_ROLE_INVALID = { type = "value",}, LFG_ROLE_TANK = { type = "value",}, LANGUAGE_SETTING_USE_PROFANITY_FILTER = { type = "value",}, LEADERBOARD_COLORS_NAME = { type = "value",}, LEADERBOARD_COLORS_PLAYER_NAME = { type = "value",}, LEADERBOARD_COLORS_TOP_ = { type = "value",}, LEADERBOARD_COLORS_TOP_ = { type = "value",}, LEADERBOARD_COLORS_TOP_ = { type = "value",}, LEADERBOARD_TYPE_ALLIANCE = { type = "value",}, LEADERBOARD_TYPE_BATTLEGROUND = { type = "value",}, LEADERBOARD_TYPE_CLASS = { type = "value",}, LEADERBOARD_TYPE_HOUSE = { type = "value",}, LEADERBOARD_TYPE_OVERALL = { type = "value",}, LEVEL_UP_COLOR_GAINED_TEXT = { type = "value",}, LEVEL_UP_COLOR_GENERAL = { type = "value",}, LEVEL_UP_COLOR_NEW_LEVEL = { type = "value",}, LINK_STYLE_BRACKETS = { type = "value",}, LINK_STYLE_DEFAULT = { type = "value",}, LINK_TYPE_ACHIEVEMENT = { type = "value",}, LINK_TYPE_BOOK = { type = "value",}, LINK_TYPE_COLLECTIBLE = { type = "value",}, LINK_TYPE_INVALID = { type = "value",}, LINK_TYPE_ITEM = { type = "value",}, LINK_TYPE_QUEST_ITEM = { type = "value",}, LOADING_SCREEN_COLOR_BAR_END = { type = "value",}, LOADING_SCREEN_COLOR_BAR_START = { type = "value",}, REGION_AFRICA = { type = "value",}, REGION_ASIA = { type = "value",}, REGION_EUROPE = { type = "value",}, REGION_NONE = { type = "value",}, REGION_NORTH_AMERICA = { type = "value",}, REGION_OCEANIA = { type = "value",}, REGION_SOUTH_AMERICA = { type = "value",}, LOCK_QUALITY_ADVANCED = { type = "value",}, LOCK_QUALITY_IMPOSSIBLE = { type = "value",}, LOCK_QUALITY_INTERMEDIATE = { type = "value",}, LOCK_QUALITY_MASTER = { type = "value",}, LOCK_QUALITY_NONE = { type = "value",}, LOCK_QUALITY_PRACTICE = { type = "value",}, LOCK_QUALITY_SIMPLE = { type = "value",}, LOCK_QUALITY_TRIVIAL = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_FAIL_NO_INVENTORY_SPACE = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_INVALID_LOOT_CRATE = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_INVALID_LOOT_CRATE_TIER = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_INVALID_MARKET_PRODUCT = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_NO_PRODUCT_SELECTED = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_OUT_OF_ALL_LOOT_CRATES = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_OUT_OF_LOOT_CRATE = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_SUCCESS = { type = "value",}, LOOT_CRATE_OPEN_RESPONSE_SYSTEM_UNAVAILABLE = { type = "value",}, LOOT_CRATES_SYSTEM_STATE_OFFLINE = { type = "value",}, LOOT_CRATES_SYSTEM_STATE_ONLINE = { type = "value",}, LOOT_CRATES_SYSTEM_STATE_OPEN_ONLY = { type = "value",}, LOOT_TYPE_ANY = { type = "value",}, LOOT_TYPE_COLLECTIBLE = { type = "value",}, LOOT_TYPE_ITEM = { type = "value",}, LOOT_TYPE_MONEY = { type = "value",}, LOOT_TYPE_QUEST_ITEM = { type = "value",}, LOOT_TYPE_TELVAR_STONES = { type = "value",}, LOOT_TYPE_WRIT_VOUCHERS = { type = "value",}, LOOT_SETTING_AOE_LOOT = { type = "value",}, LOOT_SETTING_AUTO_ADD_TO_CRAFT_BAG = { type = "value",}, LOOT_SETTING_AUTO_LOOT = { type = "value",}, LOOT_SETTING_AUTO_LOOT_STOLEN = { type = "value",}, LOOT_SETTING_LOOT_HISTORY = { type = "value",}, MAIL_ATTACHMENT_RESULT_ALREADY_ATTACHED = { type = "value",}, MAIL_ATTACHMENT_RESULT_BOUND = { type = "value",}, MAIL_ATTACHMENT_RESULT_ITEM_NOT_FOUND = { type = "value",}, MAIL_ATTACHMENT_RESULT_LOCKED = { type = "value",}, MAIL_ATTACHMENT_RESULT_PLAYER_LOCKED = { type = "value",}, MAIL_ATTACHMENT_RESULT_STOLEN = { type = "value",}, MAIL_ATTACHMENT_RESULT_SUCCESS = { type = "value",}, MAP_CONTENT_AVA = { type = "value",}, MAP_CONTENT_BATTLEGROUND = { type = "value",}, MAP_CONTENT_DUNGEON = { type = "value",}, MAP_CONTENT_NONE = { type = "value",}, MAP_FILTER_AVA_GRAVEYARDS = { type = "value",}, MAP_FILTER_AVA_GRAVEYARD_AREAS = { type = "value",}, MAP_FILTER_AVA_OBJECTIVES = { type = "value",}, MAP_FILTER_GROUP_MEMBERS = { type = "value",}, MAP_FILTER_IMPERIAL_CITY_ENTRANCES = { type = "value",}, MAP_FILTER_KILL_LOCATIONS = { type = "value",}, MAP_FILTER_OBJECTIVES = { type = "value",}, MAP_FILTER_QUESTS = { type = "value",}, MAP_FILTER_RESOURCE_KEEPS = { type = "value",}, MAP_FILTER_TRANSIT_LINES = { type = "value",}, MAP_FILTER_TRANSIT_LINES_ALLIANCE = { type = "value",}, MAP_FILTER_WAYSHRINES = { type = "value",}, MAP_FILTER_TYPE_AVA_CYRODIIL = { type = "value",}, MAP_FILTER_TYPE_AVA_IMPERIAL = { type = "value",}, MAP_FILTER_TYPE_BATTLEGROUND = { type = "value",}, MAP_FILTER_TYPE_STANDARD = { type = "value",}, MAP_PIN_TOOLTIP_COLOR_AVA_OBJECTIVE = { type = "value",}, MAP_PIN_TOOLTIP_COLOR_INTERACTABLE = { type = "value",}, MAP_PIN_TOOLTIP_COLOR_MAP_PING = { type = "value",}, MAP_PIN_TOOLTIP_COLOR_POI = { type = "value",}, MAP_PIN_TOOLTIP_COLOR_QUEST_ENDING = { type = "value",}, MAP_PIN_TOOLTIP_COLOR_RALLY_POINT = { type = "value",}, PING_EVENT_ADDED = { type = "value",}, PING_EVENT_REMOVED = { type = "value",}, MAP_TRANSIT_LINE_ALLIANCE_ALL = { type = "value",}, MAP_TRANSIT_LINE_ALLIANCE_MINE = { type = "value",}, MARKET_COLORS_CALLOUT_BACKGROUND = { type = "value",}, MARKET_COLORS_CALLOUT_BACKGROUND_DIMMED = { type = "value",}, MARKET_COLORS_DIMMED = { type = "value",}, MARKET_COLORS_INELIGIBLE = { type = "value",}, MARKET_COLORS_INELIGIBLE_DIMMED = { type = "value",}, MARKET_COLORS_NEW = { type = "value",}, MARKET_COLORS_NEW_DIMMED = { type = "value",}, MARKET_COLORS_ON_SALE = { type = "value",}, MARKET_COLORS_ON_SALE_DIMMED = { type = "value",}, MARKET_COLORS_PRODUCT_BACKGROUND_BRIGHTNESS = { type = "value",}, MARKET_COLORS_PURCHASED = { type = "value",}, MARKET_COLORS_PURCHASED_DIMMED = { type = "value",}, MARKET_COLORS_SELECTED = { type = "value",}, MARKET_COLORS_UNIVERSAL_ITEM = { type = "value",}, MARKET_COLORS_UNIVERSAL_ITEM_SELECTED = { type = "value",}, MKCT_CROWNS = { type = "value",}, MKCT_CROWN_GEMS = { type = "value",}, MKCT_NONE = { type = "value",}, MARKET_DISPLAY_GROUP_CROWN_STORE = { type = "value",}, MARKET_DISPLAY_GROUP_HOUSE_EDITOR = { type = "value",}, MARKET_DISPLAY_GROUP_HOUSE_PREVIEW = { type = "value",}, MARKET_FILTER_VIEW_ALL = { type = "value",}, MARKET_FILTER_VIEW_NOT_PURCHASED = { type = "value",}, MARKET_FILTER_VIEW_PURCHASED = { type = "value",}, MARKET_INSTANT_UNLOCK_APPEARANCE_CHANGE_TOKEN = { type = "value",}, MARKET_INSTANT_UNLOCK_BITE_CURE = { type = "value",}, MARKET_INSTANT_UNLOCK_CHARACTER_SLOT = { type = "value",}, MARKET_INSTANT_UNLOCK_ESO_PLUS = { type = "value",}, MARKET_INSTANT_UNLOCK_NONE = { type = "value",}, MARKET_INSTANT_UNLOCK_PLAYER_BACKPACK = { type = "value",}, MARKET_INSTANT_UNLOCK_PLAYER_BANK = { type = "value",}, MARKET_INSTANT_UNLOCK_RACE_CHANGE_TOKEN = { type = "value",}, MARKET_INSTANT_UNLOCK_RENAME_TOKEN = { type = "value",}, MARKET_INSTANT_UNLOCK_VAMPIRE_BITE = { type = "value",}, MARKET_INSTANT_UNLOCK_WEREWOLF_BITE = { type = "value",}, MARKET_PRODUCT_PURCHASE_STATE_INSTANT_UNLOCK_COMPLETE = { type = "value",}, MARKET_PRODUCT_PURCHASE_STATE_INSTANT_UNLOCK_INELIGIBLE = { type = "value",}, MARKET_PRODUCT_PURCHASE_STATE_NOT_PURCHASED = { type = "value",}, MARKET_PRODUCT_PURCHASE_STATE_PURCHASED = { type = "value",}, MARKET_PRODUCT_TYPE_BUNDLE = { type = "value",}, MARKET_PRODUCT_TYPE_COLLECTIBLE = { type = "value",}, MARKET_PRODUCT_TYPE_CROWN_CRATE = { type = "value",}, MARKET_PRODUCT_TYPE_HOUSING = { type = "value",}, MARKET_PRODUCT_TYPE_INSTANT_UNLOCK = { type = "value",}, MARKET_PRODUCT_TYPE_ITEM = { type = "value",}, MARKET_PRODUCT_TYPE_NONE = { type = "value",}, MARKET_PRODUCT_TYPE_PROMO = { type = "value",}, MARKET_PURCHASE_RESULT_ALREADY_COMPLETED_INSTANT_UNLOCK = { type = "value",}, MARKET_PURCHASE_RESULT_COLLECTIBLE_ALREADY = { type = "value",}, MARKET_PURCHASE_RESULT_COLLECTIONS_DISABLED = { type = "value",}, MARKET_PURCHASE_RESULT_COMING_SOON = { type = "value",}, MARKET_PURCHASE_RESULT_FAIL_INSTANT_UNLOCK_REQ_LIST = { type = "value",}, MARKET_PURCHASE_RESULT_HOUSING_ALREADY_OWNED = { type = "value",}, MARKET_PURCHASE_RESULT_INVALID_MARKET_COLLECTIBLE = { type = "value",}, MARKET_PURCHASE_RESULT_INVALID_MARKET_HOUSING = { type = "value",}, MARKET_PURCHASE_RESULT_INVALID_MARKET_ITEM = { type = "value",}, MARKET_PURCHASE_RESULT_INVALID_STACK_SIZE = { type = "value",}, MARKET_PURCHASE_RESULT_MARKET_LOCKED = { type = "value",}, MARKET_PURCHASE_RESULT_NOT_ENOUGH_CROWN_GEMS = { type = "value",}, MARKET_PURCHASE_RESULT_NOT_ENOUGH_ROOM = { type = "value",}, MARKET_PURCHASE_RESULT_NOT_ENOUGH_VC = { type = "value",}, MARKET_PURCHASE_RESULT_SUCCESS = { type = "value",}, MARKET_PURCHASE_RESULT_UNIQUE_ITEM_ALREADY = { type = "value",}, MARKET_STATE_LOCKED = { type = "value",}, MARKET_STATE_OPEN = { type = "value",}, MARKET_STATE_UNKNOWN = { type = "value",}, MARKET_STATE_UPDATING = { type = "value",}, MEGASERVER_EU = { type = "value",}, MEGASERVER_NA = { type = "value",}, MEGASERVER_NONE = { type = "value",}, MONSTER_SOCIAL_CLASS_ALCHEMIST = { type = "value",}, MONSTER_SOCIAL_CLASS_ARTISAN = { type = "value",}, MONSTER_SOCIAL_CLASS_ASSASSIN = { type = "value",}, MONSTER_SOCIAL_CLASS_BARD = { type = "value",}, MONSTER_SOCIAL_CLASS_BEGGAR = { type = "value",}, MONSTER_SOCIAL_CLASS_CHEF = { type = "value",}, MONSTER_SOCIAL_CLASS_CIVIL_SERVANT = { type = "value",}, MONSTER_SOCIAL_CLASS_CLOTHIER = { type = "value",}, MONSTER_SOCIAL_CLASS_COMMONER = { type = "value",}, MONSTER_SOCIAL_CLASS_CRAFTER = { type = "value",}, MONSTER_SOCIAL_CLASS_CULTIST = { type = "value",}, MONSTER_SOCIAL_CLASS_DRUNKARD = { type = "value",}, MONSTER_SOCIAL_CLASS_FARMER = { type = "value",}, MONSTER_SOCIAL_CLASS_FIGHTER = { type = "value",}, MONSTER_SOCIAL_CLASS_FISHER = { type = "value",}, MONSTER_SOCIAL_CLASS_GATHERER = { type = "value",}, MONSTER_SOCIAL_CLASS_GHOST = { type = "value",}, MONSTER_SOCIAL_CLASS_GUARD = { type = "value",}, MONSTER_SOCIAL_CLASS_HEALER = { type = "value",}, MONSTER_SOCIAL_CLASS_HUNTER = { type = "value",}, MONSTER_SOCIAL_CLASS_LABORER = { type = "value",}, MONSTER_SOCIAL_CLASS_MAGE = { type = "value",}, MONSTER_SOCIAL_CLASS_MERCHANT = { type = "value",}, MONSTER_SOCIAL_CLASS_NOBLE = { type = "value",}, MONSTER_SOCIAL_CLASS_NOT_APPLICABLE = { type = "value",}, MONSTER_SOCIAL_CLASS_NUDE = { type = "value",}, MONSTER_SOCIAL_CLASS_ORDINATOR = { type = "value",}, MONSTER_SOCIAL_CLASS_OUTLAW = { type = "value",}, MONSTER_SOCIAL_CLASS_PILGRIM = { type = "value",}, MONSTER_SOCIAL_CLASS_PRIEST = { type = "value",}, MONSTER_SOCIAL_CLASS_PRISONER = { type = "value",}, MONSTER_SOCIAL_CLASS_PROVISIONER = { type = "value",}, MONSTER_SOCIAL_CLASS_SAILOR = { type = "value",}, MONSTER_SOCIAL_CLASS_SCHOLAR = { type = "value",}, MONSTER_SOCIAL_CLASS_SERVANT = { type = "value",}, MONSTER_SOCIAL_CLASS_SKELETON = { type = "value",}, MONSTER_SOCIAL_CLASS_SLAVE = { type = "value",}, MONSTER_SOCIAL_CLASS_SMITH = { type = "value",}, MONSTER_SOCIAL_CLASS_SOLDIER = { type = "value",}, MONSTER_SOCIAL_CLASS_STUDENT = { type = "value",}, MONSTER_SOCIAL_CLASS_THIEF = { type = "value",}, MONSTER_SOCIAL_CLASS_UNDEFINED = { type = "value",}, MONSTER_SOCIAL_CLASS_VAMPIRE = { type = "value",}, MONSTER_SOCIAL_CLASS_WARRIOR = { type = "value",}, MONSTER_SOCIAL_CLASS_WATCHMEN = { type = "value",}, MONSTER_SOCIAL_CLASS_WEREWOLF = { type = "value",}, MONSTER_SOCIAL_CLASS_WOODWORKER = { type = "value",}, MOUSE_CONTENT_ACTION = { type = "value",}, MOUSE_CONTENT_COLLECTIBLE = { type = "value",}, MOUSE_CONTENT_EMPTY = { type = "value",}, MOUSE_CONTENT_EQUIPPED_ITEM = { type = "value",}, MOUSE_CONTENT_INVENTORY_ITEM = { type = "value",}, MOUSE_CONTENT_QUEST_ITEM = { type = "value",}, MOUSE_CONTENT_STORE_BUYBACK_ITEM = { type = "value",}, MOUSE_CONTENT_STORE_ITEM = { type = "value",}, MOUSE_CONTENT_TRADE_ITEM = { type = "value",}, MOUSE_DESTROY_ITEM_FAIL_REASON_CRAFTING = { type = "value",}, MOUSE_DESTROY_ITEM_FAIL_REASON_NONE = { type = "value",}, MOUSE_DESTROY_ITEM_FAIL_REASON_PLAYER_LOCKED = { type = "value",}, NAMEPLATE_CHOICE_ALL = { type = "value",}, NAMEPLATE_CHOICE_ALLY = { type = "value",}, NAMEPLATE_CHOICE_ALWAYS = { type = "value",}, NAMEPLATE_CHOICE_CENTER = { type = "value",}, NAMEPLATE_CHOICE_ENEMY = { type = "value",}, NAMEPLATE_CHOICE_INJURED = { type = "value",}, NAMEPLATE_CHOICE_INJURED_OR_TARGETED = { type = "value",}, NAMEPLATE_CHOICE_INVALID = { type = "value",}, NAMEPLATE_CHOICE_LEFT = { type = "value",}, NAMEPLATE_CHOICE_NEVER = { type = "value",}, NAMEPLATE_CHOICE_NONE = { type = "value",}, NAMEPLATE_CHOICE_TARGETED = { type = "value",}, NAMEPLATE_TYPE_ALLIANCE_INDICATORS = { type = "value",}, NAMEPLATE_TYPE_ALL_HEALTHBARS = { type = "value",}, NAMEPLATE_TYPE_ALL_NAMEPLATES = { type = "value",}, NAMEPLATE_TYPE_DEFUNCT_DONT_REMOVE_ = { type = "value",}, NAMEPLATE_TYPE_DEFUNCT_DONT_REMOVE_ = { type = "value",}, NAMEPLATE_TYPE_ENEMY_NPC_HEALTHBARS = { type = "value",}, NAMEPLATE_TYPE_ENEMY_NPC_HEALTHBARS_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_ENEMY_NPC_NAMEPLATES = { type = "value",}, NAMEPLATE_TYPE_ENEMY_NPC_NAMEPLATES_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_ENEMY_PLAYER_HEALTHBARS = { type = "value",}, NAMEPLATE_TYPE_ENEMY_PLAYER_HEALTHBARS_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_ENEMY_PLAYER_NAMEPLATES = { type = "value",}, NAMEPLATE_TYPE_ENEMY_PLAYER_NAMEPLATES_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_FOLLOWER_INDICATORS = { type = "value",}, NAMEPLATE_TYPE_FRIENDLY_NPC_HEALTHBARS = { type = "value",}, NAMEPLATE_TYPE_FRIENDLY_NPC_HEALTHBARS_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_FRIENDLY_NPC_NAMEPLATES = { type = "value",}, NAMEPLATE_TYPE_FRIENDLY_NPC_NAMEPLATES_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_FRIENDLY_PLAYER_HEALTHBARS = { type = "value",}, NAMEPLATE_TYPE_FRIENDLY_PLAYER_HEALTHBARS_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_FRIENDLY_PLAYER_NAMEPLATES = { type = "value",}, NAMEPLATE_TYPE_FRIENDLY_PLAYER_NAMEPLATES_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_GROUP_INDICATORS = { type = "value",}, NAMEPLATE_TYPE_GROUP_MEMBER_HEALTHBARS = { type = "value",}, NAMEPLATE_TYPE_GROUP_MEMBER_HEALTHBARS_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_GROUP_MEMBER_NAMEPLATES = { type = "value",}, NAMEPLATE_TYPE_GROUP_MEMBER_NAMEPLATES_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_HEALTHBAR_ALIGNMENT = { type = "value",}, NAMEPLATE_TYPE_HEALTHBAR_CHASE_BAR = { type = "value",}, NAMEPLATE_TYPE_HEALTHBAR_FRAME_BORDER = { type = "value",}, NAMEPLATE_TYPE_NEUTRAL_NPC_HEALTHBARS = { type = "value",}, NAMEPLATE_TYPE_NEUTRAL_NPC_HEALTHBARS_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_NEUTRAL_NPC_NAMEPLATES = { type = "value",}, NAMEPLATE_TYPE_NEUTRAL_NPC_NAMEPLATES_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_PLAYER_HEALTHBAR = { type = "value",}, NAMEPLATE_TYPE_PLAYER_HEALTHBAR_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_PLAYER_NAMEPLATE = { type = "value",}, NAMEPLATE_TYPE_PLAYER_NAMEPLATE_HIGHLIGHT = { type = "value",}, NAMEPLATE_TYPE_RESURRECT_INDICATORS = { type = "value",}, NAMEPLATE_TYPE_SHOW_PLAYER_GUILDS = { type = "value",}, NAMEPLATE_TYPE_SHOW_PLAYER_TITLES = { type = "value",}, NON_COMBAT_BONUS_ALCHEMY_CREATE_EXTRA = { type = "value",}, NON_COMBAT_BONUS_ALCHEMY_CREATE_PERCENT_DISCOUNT = { type = "value",}, NON_COMBAT_BONUS_ALCHEMY_LEVEL = { type = "value",}, NON_COMBAT_BONUS_ALCHEMY_NEGATIVE_DURATION = { type = "value",}, NON_COMBAT_BONUS_ALCHEMY_POTION_DURATION = { type = "value",}, NON_COMBAT_BONUS_ALCHEMY_SHOW_NODES = { type = "value",}, NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT = { type = "value",}, NON_COMBAT_BONUS_ARMOR_KNOWLEDGE = { type = "value",}, NON_COMBAT_BONUS_ASSAULT_BOUNTY_REDUCTION = { type = "value",}, NON_COMBAT_BONUS_AVOID_BLADE_OF_WOE_WITNESS_CHANCE = { type = "value",}, NON_COMBAT_BONUS_BLACKSMITHING_BOOSTER_BONUS = { type = "value",}, NON_COMBAT_BONUS_BLACKSMITHING_CRAFT_PERCENT_DISCOUNT = { type = "value",}, NON_COMBAT_BONUS_BLACKSMITHING_EXTRACT_LEVEL = { type = "value",}, NON_COMBAT_BONUS_BLACKSMITHING_HIRELING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_BLACKSMITHING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_BLACKSMITHING_RESEARCH_LEVEL = { type = "value",}, NON_COMBAT_BONUS_BLACKSMITHING_SHOW_NODES = { type = "value",}, NON_COMBAT_BONUS_BOUNTY_DECAY = { type = "value",}, NON_COMBAT_BONUS_CLEMENCY = { type = "value",}, NON_COMBAT_BONUS_CLEMENCY_ARREST_IMMUNITY = { type = "value",}, NON_COMBAT_BONUS_CLOTHIER_BOOSTER_BONUS = { type = "value",}, NON_COMBAT_BONUS_CLOTHIER_CRAFT_PERCENT_DISCOUNT = { type = "value",}, NON_COMBAT_BONUS_CLOTHIER_EXTRACT_LEVEL = { type = "value",}, NON_COMBAT_BONUS_CLOTHIER_HIRELING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_CLOTHIER_LEVEL = { type = "value",}, NON_COMBAT_BONUS_CLOTHIER_RESEARCH_LEVEL = { type = "value",}, NON_COMBAT_BONUS_CLOTHIER_SHOW_NODES = { type = "value",}, NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT = { type = "value",}, NON_COMBAT_BONUS_ENCHANTING_DECONSTRUCTION_UPGRADE = { type = "value",}, NON_COMBAT_BONUS_ENCHANTING_HIRELING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_ENCHANTING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL = { type = "value",}, NON_COMBAT_BONUS_ENCHANTING_SHOW_NODES = { type = "value",}, NON_COMBAT_BONUS_ENCHANTING_SLOT_IMPROVEMENT = { type = "value",}, NON_COMBAT_BONUS_ENLIGHTENED = { type = "value",}, NON_COMBAT_BONUS_EXTRACTION = { type = "value",}, NON_COMBAT_BONUS_FENCE_SALESMAN = { type = "value",}, NON_COMBAT_BONUS_FORTUNE_SEEKER = { type = "value",}, NON_COMBAT_BONUS_GROOM = { type = "value",}, NON_COMBAT_BONUS_GUARD_KILL = { type = "value",}, NON_COMBAT_BONUS_GUARD_PURSUIT_DISTANCE_REDUCTION = { type = "value",}, NON_COMBAT_BONUS_HAGGLING = { type = "value",}, NON_COMBAT_BONUS_HEAT_DECAY = { type = "value",}, NON_COMBAT_BONUS_IMPATIENCE = { type = "value",}, NON_COMBAT_BONUS_INVALID = { type = "value",}, NON_COMBAT_BONUS_MASTER_GATHERER = { type = "value",}, NON_COMBAT_BONUS_MOUNTED_AGGRO_RADIUS_REDUCTION = { type = "value",}, NON_COMBAT_BONUS_MURDER_BOUNTY_REDUCTION = { type = "value",}, NON_COMBAT_BONUS_PICKPOCKET_CHANCE = { type = "value",}, NON_COMBAT_BONUS_PROVISIONING_CREATE_EXTRA_DRINK = { type = "value",}, NON_COMBAT_BONUS_PROVISIONING_CREATE_EXTRA_FOOD = { type = "value",}, NON_COMBAT_BONUS_PROVISIONING_DRINK_DURATION = { type = "value",}, NON_COMBAT_BONUS_PROVISIONING_FOOD_DURATION = { type = "value",}, NON_COMBAT_BONUS_PROVISIONING_HIRELING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_PROVISIONING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_PROVISIONING_RARITY_LEVEL = { type = "value",}, NON_COMBAT_BONUS_PROVISIONING_SHOW_NODES = { type = "value",}, NON_COMBAT_BONUS_SECONDARY_WITNESS_RANGE_REDUCTION = { type = "value",}, NON_COMBAT_BONUS_SHADOWY_CONNECTIONS = { type = "value",}, NON_COMBAT_BONUS_SLY = { type = "value",}, NON_COMBAT_BONUS_SPELLCRAFTING_ABILITIES_LEARNED = { type = "value",}, NON_COMBAT_BONUS_SPELLCRAFTING_FOCUS_AREA = { type = "value",}, NON_COMBAT_BONUS_SPELLCRAFTING_FOCUS_CAST_TIME = { type = "value",}, NON_COMBAT_BONUS_SPELLCRAFTING_FOCUS_CHEAPER = { type = "value",}, NON_COMBAT_BONUS_SPELLCRAFTING_FOCUS_DURATION = { type = "value",}, NON_COMBAT_BONUS_SPELLCRAFTING_FOCUS_ULTIMATE = { type = "value",}, NON_COMBAT_BONUS_SPELLCRAFTING_TABLET_CREATION_TIME = { type = "value",}, NON_COMBAT_BONUS_SPELLCRAFTING_TABLET_QUALITY = { type = "value",}, NON_COMBAT_BONUS_TELVAR_MULTIPLIER = { type = "value",}, NON_COMBAT_BONUS_TIMELY_ESCAPE = { type = "value",}, NON_COMBAT_BONUS_TRAIT_IDENTIFIER = { type = "value",}, NON_COMBAT_BONUS_UNUSED = { type = "value",}, NON_COMBAT_BONUS_WITNESS_RANGE_REDUCTION = { type = "value",}, NON_COMBAT_BONUS_WOODWORKING_BOOSTER_BONUS = { type = "value",}, NON_COMBAT_BONUS_WOODWORKING_CRAFT_PERCENT_DISCOUNT = { type = "value",}, NON_COMBAT_BONUS_WOODWORKING_EXTRACT_LEVEL = { type = "value",}, NON_COMBAT_BONUS_WOODWORKING_HIRELING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_WOODWORKING_LEVEL = { type = "value",}, NON_COMBAT_BONUS_WOODWORKING_RESEARCH_LEVEL = { type = "value",}, NON_COMBAT_BONUS_WOODWORKING_SHOW_NODES = { type = "value",}, NOTIFICATION_TYPE_CAMPAIGN_QUEUE = { type = "value",}, NOTIFICATION_TYPE_COLLECTIONS = { type = "value",}, NOTIFICATION_TYPE_CRAFT_BAG_AUTO_TRANSFER = { type = "value",}, NOTIFICATION_TYPE_CUSTOMER_SERVICE = { type = "value",}, NOTIFICATION_TYPE_DUEL = { type = "value",}, NOTIFICATION_TYPE_ESO_PLUS_SUBSCRIPTION = { type = "value",}, NOTIFICATION_TYPE_FRIEND = { type = "value",}, NOTIFICATION_TYPE_GROUP = { type = "value",}, NOTIFICATION_TYPE_GROUP_ELECTION = { type = "value",}, NOTIFICATION_TYPE_GUILD = { type = "value",}, NOTIFICATION_TYPE_GUILD_MOTD = { type = "value",}, NOTIFICATION_TYPE_LEADERBOARD = { type = "value",}, NOTIFICATION_TYPE_LFG = { type = "value",}, NOTIFICATION_TYPE_PLEDGE_OF_MARA = { type = "value",}, NOTIFICATION_TYPE_POINTS_RESET = { type = "value",}, NOTIFICATION_TYPE_QUEST_SHARE = { type = "value",}, NOTIFICATION_TYPE_RESURRECT = { type = "value",}, NOTIFICATION_TYPE_TRADE = { type = "value",}, NUMBER_ABBREVIATION_PRECISION_HUNDREDTHS = { type = "value",}, NUMBER_ABBREVIATION_PRECISION_LARGEST_UNIT = { type = "value",}, NUMBER_ABBREVIATION_PRECISION_TENTHS = { type = "value",}, OBJECTIVE_DESIGNATION_A = { type = "value",}, OBJECTIVE_DESIGNATION_B = { type = "value",}, OBJECTIVE_DESIGNATION_C = { type = "value",}, OBJECTIVE_DESIGNATION_D = { type = "value",}, OBJECTIVE_DESIGNATION_NONE = { type = "value",}, OBJECTIVE_PIN_TIER_PRIMARY = { type = "value",}, OBJECTIVE_PIN_TIER_RETURN = { type = "value",}, OBJECTIVE_PIN_TIER_SPAWN = { type = "value",}, OBJECTIVE_ARTIFACT_DEFENSIVE = { type = "value",}, OBJECTIVE_ARTIFACT_OFFENSIVE = { type = "value",}, OBJECTIVE_ARTIFACT_RETURN = { type = "value",}, OBJECTIVE_ASSAULT = { type = "value",}, OBJECTIVE_BALL = { type = "value",}, OBJECTIVE_CAPTURE_AREA = { type = "value",}, OBJECTIVE_CAPTURE_POINT = { type = "value",}, OBJECTIVE_FLAG_CAPTURE = { type = "value",}, OBJECTIVE_NONE = { type = "value",}, OBJECTIVE_RETURN = { type = "value",}, OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_EMOTE_ENABLED = { type = "value",}, OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_GROUP_ENABLED = { type = "value",}, OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_SAY_ENABLED = { type = "value",}, OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_WHISPER_ENABLED = { type = "value",}, OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_YELL_ENABLED = { type = "value",}, OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_PLAY_CINEMATIC = { type = "value",}, OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_SERVER_SELECT = { type = "value",}, OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_VIEW_CREDITS = { type = "value",}, OPTIONS_CUSTOM_SETTING_GAMMA_ADJUST = { type = "value",}, OPTIONS_CUSTOM_SETTING_RESET_TUTORIALS = { type = "value",}, OPTIONS_CUSTOM_SETTING_SCREEN_ADJUST = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_EMOTE = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GROUP = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_NPC = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_SAY = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_SYSTEM = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_WHISPER_INC = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_WHISPER_OUT = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_YELL = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_ENG = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_FRA = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_GER = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_JPN = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_GAMEPAD_TEXT_SIZE = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_MIN_ALPHA = { type = "value",}, OPTIONS_CUSTOM_SETTING_SOCIAL_TEXT_SIZE = { type = "value",}, OWNERSHIP_STATUS_ANY = { type = "value",}, OWNERSHIP_STATUS_NOT_STOLEN = { type = "value",}, OWNERSHIP_STATUS_STOLEN = { type = "value",}, FEEDBACK_TYPE_INVALID = { type = "value",}, FEEDBACK_TYPE_QUEST = { type = "value",}, PICKPOCKET_DIFFICULTY_EASY = { type = "value",}, PICKPOCKET_DIFFICULTY_HARD = { type = "value",}, PICKPOCKET_DIFFICULTY_INVALID = { type = "value",}, PICKPOCKET_DIFFICULTY_MEDIUM = { type = "value",}, ACCOUNT_LABEL_PC = { type = "value",}, ACCOUNT_LABEL_PS = { type = "value",}, ACCOUNT_LABEL_XBOX = { type = "value",}, PLATFORM_SERVICE_TYPE_DMM = { type = "value",}, PLATFORM_SERVICE_TYPE_PSN = { type = "value",}, PLATFORM_SERVICE_TYPE_STEAM = { type = "value",}, PLATFORM_SERVICE_TYPE_XBL = { type = "value",}, PLATFORM_SERVICE_TYPE_ZOS = { type = "value",}, PLATFORM_STORE_LABEL_DMM = { type = "value",}, PLATFORM_STORE_LABEL_PSN = { type = "value",}, PLATFORM_STORE_LABEL_STEAM = { type = "value",}, PLATFORM_STORE_LABEL_XBL = { type = "value",}, PLATFORM_STORE_LABEL_ZOS = { type = "value",}, PLAYER_EMOTE_PLAY_FAILURE_GENERIC = { type = "value",}, PLAYER_EMOTE_PLAY_FAILURE_LOCKED = { type = "value",}, PLAYER_STATUS_AWAY = { type = "value",}, PLAYER_STATUS_DO_NOT_DISTURB = { type = "value",}, PLAYER_STATUS_OFFLINE = { type = "value",}, PLAYER_STATUS_ONLINE = { type = "value",}, PLEDGE_OF_MARA_RESPONSE_ACCEPT = { type = "value",}, PLEDGE_OF_MARA_RESPONSE_DECLINE = { type = "value",}, POI_TYPE_ACHIEVEMENT = { type = "value",}, POI_TYPE_ACHIEVEMENT_COMPONENT = { type = "value",}, POI_TYPE_GROUP_DUNGEON = { type = "value",}, POI_TYPE_HOUSE = { type = "value",}, POI_TYPE_OBJECTIVE = { type = "value",}, POI_TYPE_PUBLIC_DUNGEON = { type = "value",}, POI_TYPE_STANDARD = { type = "value",}, POI_TYPE_WAYSHRINE = { type = "value",}, PRIMARY_PLAYER_NAME_SETTING_PREFER_CHARACTER = { type = "value",}, PRIMARY_PLAYER_NAME_SETTING_PREFER_USERID = { type = "value",}, PROGRESSION_COLOR_AVA_RANK_END = { type = "value",}, PROGRESSION_COLOR_AVA_RANK_START = { type = "value",}, PROGRESSION_COLOR_CP_HEALTH_END = { type = "value",}, PROGRESSION_COLOR_CP_HEALTH_START = { type = "value",}, PROGRESSION_COLOR_CP_MAGICKA_END = { type = "value",}, PROGRESSION_COLOR_CP_MAGICKA_START = { type = "value",}, PROGRESSION_COLOR_CP_STAMINA_END = { type = "value",}, PROGRESSION_COLOR_CP_STAMINA_START = { type = "value",}, PROGRESSION_COLOR_EARNED = { type = "value",}, PROGRESSION_COLOR_LOCKED = { type = "value",}, PROGRESSION_COLOR_PURCHASED = { type = "value",}, PROGRESSION_COLOR_PURCHASED_UNSELECTED = { type = "value",}, PROGRESSION_COLOR_SKILL_XP_END = { type = "value",}, PROGRESSION_COLOR_SKILL_XP_GLOW = { type = "value",}, PROGRESSION_COLOR_SKILL_XP_START = { type = "value",}, PROGRESSION_COLOR_UNEARNED = { type = "value",}, PROGRESSION_COLOR_UNPURCHASED = { type = "value",}, PROGRESSION_COLOR_VP_END = { type = "value",}, PROGRESSION_COLOR_VP_GLOW = { type = "value",}, PROGRESSION_COLOR_VP_START = { type = "value",}, PROGRESSION_COLOR_XP_END = { type = "value",}, PROGRESSION_COLOR_XP_FULL_END = { type = "value",}, PROGRESSION_COLOR_XP_FULL_START = { type = "value",}, PROGRESSION_COLOR_XP_GLOW = { type = "value",}, PROGRESSION_COLOR_XP_MORPH_END = { type = "value",}, PROGRESSION_COLOR_XP_MORPH_START = { type = "value",}, PROGRESSION_COLOR_XP_START = { type = "value",}, PROSPECTIVE_PICKPOCKET_RESULT_CAN_ATTEMPT = { type = "value",}, PROSPECTIVE_PICKPOCKET_RESULT_COOLDOWN = { type = "value",}, PROSPECTIVE_PICKPOCKET_RESULT_INVENTORY_FULL = { type = "value",}, PROSPECTIVE_PICKPOCKET_RESULT_OUT_OF_POSITION = { type = "value",}, PROSPECTIVE_PICKPOCKET_RESULT_OUT_OF_RANGE = { type = "value",}, PROVISIONER_SPECIAL_INGREDIENT_TYPE_FLAVORING = { type = "value",}, PROVISIONER_SPECIAL_INGREDIENT_TYPE_FURNISHING = { type = "value",}, PROVISIONER_SPECIAL_INGREDIENT_TYPE_NONE = { type = "value",}, PROVISIONER_SPECIAL_INGREDIENT_TYPE_SPICES = { type = "value",}, PVP_SYSTEM_CYRODIIL = { type = "value",}, PVP_SYSTEM_INHERIT_FROM_KEEP = { type = "value",}, PVP_SYSTEM_NONE = { type = "value",}, QUEST_REMOVED_TYPE_ABANDONED = { type = "value",}, QUEST_REMOVED_TYPE_COMPLETED = { type = "value",}, QUEST_REPEAT_DAILY = { type = "value",}, QUEST_REPEAT_NOT_REPEATABLE = { type = "value",}, QUEST_REPEAT_REPEATABLE = { type = "value",}, QUEST_STEP_TYPE_AND = { type = "value",}, QUEST_STEP_TYPE_BRANCH = { type = "value",}, QUEST_STEP_TYPE_END = { type = "value",}, QUEST_STEP_TYPE_OR = { type = "value",}, QUEST_STEP_VISIBILITY_HIDDEN = { type = "value",}, QUEST_STEP_VISIBILITY_HINT = { type = "value",}, QUEST_STEP_VISIBILITY_OPTIONAL = { type = "value",}, QUEST_TYPE_AVA = { type = "value",}, QUEST_TYPE_AVA_GRAND = { type = "value",}, QUEST_TYPE_AVA_GROUP = { type = "value",}, QUEST_TYPE_BATTLEGROUND = { type = "value",}, QUEST_TYPE_CLASS = { type = "value",}, QUEST_TYPE_CRAFTING = { type = "value",}, QUEST_TYPE_DUNGEON = { type = "value",}, QUEST_TYPE_GROUP = { type = "value",}, QUEST_TYPE_GUILD = { type = "value",}, QUEST_TYPE_HOLIDAY_EVENT = { type = "value",}, QUEST_TYPE_MAIN_STORY = { type = "value",}, QUEST_TYPE_NONE = { type = "value",}, QUEST_TYPE_RAID = { type = "value",}, QUICK_CAST_GROUND_ABILITIES_CHOICE_AUTOMATIC = { type = "value",}, QUICK_CAST_GROUND_ABILITIES_CHOICE_OFF = { type = "value",}, QUICK_CAST_GROUND_ABILITIES_CHOICE_ON = { type = "value",}, RAID_CATEGORY_CHALLENGE = { type = "value",}, RAID_CATEGORY_TRIAL = { type = "value",}, RAID_LIFE_VISIBILITY_CHOICE_AUTOMATIC = { type = "value",}, RAID_LIFE_VISIBILITY_CHOICE_OFF = { type = "value",}, RAID_LIFE_VISIBILITY_CHOICE_ON = { type = "value",}, RAID_POINT_REASON_BONUS_ACTIVITY_HIGH = { type = "value",}, RAID_POINT_REASON_BONUS_ACTIVITY_LOW = { type = "value",}, RAID_POINT_REASON_BONUS_ACTIVITY_MEDIUM = { type = "value",}, RAID_POINT_REASON_BONUS_POINT_ONE = { type = "value",}, RAID_POINT_REASON_BONUS_POINT_THREE = { type = "value",}, RAID_POINT_REASON_BONUS_POINT_TWO = { type = "value",}, RAID_POINT_REASON_KILL_BANNERMEN = { type = "value",}, RAID_POINT_REASON_KILL_BOSS = { type = "value",}, RAID_POINT_REASON_KILL_CHAMPION = { type = "value",}, RAID_POINT_REASON_KILL_MINIBOSS = { type = "value",}, RAID_POINT_REASON_KILL_NORMAL_MONSTER = { type = "value",}, RAID_POINT_REASON_KILL_NOXP_MONSTER = { type = "value",}, RAID_POINT_REASON_LIFE_REMAINING = { type = "value",}, RAID_POINT_REASON_SOLO_ARENA_COMPLETE = { type = "value",}, RAID_POINT_REASON_SOLO_ARENA_PICKUP_FOUR = { type = "value",}, RAID_POINT_REASON_SOLO_ARENA_PICKUP_ONE = { type = "value",}, RAID_POINT_REASON_SOLO_ARENA_PICKUP_THREE = { type = "value",}, RAID_POINT_REASON_SOLO_ARENA_PICKUP_TWO = { type = "value",}, RATINGS_BOARD_BR = { type = "value",}, RATINGS_BOARD_ESRB = { type = "value",}, RATINGS_BOARD_FPB = { type = "value",}, RATINGS_BOARD_NONE = { type = "value",}, RATINGS_BOARD_OFLC = { type = "value",}, RATINGS_BOARD_PEGI = { type = "value",}, RATINGS_BOARD_RR = { type = "value",}, RATINGS_BOARD_USK = { type = "value",}, REALM_SELECT_METHOD_DEFAULT_REALM = { type = "value",}, REALM_SELECT_METHOD_LAST_REALM = { type = "value",}, REALM_SELECT_METHOD_USER_SELECTS = { type = "value",}, RECIPE_CRAFTING_SYSTEM_ALCHEMY_FORMULAE = { type = "value",}, RECIPE_CRAFTING_SYSTEM_BLACKSMITHING_DIAGRAMS = { type = "value",}, RECIPE_CRAFTING_SYSTEM_CLOTHIER_PATTERNS = { type = "value",}, RECIPE_CRAFTING_SYSTEM_ENCHANTING_SCHEMATICS = { type = "value",}, RECIPE_CRAFTING_SYSTEM_INVALID = { type = "value",}, RECIPE_CRAFTING_SYSTEM_PROVISIONING_DESIGNS = { type = "value",}, RECIPE_CRAFTING_SYSTEM_WOODWORKING_BLUEPRINTS = { type = "value",}, REFLECTION_QUALITY_HIGH = { type = "value",}, REFLECTION_QUALITY_LOW = { type = "value",}, REFLECTION_QUALITY_MEDIUM = { type = "value",}, REFLECTION_QUALITY_OFF = { type = "value",}, REGISTER_FILTER_ABILITY_ID = { type = "value",}, REGISTER_FILTER_BAG_ID = { type = "value",}, REGISTER_FILTER_COMBAT_RESULT = { type = "value",}, REGISTER_FILTER_INVALID = { type = "value",}, REGISTER_FILTER_INVENTORY_UPDATE_REASON = { type = "value",}, REGISTER_FILTER_IS_ERROR = { type = "value",}, REGISTER_FILTER_IS_IN_GAMEPAD_PREFERRED_MODE = { type = "value",}, REGISTER_FILTER_IS_NEW_ITEM = { type = "value",}, REGISTER_FILTER_POWER_TYPE = { type = "value",}, REGISTER_FILTER_SETTING_SYSTEM_TYPE = { type = "value",}, REGISTER_FILTER_SOURCE_COMBAT_UNIT_TYPE = { type = "value",}, REGISTER_FILTER_TARGET_COMBAT_UNIT_TYPE = { type = "value",}, REGISTER_FILTER_UNIT_TAG = { type = "value",}, REGISTER_FILTER_UNIT_TAG_PREFIX = { type = "value",}, REGISTER_FILTER_VIBRATION_FILTER = { type = "value",}, REMOTE_SCENE_STATE_CHANGE_ORIGIN_INGAME = { type = "value",}, REMOTE_SCENE_STATE_CHANGE_ORIGIN_INTERNAL = { type = "value",}, REMOTE_SCENE_STATE_CHANGE_ORIGIN_PREGAME = { type = "value",}, REMOTE_SCENE_STATE_CHANGE_TYPE_HIDE = { type = "value",}, REMOTE_SCENE_STATE_CHANGE_TYPE_POP = { type = "value",}, REMOTE_SCENE_STATE_CHANGE_TYPE_PUSH = { type = "value",}, REMOTE_SCENE_STATE_CHANGE_TYPE_SHOW = { type = "value",}, REMOTE_SCENE_STATE_CHANGE_TYPE_SWAP = { type = "value",}, REPORT_PLAYER_REASON_BEHAVIOR = { type = "value",}, REPORT_PLAYER_REASON_BOTTING = { type = "value",}, REPORT_PLAYER_REASON_CHAT_SPAM = { type = "value",}, REPORT_PLAYER_REASON_FRIEND_REQUEST_SPAM = { type = "value",}, REPORT_PLAYER_REASON_GUILD_REQUEST_SPAM = { type = "value",}, REPORT_PLAYER_REASON_MAIL_SPAM = { type = "value",}, REQUEST_READ_MAIL_RESULT_ALREADY_REQUESTED = { type = "value",}, REQUEST_READ_MAIL_RESULT_NOT_IN_MAIL_INTERACTION = { type = "value",}, REQUEST_READ_MAIL_RESULT_NO_SUCH_MAIL = { type = "value",}, REQUEST_READ_MAIL_RESULT_SUCCESS_CACHED = { type = "value",}, REQUEST_READ_MAIL_RESULT_SUCCESS_SERVER_REQUESTED = { type = "value",}, RESOURCE_BARS_SETTING_CHOICE_ALWAYS_SHOW = { type = "value",}, RESOURCE_BARS_SETTING_CHOICE_AUTOMATIC = { type = "value",}, RESOURCE_BARS_SETTING_CHOICE_DONT_SHOW = { type = "value",}, RESOURCE_NUMBERS_SETTING_NUMBER_AND_PERCENT = { type = "value",}, RESOURCE_NUMBERS_SETTING_NUMBER_ONLY = { type = "value",}, RESOURCE_NUMBERS_SETTING_OFF = { type = "value",}, RESOURCE_NUMBERS_SETTING_PERCENT_ONLY = { type = "value",}, REWARD_ITEM_TYPE_COLLECTIBLE = { type = "value",}, REWARD_ITEM_TYPE_ITEM = { type = "value",}, REWARD_TYPE_ALLIANCE_POINTS = { type = "value",}, REWARD_TYPE_AUTO_ITEM = { type = "value",}, REWARD_TYPE_INSPIRATION = { type = "value",}, REWARD_TYPE_MONEY = { type = "value",}, REWARD_TYPE_NONE = { type = "value",}, REWARD_TYPE_PARTIAL_SKILL_POINTS = { type = "value",}, REWARD_TYPE_SKILL_LINE = { type = "value",}, REWARD_TYPE_TELVAR_STONES = { type = "value",}, REWARD_TYPE_UNUSED = { type = "value",}, REWARD_TYPE_WRIT_VOUCHERS = { type = "value",}, RIDING_TRAIN_SOURCE_INITIALIZE = { type = "value",}, RIDING_TRAIN_SOURCE_ITEM = { type = "value",}, RIDING_TRAIN_SOURCE_STABLES = { type = "value",}, RIDING_TRAIN_CARRYING_CAPACITY = { type = "value",}, RIDING_TRAIN_INVALID = { type = "value",}, RIDING_TRAIN_SPEED = { type = "value",}, RIDING_TRAIN_STAMINA = { type = "value",}, SCT_EVENT_TYPE_ABSORBED = { type = "value",}, SCT_EVENT_TYPE_ALLIANCE_POINTS = { type = "value",}, SCT_EVENT_TYPE_BLADETURN = { type = "value",}, SCT_EVENT_TYPE_BLOCKED = { type = "value",}, SCT_EVENT_TYPE_BLOCKED_DAMAGE = { type = "value",}, SCT_EVENT_TYPE_DAMAGE = { type = "value",}, SCT_EVENT_TYPE_DAMAGE_CRIT = { type = "value",}, SCT_EVENT_TYPE_DAMAGE_IMMUNE = { type = "value",}, SCT_EVENT_TYPE_DAMAGE_SHIELDED = { type = "value",}, SCT_EVENT_TYPE_DEBUG_MESSAGE = { type = "value",}, SCT_EVENT_TYPE_DEFENDED = { type = "value",}, SCT_EVENT_TYPE_DISARMED = { type = "value",}, SCT_EVENT_TYPE_DISORIENTED = { type = "value",}, SCT_EVENT_TYPE_DODGED = { type = "value",}, SCT_EVENT_TYPE_DOT_IMMUNE = { type = "value",}, SCT_EVENT_TYPE_DOT_TICK = { type = "value",}, SCT_EVENT_TYPE_DOT_TICK_CRIT = { type = "value",}, SCT_EVENT_TYPE_EXPERIENCE_POINTS = { type = "value",}, SCT_EVENT_TYPE_FALL_DAMAGE = { type = "value",}, SCT_EVENT_TYPE_FEARED = { type = "value",}, SCT_EVENT_TYPE_HEAL = { type = "value",}, SCT_EVENT_TYPE_HEAL_CRIT = { type = "value",}, SCT_EVENT_TYPE_HOT_TICK = { type = "value",}, SCT_EVENT_TYPE_HOT_TICK_CRIT = { type = "value",}, SCT_EVENT_TYPE_IMMUNE = { type = "value",}, SCT_EVENT_TYPE_INTERCEPTED = { type = "value",}, SCT_EVENT_TYPE_INTERRUPT = { type = "value",}, SCT_EVENT_TYPE_KNOCKBACK = { type = "value",}, SCT_EVENT_TYPE_LEVITATED = { type = "value",}, SCT_EVENT_TYPE_MISS = { type = "value",}, SCT_EVENT_TYPE_NONE = { type = "value",}, SCT_EVENT_TYPE_OFFBALANCE = { type = "value",}, SCT_EVENT_TYPE_PACIFIED = { type = "value",}, SCT_EVENT_TYPE_PARRIED = { type = "value",}, SCT_EVENT_TYPE_PARTIAL_RESIST = { type = "value",}, SCT_EVENT_TYPE_REFLECTED = { type = "value",}, SCT_EVENT_TYPE_RESIST = { type = "value",}, SCT_EVENT_TYPE_ROOTED = { type = "value",}, SCT_EVENT_TYPE_SILENCED = { type = "value",}, SCT_EVENT_TYPE_SNARED = { type = "value",}, SCT_EVENT_TYPE_SPEED_BOOST = { type = "value",}, SCT_EVENT_TYPE_SST_COMBAT = { type = "value",}, SCT_EVENT_TYPE_SST_MOVEMENT = { type = "value",}, SCT_EVENT_TYPE_SST_STATE = { type = "value",}, SCT_EVENT_TYPE_STAGGERED = { type = "value",}, SCT_EVENT_TYPE_STUNNED = { type = "value",}, SCT_EVENT_TYPE_WEAPONSWAP = { type = "value",}, SCT_EVENT_TYPE_WRONG_WEAPON = { type = "value",}, SLD_ANSWER_NO = { type = "value",}, SLD_ANSWER_YES = { type = "value",}, SLD_ERROR_ALLOW_OVERWRITE = { type = "value",}, SLD_ERROR_FAILED_LOAD = { type = "value",}, SLD_ERROR_FAILED_SAVE = { type = "value",}, SLD_ERROR_FILE_CORRUPT = { type = "value",}, SLD_ERROR_NO_SAVE_CREATED = { type = "value",}, SLD_ERROR_NO_SAVE_DEVICE_SELECTED = { type = "value",}, SLD_ERROR_OUT_OF_SPACE = { type = "value",}, SLD_ERROR_SAVE_DEST_REMOVED = { type = "value",}, SCALE_LEVEL_CONSTRAINT_CHAMPION_RANK_MIN_CHAMPION_RANK_MAX = { type = "value",}, SCALE_LEVEL_CONSTRAINT_NORMAL_MIN_CHAMPION_RANK_MAX = { type = "value",}, SCALE_LEVEL_CONSTRAINT_NORMAL_MIN_NORMAL_MAX = { type = "value",}, SCORE_TRACKER_TYPE_ASSISTS = { type = "value",}, SCORE_TRACKER_TYPE_CAPTURE_DEFENSE_POINTS = { type = "value",}, SCORE_TRACKER_TYPE_CAPTURE_KILLED_ATTACKER = { type = "value",}, SCORE_TRACKER_TYPE_CAPTURE_KILLED_DEFENDER = { type = "value",}, SCORE_TRACKER_TYPE_DAMAGED_FLAG_CARRIER = { type = "value",}, SCORE_TRACKER_TYPE_DAMAGE_DONE = { type = "value",}, SCORE_TRACKER_TYPE_DAMAGE_TAKEN = { type = "value",}, SCORE_TRACKER_TYPE_DEATH = { type = "value",}, SCORE_TRACKER_TYPE_FLAG_CAPTURED = { type = "value",}, SCORE_TRACKER_TYPE_HEALED_FLAG_CARRIER = { type = "value",}, SCORE_TRACKER_TYPE_HEALING_DEFENDERS = { type = "value",}, SCORE_TRACKER_TYPE_HEALING_DONE = { type = "value",}, SCORE_TRACKER_TYPE_KILL = { type = "value",}, SCORE_TRACKER_TYPE_KILLED_FLAG_CARRIER = { type = "value",}, SCORE_TRACKER_TYPE_KILL_STREAK = { type = "value",}, SCORE_TRACKER_TYPE_NONE = { type = "value",}, SCORE_TRACKER_TYPE_SCORE = { type = "value",}, SERVICE_TOKEN_APPEARANCE_CHANGE = { type = "value",}, SERVICE_TOKEN_NAME_CHANGE = { type = "value",}, SERVICE_TOKEN_NONE = { type = "value",}, SERVICE_TOKEN_RACE_CHANGE = { type = "value",}, SETTING_PANEL_AUDIO = { type = "value",}, SETTING_PANEL_CAMERA = { type = "value",}, SETTING_PANEL_CINEMATIC = { type = "value",}, SETTING_PANEL_COMBAT = { type = "value",}, SETTING_PANEL_DEBUG = { type = "value",}, SETTING_PANEL_GAMEPLAY = { type = "value",}, SETTING_PANEL_INTERFACE = { type = "value",}, SETTING_PANEL_NAMEPLATES = { type = "value",}, SETTING_PANEL_SOCIAL = { type = "value",}, SETTING_PANEL_VIDEO = { type = "value",}, SETTING_TYPE_ACTION_BARS = { type = "value",}, SETTING_TYPE_ACTIVE_COMBAT_TIP = { type = "value",}, SETTING_TYPE_AUDIO = { type = "value",}, SETTING_TYPE_BUFFS = { type = "value",}, SETTING_TYPE_CAMERA = { type = "value",}, SETTING_TYPE_CHAT_BUBBLE = { type = "value",}, SETTING_TYPE_CHAT_GLOBALS = { type = "value",}, SETTING_TYPE_CHAT_TABS = { type = "value",}, SETTING_TYPE_COMBAT = { type = "value",}, SETTING_TYPE_DEVELOPER_DEBUG = { type = "value",}, SETTING_TYPE_GAMEPAD = { type = "value",}, SETTING_TYPE_GRAPHICS = { type = "value",}, SETTING_TYPE_IN_WORLD = { type = "value",}, SETTING_TYPE_LANGUAGE = { type = "value",}, SETTING_TYPE_LOOT = { type = "value",}, SETTING_TYPE_NAMEPLATES = { type = "value",}, SETTING_TYPE_SUBTITLES = { type = "value",}, SETTING_TYPE_TOOLTIPS = { type = "value",}, SETTING_TYPE_TUTORIAL = { type = "value",}, SETTING_TYPE_UI = { type = "value",}, SETTING_TYPE_VOICE = { type = "value",}, SHADOWS_CHOICE_HIGH = { type = "value",}, SHADOWS_CHOICE_LOW = { type = "value",}, SHADOWS_CHOICE_MEDIUM = { type = "value",}, SHADOWS_CHOICE_OFF = { type = "value",}, SHADOWS_CHOICE_PS = { type = "value",}, SHADOWS_CHOICE_ULTRA = { type = "value",}, SHADOWS_CHOICE_XB = { type = "value",}, SIEGE_CAMERA_CHOICE_CONSTRAINED = { type = "value",}, SIEGE_CAMERA_CHOICE_FREE = { type = "value",}, SIEGE_TYPE_BALLISTA = { type = "value",}, SIEGE_TYPE_BATTLE_STANDARD = { type = "value",}, SIEGE_TYPE_CATAPULT = { type = "value",}, SIEGE_TYPE_GRAVEYARD = { type = "value",}, SIEGE_TYPE_MONSTER = { type = "value",}, SIEGE_TYPE_NONE = { type = "value",}, SIEGE_TYPE_OIL = { type = "value",}, SIEGE_TYPE_RAM = { type = "value",}, SIEGE_TYPE_TREBUCHET = { type = "value",}, SIEGE_TYPE_UNIVERSAL = { type = "value",}, SKILL_GROWTH_TYPE_AP = { type = "value",}, SKILL_GROWTH_TYPE_EXP = { type = "value",}, SKILL_GROWTH_TYPE_INSPIRATION = { type = "value",}, SKILL_GROWTH_TYPE_JUSTICE_THIEF = { type = "value",}, SKILL_GROWTH_TYPE_KEEP = { type = "value",}, SKILL_GROWTH_TYPE_SIEGE = { type = "value",}, SKILL_TOOLTIP_TEXT_COLOR_BODY = { type = "value",}, SKILL_TOOLTIP_TEXT_COLOR_NAME = { type = "value",}, SKILL_TYPE_ARMOR = { type = "value",}, SKILL_TYPE_AVA = { type = "value",}, SKILL_TYPE_CHAMPION = { type = "value",}, SKILL_TYPE_CLASS = { type = "value",}, SKILL_TYPE_GUILD = { type = "value",}, SKILL_TYPE_NONE = { type = "value",}, SKILL_TYPE_RACIAL = { type = "value",}, SKILL_TYPE_TRADESKILL = { type = "value",}, SKILL_TYPE_WEAPON = { type = "value",}, SKILL_TYPE_WORLD = { type = "value",}, SOCKET_TYPE_AMMO = { type = "value",}, SOCKET_TYPE_ENCHANTMENT = { type = "value",}, SOCKET_TYPE_LAUNCH_VELOCITY = { type = "value",}, SOCKET_TYPE_NONE = { type = "value",}, SOCKET_TYPE_PRECISION = { type = "value",}, SOCKET_TYPE_TOUGHNESS = { type = "value",}, SOUL_GEM_TYPE_EMPTY = { type = "value",}, SOUL_GEM_TYPE_FILLED = { type = "value",}, SPAM_WARNING_TYPE_ACTION_SLOTS = { type = "value",}, SPAM_WARNING_TYPE_CHAT_MESSAGE = { type = "value",}, SPAM_WARNING_TYPE_GUILD_BANK_SELECTOR = { type = "value",}, SPAM_WARNING_TYPE_GUILD_DESCRIPTION = { type = "value",}, SPAM_WARNING_TYPE_GUILD_MOTD = { type = "value",}, SPAM_WARNING_TYPE_GUILD_RANK_CHANGE = { type = "value",}, SPAM_WARNING_TYPE_HOUSE_SAFE_LOC = { type = "value",}, SPAM_WARNING_TYPE_NONE = { type = "value",}, SPAM_WARNING_TYPE_TRADE_INVENTORY = { type = "value",}, SPECIAL_MOVE_INDEX_BLOCK = { type = "value",}, SPECIAL_MOVE_INDEX_CROUCH = { type = "value",}, SPECIAL_MOVE_INDEX_INTERRUPT = { type = "value",}, SPECIAL_MOVE_INDEX_ROLL_DODGE = { type = "value",}, SPECIAL_MOVE_INDEX_SPRINT = { type = "value",}, SPECIAL_STAT_TYPE_DISABLE_XP = { type = "value",}, SPECIAL_STAT_TYPE_NONE = { type = "value",}, SPECIALIZED_COLLECTIBLE_TYPE_BUST = { type = "value",}, SPECIALIZED_COLLECTIBLE_TYPE_NONE = { type = "value",}, SPECIALIZED_ITEMTYPE_ADDITIVE = { type = "value",}, SPECIALIZED_ITEMTYPE_ARMOR = { type = "value",}, SPECIALIZED_ITEMTYPE_ARMOR_BOOSTER = { type = "value",}, SPECIALIZED_ITEMTYPE_ARMOR_TRAIT = { type = "value",}, SPECIALIZED_ITEMTYPE_AVA_REPAIR = { type = "value",}, SPECIALIZED_ITEMTYPE_BLACKSMITHING_BOOSTER = { type = "value",}, SPECIALIZED_ITEMTYPE_BLACKSMITHING_MATERIAL = { type = "value",}, SPECIALIZED_ITEMTYPE_BLACKSMITHING_RAW_MATERIAL = { type = "value",}, SPECIALIZED_ITEMTYPE_CLOTHIER_BOOSTER = { type = "value",}, SPECIALIZED_ITEMTYPE_CLOTHIER_MATERIAL = { type = "value",}, SPECIALIZED_ITEMTYPE_CLOTHIER_RAW_MATERIAL = { type = "value",}, SPECIALIZED_ITEMTYPE_COLLECTIBLE_MONSTER_TROPHY = { type = "value",}, SPECIALIZED_ITEMTYPE_COLLECTIBLE_RARE_FISH = { type = "value",}, SPECIALIZED_ITEMTYPE_CONTAINER = { type = "value",}, SPECIALIZED_ITEMTYPE_COSTUME = { type = "value",}, SPECIALIZED_ITEMTYPE_CROWN_ITEM = { type = "value",}, SPECIALIZED_ITEMTYPE_CROWN_REPAIR = { type = "value",}, SPECIALIZED_ITEMTYPE_DISGUISE = { type = "value",}, SPECIALIZED_ITEMTYPE_DRINK_ALCOHOLIC = { type = "value",}, SPECIALIZED_ITEMTYPE_DRINK_CORDIAL_TEA = { type = "value",}, SPECIALIZED_ITEMTYPE_DRINK_DISTILLATE = { type = "value",}, SPECIALIZED_ITEMTYPE_DRINK_LIQUEUR = { type = "value",}, SPECIALIZED_ITEMTYPE_DRINK_TEA = { type = "value",}, SPECIALIZED_ITEMTYPE_DRINK_TINCTURE = { type = "value",}, SPECIALIZED_ITEMTYPE_DRINK_TONIC = { type = "value",}, SPECIALIZED_ITEMTYPE_DRINK_UNIQUE = { type = "value",}, SPECIALIZED_ITEMTYPE_DYE_STAMP = { type = "value",}, SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_ASPECT = { type = "value",}, SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_ESSENCE = { type = "value",}, SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_POTENCY = { type = "value",}, SPECIALIZED_ITEMTYPE_ENCHANTMENT_BOOSTER = { type = "value",}, SPECIALIZED_ITEMTYPE_FISH = { type = "value",}, SPECIALIZED_ITEMTYPE_FLAVORING = { type = "value",}, SPECIALIZED_ITEMTYPE_FOOD_ENTREMET = { type = "value",}, SPECIALIZED_ITEMTYPE_FOOD_FRUIT = { type = "value",}, SPECIALIZED_ITEMTYPE_FOOD_GOURMET = { type = "value",}, SPECIALIZED_ITEMTYPE_FOOD_MEAT = { type = "value",}, SPECIALIZED_ITEMTYPE_FOOD_RAGOUT = { type = "value",}, SPECIALIZED_ITEMTYPE_FOOD_SAVOURY = { type = "value",}, SPECIALIZED_ITEMTYPE_FOOD_UNIQUE = { type = "value",}, SPECIALIZED_ITEMTYPE_FOOD_VEGETABLE = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_CRAFTING_STATION = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_LIGHT = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_ALCHEMY = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_BLACKSMITHING = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_CLOTHIER = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_ENCHANTING = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_WOODWORKING = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_ORNAMENTAL = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_SEATING = { type = "value",}, SPECIALIZED_ITEMTYPE_FURNISHING_TARGET_DUMMY = { type = "value",}, SPECIALIZED_ITEMTYPE_GLYPH_ARMOR = { type = "value",}, SPECIALIZED_ITEMTYPE_GLYPH_JEWELRY = { type = "value",}, SPECIALIZED_ITEMTYPE_GLYPH_WEAPON = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_ALCOHOL = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_DRINK_ADDITIVE = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_FOOD_ADDITIVE = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_FRUIT = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_MEAT = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_RARE = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_TEA = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_TONIC = { type = "value",}, SPECIALIZED_ITEMTYPE_INGREDIENT_VEGETABLE = { type = "value",}, SPECIALIZED_ITEMTYPE_LOCKPICK = { type = "value",}, SPECIALIZED_ITEMTYPE_LURE = { type = "value",}, SPECIALIZED_ITEMTYPE_MASTER_WRIT = { type = "value",}, SPECIALIZED_ITEMTYPE_MOUNT = { type = "value",}, SPECIALIZED_ITEMTYPE_NONE = { type = "value",}, SPECIALIZED_ITEMTYPE_PLUG = { type = "value",}, SPECIALIZED_ITEMTYPE_POISON = { type = "value",}, SPECIALIZED_ITEMTYPE_POISON_BASE = { type = "value",}, SPECIALIZED_ITEMTYPE_POTION = { type = "value",}, SPECIALIZED_ITEMTYPE_POTION_BASE = { type = "value",}, SPECIALIZED_ITEMTYPE_RACIAL_STYLE_MOTIF_BOOK = { type = "value",}, SPECIALIZED_ITEMTYPE_RACIAL_STYLE_MOTIF_CHAPTER = { type = "value",}, SPECIALIZED_ITEMTYPE_RAW_MATERIAL = { type = "value",}, SPECIALIZED_ITEMTYPE_REAGENT_ANIMAL_PART = { type = "value",}, SPECIALIZED_ITEMTYPE_REAGENT_FUNGUS = { type = "value",}, SPECIALIZED_ITEMTYPE_REAGENT_HERB = { type = "value",}, SPECIALIZED_ITEMTYPE_RECIPE_ALCHEMY_FORMULA_FURNISHING = { type = "value",}, SPECIALIZED_ITEMTYPE_RECIPE_BLACKSMITHING_DIAGRAM_FURNISHING = { type = "value",}, SPECIALIZED_ITEMTYPE_RECIPE_CLOTHIER_PATTERN_FURNISHING = { type = "value",}, SPECIALIZED_ITEMTYPE_RECIPE_ENCHANTING_SCHEMATIC_FURNISHING = { type = "value",}, SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_DESIGN_FURNISHING = { type = "value",}, SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_STANDARD_DRINK = { type = "value",}, SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_STANDARD_FOOD = { type = "value",}, SPECIALIZED_ITEMTYPE_RECIPE_WOODWORKING_BLUEPRINT_FURNISHING = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_BALLISTA = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_BATTLE_STANDARD = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_CATAPULT = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_GRAVEYARD = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_MONSTER = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_OIL = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_RAM = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_TREBUCHET = { type = "value",}, SPECIALIZED_ITEMTYPE_SIEGE_UNIVERSAL = { type = "value",}, SPECIALIZED_ITEMTYPE_SOUL_GEM = { type = "value",}, SPECIALIZED_ITEMTYPE_SPELLCRAFTING_TABLET = { type = "value",}, SPECIALIZED_ITEMTYPE_SPICE = { type = "value",}, SPECIALIZED_ITEMTYPE_STYLE_MATERIAL = { type = "value",}, SPECIALIZED_ITEMTYPE_TABARD = { type = "value",}, SPECIALIZED_ITEMTYPE_TOOL = { type = "value",}, SPECIALIZED_ITEMTYPE_TRASH = { type = "value",}, SPECIALIZED_ITEMTYPE_TREASURE = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_KEY = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_KEY_FRAGMENT = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_MATERIAL_UPGRADER = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_MUSEUM_PIECE = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_RECIPE_FRAGMENT = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_RUNEBOX_FRAGMENT = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_SCROLL = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_SURVEY_REPORT = { type = "value",}, SPECIALIZED_ITEMTYPE_TROPHY_TREASURE_MAP = { type = "value",}, SPECIALIZED_ITEMTYPE_WEAPON = { type = "value",}, SPECIALIZED_ITEMTYPE_WEAPON_BOOSTER = { type = "value",}, SPECIALIZED_ITEMTYPE_WEAPON_TRAIT = { type = "value",}, SPECIALIZED_ITEMTYPE_WOODWORKING_BOOSTER = { type = "value",}, SPECIALIZED_ITEMTYPE_WOODWORKING_MATERIAL = { type = "value",}, SPECIALIZED_ITEMTYPE_WOODWORKING_RAW_MATERIAL = { type = "value",}, STAT_BONUS_OPTION_APPLY_BONUS = { type = "value",}, STAT_BONUS_OPTION_DONT_APPLY_BONUS = { type = "value",}, STAT_VALUE_COLOR_BATTLE_LEVELED = { type = "value",}, STAT_VALUE_COLOR_HIGHER = { type = "value",}, STAT_VALUE_COLOR_LOWER = { type = "value",}, STATUS_EFFECT_TYPE_BLEED = { type = "value",}, STATUS_EFFECT_TYPE_BLIND = { type = "value",}, STATUS_EFFECT_TYPE_CHARM = { type = "value",}, STATUS_EFFECT_TYPE_DAZED = { type = "value",}, STATUS_EFFECT_TYPE_DISEASE = { type = "value",}, STATUS_EFFECT_TYPE_ENVIRONMENT = { type = "value",}, STATUS_EFFECT_TYPE_FEAR = { type = "value",}, STATUS_EFFECT_TYPE_LEVITATE = { type = "value",}, STATUS_EFFECT_TYPE_MAGIC = { type = "value",}, STATUS_EFFECT_TYPE_MESMERIZE = { type = "value",}, STATUS_EFFECT_TYPE_NEARSIGHT = { type = "value",}, STATUS_EFFECT_TYPE_NONE = { type = "value",}, STATUS_EFFECT_TYPE_PACIFY = { type = "value",}, STATUS_EFFECT_TYPE_POISON = { type = "value",}, STATUS_EFFECT_TYPE_PUNCTURE = { type = "value",}, STATUS_EFFECT_TYPE_ROOT = { type = "value",}, STATUS_EFFECT_TYPE_SILENCE = { type = "value",}, STATUS_EFFECT_TYPE_SNARE = { type = "value",}, STATUS_EFFECT_TYPE_STUN = { type = "value",}, STATUS_EFFECT_TYPE_TRAUMA = { type = "value",}, STATUS_EFFECT_TYPE_WEAKNESS = { type = "value",}, STATUS_EFFECT_TYPE_WOUND = { type = "value",}, STEALTH_STATE_DETECTED = { type = "value",}, STEALTH_STATE_HIDDEN = { type = "value",}, STEALTH_STATE_HIDDEN_ALMOST_DETECTED = { type = "value",}, STEALTH_STATE_HIDING = { type = "value",}, STEALTH_STATE_NONE = { type = "value",}, STEALTH_STATE_STEALTH = { type = "value",}, STEALTH_STATE_STEALTH_ALMOST_DETECTED = { type = "value",}, STORE_ENTRY_TYPE_COLLECTIBLE = { type = "value",}, STORE_ENTRY_TYPE_HOUSE_WITH_TEMPLATE = { type = "value",}, STORE_ENTRY_TYPE_INTERACTABLE = { type = "value",}, STORE_ENTRY_TYPE_ITEM = { type = "value",}, STORE_ENTRY_TYPE_MONSTER = { type = "value",}, STORE_ENTRY_TYPE_QUEST_ITEM = { type = "value",}, STORE_ENTRY_TYPE_SUBSTORE = { type = "value",}, SUBTITLE_SETTING_ENABLED = { type = "value",}, TEX_RES_CHOICE_HIGH = { type = "value",}, TEX_RES_CHOICE_LOW = { type = "value",}, TEX_RES_CHOICE_MEDIUM = { type = "value",}, TIME_FORMAT_DIRECTION_ASCENDING = { type = "value",}, TIME_FORMAT_DIRECTION_DESCENDING = { type = "value",}, TIME_FORMAT_DIRECTION_NONE = { type = "value",}, TIME_FORMAT_PRECISION_MILLISECONDS = { type = "value",}, TIME_FORMAT_PRECISION_MILLISECONDS_NO_HOURS_OR_DAYS = { type = "value",}, TIME_FORMAT_PRECISION_SECONDS = { type = "value",}, TIME_FORMAT_PRECISION_TENTHS = { type = "value",}, TIME_FORMAT_PRECISION_TENTHS_RELEVANT = { type = "value",}, TIME_FORMAT_PRECISION_TWELVE_HOUR = { type = "value",}, TIME_FORMAT_PRECISION_TWENTY_FOUR_HOUR = { type = "value",}, TIME_FORMAT_STYLE_CAST_TIME = { type = "value",}, TIME_FORMAT_STYLE_CHANNEL_TIME = { type = "value",}, TIME_FORMAT_STYLE_CLOCK_TIME = { type = "value",}, TIME_FORMAT_STYLE_COLONS = { type = "value",}, TIME_FORMAT_STYLE_COOLDOWN_TIME = { type = "value",}, TIME_FORMAT_STYLE_DESCRIPTIVE = { type = "value",}, TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL = { type = "value",}, TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL_HIDE_ZEROES = { type = "value",}, TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL_SHOW_TENTHS_SECS = { type = "value",}, TIME_FORMAT_STYLE_DESCRIPTIVE_SHORT = { type = "value",}, TIME_FORMAT_STYLE_DESCRIPTIVE_SHORT_SHOW_ZERO_SECS = { type = "value",}, TIME_FORMAT_STYLE_DURATION = { type = "value",}, TIME_FORMAT_STYLE_RELATIVE_TIMESTAMP = { type = "value",}, TIME_FORMAT_STYLE_SHOW_LARGEST_TWO_UNITS = { type = "value",}, TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT = { type = "value",}, TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT_DESCRIPTIVE = { type = "value",}, TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT_DESCRIPTIVE_COLOR = { type = "value",}, TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT_DESCRIPTIVE_SHORT = { type = "value",}, TOOLTIP_GAME_DATA_CHARGES = { type = "value",}, TOOLTIP_GAME_DATA_CONDITION = { type = "value",}, TOOLTIP_GAME_DATA_DIVIDER = { type = "value",}, TOOLTIP_GAME_DATA_EQUIPPED_INFO = { type = "value",}, TOOLTIP_GAME_DATA_ITEM_ICON = { type = "value",}, TOOLTIP_GAME_DATA_NONE = { type = "value",}, TOOLTIP_GAME_DATA_PROGRESSION = { type = "value",}, TOOLTIP_GAME_DATA_SKILL_UPGRADE = { type = "value",}, TOOLTIP_GAME_DATA_STOLEN = { type = "value",}, TOOLTIP_SETTING_QUEST_PANEL_CATEGORY = { type = "value",}, TOOLTIP_SETTING_UNIT_FRAMES_CATEGORY = { type = "value",}, TRACK_TYPE_INVALID = { type = "value",}, TRACK_TYPE_QUEST = { type = "value",}, TRADE_CONFIRM_ACCEPT = { type = "value",}, TRADE_CONFIRM_EDIT = { type = "value",}, TRADE_ME = { type = "value",}, TRADE_THEM = { type = "value",}, TRADE_STATE_IDLE = { type = "value",}, TRADE_STATE_INVITE_CONSIDERING = { type = "value",}, TRADE_STATE_INVITE_WAITING = { type = "value",}, TRADE_STATE_TRADING = { type = "value",}, CRAFTING_TYPE_ALCHEMY = { type = "value",}, CRAFTING_TYPE_BLACKSMITHING = { type = "value",}, CRAFTING_TYPE_CLOTHIER = { type = "value",}, CRAFTING_TYPE_ENCHANTING = { type = "value",}, CRAFTING_TYPE_INVALID = { type = "value",}, CRAFTING_TYPE_PROVISIONING = { type = "value",}, CRAFTING_TYPE_WOODWORKING = { type = "value",}, TUTORIAL_SHOW_OPTIONS_ALL = { type = "value",}, TUTORIAL_SHOW_OPTIONS_GAMEPAD = { type = "value",}, TUTORIAL_SHOW_OPTIONS_KEYBOARD = { type = "value",}, TUTORIAL_TRIGGER_ABILITY_PURCHASED_TIMELY_ESCAPE = { type = "value",}, TUTORIAL_TRIGGER_ACCOUNT_BANK_OPENED = { type = "value",}, TUTORIAL_TRIGGER_ACHIEVEMENTS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_ACQUIRED_COLLECTIBLE = { type = "value",}, TUTORIAL_TRIGGER_ALCHEMY_OPENED = { type = "value",}, TUTORIAL_TRIGGER_ALCHEMY_STATION_OIL_SLOTTED = { type = "value",}, TUTORIAL_TRIGGER_ATTEMPTED_TO_FISH_WITHOUT_BAIT = { type = "value",}, TUTORIAL_TRIGGER_AVA_FAST_TRAVEL = { type = "value",}, TUTORIAL_TRIGGER_BANK_FULL_NO_ESO_PLUS = { type = "value",}, TUTORIAL_TRIGGER_BANK_OVERFULL = { type = "value",}, TUTORIAL_TRIGGER_BATTLE_LEVEL_ZONE_ENTERED = { type = "value",}, TUTORIAL_TRIGGER_BATTLE_LEVEL_ZONE_ENTERED_VETERAN = { type = "value",}, TUTORIAL_TRIGGER_BLACKSMITHING_CREATION_OPENED = { type = "value",}, TUTORIAL_TRIGGER_BLACKSMITHING_DECONSTRUCTION_OPENED = { type = "value",}, TUTORIAL_TRIGGER_BLACKSMITHING_IMPROVEMENT_OPENED = { type = "value",}, TUTORIAL_TRIGGER_BLACKSMITHING_REFINEMENT_OPENED = { type = "value",}, TUTORIAL_TRIGGER_BLACKSMITHING_RESEARCH_OPENED = { type = "value",}, TUTORIAL_TRIGGER_BOUNTY_ADDED = { type = "value",}, TUTORIAL_TRIGGER_CADWELLS_ALMANAC_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CAMPAIGN_AVAILABLE_TO_ENTER = { type = "value",}, TUTORIAL_TRIGGER_CAMPAIGN_BROWSER_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CAMPAIGN_OVERVIEW_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CHAMPION_POINT_GAINED = { type = "value",}, TUTORIAL_TRIGGER_CHAMPION_RANK_UP = { type = "value",}, TUTORIAL_TRIGGER_CHAMPION_SYSTEM_UNLOCKED = { type = "value",}, TUTORIAL_TRIGGER_CHAMPION_UI_SHOWN = { type = "value",}, TUTORIAL_TRIGGER_CLOTHIER_CREATION_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CLOTHIER_DECONSTRUCTION_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CLOTHIER_IMPROVEMENT_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CLOTHIER_REFINEMENT_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CLOTHIER_RESEARCH_OPENED = { type = "value",}, TUTORIAL_TRIGGER_COLLECTIONS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_COMBAT_MONSTER_DIFFICULTY = { type = "value",}, TUTORIAL_TRIGGER_COMBAT_ROOTED = { type = "value",}, TUTORIAL_TRIGGER_COMBAT_SKILLS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_COMBAT_STATUS_EFFECT = { type = "value",}, TUTORIAL_TRIGGER_COMBAT_STUNNED = { type = "value",}, TUTORIAL_TRIGGER_CONTACTS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CONTROLLING_SIEGE = { type = "value",}, TUTORIAL_TRIGGER_CRAFT_BAG_ITEM_GAINED = { type = "value",}, TUTORIAL_TRIGGER_CRAFT_BAG_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CROWN_CONSUMABLE_PURCHASED = { type = "value",}, TUTORIAL_TRIGGER_CROWN_CRATE_UI_OPENED = { type = "value",}, TUTORIAL_TRIGGER_CROWN_GEMS_GAINED = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED_ = { type = "value",}, TUTORIAL_TRIGGER_DAILY_QUEST_ADDED = { type = "value",}, TUTORIAL_TRIGGER_DAMAGED_EQUIPMENT_REDUCING_EFFECTIVENESS = { type = "value",}, TUTORIAL_TRIGGER_DEATH_AVA = { type = "value",}, TUTORIAL_TRIGGER_DEATH_PVE = { type = "value",}, TUTORIAL_TRIGGER_DECONSTRUCTION_LEVEL_PENALTY = { type = "value",}, TUTORIAL_TRIGGER_DEPRECATED = { type = "value",}, TUTORIAL_TRIGGER_DEPRECATED = { type = "value",}, TUTORIAL_TRIGGER_DISCOVERED_GROUP_DUNGEON = { type = "value",}, TUTORIAL_TRIGGER_DISCOVERED_PUBLIC_DUNGEON = { type = "value",}, TUTORIAL_TRIGGER_DISREPUTABLE_REACHED = { type = "value",}, TUTORIAL_TRIGGER_DYEING_OPENED = { type = "value",}, TUTORIAL_TRIGGER_DYE_STAMP_CONFIRMATION_SEEN = { type = "value",}, TUTORIAL_TRIGGER_EARNED_ALLIANCE_POINTS = { type = "value",}, TUTORIAL_TRIGGER_EIDETIC_MEMORY = { type = "value",}, TUTORIAL_TRIGGER_EMOTES_MENU_OPENED = { type = "value",}, TUTORIAL_TRIGGER_ENCHANTING_CREATION_OPENED = { type = "value",}, TUTORIAL_TRIGGER_ENCHANTING_EXTRACTION_OPENED = { type = "value",}, TUTORIAL_TRIGGER_ENLIGHTENED_STATE_GAINED = { type = "value",}, TUTORIAL_TRIGGER_ENLIGHTENED_STATE_LOST = { type = "value",}, TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_CAPTURE_THE_FLAG = { type = "value",}, TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_CRAZY_KING = { type = "value",}, TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_DEATHMATCH = { type = "value",}, TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_DOMINATION = { type = "value",}, TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_KING_OF_THE_HILL = { type = "value",}, TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_MURDERBALL = { type = "value",}, TUTORIAL_TRIGGER_ENTERED_EDITABLE_HOME = { type = "value",}, TUTORIAL_TRIGGER_ENTERED_OBJECTIVE_CAPTURE_AREA = { type = "value",}, TUTORIAL_TRIGGER_EQUIPMENT_DAMAGED = { type = "value",}, TUTORIAL_TRIGGER_EQUIPMENT_OUT_OF_CHARGES = { type = "value",}, TUTORIAL_TRIGGER_EQUIPPED_ANY_ARMOR = { type = "value",}, TUTORIAL_TRIGGER_EQUIPPED_ANY_WEAPON = { type = "value",}, TUTORIAL_TRIGGER_FENCE_OPENED = { type = "value",}, TUTORIAL_TRIGGER_FUGITIVE_REACHED = { type = "value",}, TUTORIAL_TRIGGER_GAINED_BATTLE_STANDARD_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_BIND_ON_EQUIP_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_CRAFTING_MATERIAL = { type = "value",}, TUTORIAL_TRIGGER_GAINED_DISGUISE = { type = "value",}, TUTORIAL_TRIGGER_GAINED_EMPTY_SOUL_GEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_FORWARD_CAMP_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SIEGE_BALLISTA_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SIEGE_CATAPULT_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SIEGE_MASONRY_KIT = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SIEGE_MONSTER_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SIEGE_OIL_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SIEGE_RAM_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SIEGE_TREBUCHET_ITEM = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SIEGE_WOODWORKING_KIT = { type = "value",}, TUTORIAL_TRIGGER_GAINED_SOUL_GEM = { type = "value",}, TUTORIAL_TRIGGER_GROUP_CHAT = { type = "value",}, TUTORIAL_TRIGGER_GROUP_TOOLS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_GUILDS_HERALDRY_OPENED = { type = "value",}, TUTORIAL_TRIGGER_GUILDS_HOME_OPENED = { type = "value",}, TUTORIAL_TRIGGER_GUILDS_ROSTER_OPENED = { type = "value",}, TUTORIAL_TRIGGER_GUILD_BANK_OPENED = { type = "value",}, TUTORIAL_TRIGGER_GUILD_CHAT = { type = "value",}, TUTORIAL_TRIGGER_HELP_CUSTOMER_SUPPORT_OPENED = { type = "value",}, TUTORIAL_TRIGGER_HELP_TUTORIALS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_IMPORTANT_DIALOGUE = { type = "value",}, TUTORIAL_TRIGGER_INCOMING_PLAYER_TO_PLAYER_NOTIFICATION = { type = "value",}, TUTORIAL_TRIGGER_INVENTORY_FULL = { type = "value",}, TUTORIAL_TRIGGER_INVENTORY_OPENED = { type = "value",}, TUTORIAL_TRIGGER_INVENTORY_OPENED_AND_QUICKSLOTS_AVAILABLE = { type = "value",}, TUTORIAL_TRIGGER_INVENTORY_OPENED_AND_STOLEN_ITEMS_PRESENT = { type = "value",}, TUTORIAL_TRIGGER_INVENTORY_OPENED_AND_WEAPON_SETS_AVAILABLE = { type = "value",}, TUTORIAL_TRIGGER_JOURNAL_OPENED = { type = "value",}, TUTORIAL_TRIGGER_LAUNDER_OPENED = { type = "value",}, TUTORIAL_TRIGGER_LEADERBOARDS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_LEVEL_UP = { type = "value",}, TUTORIAL_TRIGGER_LIVESTOCK_TARGETED = { type = "value",}, TUTORIAL_TRIGGER_LOCKPICKING_OPENED = { type = "value",}, TUTORIAL_TRIGGER_LORE_LIBRARY_OPENED = { type = "value",}, TUTORIAL_TRIGGER_MAELSTROM_ARENA_ZONE_ENTERED = { type = "value",}, TUTORIAL_TRIGGER_MAIL_OPENED = { type = "value",}, TUTORIAL_TRIGGER_MAIL_OPENED_AND_FULL = { type = "value",}, TUTORIAL_TRIGGER_MAP_OPENED_AVA = { type = "value",}, TUTORIAL_TRIGGER_MAP_OPENED_BATTLEGROUND = { type = "value",}, TUTORIAL_TRIGGER_MAP_OPENED_PVE = { type = "value",}, TUTORIAL_TRIGGER_MARKET_OPENED = { type = "value",}, TUTORIAL_TRIGGER_MOUNTED = { type = "value",}, TUTORIAL_TRIGGER_MOUNT_SET = { type = "value",}, TUTORIAL_TRIGGER_NONE = { type = "value",}, TUTORIAL_TRIGGER_NON_SUBSCRIBER_LIMIT_REACHED = { type = "value",}, TUTORIAL_TRIGGER_NOTIFICATIONS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_NOTORIOUS_REACHED = { type = "value",}, TUTORIAL_TRIGGER_OPENED_EDITOR = { type = "value",}, TUTORIAL_TRIGGER_OWNED_LOCK_VIEWED = { type = "value",}, TUTORIAL_TRIGGER_PICKPOCKET_PROMPT_VIEWED = { type = "value",}, TUTORIAL_TRIGGER_POISON_EQUIPPED = { type = "value",}, TUTORIAL_TRIGGER_PROVISIONING_OPENED = { type = "value",}, TUTORIAL_TRIGGER_PURCHASED_ABILITY = { type = "value",}, TUTORIAL_TRIGGER_PURCHASED_PASSIVE_ABILITY = { type = "value",}, TUTORIAL_TRIGGER_PURCHASED_ULTIMATE_ABILITY = { type = "value",}, TUTORIAL_TRIGGER_PVE_FAST_TRAVEL = { type = "value",}, TUTORIAL_TRIGGER_RAID_TRIAL_COMPLETED = { type = "value",}, TUTORIAL_TRIGGER_RAID_TRIAL_FAILED = { type = "value",}, TUTORIAL_TRIGGER_RAID_TRIAL_STARTED = { type = "value",}, TUTORIAL_TRIGGER_RECEIVED_MAIL = { type = "value",}, TUTORIAL_TRIGGER_RECEIVED_WHISPER = { type = "value",}, TUTORIAL_TRIGGER_REFUGE_ENTERED = { type = "value",}, TUTORIAL_TRIGGER_RIDING_SKILL_MANAGEMENT_OPENED = { type = "value",}, TUTORIAL_TRIGGER_SCALEABLE_REGION_ENTERED = { type = "value",}, TUTORIAL_TRIGGER_SKYSHARDS_DISCOVERED = { type = "value",}, TUTORIAL_TRIGGER_STATS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_STATS_OPENED_AND_ATTRIBUTE_POINTS_UNSPENT = { type = "value",}, TUTORIAL_TRIGGER_STOLEN_ITEM_EQUIPPED = { type = "value",}, TUTORIAL_TRIGGER_STOLEN_ITEM_TARGETED = { type = "value",}, TUTORIAL_TRIGGER_STORE_OPENED = { type = "value",}, TUTORIAL_TRIGGER_TELVAR_STONES_GAINED = { type = "value",}, TUTORIAL_TRIGGER_TELVAR_THRESHOLD_CROSSED = { type = "value",}, TUTORIAL_TRIGGER_TELVAR_ZONE_ENTERED = { type = "value",}, TUTORIAL_TRIGGER_TRADESKILLS_OPENED = { type = "value",}, TUTORIAL_TRIGGER_TRADE_OPENED = { type = "value",}, TUTORIAL_TRIGGER_TRESPASS_SUBZONE_ENTERED = { type = "value",}, TUTORIAL_TRIGGER_TRESPASS_SUBZONE_EXITED_WITH_BOUNTY = { type = "value",}, TUTORIAL_TRIGGER_TWO_FAST_TRAVEL_NODES = { type = "value",}, TUTORIAL_TRIGGER_ULTIMATE_AVAILABLE = { type = "value",}, TUTORIAL_TRIGGER_UNIVERSAL_STYLE_ITEM = { type = "value",}, TUTORIAL_TRIGGER_VOICE_CHAT_OPEN_CHANNELS = { type = "value",}, TUTORIAL_TRIGGER_VOICE_CHAT_OPEN_HISTORY = { type = "value",}, TUTORIAL_TRIGGER_WEAPON_SWAPPING_UNLOCKED = { type = "value",}, TUTORIAL_TRIGGER_WOODWORKING_CREATION_OPENED = { type = "value",}, TUTORIAL_TRIGGER_WOODWORKING_DECONSTRUCTION_OPENED = { type = "value",}, TUTORIAL_TRIGGER_WOODWORKING_IMPROVEMENT_OPENED = { type = "value",}, TUTORIAL_TRIGGER_WOODWORKING_REFINEMENT_OPENED = { type = "value",}, TUTORIAL_TRIGGER_WOODWORKING_RESEARCH_OPENED = { type = "value",}, TUTORIAL_TRIGGER_YOUR_GROUP_OPENED = { type = "value",}, TUTORIAL_TYPE_DEPRECATED_ = { type = "value",}, TUTORIAL_TYPE_HUD_BRIEF = { type = "value",}, TUTORIAL_TYPE_HUD_INFO_BOX = { type = "value",}, TUTORIAL_TYPE_UI_INFO_BOX = { type = "value",}, UI_ALERT_CATEGORY_ALERT = { type = "value",}, UI_ALERT_CATEGORY_ERROR = { type = "value",}, MAPTYPE_ALLIANCE = { type = "value",}, MAPTYPE_COSMIC = { type = "value",}, MAPTYPE_NONE = { type = "value",}, MAPTYPE_SUBZONE = { type = "value",}, MAPTYPE_WORLD = { type = "value",}, MAPTYPE_ZONE = { type = "value",}, MONSTER_DIFFICULTY_DEADLY = { type = "value",}, MONSTER_DIFFICULTY_EASY = { type = "value",}, MONSTER_DIFFICULTY_HARD = { type = "value",}, MONSTER_DIFFICULTY_NONE = { type = "value",}, MONSTER_DIFFICULTY_NORMAL = { type = "value",}, UI_PLATFORM_PC = { type = "value",}, UI_PLATFORM_PS = { type = "value",}, UI_PLATFORM_XBOX = { type = "value",}, UI_SETTING_ALWAYS_SHOW_STATUS_TEXT = { type = "value",}, UI_SETTING_AUTO_DECLINE_DUEL_INVITES = { type = "value",}, UI_SETTING_COMPASS_ACTIVE_QUESTS = { type = "value",}, UI_SETTING_COMPASS_GROUP_LEADER = { type = "value",}, UI_SETTING_COMPASS_GROUP_MEMBER_AVA = { type = "value",}, UI_SETTING_COMPASS_GROUP_MEMBER_BATTLEGROUND = { type = "value",}, UI_SETTING_COMPASS_GROUP_MEMBER_DELVE = { type = "value",}, UI_SETTING_COMPASS_GROUP_MEMBER_DUNGEON = { type = "value",}, UI_SETTING_COMPASS_GROUP_MEMBER_GENERAL = { type = "value",}, UI_SETTING_COMPASS_GROUP_MEMBER_RAID = { type = "value",}, UI_SETTING_COMPASS_QUEST_GIVERS = { type = "value",}, UI_SETTING_CUSTOM_SCALE = { type = "value",}, UI_SETTING_DEPRECATED = { type = "value",}, UI_SETTING_FADE_PLAYER_BARS = { type = "value",}, UI_SETTING_FRAMERATE_LATENCY_LOCK = { type = "value",}, UI_SETTING_GAMEPAD_CHAT_HUD_ENABLED = { type = "value",}, UI_SETTING_PRIMARY_PLAYER_NAME_GAMEPAD = { type = "value",}, UI_SETTING_PRIMARY_PLAYER_NAME_KEYBOARD = { type = "value",}, UI_SETTING_RESOURCE_NUMBERS = { type = "value",}, UI_SETTING_RETURN_CURSOR_ON_CHAT_FOCUS = { type = "value",}, UI_SETTING_SHOW_ACTION_BAR = { type = "value",}, UI_SETTING_SHOW_ARMOR_INDICATOR = { type = "value",}, UI_SETTING_SHOW_FRAMERATE = { type = "value",}, UI_SETTING_SHOW_LATENCY = { type = "value",}, UI_SETTING_SHOW_LEADERBOARD_NOTIFICATIONS = { type = "value",}, UI_SETTING_SHOW_QUEST_BESTOWER_INDICATORS = { type = "value",}, UI_SETTING_SHOW_QUEST_TRACKER = { type = "value",}, UI_SETTING_SHOW_RAID_LIVES = { type = "value",}, UI_SETTING_SHOW_RESOURCE_BARS = { type = "value",}, UI_SETTING_SHOW_WEAPON_INDICATOR = { type = "value",}, UI_SETTING_SOCIAL_LIST_HIDE_OFFLINE = { type = "value",}, UI_SETTING_ULTIMATE_NUMBER = { type = "value",}, UI_SETTING_USE_CUSTOM_SCALE = { type = "value",}, ULTIMATE_BAR_COLOR_BAR_END = { type = "value",}, ULTIMATE_BAR_COLOR_BAR_START = { type = "value",}, ULTIMATE_BAR_COLOR_FULL_BAR_END = { type = "value",}, ULTIMATE_BAR_COLOR_FULL_BAR_START = { type = "value",}, ATTRIBUTE_VISUAL_AUTOMATIC = { type = "value",}, ATTRIBUTE_VISUAL_DECREASED_MAX_POWER = { type = "value",}, ATTRIBUTE_VISUAL_DECREASED_REGEN_POWER = { type = "value",}, ATTRIBUTE_VISUAL_DECREASED_STAT = { type = "value",}, ATTRIBUTE_VISUAL_INCREASED_MAX_POWER = { type = "value",}, ATTRIBUTE_VISUAL_INCREASED_REGEN_POWER = { type = "value",}, ATTRIBUTE_VISUAL_INCREASED_STAT = { type = "value",}, ATTRIBUTE_VISUAL_NONE = { type = "value",}, ATTRIBUTE_VISUAL_POSSESSION = { type = "value",}, ATTRIBUTE_VISUAL_POWER_SHIELDING = { type = "value",}, ATTRIBUTE_VISUAL_UNWAVERING_POWER = { type = "value",}, END_CAST_REASON_COMPLETED = { type = "value",}, END_CAST_REASON_FAILED = { type = "value",}, END_CAST_REASON_INTERRUPTED = { type = "value",}, END_CAST_REASON_PLAYER_CANCELLED = { type = "value",}, UNIT_NAMEPLATE_ALLY_GROUP = { type = "value",}, UNIT_NAMEPLATE_ALLY_GROUP_TARGET = { type = "value",}, UNIT_NAMEPLATE_ALLY_NPC = { type = "value",}, UNIT_NAMEPLATE_ALLY_NPC_TARGET = { type = "value",}, UNIT_NAMEPLATE_ALLY_PLAYER = { type = "value",}, UNIT_NAMEPLATE_ALLY_PLAYER_TARGET = { type = "value",}, UNIT_NAMEPLATE_DEAD = { type = "value",}, UNIT_NAMEPLATE_DEAD_TARGET = { type = "value",}, UNIT_NAMEPLATE_DEFAULT = { type = "value",}, UNIT_NAMEPLATE_DEFAULT_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_FRIENDLY = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_FRIENDLY_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_HOSTILE = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_HOSTILE_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_IN_COMBAT_WITH_LOCAL_PLAYER = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_IN_COMBAT_WITH_LOCAL_PLAYER_JUSTICE_NEUTRAL = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_IN_COMBAT_WITH_LOCAL_PLAYER_JUSTICE_NEUTRAL_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_IN_COMBAT_WITH_LOCAL_PLAYER_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_JUSTICE_NEUTRAL = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_JUSTICE_NEUTRAL_IGNORE_COMBAT = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_JUSTICE_NEUTRAL_IGNORE_COMBAT_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_JUSTICE_NEUTRAL_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_NEUTRAL = { type = "value",}, UNIT_NAMEPLATE_ENEMY_NPC_NEUTRAL_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_PLAYER_NO_PVP = { type = "value",}, UNIT_NAMEPLATE_ENEMY_PLAYER_NO_PVP_TARGET = { type = "value",}, UNIT_NAMEPLATE_ENEMY_PLAYER_PVP = { type = "value",}, UNIT_NAMEPLATE_ENEMY_PLAYER_PVP_TARGET = { type = "value",}, UNIT_REACTION_DEFAULT = { type = "value",}, UNIT_REACTION_FRIENDLY = { type = "value",}, UNIT_REACTION_HOSTILE = { type = "value",}, UNIT_REACTION_NEUTRAL = { type = "value",}, UNIT_REACTION_NPC_ALLY = { type = "value",}, UNIT_REACTION_PLAYER_ALLY = { type = "value",}, VIDEO_SKIP_MODE_ALLOW_SKIP = { type = "value",}, VIDEO_SKIP_MODE_NO_SKIP = { type = "value",}, VIDEO_SKIP_MODE_REQUIRE_CONFIRMATION_FOR_SKIP = { type = "value",}, VISUAL_LAYER_COSTUME = { type = "value",}, VISUAL_LAYER_DISGUISE = { type = "value",}, VISUAL_LAYER_EQUIPMENT = { type = "value",}, VISUAL_LAYER_HEADWEAR = { type = "value",}, VISUAL_LAYER_HIDE_HELM_OPTION = { type = "value",}, VISUAL_LAYER_NONE = { type = "value",}, VISUAL_LAYER_POLYMORPH = { type = "value",}, VISUAL_LAYER_SKIN = { type = "value",}, VISUAL_LAYER_WEREWOLF = { type = "value",}, VISUAL_SLOT_CHEST = { type = "value",}, VISUAL_SLOT_COSTUME = { type = "value",}, VISUAL_SLOT_FEET = { type = "value",}, VISUAL_SLOT_HAND = { type = "value",}, VISUAL_SLOT_HEAD_ADORNMENTS = { type = "value",}, VISUAL_SLOT_HELM = { type = "value",}, VISUAL_SLOT_LEGS = { type = "value",}, VISUAL_SLOT_NONE = { type = "value",}, VISUAL_SLOT_SHOULDERS = { type = "value",}, VISUAL_SLOT_SKIN = { type = "value",}, VISUAL_SLOT_WAIST = { type = "value",}, VISUAL_SLOT_WEAPON = { type = "value",}, VISUAL_SLOT_WRIST = { type = "value",}, VOICE_CHANNEL_ALL = { type = "value",}, VOICE_CHANNEL_AREA = { type = "value",}, VOICE_CHANNEL_GROUP = { type = "value",}, VOICE_CHANNEL_GUILD = { type = "value",}, VOICE_CHANNEL_NONE = { type = "value",}, VOICE_CHAT_COLORS_AREA = { type = "value",}, VOICE_CHAT_COLORS_GROUP = { type = "value",}, VOICE_CHAT_COLORS_GUILD = { type = "value",}, VOICE_CHAT_COLORS_MUTED = { type = "value",}, VOICE_CHAT_SPEAK_STATE_IDLE = { type = "value",}, VOICE_CHAT_SPEAK_STATE_MUTED = { type = "value",}, VOICE_CHAT_SPEAK_STATE_NONE = { type = "value",}, VOICE_CHAT_SPEAK_STATE_SPEAKING = { type = "value",}, WEAPON_CONFIG_TYPE_BOW = { type = "value",}, WEAPON_CONFIG_TYPE_DESTRO_STAFF = { type = "value",}, WEAPON_CONFIG_TYPE_DUAL_WIELD = { type = "value",}, WEAPON_CONFIG_TYPE_FIRE_STAFF = { type = "value",}, WEAPON_CONFIG_TYPE_FROST_STAFF = { type = "value",}, WEAPON_CONFIG_TYPE_LIGHTNING_STAFF = { type = "value",}, WEAPON_CONFIG_TYPE_NONE = { type = "value",}, WEAPON_CONFIG_TYPE_ONE_HANDED = { type = "value",}, WEAPON_CONFIG_TYPE_ONE_HAND_AND_SHIELD = { type = "value",}, WEAPON_CONFIG_TYPE_RESTO_STAFF = { type = "value",}, WEAPON_CONFIG_TYPE_TWO_HANDED = { type = "value",}, WEAPON_CONFIG_TYPE_UNARMED = { type = "value",}, WEAPONTYPE_AXE = { type = "value",}, WEAPONTYPE_BOW = { type = "value",}, WEAPONTYPE_DAGGER = { type = "value",}, WEAPONTYPE_FIRE_STAFF = { type = "value",}, WEAPONTYPE_FROST_STAFF = { type = "value",}, WEAPONTYPE_HAMMER = { type = "value",}, WEAPONTYPE_HEALING_STAFF = { type = "value",}, WEAPONTYPE_LIGHTNING_STAFF = { type = "value",}, WEAPONTYPE_NONE = { type = "value",}, WEAPONTYPE_RUNE = { type = "value",}, WEAPONTYPE_SHIELD = { type = "value",}, WEAPONTYPE_SWORD = { type = "value",}, WEAPONTYPE_TWO_HANDED_AXE = { type = "value",}, WEAPONTYPE_TWO_HANDED_HAMMER = { type = "value",}, WEAPONTYPE_TWO_HANDED_SWORD = { type = "value",}, ABILITY_MORPH_RANK = { type = "value",}, ACTION_BAR_CLASS_BAR_SIZE = { type = "value",}, ACTION_BAR_EMOTE_QUICK_SLOT_SIZE = { type = "value",}, ACTION_BAR_FIRST_CLASS_BAR_SLOT = { type = "value",}, ACTION_BAR_FIRST_EMOTE_QUICK_SLOT_INDEX = { type = "value",}, ACTION_BAR_FIRST_LOCKED_SLOT = { type = "value",}, ACTION_BAR_FIRST_NORMAL_SLOT_INDEX = { type = "value",}, ACTION_BAR_FIRST_SIEGE_BAR_SLOT = { type = "value",}, ACTION_BAR_FIRST_UTILITY_BAR_SLOT = { type = "value",}, ACTION_BAR_FIRST_WEAPON_SLOT_INDEX = { type = "value",}, ACTION_BAR_LAST_MAIN_BAR_SLOT = { type = "value",}, ACTION_BAR_LAST_WEAPON_SLOT_INDEX = { type = "value",}, ACTION_BAR_NUM_PAGES = { type = "value",}, ACTION_BAR_NUM_SLOTS = { type = "value",}, ACTION_BAR_QUICK_SLOT_INDEX = { type = "value",}, ACTION_BAR_SIEGE_BAR_SIZE = { type = "value",}, ACTION_BAR_SLOTS_PER_PAGE = { type = "value",}, ACTION_BAR_ULTIMATE_SLOT_INDEX = { type = "value",}, ACTION_BAR_UTILITY_BAR_SIZE = { type = "value",}, ACTIVE_COMBAT_TIP_AUTOMATIC_VISIBILITY_SETTING_ID = { type = "value",}, ACTIVE_COMBAT_TIP_ENABLED_SETTING_ID = { type = "value",}, DISPLAY_NAME_PREFIX_BYTE = { type = "value",}, GROUP_SIZE_MAX = { type = "value",}, GROUP_SIZE_MAX_WITHOUT_PLAYER = { type = "value",}, INVALID_DYE_ID = { type = "value",}, INVALID_EXPLORATION_INDEX = { type = "value",}, INVALID_TRACKER_INDEX = { type = "value",}, MAIL_MAX_ATTACHED_ITEMS = { type = "value",}, MAX_BOSSES = { type = "value",}, MAXIMUM_CHAMPION_RANK = { type = "value",}, MAX_GUILD_RANKS = { type = "value",}, MAX_JOURNAL_QUESTS = { type = "value",}, MAX_KEEP_UPGRADE_LEVELS = { type = "value",}, MAX_CROWN_CRATE_REWARD_SLOTS = { type = "value",}, MAX_PLAYER_MONEY = { type = "value",}, NUM_POWER_POOLS = { type = "value",}, MAX_READY_QUEUES = { type = "value",}, MAX_STORE_WINDOW_STACK_QUANTITY = { type = "value",}, TRACKER_MAX_TRACKED = { type = "value",}, MIN_REQUIRED_LEVEL_TO_CREATE_GUILD = { type = "value",}, NO_POWER_INDEX = { type = "value",}, NO_PRIMARY_POWER_INDEX = { type = "value",}, NUM_ALLIANCES = { type = "value",}, NUM_BACKPACK_SLOTS_PER_UPGRADE = { type = "value",}, NUM_BANK_SLOTS_PER_UPGRADE = { type = "value",}, NUM_COMBAT_RELATED_EQUIP_SLOTS = { type = "value",}, NUM_CRAFTING_ADDITIVES = { type = "value",}, NUM_CRAFTING_INGREDIENTS = { type = "value",}, NUM_LOCKPICK_CHAMBER_STATES = { type = "value",}, NUM_LOCKPICK_CHAMBERS = { type = "value",}, NUM_SKILL_LINE_COLUMNS_PER_LINE = { type = "value",}, TRADE_NUM_SLOTS = { type = "value",}, NUM_PARTIAL_SKILL_POINTS_FOR_FULL = { type = "value",}, RAID_GROUP_SIZE_THRESHOLD = { type = "value",}, SMALL_GROUP_SIZE_THRESHOLD = { type = "value",}, TRADE_DELAY_TIME = { type = "value",}, TUTORIAL_ENABLED_SETTING_ID = { type = "value",}, VOICE_CHAT_REQUEST_DELAY = { type = "value",}, ABILITY_PROGRESSION_RESULT_ABILITY_NOT_KNOWN = { type = "value",}, ABILITY_PROGRESSION_RESULT_INVALID_LINE = { type = "value",}, ABILITY_PROGRESSION_RESULT_MORPH_CHOSEN = { type = "value",}, ABILITY_PROGRESSION_RESULT_MORPH_NOT_CHOSEN = { type = "value",}, ABILITY_PROGRESSION_RESULT_NOT_ENOUGH_MONEY = { type = "value",}, ABILITY_PROGRESSION_RESULT_NOT_HIGH_ENOUGH_LEVEL = { type = "value",}, ABILITY_PROGRESSION_RESULT_NO_MORE_UPGRADES = { type = "value",}, ABILITY_PROGRESSION_RESULT_NO_SKILL_POINTS = { type = "value",}, ABILITY_PROGRESSION_RESULT_NO_VALID_UPGRADE = { type = "value",}, ABILITY_PROGRESSION_RESULT_SUCCESS = { type = "value",}, ABILITY_PROGRESSION_RESULT_TOO_LOW_LEVEL = { type = "value",}, ACCOUNT_NAME_RULE_INCORRECT_LENGTH = { type = "value",}, ACCOUNT_NAME_RULE_INVALID_CHARACTERS = { type = "value",}, ACCOUNT_NAME_RULE_MUST_END_WITH_NUMBER_OR_LETTER = { type = "value",}, ACCOUNT_NAME_RULE_MUST_START_WITH_LETTER = { type = "value",}, ACCOUNT_NAME_RULE_NO_ERROR = { type = "value",}, ACCOUNT_NAME_RULE_NO_SPACES = { type = "value",}, ACCOUNT_NAME_RULE_TOO_MANY_IDENTICAL_ADJACENT_CHARACTERS = { type = "value",}, ACCOUNT_NAME_RULE_TOO_MANY_PUNCTUATION_CHARACTERS = { type = "value",}, ACTION_RESULT_ABILITY_ON_COOLDOWN = { type = "value",}, ACTION_RESULT_ABSORBED = { type = "value",}, ACTION_RESULT_BAD_TARGET = { type = "value",}, ACTION_RESULT_BATTLE_STANDARDS_DISABLED = { type = "value",}, ACTION_RESULT_BATTLE_STANDARD_ALREADY_EXISTS_FOR_GUILD = { type = "value",}, ACTION_RESULT_BATTLE_STANDARD_LIMIT = { type = "value",}, ACTION_RESULT_BATTLE_STANDARD_NO_PERMISSION = { type = "value",}, ACTION_RESULT_BATTLE_STANDARD_TABARD_MISMATCH = { type = "value",}, ACTION_RESULT_BATTLE_STANDARD_TOO_CLOSE_TO_CAPTURABLE = { type = "value",}, ACTION_RESULT_BLADETURN = { type = "value",}, ACTION_RESULT_BLOCKED = { type = "value",}, ACTION_RESULT_BLOCKED_DAMAGE = { type = "value",}, ACTION_RESULT_BUSY = { type = "value",}, ACTION_RESULT_CANNOT_USE = { type = "value",}, ACTION_RESULT_CANT_SEE_TARGET = { type = "value",}, ACTION_RESULT_CANT_SWAP_WHILE_CHANGING_GEAR = { type = "value",}, ACTION_RESULT_CASTER_DEAD = { type = "value",}, ACTION_RESULT_CRITICAL_DAMAGE = { type = "value",}, ACTION_RESULT_CRITICAL_HEAL = { type = "value",}, ACTION_RESULT_DAMAGE = { type = "value",}, ACTION_RESULT_DAMAGE_SHIELDED = { type = "value",}, ACTION_RESULT_DEFENDED = { type = "value",}, ACTION_RESULT_DIED = { type = "value",}, ACTION_RESULT_DIED_XP = { type = "value",}, ACTION_RESULT_DISARMED = { type = "value",}, ACTION_RESULT_DISORIENTED = { type = "value",}, ACTION_RESULT_DODGED = { type = "value",}, ACTION_RESULT_DOT_TICK = { type = "value",}, ACTION_RESULT_DOT_TICK_CRITICAL = { type = "value",}, ACTION_RESULT_FAILED = { type = "value",}, ACTION_RESULT_FAILED_REQUIREMENTS = { type = "value",}, ACTION_RESULT_FAILED_SIEGE_CREATION_REQUIREMENTS = { type = "value",}, ACTION_RESULT_FALLING = { type = "value",}, ACTION_RESULT_FALL_DAMAGE = { type = "value",}, ACTION_RESULT_FEARED = { type = "value",}, ACTION_RESULT_FORWARD_CAMP_ALREADY_EXISTS_FOR_GUILD = { type = "value",}, ACTION_RESULT_FORWARD_CAMP_NO_PERMISSION = { type = "value",}, ACTION_RESULT_FORWARD_CAMP_TABARD_MISMATCH = { type = "value",}, ACTION_RESULT_GRAVEYARD_DISALLOWED_IN_INSTANCE = { type = "value",}, ACTION_RESULT_GRAVEYARD_TOO_CLOSE = { type = "value",}, ACTION_RESULT_HEAL = { type = "value",}, ACTION_RESULT_HOT_TICK = { type = "value",}, ACTION_RESULT_HOT_TICK_CRITICAL = { type = "value",}, ACTION_RESULT_IMMUNE = { type = "value",}, ACTION_RESULT_INSUFFICIENT_RESOURCE = { type = "value",}, ACTION_RESULT_INTERCEPTED = { type = "value",}, ACTION_RESULT_INTERRUPT = { type = "value",}, ACTION_RESULT_INVALID = { type = "value",}, ACTION_RESULT_INVALID_FIXTURE = { type = "value",}, ACTION_RESULT_INVALID_JUSTICE_TARGET = { type = "value",}, ACTION_RESULT_INVALID_TERRAIN = { type = "value",}, ACTION_RESULT_IN_AIR = { type = "value",}, ACTION_RESULT_IN_COMBAT = { type = "value",}, ACTION_RESULT_IN_ENEMY_KEEP = { type = "value",}, ACTION_RESULT_IN_ENEMY_OUTPOST = { type = "value",}, ACTION_RESULT_IN_ENEMY_RESOURCE = { type = "value",}, ACTION_RESULT_IN_ENEMY_TOWN = { type = "value",}, ACTION_RESULT_IN_HIDEYHOLE = { type = "value",}, ACTION_RESULT_KILLED_BY_SUBZONE = { type = "value",}, ACTION_RESULT_KILLING_BLOW = { type = "value",}, ACTION_RESULT_KNOCKBACK = { type = "value",}, ACTION_RESULT_LEVITATED = { type = "value",}, ACTION_RESULT_MERCENARY_LIMIT = { type = "value",}, ACTION_RESULT_MISS = { type = "value",}, ACTION_RESULT_MISSING_EMPTY_SOUL_GEM = { type = "value",}, ACTION_RESULT_MISSING_FILLED_SOUL_GEM = { type = "value",}, ACTION_RESULT_MOBILE_GRAVEYARD_LIMIT = { type = "value",}, ACTION_RESULT_MOUNTED = { type = "value",}, ACTION_RESULT_MUST_BE_IN_OWN_KEEP = { type = "value",}, ACTION_RESULT_NOT_ENOUGH_INVENTORY_SPACE = { type = "value",}, ACTION_RESULT_NOT_ENOUGH_INVENTORY_SPACE_SOUL_GEM = { type = "value",}, ACTION_RESULT_NOT_ENOUGH_SPACE_FOR_SIEGE = { type = "value",}, ACTION_RESULT_NO_LOCATION_FOUND = { type = "value",}, ACTION_RESULT_NO_RAM_ATTACKABLE_TARGET_WITHIN_RANGE = { type = "value",}, ACTION_RESULT_NO_WEAPONS_TO_SWAP_TO = { type = "value",}, ACTION_RESULT_NPC_TOO_CLOSE = { type = "value",}, ACTION_RESULT_OFFBALANCE = { type = "value",}, ACTION_RESULT_PACIFIED = { type = "value",}, ACTION_RESULT_PARRIED = { type = "value",}, ACTION_RESULT_PARTIAL_RESIST = { type = "value",}, ACTION_RESULT_POWER_DRAIN = { type = "value",}, ACTION_RESULT_POWER_ENERGIZE = { type = "value",}, ACTION_RESULT_PRECISE_DAMAGE = { type = "value",}, ACTION_RESULT_QUEUED = { type = "value",}, ACTION_RESULT_RAM_ATTACKABLE_TARGETS_ALL_DESTROYED = { type = "value",}, ACTION_RESULT_RAM_ATTACKABLE_TARGETS_ALL_OCCUPIED = { type = "value",}, ACTION_RESULT_RECALLING = { type = "value",}, ACTION_RESULT_REFLECTED = { type = "value",}, ACTION_RESULT_REINCARNATING = { type = "value",}, ACTION_RESULT_RESIST = { type = "value",}, ACTION_RESULT_RESURRECT = { type = "value",}, ACTION_RESULT_ROOTED = { type = "value",}, ACTION_RESULT_SIEGE_LIMIT = { type = "value",}, ACTION_RESULT_SIEGE_NOT_ALLOWED_IN_ZONE = { type = "value",}, ACTION_RESULT_SIEGE_TOO_CLOSE = { type = "value",}, ACTION_RESULT_SILENCED = { type = "value",}, ACTION_RESULT_SNARED = { type = "value",}, ACTION_RESULT_SPRINTING = { type = "value",}, ACTION_RESULT_STAGGERED = { type = "value",}, ACTION_RESULT_STUNNED = { type = "value",}, ACTION_RESULT_SWIMMING = { type = "value",}, ACTION_RESULT_TARGET_DEAD = { type = "value",}, ACTION_RESULT_TARGET_NOT_IN_VIEW = { type = "value",}, ACTION_RESULT_TARGET_NOT_PVP_FLAGGED = { type = "value",}, ACTION_RESULT_TARGET_OUT_OF_RANGE = { type = "value",}, ACTION_RESULT_TARGET_TOO_CLOSE = { type = "value",}, ACTION_RESULT_UNEVEN_TERRAIN = { type = "value",}, ACTION_RESULT_WEAPONSWAP = { type = "value",}, ACTION_RESULT_WRECKING_DAMAGE = { type = "value",}, ACTION_RESULT_WRONG_WEAPON = { type = "value",}, CAMPAIGN_QUEUE_REQUEST_STATE_CONFIRMING = { type = "value",}, CAMPAIGN_QUEUE_REQUEST_STATE_FINISHED = { type = "value",}, CAMPAIGN_QUEUE_REQUEST_STATE_PENDING_ACCEPT = { type = "value",}, CAMPAIGN_QUEUE_REQUEST_STATE_PENDING_JOIN = { type = "value",}, CAMPAIGN_QUEUE_REQUEST_STATE_PENDING_LEAVE = { type = "value",}, CAMPAIGN_QUEUE_REQUEST_STATE_WAITING = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_CAMPAIGNS_DISABLED = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_DESTINATION_CAMPAIGN_DISABLED = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_DESTINATION_CAMPAIGN_IN_CONFLICT = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_GUESTING_NOT_CURRENTLY_ALLOWED = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_GUEST_AND_ASSIGNED_EQUAL = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_INITIALIZATION_ERROR = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_INSUFFICIENT_FUNDS = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_INVALID_DB_STATE = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_INVALID_DESTINATION_CAMPAIGN = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_LEVEL_REQUIREMENT_NOT_MET = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_NONE = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_REASSIGNMENT_IN_PROGRESS = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_REASSIGNMENT_ON_COOLDOWN = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_REASSIGN_ON_END_INVALID = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_REQUIREMENTS_NOT_MET = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_UNCHANGED_DESTINATION_CAMPAIGN = { type = "value",}, CAMPAIGN_REASSIGN_ERROR_UNCHANGED_DESTINATION_PENDING_CAMPAIGN = { type = "value",}, CHAMPION_PURCHASE_ALL_BUYS_INVALID = { type = "value",}, CHAMPION_PURCHASE_RESPEC_FAILED = { type = "value",}, CHAMPION_PURCHASE_SOME_BUYS_INVALID = { type = "value",}, CHAMPION_PURCHASE_SUCCESS = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_CAMPAIGN_NOT_READY = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_DUPLICATE_CLAIM_IN_PROGRESS = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_GUILD_ALREADY_HAS_KEEP = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_INSUFFICIENT_PERMISSION = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_INTERNAL_ERROR = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_INVALID_WORLD = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_KEEP_ALREADY_CLAIMED = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_KEEP_DOES_NOT_EXIST = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_KEEP_NOT_CLAIMABLE = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_KEEP_NOT_OWNED_BY_ALLIANCE = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_KEEP_NOT_OWNED_BY_GUILD_ALLIANCE = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_NOT_IN_CAMPAIGN = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_NOT_IN_GUILD = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_SOCIAL_DISABLED = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_STILL_ON_COOLDOWN = { type = "value",}, CLAIM_KEEP_RESULT_TYPE_SUCCESS = { type = "value",}, TICKET_CATEGORY_CHARACTER_ISSUE = { type = "value",}, TICKET_CATEGORY_ITEM_CANT_ACQUIRE = { type = "value",}, TICKET_CATEGORY_ITEM_FROM_CROWN_STORE = { type = "value",}, TICKET_CATEGORY_ITEM_LOST = { type = "value",}, TICKET_CATEGORY_ITEM_MISSING_CROWNS = { type = "value",}, TICKET_CATEGORY_OTHER = { type = "value",}, TICKET_CATEGORY_QUEST_ITEM_MISSING = { type = "value",}, TICKET_CATEGORY_QUEST_NPC_MOBS = { type = "value",}, TICKET_CATEGORY_REPORT_BAD_NAME = { type = "value",}, TICKET_CATEGORY_REPORT_CHEATING = { type = "value",}, TICKET_CATEGORY_REPORT_DEFAULT = { type = "value",}, TICKET_CATEGORY_REPORT_HARASSMENT = { type = "value",}, TICKET_CATEGORY_REPORT_OTHER = { type = "value",}, TICKET_CATEGORY_REPORT_SPAM = { type = "value",}, DUEL_INVITE_FAIL_REASON_INELIGIBLE_AREA = { type = "value",}, DUEL_INVITE_FAIL_REASON_NONE = { type = "value",}, DUEL_INVITE_FAIL_REASON_NOT_FULL_HEALTH = { type = "value",}, DUEL_INVITE_FAIL_REASON_RECENTLY_DECLINED = { type = "value",}, DUEL_INVITE_FAIL_REASON_SELF_ACTIVE_DUEL = { type = "value",}, DUEL_INVITE_FAIL_REASON_SELF_CONSIDERING_INVITE = { type = "value",}, DUEL_INVITE_FAIL_REASON_SELF_CRAFTING = { type = "value",}, DUEL_INVITE_FAIL_REASON_SELF_DEAD = { type = "value",}, DUEL_INVITE_FAIL_REASON_SELF_IN_COMBAT = { type = "value",}, DUEL_INVITE_FAIL_REASON_SELF_PENDING_REQUEST = { type = "value",}, DUEL_INVITE_FAIL_REASON_SELF_SWIMMING = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_ACTIVE_DUEL = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_CONSIDERING_INVITE = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_CRAFTING = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_DEAD = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_INVALID = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_IN_COMBAT = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_PENDING_REQUEST = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_SELF = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_SWIMMING = { type = "value",}, DUEL_INVITE_FAIL_REASON_TARGET_UNAVAILABLE = { type = "value",}, DUEL_INVITE_FAIL_REASON_TOO_FAR = { type = "value",}, DUEL_INVITE_FAIL_REASON_TOO_MANY_NEARBY = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_DESTINATION_KEEP_ALLIANCE = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_DESTINATION_KEEP_ALLIED_RESOURCE = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_DESTINATION_KEEP_UNDER_ATTACK = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_INTERACT_REQUIREMENT = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_INVALID_DESTINATION_WAYPOINT = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_NO_VALID_PATH = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_ORIGIN_KEEP_ALLIANCE = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_ORIGIN_KEEP_ALLIED_RESOURCE = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_ORIGIN_KEEP_UNDER_ATTACK = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_PLAYER_CARRYING_ARTIFACT = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_PLAYER_IN_COMBAT = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_FAILED_PLAYER_TOO_FAR_AWAY_FROM_ORIGIN_KEEP = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_PENDING_REMOTE_JUMP_REPSONSE = { type = "value",}, FAST_TRAVEL_KEEP_RESULT_SUCCESS = { type = "value",}, GROUP_INVITE_RESPONSE_ACCEPTED = { type = "value",}, GROUP_INVITE_RESPONSE_ALREADY_GROUPED = { type = "value",}, GROUP_INVITE_RESPONSE_CANNOT_CREATE_GROUPS = { type = "value",}, GROUP_INVITE_RESPONSE_CONSIDERING_OTHER = { type = "value",}, GROUP_INVITE_RESPONSE_DECLINED = { type = "value",}, GROUP_INVITE_RESPONSE_GENERIC_JOIN_FAILURE = { type = "value",}, GROUP_INVITE_RESPONSE_GROUP_FULL = { type = "value",}, GROUP_INVITE_RESPONSE_IGNORED = { type = "value",}, GROUP_INVITE_RESPONSE_INVITED = { type = "value",}, GROUP_INVITE_RESPONSE_IN_BATTLEGROUND = { type = "value",}, GROUP_INVITE_RESPONSE_ONLY_LEADER_CAN_INVITE = { type = "value",}, GROUP_INVITE_RESPONSE_OTHER_ALLIANCE = { type = "value",}, GROUP_INVITE_RESPONSE_PLAYER_NOT_FOUND = { type = "value",}, GROUP_INVITE_RESPONSE_REQUEST_FAIL_ALREADY_GROUPED = { type = "value",}, GROUP_INVITE_RESPONSE_REQUEST_FAIL_GROUP_FULL = { type = "value",}, GROUP_INVITE_RESPONSE_SELF_INVITE = { type = "value",}, GUILD_BANK_BAD_ITEM = { type = "value",}, GUILD_BANK_CANT_BE_STORED = { type = "value",}, GUILD_BANK_GUILD_TOO_SMALL = { type = "value",}, GUILD_BANK_ITEM_NOT_FOUND = { type = "value",}, GUILD_BANK_NOT_A_MEMBER = { type = "value",}, GUILD_BANK_NOT_ENOUGH_BANK_SPACE_FOR_GOLD = { type = "value",}, GUILD_BANK_NOT_ENOUGH_GOLD = { type = "value",}, GUILD_BANK_NOT_ENOUGH_GOLD_IN_BANK = { type = "value",}, GUILD_BANK_NOT_IN_A_GUILD = { type = "value",}, GUILD_BANK_NOT_OPEN = { type = "value",}, GUILD_BANK_NO_DEPOSIT_PERMISSION = { type = "value",}, GUILD_BANK_NO_DEPOSIT_STOLEN_ITEM = { type = "value",}, GUILD_BANK_NO_SPACE_LEFT = { type = "value",}, GUILD_BANK_NO_WITHDRAW_PERMISSION = { type = "value",}, GUILD_BANK_PARTIAL_SUCCESS = { type = "value",}, GUILD_BANK_SUCCESS = { type = "value",}, GUILD_BANK_TRANSFER_PENDING = { type = "value",}, GUILD_BANK_UNAVAILABLE = { type = "value",}, GUILD_KIOSK_BID_EXISTS_ON_ANOTHER_KIOSK = { type = "value",}, GUILD_KIOSK_BID_INSUFFICIENT = { type = "value",}, GUILD_KIOSK_BID_SUCCESSFUL = { type = "value",}, GUILD_KIOSK_BID_WINDOW_CLOSED = { type = "value",}, GUILD_KIOSK_GUILD_OWNS_OTHER_KIOSK = { type = "value",}, GUILD_KIOSK_GUILD_TOO_SMALL = { type = "value",}, GUILD_KIOSK_INFO_REQUEST_SUCCESSFUL = { type = "value",}, GUILD_KIOSK_KIOSK_OWNED = { type = "value",}, GUILD_KIOSK_NOT_A_MEMBER = { type = "value",}, GUILD_KIOSK_NOT_ENOUGH_GOLD_IN_BANK = { type = "value",}, GUILD_KIOSK_NOT_IN_A_GUILD = { type = "value",}, GUILD_KIOSK_NO_BID_PERMISSION = { type = "value",}, GUILD_KIOSK_PURCHASE_SUCCESSFUL = { type = "value",}, GUILD_KIOSK_UNAVAILABLE = { type = "value",}, GUILD_PRIVILEGE_BANK_DEPOSIT = { type = "value",}, GUILD_PRIVILEGE_HERALDRY = { type = "value",}, GUILD_PRIVILEGE_TRADING_HOUSE = { type = "value",}, DEFAULT_GUILD_LEADER_RANK = { type = "value",}, DEFAULT_INVITED_RANK = { type = "value",}, DEFAULT_MEMBER_RANK = { type = "value",}, DEFAULT_OFFICER_RANK = { type = "value",}, DEFAULT_RECRUIT_RANK = { type = "value",}, HOT_BAR_RESULT_ABILITY_NOT_ACTIVE = { type = "value",}, HOT_BAR_RESULT_ABILITY_NOT_KNOWN = { type = "value",}, HOT_BAR_RESULT_BAD_SLOT = { type = "value",}, HOT_BAR_RESULT_CANNOT_USE_WHILE_WEREWOLF = { type = "value",}, HOT_BAR_RESULT_COLLECTIBLE_NOT_UNLOCKED = { type = "value",}, HOT_BAR_RESULT_INVALID_SLOT_NUMBER = { type = "value",}, HOT_BAR_RESULT_ITEM_IN_WEAPON_SLOT = { type = "value",}, HOT_BAR_RESULT_ITEM_NOT_FOUND = { type = "value",}, HOT_BAR_RESULT_NO_COMBAT_SWAP = { type = "value",}, HOT_BAR_RESULT_SUCCESS = { type = "value",}, HOUSING_REQUEST_RESULT_ALREADY_APPLYING_TEMPLATE = { type = "value",}, HOUSING_REQUEST_RESULT_ALREADY_BEING_MOVED = { type = "value",}, HOUSING_REQUEST_RESULT_ALREADY_SET_TO_MODE = { type = "value",}, HOUSING_REQUEST_RESULT_CHEAP_COLLECTIBLE_PLACE_LIMIT = { type = "value",}, HOUSING_REQUEST_RESULT_EXPENSIVE_COLLECTIBLE_PLACE_LIMIT = { type = "value",}, HOUSING_REQUEST_RESULT_FURNITURE_ALREADY_SELECTED = { type = "value",}, HOUSING_REQUEST_RESULT_HOME_SHOW_NOT_ENOUGH_PLACED = { type = "value",}, HOUSING_REQUEST_RESULT_INCORRECT_MODE = { type = "value",}, HOUSING_REQUEST_RESULT_INVALID_TEMPLATE = { type = "value",}, HOUSING_REQUEST_RESULT_INVENTORY_REMOVE_FAILED = { type = "value",}, HOUSING_REQUEST_RESULT_IN_COMBAT = { type = "value",}, HOUSING_REQUEST_RESULT_IN_SAFE_ZONE = { type = "value",}, HOUSING_REQUEST_RESULT_IS_DEAD = { type = "value",}, HOUSING_REQUEST_RESULT_ITEM_PLACE_LIMIT = { type = "value",}, HOUSING_REQUEST_RESULT_ITEM_REMOVE_FAILED = { type = "value",}, HOUSING_REQUEST_RESULT_ITEM_REMOVE_FAILED_INVENTORY_FULL = { type = "value",}, HOUSING_REQUEST_RESULT_ITEM_STOLEN = { type = "value",}, HOUSING_REQUEST_RESULT_LISTED = { type = "value",}, HOUSING_REQUEST_RESULT_MOVE_FAILED = { type = "value",}, HOUSING_REQUEST_RESULT_NOT_HOME_SHOW = { type = "value",}, HOUSING_REQUEST_RESULT_NOT_IN_HOUSE = { type = "value",}, HOUSING_REQUEST_RESULT_NO_DUPLICATES = { type = "value",}, HOUSING_REQUEST_RESULT_NO_SUCH_FURNITURE = { type = "value",}, HOUSING_REQUEST_RESULT_PERMISSION_FAILED = { type = "value",}, HOUSING_REQUEST_RESULT_PERSONAL_TEMP_ITEM_PLACE_LIMIT = { type = "value",}, HOUSING_REQUEST_RESULT_PLACE_FAILED = { type = "value",}, HOUSING_REQUEST_RESULT_REMOVE_FAILED = { type = "value",}, HOUSING_REQUEST_RESULT_REQUEST_IN_PROGRESS = { type = "value",}, HOUSING_REQUEST_RESULT_SET_STATE_FAILED = { type = "value",}, HOUSING_REQUEST_RESULT_SUCCESS = { type = "value",}, HOUSING_REQUEST_RESULT_TOTAL_TEMP_ITEM_PLACE_LIMIT = { type = "value",}, HOUSING_REQUEST_RESULT_UNKNOWN_FAILURE = { type = "value",}, INTERACT_TARGET_TYPE_AOE_LOOT = { type = "value",}, INTERACT_TARGET_TYPE_CLIENT_CHARACTER = { type = "value",}, INTERACT_TARGET_TYPE_FIXTURE = { type = "value",}, INTERACT_TARGET_TYPE_ITEM = { type = "value",}, INTERACT_TARGET_TYPE_NONE = { type = "value",}, INTERACT_TARGET_TYPE_OBJECT = { type = "value",}, INTERACT_TARGET_TYPE_QUEST_ITEM = { type = "value",}, INVENTORY_UPDATE_REASON_DEFAULT = { type = "value",}, INVENTORY_UPDATE_REASON_DURABILITY_CHANGE = { type = "value",}, INVENTORY_UPDATE_REASON_DYE_CHANGE = { type = "value",}, INVENTORY_UPDATE_REASON_ITEM_CHARGE = { type = "value",}, INVENTORY_UPDATE_REASON_PLAYER_LOCKED = { type = "value",}, ITEM_LAUNDER_RESULT_AT_LIMIT = { type = "value",}, ITEM_LAUNDER_RESULT_CANT_AFFORD_LAUNDER = { type = "value",}, ITEM_LAUNDER_RESULT_INVALID = { type = "value",}, ITEM_LAUNDER_RESULT_INVENTORY_FULL = { type = "value",}, ITEM_LAUNDER_RESULT_ITEM_NOT_LAUNDERABLE = { type = "value",}, ITEM_LAUNDER_RESULT_NONE = { type = "value",}, ITEM_LAUNDER_RESULT_NOT_STOLEN = { type = "value",}, ITEM_LAUNDER_RESULT_SUCCESS = { type = "value",}, ITEM_REPAIR_ALREADY_REPAIRED = { type = "value",}, ITEM_REPAIR_CANT_AFFORD_REPAIR = { type = "value",}, ITEM_REPAIR_NO_REPAIR_KIT = { type = "value",}, JUMP_RESULT_JUMP_FAILED = { type = "value",}, JUMP_RESULT_JUMP_FAILED_ALREADY_JUMPING = { type = "value",}, JUMP_RESULT_JUMP_FAILED_BATTLEGROUND_ENTRY = { type = "value",}, JUMP_RESULT_JUMP_FAILED_CHAMPION_RANK = { type = "value",}, JUMP_RESULT_JUMP_FAILED_DISABLED_CAMPAIGN = { type = "value",}, JUMP_RESULT_JUMP_FAILED_DONT_OWN_HOUSE = { type = "value",}, JUMP_RESULT_JUMP_FAILED_HEROIC_INSTANCE = { type = "value",}, JUMP_RESULT_JUMP_FAILED_INSTANCE_CAP_REACHED = { type = "value",}, JUMP_RESULT_JUMP_FAILED_INSTANCE_FULL = { type = "value",}, JUMP_RESULT_JUMP_FAILED_INVALID_HOUSE = { type = "value",}, JUMP_RESULT_JUMP_FAILED_INVALID_WORLD = { type = "value",}, JUMP_RESULT_JUMP_FAILED_NO_CAMPAIGN = { type = "value",}, JUMP_RESULT_JUMP_FAILED_NO_DETECTION_CELL = { type = "value",}, JUMP_RESULT_JUMP_FAILED_NO_HOUSE_PERMISSION = { type = "value",}, JUMP_RESULT_JUMP_FAILED_NO_SOCIAL = { type = "value",}, JUMP_RESULT_JUMP_FAILED_QUEUING = { type = "value",}, JUMP_RESULT_JUMP_FAILED_RECALL_BLOCKED = { type = "value",}, JUMP_RESULT_JUMP_FAILED_TOO_DIFFICULT = { type = "value",}, JUMP_RESULT_JUMP_FAILED_ZONE_COLLECTIBLE = { type = "value",}, JUMP_RESULT_JUMP_FAILED_ZONE_REQUIREMENT = { type = "value",}, JUMP_RESULT_LOCAL_JUMP_SUCCESSFUL = { type = "value",}, JUMP_RESULT_NO_JUMP_PERMISSION = { type = "value",}, JUMP_RESULT_REMOTE_JUMP_INITIATED = { type = "value",}, LEAVE_CAMPAIGN_QUEUE_ERROR_INTERNAL_ERROR = { type = "value",}, LEAVE_CAMPAIGN_QUEUE_ERROR_INVALID_CAMPAIGN = { type = "value",}, LEAVE_CAMPAIGN_QUEUE_ERROR_NONE = { type = "value",}, LEAVE_CAMPAIGN_QUEUE_ERROR_NOT_GROUP_LEADER = { type = "value",}, LEAVE_CAMPAIGN_QUEUE_ERROR_NOT_QUEUED_FOR_ANYTHING = { type = "value",}, LEAVE_CAMPAIGN_QUEUE_ERROR_NOT_QUEUED_FOR_CAMPAIGN = { type = "value",}, LOGIN_STATUS_AUTH_FAILURE = { type = "value",}, LOGIN_STATUS_AUTH_LOCKED = { type = "value",}, LOGIN_STATUS_AUTH_SUCCESS = { type = "value",}, LOGIN_STATUS_AUTH_WAITING = { type = "value",}, LOGIN_STATUS_CANCELLED = { type = "value",}, LOGIN_STATUS_CONNECTED = { type = "value",}, LOGIN_STATUS_DISCONNECTED = { type = "value",}, LOGIN_STATUS_INVALID_STATE = { type = "value",}, LOGIN_STATUS_LEGAL_DOC_ACCEPTANCE_FAILED = { type = "value",}, LOGIN_STATUS_LEGAL_DOC_ACCEPTANCE_PENDING = { type = "value",}, LOGIN_STATUS_LEGAL_DOC_ACCEPTANCE_SUCCESS = { type = "value",}, LOGIN_STATUS_LEGAL_DOC_NOT_ACCEPTED = { type = "value",}, LOGIN_STATUS_LINK_ACCOUNT_FAILED = { type = "value",}, LOGIN_STATUS_LINK_ACCOUNT_PENDING = { type = "value",}, LOGIN_STATUS_LINK_ACCOUNT_SUCCESS = { type = "value",}, LOGIN_STATUS_MASTER_ACCOUNT_CREATE_FAILED = { type = "value",}, LOGIN_STATUS_MASTER_ACCOUNT_CREATE_PENDING = { type = "value",}, LOGIN_STATUS_MASTER_ACCOUNT_CREATE_SUCCESS = { type = "value",}, LOGIN_STATUS_MASTER_ACCOUNT_NOT_CREATED = { type = "value",}, LOGIN_STATUS_OTP_FAILED = { type = "value",}, LOGIN_STATUS_OTP_LOCKED = { type = "value",}, LOGIN_STATUS_OTP_PENDING = { type = "value",}, LOGIN_STATUS_OTP_SUCCESS = { type = "value",}, LOGIN_STATUS_OVERFLOW_KICK_WAITING = { type = "value",}, LOGIN_STATUS_OVERFLOW_WAITING = { type = "value",}, LOGIN_STATUS_RESERVATION_FAILURE = { type = "value",}, LOGIN_STATUS_RESERVATION_SUCCESS = { type = "value",}, LOGIN_STATUS_RESERVATION_WAITING = { type = "value",}, LOGOUT_RESULT_ALLOWED = { type = "value",}, LOGOUT_RESULT_DEFER = { type = "value",}, LOGOUT_RESULT_DISALLOWED = { type = "value",}, LOGOUT_TYPE_CANCEL = { type = "value",}, LOGOUT_TYPE_FORCED = { type = "value",}, LOGOUT_TYPE_NORMAL = { type = "value",}, LOOT_ITEM_RESULT_INVENTORY_FULL = { type = "value",}, LOOT_ITEM_RESULT_INVENTORY_FULL_LOOT_ALL = { type = "value",}, LOOT_ITEM_RESULT_IS_UNIQUE = { type = "value",}, LOOT_ITEM_RESULT_IS_UNIQUE_LOOT_ALL = { type = "value",}, LOOT_ITEM_RESULT_NOT_AVAILABLE = { type = "value",}, LOOT_ITEM_RESULT_QUEST_RESTRICTED = { type = "value",}, LOOT_ITEM_RESULT_SUCCESS = { type = "value",}, MARKET_OPEN_OPERATION_ANNOUNCEMENT = { type = "value",}, MARKET_OPEN_OPERATION_COLLECTIONS_DLC = { type = "value",}, MARKET_OPEN_OPERATION_CROWN_CRATES = { type = "value",}, MARKET_OPEN_OPERATION_DIRECT = { type = "value",}, MARKET_OPEN_OPERATION_DLC_FAILURE_TELEPORT_TO_GROUP = { type = "value",}, MARKET_OPEN_OPERATION_DLC_FAILURE_TELEPORT_TO_ZONE = { type = "value",}, MARKET_OPEN_OPERATION_DLC_FAILURE_WORLD_MAP = { type = "value",}, MARKET_OPEN_OPERATION_NOTIFICATION = { type = "value",}, MARKET_OPEN_OPERATION_UNIVERSAL_STYLE_ITEM = { type = "value",}, MOUNT_FAILURE_REASON_BUSY = { type = "value",}, MOUNT_FAILURE_REASON_INVALID_LOCATION = { type = "value",}, MOUNT_FAILURE_REASON_INVENTORY_BUSY = { type = "value",}, MOUNT_FAILURE_REASON_INVENTORY_TOO_FULL = { type = "value",}, MOUNT_FAILURE_REASON_NO_ACTIVE_MOUNT = { type = "value",}, CHAT_CHANNEL_EMOTE = { type = "value",}, CHAT_CHANNEL_GUILD_ = { type = "value",}, CHAT_CHANNEL_GUILD_ = { type = "value",}, CHAT_CHANNEL_GUILD_ = { type = "value",}, CHAT_CHANNEL_GUILD_ = { type = "value",}, CHAT_CHANNEL_GUILD_ = { type = "value",}, CHAT_CHANNEL_MONSTER_EMOTE = { type = "value",}, CHAT_CHANNEL_MONSTER_SAY = { type = "value",}, CHAT_CHANNEL_MONSTER_WHISPER = { type = "value",}, CHAT_CHANNEL_MONSTER_YELL = { type = "value",}, CHAT_CHANNEL_OFFICER_ = { type = "value",}, CHAT_CHANNEL_OFFICER_ = { type = "value",}, CHAT_CHANNEL_OFFICER_ = { type = "value",}, CHAT_CHANNEL_OFFICER_ = { type = "value",}, CHAT_CHANNEL_OFFICER_ = { type = "value",}, CHAT_CHANNEL_PARTY = { type = "value",}, CHAT_CHANNEL_SAY = { type = "value",}, CHAT_CHANNEL_SYSTEM = { type = "value",}, CHAT_CHANNEL_UNUSED_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_USER_CHANNEL_ = { type = "value",}, CHAT_CHANNEL_WHISPER = { type = "value",}, CHAT_CHANNEL_WHISPER_SENT = { type = "value",}, CHAT_CHANNEL_YELL = { type = "value",}, CHAT_CHANNEL_ZONE = { type = "value",}, CHAT_CHANNEL_ZONE_LANGUAGE_ = { type = "value",}, CHAT_CHANNEL_ZONE_LANGUAGE_ = { type = "value",}, CHAT_CHANNEL_ZONE_LANGUAGE_ = { type = "value",}, CHAT_CHANNEL_ZONE_LANGUAGE_ = { type = "value",}, EFFECT_RESULT_FADED = { type = "value",}, EFFECT_RESULT_FULL_REFRESH = { type = "value",}, EFFECT_RESULT_GAINED = { type = "value",}, EFFECT_RESULT_TRANSFER = { type = "value",}, EFFECT_RESULT_UPDATED = { type = "value",}, CHATTER_ACCEPT_QUEST_BESTOWAL = { type = "value",}, CHATTER_ADVANCE_COMPLETABLE_QUEST_CONDITIONS_COMPLETE = { type = "value",}, CHATTER_BEGIN = { type = "value",}, CHATTER_BEGIN_INTERACT_NODE = { type = "value",}, CHATTER_COMPLETE_QUEST_CONFIRM = { type = "value",}, CHATTER_COMPLETE_QUEST_DIALOG = { type = "value",}, CHATTER_CONFIRM_BUY_BAG_SPACE = { type = "value",}, CHATTER_CONFIRM_BUY_BANK_SPACE = { type = "value",}, CHATTER_CONFIRM_MAKE_TABLET = { type = "value",}, CHATTER_CONTROL_SIEGE = { type = "value",}, CHATTER_CRAFT_ITEM = { type = "value",}, CHATTER_DECONSTRUCT_ITEM = { type = "value",}, CHATTER_DESTROY_SIEGE = { type = "value",}, CHATTER_DO_KEEP_GUILD_CLAIM = { type = "value",}, CHATTER_DO_KEEP_GUILD_RELEASE = { type = "value",}, CHATTER_END_ADVANCE_COMPLETABLE_QUEST_CONDITIONS = { type = "value",}, CHATTER_END_BANK = { type = "value",}, CHATTER_END_BOOK = { type = "value",}, CHATTER_END_BUY_BAG_SPACE = { type = "value",}, CHATTER_END_COMPLETE_QUEST = { type = "value",}, CHATTER_END_CRAFT = { type = "value",}, CHATTER_END_DOOR = { type = "value",}, CHATTER_END_DYE_STATION = { type = "value",}, CHATTER_END_FISH = { type = "value",}, CHATTER_END_GIVE_ITEM = { type = "value",}, CHATTER_END_GRAVEYARD_TRAVEL = { type = "value",}, CHATTER_END_GUILDBANK = { type = "value",}, CHATTER_END_GUILDKIOSK_BID = { type = "value",}, CHATTER_END_GUILDKIOSK_PURCHASE = { type = "value",}, CHATTER_END_HARVEST = { type = "value",}, CHATTER_END_HIDEYHOLE = { type = "value",}, CHATTER_END_KEEP = { type = "value",}, CHATTER_END_KEEP_GUILD_CLAIM = { type = "value",}, CHATTER_END_KEEP_GUILD_RELEASE = { type = "value",}, CHATTER_END_KEEP_PIECE = { type = "value",}, CHATTER_END_KEEP_TRAVEL = { type = "value",}, CHATTER_END_LEARN_TABLET = { type = "value",}, CHATTER_END_LOCK = { type = "value",}, CHATTER_END_LOOT = { type = "value",}, CHATTER_END_MAIL = { type = "value",}, CHATTER_END_NEW_QUEST_BESTOWAL = { type = "value",}, CHATTER_END_PAY_BOUNTY = { type = "value",}, CHATTER_END_PICKPOCKET = { type = "value",}, CHATTER_END_REPAIR_ALL = { type = "value",}, CHATTER_END_SHOP = { type = "value",}, CHATTER_END_SIEGE = { type = "value",}, CHATTER_END_STABLE = { type = "value",}, CHATTER_END_STONE_MASON = { type = "value",}, CHATTER_END_TALK = { type = "value",}, CHATTER_END_TRADINGHOUSE = { type = "value",}, CHATTER_END_USE_CLEMENCY = { type = "value",}, CHATTER_END_USE_FURNITURE = { type = "value",}, CHATTER_END_USE_SHADOWY_CONNECTIONS = { type = "value",}, CHATTER_EXIT_HIDEYHOLE = { type = "value",}, CHATTER_FEED_MOUNT = { type = "value",}, CHATTER_FISH_BITE = { type = "value",}, CHATTER_FISH_NIBBLE = { type = "value",}, CHATTER_FISH_REEL_IN = { type = "value",}, CHATTER_FORCE_LOCK = { type = "value",}, CHATTER_GIVE_ITEM_COMPLETE = { type = "value",}, CHATTER_GOODBYE = { type = "value",}, CHATTER_GUILDKIOSK_IN_TRANSITION = { type = "value",}, CHATTER_IMPROVE_ITEM = { type = "value",}, CHATTER_INVALID = { type = "value",}, CHATTER_LOCK_PICK_BROKEN = { type = "value",}, CHATTER_LOOT_ADD_RADIUS_TARGET = { type = "value",}, CHATTER_LOOT_ALL = { type = "value",}, CHATTER_LOOT_ALL_NON_STOLEN = { type = "value",}, CHATTER_LOOT_ITEM = { type = "value",}, CHATTER_LOOT_REMOVE_RADIUS_TARGET = { type = "value",}, CHATTER_LOOT_UPDATE = { type = "value",}, CHATTER_OFFER_QUEST_BESTOWAL = { type = "value",}, CHATTER_OPEN_GUILDBANK = { type = "value",}, CHATTER_OPEN_HOOKPOINT_STORE = { type = "value",}, CHATTER_OPEN_MAIL = { type = "value",}, CHATTER_OPEN_TRADINGHOUSE = { type = "value",}, CHATTER_PACKUP_SIEGE = { type = "value",}, CHATTER_PICK_LOCK = { type = "value",}, CHATTER_PLACE_GUILDKIOSK_BID = { type = "value",}, CHATTER_PROMPT_BUY_BAG_SPACE = { type = "value",}, CHATTER_PROMPT_CRAFT = { type = "value",}, CHATTER_PROMPT_DYE_STATION = { type = "value",}, CHATTER_PROMPT_LOCK = { type = "value",}, CHATTER_PURCHASE_GUILDKIOSK = { type = "value",}, CHATTER_REPAIR_SIEGE = { type = "value",}, CHATTER_RESEARCH_ITEM = { type = "value",}, CHATTER_RESET = { type = "value",}, CHATTER_RESET_DURATION = { type = "value",}, CHATTER_SHOW_BOOK = { type = "value",}, CHATTER_SHOW_GRAVEYARD_TRAVEL = { type = "value",}, CHATTER_SHOW_KEEP_GUILD_CLAIM = { type = "value",}, CHATTER_SHOW_KEEP_GUILD_RELEASE = { type = "value",}, CHATTER_SHOW_KEEP_TRAVEL = { type = "value",}, CHATTER_SHOW_STONE_MASON = { type = "value",}, CHATTER_START_ADVANCE_COMPLETABLE_QUEST_CONDITIONS = { type = "value",}, CHATTER_START_BANK = { type = "value",}, CHATTER_START_BOOK = { type = "value",}, CHATTER_START_BUY_BAG_SPACE = { type = "value",}, CHATTER_START_COMPLETE_QUEST = { type = "value",}, CHATTER_START_CRAFT = { type = "value",}, CHATTER_START_DOOR = { type = "value",}, CHATTER_START_DYE_STATION = { type = "value",}, CHATTER_START_FISH = { type = "value",}, CHATTER_START_GIVE_ITEM = { type = "value",}, CHATTER_START_GRAVEYARD_TRAVEL = { type = "value",}, CHATTER_START_GUILDBANK = { type = "value",}, CHATTER_START_GUILDKIOSK_BID = { type = "value",}, CHATTER_START_GUILDKIOSK_PURCHASE = { type = "value",}, CHATTER_START_HARVEST = { type = "value",}, CHATTER_START_HIDEYHOLE = { type = "value",}, CHATTER_START_KEEP = { type = "value",}, CHATTER_START_KEEP_GUILD_CLAIM = { type = "value",}, CHATTER_START_KEEP_GUILD_RELEASE = { type = "value",}, CHATTER_START_KEEP_PIECE = { type = "value",}, CHATTER_START_KEEP_TRAVEL = { type = "value",}, CHATTER_START_LEARN_TABLET = { type = "value",}, CHATTER_START_LOCK = { type = "value",}, CHATTER_START_LOOT = { type = "value",}, CHATTER_START_MAIL = { type = "value",}, CHATTER_START_NEW_QUEST_BESTOWAL = { type = "value",}, CHATTER_START_PAY_BOUNTY = { type = "value",}, CHATTER_START_PICKPOCKET = { type = "value",}, CHATTER_START_REPAIR_ALL = { type = "value",}, CHATTER_START_SHOP = { type = "value",}, CHATTER_START_SIEGE = { type = "value",}, CHATTER_START_STABLE = { type = "value",}, CHATTER_START_STONE_MASON = { type = "value",}, CHATTER_START_TALK = { type = "value",}, CHATTER_START_TRADINGHOUSE = { type = "value",}, CHATTER_START_USE_CLEMENCY = { type = "value",}, CHATTER_START_USE_FURNITURE = { type = "value",}, CHATTER_START_USE_SHADOWY_CONNECTIONS = { type = "value",}, CHATTER_TALK_CHOICE = { type = "value",}, CHATTER_TALK_CHOICE_CLEMENCY_COOLDOWN = { type = "value",}, CHATTER_TALK_CHOICE_CLEMENCY_DISABLED = { type = "value",}, CHATTER_TALK_CHOICE_INTIMIDATE_DISABLED = { type = "value",}, CHATTER_TALK_CHOICE_MONEY = { type = "value",}, CHATTER_TALK_CHOICE_PAY_BOUNTY = { type = "value",}, CHATTER_TALK_CHOICE_PERSUADE_DISABLED = { type = "value",}, CHATTER_TALK_CHOICE_SHADOWY_CONNECTIONS_UNAVAILABLE = { type = "value",}, CHATTER_TALK_CHOICE_USE_CLEMENCY = { type = "value",}, CHATTER_TALK_CHOICE_USE_SHADOWY_CONNECTIONS = { type = "value",}, NAME_RULE_CANNOT_RENAME = { type = "value",}, NAME_RULE_CANNOT_START_WITH_SPACE = { type = "value",}, NAME_RULE_DUPLICATE_NAME = { type = "value",}, NAME_RULE_INVALID_CHARACTERS = { type = "value",}, NAME_RULE_INVALID_NAME = { type = "value",}, NAME_RULE_MUST_END_WITH_LETTER = { type = "value",}, NAME_RULE_NO_ADJACENT_PUNCTUATION_CHARACTERS = { type = "value",}, NAME_RULE_NO_ERROR = { type = "value",}, NAME_RULE_NO_NUMBERS = { type = "value",}, NAME_RULE_SYSTEM_ERROR = { type = "value",}, NAME_RULE_TOO_LONG = { type = "value",}, NAME_RULE_TOO_MANY_IDENTICAL_ADJACENT_CHARACTERS = { type = "value",}, NAME_RULE_TOO_MANY_PUNCTUATION_CHARACTERS = { type = "value",}, NAME_RULE_TOO_SHORT = { type = "value",}, OTP_TYPE_AUTHENTICATOR = { type = "value",}, OTP_TYPE_EMAIL = { type = "value",}, OBJECTIVE_CONTROL_EVENT_AREA_INFLUENCE_CHANGED = { type = "value",}, OBJECTIVE_CONTROL_EVENT_AREA_NEUTRAL = { type = "value",}, OBJECTIVE_CONTROL_EVENT_ASSAULTED = { type = "value",}, OBJECTIVE_CONTROL_EVENT_CAPTURED = { type = "value",}, OBJECTIVE_CONTROL_EVENT_FLAG_DROPPED = { type = "value",}, OBJECTIVE_CONTROL_EVENT_FLAG_RETURNED = { type = "value",}, OBJECTIVE_CONTROL_EVENT_FLAG_RETURNED_BY_TIMER = { type = "value",}, OBJECTIVE_CONTROL_EVENT_FLAG_TAKEN = { type = "value",}, OBJECTIVE_CONTROL_EVENT_FULLY_HELD = { type = "value",}, OBJECTIVE_CONTROL_EVENT_LOST = { type = "value",}, OBJECTIVE_CONTROL_EVENT_NONE = { type = "value",}, OBJECTIVE_CONTROL_EVENT_RECAPTURED = { type = "value",}, OBJECTIVE_CONTROL_EVENT_UNDER_ATTACK = { type = "value",}, OBJECTIVE_CONTROL_STATE_AREA_ABOVE_CONTROL_THRESHOLD = { type = "value",}, OBJECTIVE_CONTROL_STATE_AREA_BELOW_CONTROL_THRESHOLD = { type = "value",}, OBJECTIVE_CONTROL_STATE_AREA_MAX_CONTROL = { type = "value",}, OBJECTIVE_CONTROL_STATE_AREA_NO_CONTROL = { type = "value",}, OBJECTIVE_CONTROL_STATE_FLAG_AT_BASE = { type = "value",}, OBJECTIVE_CONTROL_STATE_FLAG_AT_ENEMY_BASE = { type = "value",}, OBJECTIVE_CONTROL_STATE_FLAG_DROPPED = { type = "value",}, OBJECTIVE_CONTROL_STATE_FLAG_HELD = { type = "value",}, OBJECTIVE_CONTROL_STATE_POINT_CONTROLLED = { type = "value",}, OBJECTIVE_CONTROL_STATE_POINT_TRANSITIONING = { type = "value",}, OBJECTIVE_CONTROL_STATE_UNKNOWN = { type = "value",}, ONLINE_STATUS_ACTIVE = { type = "value",}, ONLINE_STATUS_AFK = { type = "value",}, ONLINE_STATUS_OFFLINE = { type = "value",}, PLEDGE_OF_MARA_RESULT_BEGIN_PLEDGE = { type = "value",}, PLEDGE_OF_MARA_RESULT_DEAD = { type = "value",}, PLEDGE_OF_MARA_RESULT_OUT_OF_RANGE = { type = "value",}, PLEDGE_OF_MARA_RESULT_PLEDGED = { type = "value",}, PLEDGE_OF_MARA_RESULT_PLEDGE_CANCELLED = { type = "value",}, PLEDGE_OF_MARA_RESULT_PLEDGE_DECLINED = { type = "value",}, PLEDGE_OF_MARA_RESULT_PLEDGE_INELIGIBLE = { type = "value",}, PLEDGE_OF_MARA_RESULT_TOO_BUSY = { type = "value",}, PROGRESS_REASON_ACHIEVEMENT = { type = "value",}, PROGRESS_REASON_ACTION = { type = "value",}, PROGRESS_REASON_ALLIANCE_POINTS = { type = "value",}, PROGRESS_REASON_AVA = { type = "value",}, PROGRESS_REASON_BATTLEGROUND = { type = "value",}, PROGRESS_REASON_BOOK_COLLECTION_COMPLETE = { type = "value",}, PROGRESS_REASON_BOSS_KILL = { type = "value",}, PROGRESS_REASON_COLLECT_BOOK = { type = "value",}, PROGRESS_REASON_COMMAND = { type = "value",}, PROGRESS_REASON_COMPLETE_POI = { type = "value",}, PROGRESS_REASON_DARK_ANCHOR_CLOSED = { type = "value",}, PROGRESS_REASON_DARK_FISSURE_CLOSED = { type = "value",}, PROGRESS_REASON_DISCOVER_POI = { type = "value",}, PROGRESS_REASON_DUNGEON_CHALLENGE = { type = "value",}, PROGRESS_REASON_EVENT = { type = "value",}, PROGRESS_REASON_FINESSE = { type = "value",}, PROGRESS_REASON_GRANT_REPUTATION = { type = "value",}, PROGRESS_REASON_GUILD_REP = { type = "value",}, PROGRESS_REASON_JUSTICE_SKILL_EVENT = { type = "value",}, PROGRESS_REASON_KEEP_REWARD = { type = "value",}, PROGRESS_REASON_KILL = { type = "value",}, PROGRESS_REASON_LFG_REWARD = { type = "value",}, PROGRESS_REASON_LOCK_PICK = { type = "value",}, PROGRESS_REASON_MEDAL = { type = "value",}, PROGRESS_REASON_NONE = { type = "value",}, PROGRESS_REASON_OTHER = { type = "value",}, PROGRESS_REASON_OVERLAND_BOSS_KILL = { type = "value",}, PROGRESS_REASON_PVP_EMPEROR = { type = "value",}, PROGRESS_REASON_QUEST = { type = "value",}, PROGRESS_REASON_REWARD = { type = "value",}, PROGRESS_REASON_SCRIPTED_EVENT = { type = "value",}, PROGRESS_REASON_SKILL_BOOK = { type = "value",}, PROGRESS_REASON_TRADESKILL = { type = "value",}, PROGRESS_REASON_TRADESKILL_ACHIEVEMENT = { type = "value",}, PROGRESS_REASON_TRADESKILL_CONSUME = { type = "value",}, PROGRESS_REASON_TRADESKILL_HARVEST = { type = "value",}, PROGRESS_REASON_TRADESKILL_QUEST = { type = "value",}, PROGRESS_REASON_TRADESKILL_RECIPE = { type = "value",}, PROGRESS_REASON_TRADESKILL_TRAIT = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_ALREADY_IN_CAMPAIGN = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_ALREADY_QUEUED = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_CAMPAIGNS_DISABLED = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_CAMPAIGN_FULL = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_CANNOT_QUEUE_FROM_BATTLEGROUND = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_DESTINATION_NOT_UP = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_DESTINATION_WORLD_FULL = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_GROUP_ALREADY_IN_CAMPAIGN = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_GROUP_MEMBER_WITH_INSUFFICIENT_LEVEL = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_GROUP_NOT_ASSIGNED_TO_CAMPAIGN = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_IMPERIAL_CITY_NOT_CONTROLLED = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_INSUFFICIENT_LEVEL = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_INTERNAL_ERROR = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_INVALID_CAMPAIGN = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_INVALID_GROUP = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_INVALID_LOGIN_STATE = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_INVALID_WORLD = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_NOT_GROUP_LEADER = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_NOT_ONLINE = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_NO_PERMISSION = { type = "value",}, QUEUE_FOR_CAMPAIGN_RESULT_SUCCESS = { type = "value",}, RESURRECT_RESULT_ALREADY_CONSIDERING = { type = "value",}, RESURRECT_RESULT_DECLINED = { type = "value",}, RESURRECT_RESULT_IN_KILLZONE = { type = "value",}, RESURRECT_RESULT_NO_SOUL_GEM = { type = "value",}, RESURRECT_RESULT_SOUL_GEM_IN_USE = { type = "value",}, RESURRECT_RESULT_SUCCESS = { type = "value",}, MAIL_SEND_RESULT_CANCELED = { type = "value",}, MAIL_SEND_RESULT_CANT_SEND_CASH_COD = { type = "value",}, MAIL_SEND_RESULT_CANT_SEND_TO_SELF = { type = "value",}, MAIL_SEND_RESULT_FAIL_BLANK_MAIL = { type = "value",}, MAIL_SEND_RESULT_FAIL_DB_ERROR = { type = "value",}, MAIL_SEND_RESULT_FAIL_IGNORED = { type = "value",}, MAIL_SEND_RESULT_FAIL_INVALID_NAME = { type = "value",}, MAIL_SEND_RESULT_FAIL_IN_PROGRESS = { type = "value",}, MAIL_SEND_RESULT_FAIL_MAILBOX_FULL = { type = "value",}, MAIL_SEND_RESULT_INVALID_ITEM = { type = "value",}, MAIL_SEND_RESULT_MAILBOX_NOT_OPEN = { type = "value",}, MAIL_SEND_RESULT_MAIL_DISABLED = { type = "value",}, MAIL_SEND_RESULT_NOT_ENOUGH_ITEMS_FOR_COD = { type = "value",}, MAIL_SEND_RESULT_NOT_ENOUGH_MONEY = { type = "value",}, MAIL_SEND_RESULT_RECIPIENT_NOT_FOUND = { type = "value",}, MAIL_SEND_RESULT_SUCCESS = { type = "value",}, MAIL_SEND_RESULT_TOO_MANY_ATTACHMENTS = { type = "value",}, SOCIAL_RESULT_ACCOUNT_ALREADY_FRIENDS = { type = "value",}, SOCIAL_RESULT_ACCOUNT_ALREADY_IGNORED = { type = "value",}, SOCIAL_RESULT_ACCOUNT_ALREADY_INVITED = { type = "value",}, SOCIAL_RESULT_ACCOUNT_IGNORING_YOU = { type = "value",}, SOCIAL_RESULT_ACCOUNT_NOT_FOUND = { type = "value",}, SOCIAL_RESULT_ACCOUNT_OFFLINE = { type = "value",}, SOCIAL_RESULT_ACCOUNT_TOO_MANY_FRIENDS = { type = "value",}, SOCIAL_RESULT_ACCOUNT_TOO_MANY_IGNORES = { type = "value",}, SOCIAL_RESULT_ALREADY_IN_GUILD = { type = "value",}, SOCIAL_RESULT_ALREADY_IN_MAX_GUILDS = { type = "value",}, SOCIAL_RESULT_ALREADY_IN_MAX_GUILDS_CANT_INVITE = { type = "value",}, SOCIAL_RESULT_AT_MAX_LEADERSHIP_ROLES = { type = "value",}, SOCIAL_RESULT_BEING_ARRESTED = { type = "value",}, SOCIAL_RESULT_CANNOT_DELETE_A_GUILD_RANK_THAT_IS_NOT_EMPTY = { type = "value",}, SOCIAL_RESULT_CANT_DEMOTE = { type = "value",}, SOCIAL_RESULT_CANT_FRIEND_SELF = { type = "value",}, SOCIAL_RESULT_CANT_IGNORE_SELF = { type = "value",}, SOCIAL_RESULT_CANT_JUMP_INVALID_TARGET = { type = "value",}, SOCIAL_RESULT_CANT_JUMP_SELF = { type = "value",}, SOCIAL_RESULT_CANT_JUMP_TARGET_IN_HOMESHOW = { type = "value",}, SOCIAL_RESULT_CANT_JUMP_TARGET_PREVIEWING_HOUSE = { type = "value",}, SOCIAL_RESULT_CANT_KICK_LEADER = { type = "value",}, SOCIAL_RESULT_CANT_PROMOTE = { type = "value",}, SOCIAL_RESULT_CANT_PROMOTE_LEADING_ANOTHER_GUILD = { type = "value",}, SOCIAL_RESULT_CHARACTER_NOT_FOUND = { type = "value",}, SOCIAL_RESULT_DESTINATION_FULL = { type = "value",}, SOCIAL_RESULT_DISABLED = { type = "value",}, SOCIAL_RESULT_EDIT_HERALDRY_GUILD_LEADER_ONLY = { type = "value",}, SOCIAL_RESULT_EDIT_PERMISSIONS_GUILD_LEADER_ONLY = { type = "value",}, SOCIAL_RESULT_GUILD_LEADER_PERMISSIONS_NOT_EDITABLE = { type = "value",}, SOCIAL_RESULT_GUILD_NOT_FOUND = { type = "value",}, SOCIAL_RESULT_HERALDRY_DISABLED = { type = "value",}, SOCIAL_RESULT_HERALDRY_EDITED_TOO_RECENTLY = { type = "value",}, SOCIAL_RESULT_HERALDRY_GUILD_BANK_DISABLED = { type = "value",}, SOCIAL_RESULT_HERALDRY_NOT_SET_YET = { type = "value",}, SOCIAL_RESULT_INSUFFICIENT_ALLIANCE_POINTS_FOR_CAMP = { type = "value",}, SOCIAL_RESULT_INSUFFICIENT_HERALDRY_FUNDS = { type = "value",}, SOCIAL_RESULT_INSUFFICIENT_STANDARD_FUNDS = { type = "value",}, SOCIAL_RESULT_INSUFFICIENT_TABARD_FUNDS = { type = "value",}, SOCIAL_RESULT_INVALID_GUILD_NAME = { type = "value",}, SOCIAL_RESULT_INVALID_GUILD_RANK = { type = "value",}, SOCIAL_RESULT_INVALID_HERALDRY_DATA = { type = "value",}, SOCIAL_RESULT_JUMPS_EXIT_DISABLED = { type = "value",}, SOCIAL_RESULT_JUMP_ENTRY_DISABLED = { type = "value",}, SOCIAL_RESULT_NAME_ALREADY_TAKEN = { type = "value",}, SOCIAL_RESULT_NOT_A_MEMBER = { type = "value",}, SOCIAL_RESULT_NOT_GROUPED = { type = "value",}, SOCIAL_RESULT_NOT_GUILD_LEADER = { type = "value",}, SOCIAL_RESULT_NOT_INVITED = { type = "value",}, SOCIAL_RESULT_NOT_IN_SAME_GROUP = { type = "value",}, SOCIAL_RESULT_NOT_SAME_GROUP = { type = "value",}, SOCIAL_RESULT_NO_BATTLE_STANDARD_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_CAMPAIGN_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_DEMOTE_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_DESCRIPTION_EDIT_PREMISSION = { type = "value",}, SOCIAL_RESULT_NO_ERROR = { type = "value",}, SOCIAL_RESULT_NO_GUILD_BANK_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_GUILD_LEADER_RANK_DEFINED = { type = "value",}, SOCIAL_RESULT_NO_HERALDRY_EDIT_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_HOUSE_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_INTRA_CAMPAIGN_JUMPS_ALLOWED = { type = "value",}, SOCIAL_RESULT_NO_INVITE_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_JUMP_CHAMPION_RANK = { type = "value",}, SOCIAL_RESULT_NO_JUMP_IN_COMBAT = { type = "value",}, SOCIAL_RESULT_NO_KEEP_CLAIM_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_KICK_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_LOCATION = { type = "value",}, SOCIAL_RESULT_NO_NOTE_EDIT_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_PROMOTE_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_RECRUITMENT_EDIT_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_RECRUIT_RANK_DEFINED = { type = "value",}, SOCIAL_RESULT_NO_ROOM = { type = "value",}, SOCIAL_RESULT_NO_ROOM_FOR_CAMP = { type = "value",}, SOCIAL_RESULT_NO_ROOM_FOR_STANDARD = { type = "value",}, SOCIAL_RESULT_NO_ROOM_FOR_TABARD = { type = "value",}, SOCIAL_RESULT_NO_SET_MOTD_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_STORE_BUY_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_STORE_SELL_PERMISSION = { type = "value",}, SOCIAL_RESULT_NO_STRUCTURE_EDIT_PERMISSION = { type = "value",}, SOCIAL_RESULT_OTHER_ACCOUNT_TOO_MANY_FRIENDS = { type = "value",}, SOCIAL_RESULT_PERMISSION_SAVE_FAILURE = { type = "value",}, SOCIAL_RESULT_RATE_LIMIT_EXCEEDED = { type = "value",}, SOCIAL_RESULT_REQUEST_NOT_FOUND = { type = "value",}, SOCIAL_RESULT_SOCIAL_DATA_UNAVAILABLE = { type = "value",}, SOCIAL_RESULT_SOCIAL_ERROR = { type = "value",}, SOCIAL_RESULT_TOO_FEW_GUILD_RANKS = { type = "value",}, SOCIAL_RESULT_TOO_MANY_GUILD_RANKS = { type = "value",}, SOCIAL_RESULT_UNABLE_TO_RELEASE_KEEP_CLAIM = { type = "value",}, SOCIAL_RESULT_WRONG_ALLIANCE = { type = "value",}, SOUL_GEM_ITEM_CHARGING_ALREADY_CHARGED = { type = "value",}, SOUL_GEM_ITEM_CHARGING_NO_SOUL_GEM = { type = "value",}, STORE_FAILURE_ALREADY_HAVE_COLLECTIBLE = { type = "value",}, STORE_FAILURE_AT_FENCE_LIMIT = { type = "value",}, STORE_FAILURE_BUY_ITEM_FAILED_REQS = { type = "value",}, STORE_FAILURE_CANT_BE_SOLD = { type = "value",}, STORE_FAILURE_CANT_BUY_MULTIPLES = { type = "value",}, STORE_FAILURE_HOOKPOINT_NOT_ACTIVE = { type = "value",}, STORE_FAILURE_ITEM_BUY_UNIQUE = { type = "value",}, STORE_FAILURE_NOT_ENOUGH_ALLIANCE_POINTS = { type = "value",}, STORE_FAILURE_NOT_ENOUGH_ITEM = { type = "value",}, STORE_FAILURE_NOT_ENOUGH_STABLE_SPACE = { type = "value",}, STORE_FAILURE_NOT_ENOUGH_TELVAR_STONES = { type = "value",}, STORE_FAILURE_NOT_ENOUGH_WRIT_VOUCHERS = { type = "value",}, STORE_FAILURE_NOT_STOLEN = { type = "value",}, STORE_FAILURE_NO_NEED_FOR_QUEST_ITEM = { type = "value",}, STORE_FAILURE_NO_NEED_FOR_THAT_MANY_QUEST_ITEM = { type = "value",}, STORE_FAILURE_SELL_FAILED_MONEY_CAP = { type = "value",}, STORE_FAILURE_STOLEN = { type = "value",}, STORE_FAILURE_WORTHLESS_TO_FENCE = { type = "value",}, TRADE_ACTION_RESULT_ADD_ITEM_DUPLICATE = { type = "value",}, TRADE_ACTION_RESULT_DISABLED = { type = "value",}, TRADE_ACTION_RESULT_IGNORING_YOU = { type = "value",}, TRADE_ACTION_RESULT_INVALID_TRADE_SLOT = { type = "value",}, TRADE_ACTION_RESULT_ITEM_ADD_LOCKED = { type = "value",}, TRADE_ACTION_RESULT_ITEM_IS_BOUND = { type = "value",}, TRADE_ACTION_RESULT_ITEM_IS_STOLEN = { type = "value",}, TRADE_ACTION_RESULT_ITEM_UNIQUE_FROM_OTHER = { type = "value",}, TRADE_ACTION_RESULT_NEED_ALLIANCE_FOR_TRADE = { type = "value",}, TRADE_ACTION_RESULT_NEED_PLAYER_FOR_TRADE = { type = "value",}, TRADE_ACTION_RESULT_NOT_CONSIDERING_TRADE_INVITE = { type = "value",}, TRADE_ACTION_RESULT_NOT_ENOUGH_EMPTY_SLOTS = { type = "value",}, TRADE_ACTION_RESULT_NOT_ENOUGH_SLOTS = { type = "value",}, TRADE_ACTION_RESULT_NOT_TRADING = { type = "value",}, TRADE_ACTION_RESULT_NOT_WAITING_TRADE_INVITE = { type = "value",}, TRADE_ACTION_RESULT_OTHER_HAS_TOO_MUCH_MONEY = { type = "value",}, TRADE_ACTION_RESULT_OTHER_IS_MISSING_MONEY = { type = "value",}, TRADE_ACTION_RESULT_OTHER_PLAYER_MISSING = { type = "value",}, TRADE_ACTION_RESULT_PARTICIPANT_IS_DEAD = { type = "value",}, TRADE_ACTION_RESULT_SUCCESS = { type = "value",}, TRADE_ACTION_RESULT_TARGET_IS_TRADING = { type = "value",}, TRADE_ACTION_RESULT_TOO_FAR_TO_TRADE = { type = "value",}, TRADE_ACTION_RESULT_TRADE_INVITE_ALREADY_SENT = { type = "value",}, TRADE_ACTION_RESULT_TRADE_INVITE_FAILED = { type = "value",}, TRADE_ACTION_RESULT_TRADE_INVITE_PENDING = { type = "value",}, TRADE_ACTION_RESULT_TRADE_INVITE_WHEN_ACTIVE = { type = "value",}, TRADE_ACTION_RESULT_TRADE_SELF_ERROR = { type = "value",}, TRADE_ACTION_RESULT_TRADE_TARGET_REQUIRED = { type = "value",}, TRADE_ACTION_RESULT_UKNOWN_ITEM = { type = "value",}, TRADE_ACTION_RESULT_YOU_ARE_BUSY = { type = "value",}, TRADE_ACTION_RESULT_YOU_ARE_MISSING_MONEY = { type = "value",}, TRADE_ACTION_RESULT_YOU_HAVE_TOO_MUCH_MONEY = { type = "value",}, CRAFTING_ADVANCE_MODE_DELEVEL = { type = "value",}, CRAFTING_ADVANCE_MODE_FREEZE = { type = "value",}, CRAFTING_ADVANCE_MODE_LEVEL = { type = "value",}, CRAFTING_ADVANCE_MODE_LOCKED = { type = "value",}, CRAFTING_RESULT_ALREADY_RESEARCHING = { type = "value",}, CRAFTING_RESULT_BUSY = { type = "value",}, CRAFTING_RESULT_CANT_DECONSTRUCT_WORN = { type = "value",}, CRAFTING_RESULT_CRAFT_SUCCESS = { type = "value",}, CRAFTING_RESULT_DECONSTRUCT_BAD_QUANTITY = { type = "value",}, CRAFTING_RESULT_DECONSTRUCT_SUCCESS = { type = "value",}, CRAFTING_RESULT_FAIL_PATTERN_REQUIREMENTS = { type = "value",}, CRAFTING_RESULT_IMPROVE_FAILED = { type = "value",}, CRAFTING_RESULT_INTERRUPTED = { type = "value",}, CRAFTING_RESULT_INVALID_BASE = { type = "value",}, CRAFTING_RESULT_INVALID_MATERIAL = { type = "value",}, CRAFTING_RESULT_INVALID_PATTERN = { type = "value",}, CRAFTING_RESULT_INVALID_REAGENT = { type = "value",}, CRAFTING_RESULT_INVALID_RESEARCH = { type = "value",}, CRAFTING_RESULT_INVALID_RESEARCH_TRADESKILL = { type = "value",}, CRAFTING_RESULT_INVALID_RUNE = { type = "value",}, CRAFTING_RESULT_INVALID_STYLE_MATERIAL = { type = "value",}, CRAFTING_RESULT_INVALID_STYLE_REFORGE = { type = "value",}, CRAFTING_RESULT_INVALID_TRAIT_MATERIAL = { type = "value",}, CRAFTING_RESULT_ITEM_CRAFT_UNIQUE = { type = "value",}, CRAFTING_RESULT_ITEM_NOT_DECONSTRUCTABLE = { type = "value",}, CRAFTING_RESULT_ITEM_NOT_IMPROVABLE = { type = "value",}, CRAFTING_RESULT_ITEM_NOT_REFINEABLE = { type = "value",}, CRAFTING_RESULT_MUST_LEARN_TRAIT = { type = "value",}, CRAFTING_RESULT_NEED_BASE_RANK = { type = "value",}, CRAFTING_RESULT_NEED_COMPONENTS_FOR_CRAFT = { type = "value",}, CRAFTING_RESULT_NEED_COMPONENTS_FOR_REFORGE = { type = "value",}, CRAFTING_RESULT_NEED_DECONSTRUCT_RANK = { type = "value",}, CRAFTING_RESULT_NEED_ENCHANTING_QUALITY_RANK = { type = "value",}, CRAFTING_RESULT_NEED_ENCHANTING_RANK = { type = "value",}, CRAFTING_RESULT_NEED_ITEM_TO_RESEARCH = { type = "value",}, CRAFTING_RESULT_NEED_RANK_FOR_CRAFT = { type = "value",}, CRAFTING_RESULT_NEED_RANK_FOR_REFORGE = { type = "value",}, CRAFTING_RESULT_NEED_RECIPE_QUALITY_RANK = { type = "value",}, CRAFTING_RESULT_NEED_RECIPE_RANK = { type = "value",}, CRAFTING_RESULT_NEED_REFINE_RANK = { type = "value",}, CRAFTING_RESULT_NEED_REQUIREMENTS_FOR_CRAFT = { type = "value",}, CRAFTING_RESULT_NEED_SPACE_TO_CRAFT = { type = "value",}, CRAFTING_RESULT_NEED_SPACE_TO_DECONSTRUCT = { type = "value",}, CRAFTING_RESULT_NEED_SPACE_TO_REFINE = { type = "value",}, CRAFTING_RESULT_NEED_UNLOCK_TO_DECONSTRUCT = { type = "value",}, CRAFTING_RESULT_NEED_UNLOCK_TO_REFORGE = { type = "value",}, CRAFTING_RESULT_NEED_VALID_DECONSTRUCTION = { type = "value",}, CRAFTING_RESULT_NO_ITEM_TO_DECONSTRUCT = { type = "value",}, CRAFTING_RESULT_NO_ITEM_TO_REFINE = { type = "value",}, CRAFTING_RESULT_NO_MATCH = { type = "value",}, CRAFTING_RESULT_NO_MONEY = { type = "value",}, CRAFTING_RESULT_NO_MONEY_REFORGE = { type = "value",}, CRAFTING_RESULT_REFINE_SUCCESS = { type = "value",}, CRAFTING_RESULT_REFORGE_SUCCESS = { type = "value",}, CRAFTING_RESULT_SAME_STYLE_REFORGE = { type = "value",}, CRAFTING_RESULT_TOO_FEW_REAGENTS = { type = "value",}, CRAFTING_RESULT_TOO_MANY_REAGENTS = { type = "value",}, CRAFTING_RESULT_TOO_MANY_RESEARCH = { type = "value",}, CRAFTING_RESULT_UNKNOWN_RECIPE = { type = "value",}, CRAFTING_RESULT_UNKNOWN_SKILL_DECONSTRUCT = { type = "value",}, CRAFTING_RESULT_UNKNOWN_SKILL_REFINE = { type = "value",}, CRAFTING_RESULT_WRONG_ADDITIVE_CATEGORY = { type = "value",}, CRAFTING_RESULT_WRONG_BOOSTER = { type = "value",}, CRAFTING_RESULT_WRONG_STYLE_CRAFT = { type = "value",}, CRAFTING_RESULT_WRONG_STYLE_REFORGE = { type = "value",}, CRAFTING_RESULT_WRONG_TARGET_CRAFT = { type = "value",}, CRAFTING_RESULT_WRONG_TARGET_DECONSTRUCT = { type = "value",}, CRAFTING_RESULT_WRONG_TARGET_REFINE = { type = "value",}, CRAFTING_RESULT_WRONG_TARGET_REFORGE = { type = "value",}, CRAFTING_RESULT_WRONG_TRADESKILL_FOR_CRAFT = { type = "value",}, CRAFTING_RESULT_WRONG_TRADESKILL_FOR_REFORGE = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_ALL_LEVEL = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_ARMOR = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_CHAMPION_POINTS = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_ENCHANTMENT = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_EQUIP = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_FURNITURE_CATEGORY = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_FURNITURE_SUBCATEGORY = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_ITEM = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_LEVEL = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_PRICE = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_QUALITY = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_SPECIALIZED_ITEM = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_TRAIT = { type = "value",}, TRADING_HOUSE_FILTER_TYPE_WEAPON = { type = "value",}, TRADING_HOUSE_RESULT_AWAITING_INITIAL_STATUS = { type = "value",}, TRADING_HOUSE_RESULT_CANCEL_SALE_PENDING = { type = "value",}, TRADING_HOUSE_RESULT_CANT_AFFORD_BUYPRICE = { type = "value",}, TRADING_HOUSE_RESULT_CANT_AFFORD_POST_FEE = { type = "value",}, TRADING_HOUSE_RESULT_CANT_BUY_YOUR_OWN_POSTS = { type = "value",}, TRADING_HOUSE_RESULT_CANT_POST_BOUND = { type = "value",}, TRADING_HOUSE_RESULT_CANT_POST_LOCKED = { type = "value",}, TRADING_HOUSE_RESULT_CANT_POST_STOLEN = { type = "value",}, TRADING_HOUSE_RESULT_CANT_SELL_FOR_FREE = { type = "value",}, TRADING_HOUSE_RESULT_CANT_SELL_FOR_OVER_MAX_AMOUNT = { type = "value",}, TRADING_HOUSE_RESULT_CANT_SWITCH_GUILDS_WHILE_AWAITING_RESPONSE = { type = "value",}, TRADING_HOUSE_RESULT_CAN_ONLY_POST_FROM_BACKPACK = { type = "value",}, TRADING_HOUSE_RESULT_GUILD_TOO_SMALL = { type = "value",}, TRADING_HOUSE_RESULT_INVALID_GUILD_ID = { type = "value",}, TRADING_HOUSE_RESULT_ITEM_NOT_FOUND = { type = "value",}, TRADING_HOUSE_RESULT_LISTINGS_PENDING = { type = "value",}, TRADING_HOUSE_RESULT_NOT_A_MEMBER = { type = "value",}, TRADING_HOUSE_RESULT_NOT_IN_A_GUILD = { type = "value",}, TRADING_HOUSE_RESULT_NOT_OPEN = { type = "value",}, TRADING_HOUSE_RESULT_NO_PERMISSION = { type = "value",}, TRADING_HOUSE_RESULT_POST_PENDING = { type = "value",}, TRADING_HOUSE_RESULT_PURCHASE_PENDING = { type = "value",}, TRADING_HOUSE_RESULT_SEARCH_PENDING = { type = "value",}, TRADING_HOUSE_RESULT_SEARCH_RATE_EXCEEDED = { type = "value",}, TRADING_HOUSE_RESULT_SUCCESS = { type = "value",}, TRADING_HOUSE_RESULT_TOO_MANY_POSTS = { type = "value",}, TRADING_HOUSE_SORT_EXPIRY_TIME = { type = "value",}, TRADING_HOUSE_SORT_REQUIRED_LEVEL = { type = "value",}, TRADING_HOUSE_SORT_SALE_PRICE = { type = "value",}, TRIAL_RESTRICTION_CANNOT_USE_GUILDS = { type = "value",}, TRIAL_RESTRICTION_CANNOT_WHISPER = { type = "value",}, TRIAL_RESTRICTION_CANNOT_ZONE_YELL = { type = "value",}, TRIAL_RESTRICTION_NO_RESTRICTION = { type = "value",}, TRIAL_RESTRICTION_WHISPER_FRIENDS_ONLY = { type = "value",}, UNASSIGN_CAMPAIGN_RESULT_FAILED_INSUFFICIENT_AP = { type = "value",}, UNASSIGN_CAMPAIGN_RESULT_FAILED_INSUFFICIENT_GOLD = { type = "value",}, UNASSIGN_CAMPAIGN_RESULT_FAILED_NOT_ASSIGNED_TO_CAMPAIGN = { type = "value",}, UNASSIGN_CAMPAIGN_RESULT_FAILED_PLAYER_IN_CAMPAIGN = { type = "value",}, UNASSIGN_CAMPAIGN_RESULT_FAILED_UNASSIGN = { type = "value",}, UNASSIGN_CAMPAIGN_RESULT_FAILED_UNASSIGN_COOLDOWN = { type = "value",}, UNASSIGN_CAMPAIGN_RESULT_SUCCESS = { type = "value",}, MAX_EMAIL_LENGTH = { type = "value",}, ACCOUNT_NAME_MIN_LENGTH = { type = "value",}, CHARNAME_MIN_LENGTH = { type = "value",}, COLLECTIBLE_NAME_MIN_LENGTH = { type = "value",}, MAX_DEVICE_ID_LENGTH = { type = "value",}, SCRIPTED_WORLD_EVENT_TIMEOUT_MS = { type = "value",}, MAX_GUILD_MEMBERS = { type = "value",}, MAX_GUILDS = { type = "value",}, MAIL_MAX_BODY_CHARACTERS = { type = "value",}, MAX_LOCAL_MAILS = { type = "value",}, MAIL_MAX_SUBJECT_CHARACTERS = { type = "value",}, MAX_TEXT_CHAT_INPUT_CHARACTERS = { type = "value",}, NUM_BUG_CATEGORIES = { type = "value",}, MAX_PASSWORD_LENGTH = { type = "value",}, SYSTEM_MAIL_MAX_PARAMETER_CHARACTERS = { type = "value",}, ADDON_STATE_DEPENDENCIES_DISABLED = { type = "value",}, ADDON_STATE_DISABLED = { type = "value",}, ADDON_STATE_ENABLED = { type = "value",}, ADDON_STATE_ERROR_STATE_UNABLE_TO_LOAD = { type = "value",}, ADDON_STATE_NO_STATE = { type = "value",}, ADDON_STATE_TOC_LOADED = { type = "value",}, ADDON_STATE_VERSION_MISMATCH = { type = "value",}, ANCHOR_CONSTRAINS_X = { type = "value",}, ANCHOR_CONSTRAINS_XY = { type = "value",}, ANCHOR_CONSTRAINS_Y = { type = "value",}, BOTTOM = { type = "value",}, BOTTOMLEFT = { type = "value",}, BOTTOMRIGHT = { type = "value",}, CENTER = { type = "value",}, LEFT = { type = "value",}, NONE = { type = "value",}, RIGHT = { type = "value",}, TOP = { type = "value",}, TOPLEFT = { type = "value",}, TOPRIGHT = { type = "value",}, ANIMATION_PLAYBACK_INVALID = { type = "value",}, ANIMATION_PLAYBACK_LOOP = { type = "value",}, ANIMATION_PLAYBACK_ONE_SHOT = { type = "value",}, ANIMATION_PLAYBACK_PING_PONG = { type = "value",}, ANIMATION_ALPHA = { type = "value",}, ANIMATION_COLOR = { type = "value",}, ANIMATION_CUSTOM = { type = "value",}, ANIMATION_INVALID = { type = "value",}, ANIMATION_ROTATE = { type = "value",}, ANIMATION_SCALE = { type = "value",}, ANIMATION_SCROLL = { type = "value",}, ANIMATION_SIZE = { type = "value",}, ANIMATION_TEXTURE = { type = "value",}, ANIMATION_TEXTUREROTATE = { type = "value",}, ANIMATION_TEXTURESLIDE = { type = "value",}, ANIMATION_TRANSLATE = { type = "value",}, ANIMATION_TRANSLATE = { type = "value",}, BAR_ALIGNMENT_CENTER = { type = "value",}, BAR_ALIGNMENT_NORMAL = { type = "value",}, BAR_ALIGNMENT_REVERSE = { type = "value",}, BSTATE_DISABLED = { type = "value",}, BSTATE_DISABLED_PRESSED = { type = "value",}, BSTATE_NORMAL = { type = "value",}, BSTATE_PRESSED = { type = "value",}, CARDINAL_DIRECTION_EAST = { type = "value",}, CARDINAL_DIRECTION_NORTH = { type = "value",}, CARDINAL_DIRECTION_SOUTH = { type = "value",}, CARDINAL_DIRECTION_WEST = { type = "value",}, CONTROL_ACCESS_PRIVATE = { type = "value",}, CONTROL_ACCESS_PUBLIC = { type = "value",}, ORIENTATION_HORIZONTAL = { type = "value",}, ORIENTATION_VERTICAL = { type = "value",}, CT_BACKDROP = { type = "value",}, CT_BUTTON = { type = "value",}, CT_COLORSELECT = { type = "value",}, CT_COMPASS = { type = "value",}, CT_CONTROL = { type = "value",}, CT_COOLDOWN = { type = "value",}, CT_DEBUGTEXT = { type = "value",}, CT_EDITBOX = { type = "value",}, CT_INVALID_TYPE = { type = "value",}, CT_LABEL = { type = "value",}, CT_LINE = { type = "value",}, CT_MAPDISPLAY = { type = "value",}, CT_ROOT_WINDOW = { type = "value",}, CT_SCROLL = { type = "value",}, CT_SLIDER = { type = "value",}, CT_STATUSBAR = { type = "value",}, CT_TEXTBUFFER = { type = "value",}, CT_TEXTURE = { type = "value",}, CT_TEXTURECOMPOSITE = { type = "value",}, CT_TOOLTIP = { type = "value",}, CT_TOPLEVELCONTROL = { type = "value",}, CD_TYPE_RADIAL = { type = "value",}, CD_TYPE_VERTICAL = { type = "value",}, CD_TYPE_VERTICAL_REVEAL = { type = "value",}, CD_TIME_TYPE_TIME_REMAINING = { type = "value",}, CD_TIME_TYPE_TIME_UNTIL = { type = "value",}, DL_BACKGROUND = { type = "value",}, DL_CONTROLS = { type = "value",}, DL_OVERLAY = { type = "value",}, DL_TEXT = { type = "value",}, DT_HIGH = { type = "value",}, DT_LOW = { type = "value",}, DT_MEDIUM = { type = "value",}, DT_PARENT = { type = "value",}, EVENT_REASON_HARDWARE = { type = "value",}, EVENT_REASON_SOFTWARE = { type = "value",}, FONT_STYLE_NORMAL = { type = "value",}, FONT_STYLE_OUTLINE = { type = "value",}, FONT_STYLE_OUTLINE_THICK = { type = "value",}, FONT_STYLE_SHADOW = { type = "value",}, FONT_STYLE_SOFT_SHADOW_THICK = { type = "value",}, FONT_STYLE_SOFT_SHADOW_THIN = { type = "value",}, GUI_RENDER_ = { type = "value",}, GUI_RENDER_ = { type = "value",}, INPUT_DEVICE_TYPE_KEYBOARD = { type = "value",}, INPUT_DEVICE_TYPE_MOUSE = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_ = { type = "value",}, KEY_A = { type = "value",}, KEY_ALT = { type = "value",}, KEY_B = { type = "value",}, KEY_BACKSPACE = { type = "value",}, KEY_C = { type = "value",}, KEY_CAPSLOCK = { type = "value",}, KEY_COMMAND = { type = "value",}, KEY_CTRL = { type = "value",}, KEY_D = { type = "value",}, KEY_DELETE = { type = "value",}, KEY_DOWNARROW = { type = "value",}, KEY_E = { type = "value",}, KEY_END = { type = "value",}, KEY_ENTER = { type = "value",}, KEY_ESCAPE = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_F = { type = "value",}, KEY_G = { type = "value",}, KEY_GAMEPAD_BACK = { type = "value",}, KEY_GAMEPAD_BACK_HOLD = { type = "value",}, KEY_GAMEPAD_BOTH_BACK_START = { type = "value",}, KEY_GAMEPAD_BOTH_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_DPAD_RIGHT_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_LEFT_SHOULDER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_LEFT_SHOULDER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_LEFT_SHOULDER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_LEFT_SHOULDER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_LEFT_SHOULDER_DPAD_LEFT = { type = "value",}, KEY_GAMEPAD_BOTH_LEFT_SHOULDER_LEFT_STICK = { type = "value",}, KEY_GAMEPAD_BOTH_LEFT_SHOULDER_RIGHT_STICK = { type = "value",}, KEY_GAMEPAD_BOTH_LEFT_TRIGGER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_RIGHT_SHOULDER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_RIGHT_SHOULDER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_RIGHT_SHOULDER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_RIGHT_SHOULDER_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BOTH_SHOULDERS = { type = "value",}, KEY_GAMEPAD_BOTH_STICKS = { type = "value",}, KEY_GAMEPAD_BOTH_TOUCHPAD_START = { type = "value",}, KEY_GAMEPAD_BOTH_TRIGGERS = { type = "value",}, KEY_GAMEPAD_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BUTTON_ = { type = "value",}, KEY_GAMEPAD_BUTTON_ = { type = "value",}, KEY_GAMEPAD_DPAD_DOWN = { type = "value",}, KEY_GAMEPAD_DPAD_DOWN_HOLD = { type = "value",}, KEY_GAMEPAD_DPAD_LEFT = { type = "value",}, KEY_GAMEPAD_DPAD_LEFT_HOLD = { type = "value",}, KEY_GAMEPAD_DPAD_RIGHT = { type = "value",}, KEY_GAMEPAD_DPAD_RIGHT_HOLD = { type = "value",}, KEY_GAMEPAD_DPAD_UP = { type = "value",}, KEY_GAMEPAD_DPAD_UP_HOLD = { type = "value",}, KEY_GAMEPAD_LEFT_SHOULDER = { type = "value",}, KEY_GAMEPAD_LEFT_SHOULDER_HOLD = { type = "value",}, KEY_GAMEPAD_LEFT_STICK = { type = "value",}, KEY_GAMEPAD_LEFT_STICK_HOLD = { type = "value",}, KEY_GAMEPAD_LEFT_TRIGGER = { type = "value",}, KEY_GAMEPAD_LEFT_TRIGGER_HOLD = { type = "value",}, KEY_GAMEPAD_LSTICK_DOWN = { type = "value",}, KEY_GAMEPAD_LSTICK_LEFT = { type = "value",}, KEY_GAMEPAD_LSTICK_RIGHT = { type = "value",}, KEY_GAMEPAD_LSTICK_UP = { type = "value",}, KEY_GAMEPAD_RIGHT_SHOULDER = { type = "value",}, KEY_GAMEPAD_RIGHT_SHOULDER_HOLD = { type = "value",}, KEY_GAMEPAD_RIGHT_STICK = { type = "value",}, KEY_GAMEPAD_RIGHT_STICK_HOLD = { type = "value",}, KEY_GAMEPAD_RIGHT_TRIGGER = { type = "value",}, KEY_GAMEPAD_RIGHT_TRIGGER_HOLD = { type = "value",}, KEY_GAMEPAD_RSTICK_DOWN = { type = "value",}, KEY_GAMEPAD_RSTICK_LEFT = { type = "value",}, KEY_GAMEPAD_RSTICK_RIGHT = { type = "value",}, KEY_GAMEPAD_RSTICK_UP = { type = "value",}, KEY_GAMEPAD_START = { type = "value",}, KEY_GAMEPAD_START_HOLD = { type = "value",}, KEY_GAMEPAD_TOUCHPAD_HOLD = { type = "value",}, KEY_GAMEPAD_TOUCHPAD_PRESSED = { type = "value",}, KEY_GAMEPAD_TOUCHPAD_SWIPE_DOWN = { type = "value",}, KEY_GAMEPAD_TOUCHPAD_SWIPE_LEFT = { type = "value",}, KEY_GAMEPAD_TOUCHPAD_SWIPE_RIGHT = { type = "value",}, KEY_GAMEPAD_TOUCHPAD_SWIPE_UP = { type = "value",}, KEY_GAMEPAD_TOUCHPAD_TOUCHED = { type = "value",}, KEY_H = { type = "value",}, KEY_HOME = { type = "value",}, KEY_I = { type = "value",}, KEY_INSERT = { type = "value",}, KEY_INVALID = { type = "value",}, KEY_J = { type = "value",}, KEY_K = { type = "value",}, KEY_L = { type = "value",}, KEY_LEFTARROW = { type = "value",}, KEY_LWINDOWS = { type = "value",}, KEY_M = { type = "value",}, KEY_MOUSEWHEEL_DOWN = { type = "value",}, KEY_MOUSEWHEEL_UP = { type = "value",}, KEY_MOUSE_ = { type = "value",}, KEY_MOUSE_ = { type = "value",}, KEY_MOUSE_LEFT = { type = "value",}, KEY_MOUSE_LEFTRIGHT = { type = "value",}, KEY_MOUSE_MIDDLE = { type = "value",}, KEY_MOUSE_RIGHT = { type = "value",}, KEY_N = { type = "value",}, KEY_NUMLOCK = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD = { type = "value",}, KEY_NUMPAD_ADD = { type = "value",}, KEY_NUMPAD_DOT = { type = "value",}, KEY_NUMPAD_ENTER = { type = "value",}, KEY_NUMPAD_MINUS = { type = "value",}, KEY_NUMPAD_SLASH = { type = "value",}, KEY_NUMPAD_STAR = { type = "value",}, KEY_O = { type = "value",}, KEY_OEM_ = { type = "value",}, KEY_OEM_ = { type = "value",}, KEY_OEM_ = { type = "value",}, KEY_OEM_ = { type = "value",}, KEY_OEM_ = { type = "value",}, KEY_OEM_ = { type = "value",}, KEY_OEM_ = { type = "value",}, KEY_OEM_ = { type = "value",}, KEY_OEM_COMMA = { type = "value",}, KEY_OEM_MINUS = { type = "value",}, KEY_OEM_PERIOD = { type = "value",}, KEY_OEM_PLUS = { type = "value",}, KEY_P = { type = "value",}, KEY_PAGEDOWN = { type = "value",}, KEY_PAGEUP = { type = "value",}, KEY_PAUSE = { type = "value",}, KEY_PRINTSCREEN = { type = "value",}, KEY_Q = { type = "value",}, KEY_R = { type = "value",}, KEY_RIGHTARROW = { type = "value",}, KEY_RWINDOWS = { type = "value",}, KEY_S = { type = "value",}, KEY_SCROLLLOCK = { type = "value",}, KEY_SHIFT = { type = "value",}, KEY_SPACEBAR = { type = "value",}, KEY_T = { type = "value",}, KEY_TAB = { type = "value",}, KEY_U = { type = "value",}, KEY_UPARROW = { type = "value",}, KEY_V = { type = "value",}, KEY_W = { type = "value",}, KEY_X = { type = "value",}, KEY_Y = { type = "value",}, KEY_Z = { type = "value",}, LABEL_LINE_ANCHOR_BASELINE = { type = "value",}, LABEL_LINE_ANCHOR_BOTTOM = { type = "value",}, LABEL_LINE_ANCHOR_TOP = { type = "value",}, LABEL_LINE_ORDER_OVER = { type = "value",}, LABEL_LINE_ORDER_UNDER = { type = "value",}, LABEL_LINE_STYLE_SOLID = { type = "value",}, LABEL_LINE_STYLE_WAVY = { type = "value",}, MAP_PIN_TYPE_AGGRO = { type = "value",}, MAP_PIN_TYPE_ALDMERI_VS_DAGGERFALL_LARGE = { type = "value",}, MAP_PIN_TYPE_ALDMERI_VS_DAGGERFALL_MEDIUM = { type = "value",}, MAP_PIN_TYPE_ALDMERI_VS_DAGGERFALL_SMALL = { type = "value",}, MAP_PIN_TYPE_ALDMERI_VS_EBONHEART_LARGE = { type = "value",}, MAP_PIN_TYPE_ALDMERI_VS_EBONHEART_MEDIUM = { type = "value",}, MAP_PIN_TYPE_ALDMERI_VS_EBONHEART_SMALL = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_ALDMERI_DEFENSIVE = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_ALDMERI_OFFENSIVE = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_DAGGERFALL_DEFENSIVE = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_DAGGERFALL_OFFENSIVE = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_EBONHEART_DEFENSIVE = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_EBONHEART_OFFENSIVE = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_GATE_CLOSED_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_GATE_CLOSED_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_GATE_CLOSED_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_GATE_OPEN_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_GATE_OPEN_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_GATE_OPEN_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_KEEP_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_KEEP_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_KEEP_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_RETURN_ALDMERI = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_RETURN_DAGGERFALL = { type = "value",}, MAP_PIN_TYPE_ARTIFACT_RETURN_EBONHEART = { type = "value",}, MAP_PIN_TYPE_ASSISTED_QUEST_CONDITION = { type = "value",}, MAP_PIN_TYPE_ASSISTED_QUEST_ENDING = { type = "value",}, MAP_PIN_TYPE_ASSISTED_QUEST_OPTIONAL_CONDITION = { type = "value",}, MAP_PIN_TYPE_ASSISTED_QUEST_REPEATABLE_CONDITION = { type = "value",}, MAP_PIN_TYPE_ASSISTED_QUEST_REPEATABLE_ENDING = { type = "value",}, MAP_PIN_TYPE_ASSISTED_QUEST_REPEATABLE_OPTIONAL_CONDITION = { type = "value",}, MAP_PIN_TYPE_AVA_CAPTURE_AREA_ALDMERI = { type = "value",}, MAP_PIN_TYPE_AVA_CAPTURE_AREA_AURA = { type = "value",}, MAP_PIN_TYPE_AVA_CAPTURE_AREA_DAGGERFALL = { type = "value",}, MAP_PIN_TYPE_AVA_CAPTURE_AREA_EBONHEART = { type = "value",}, MAP_PIN_TYPE_AVA_CAPTURE_AREA_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_AVA_TOWN_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_AVA_TOWN_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_AVA_TOWN_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_AVA_TOWN_GRAVEYARD_ACCESSIBLE = { type = "value",}, MAP_PIN_TYPE_AVA_TOWN_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_AURA = { type = "value",}, MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_FIRE_DRAKES_AURA = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_NEUTRAL_AURA = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_PIT_DAEMONS_AURA = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_RETURN_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_RETURN_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_RETURN_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_SPAWN_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_SPAWN_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_SPAWN_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_SPAWN_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_FLAG_STORM_LORDS_AURA = { type = "value",}, MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_AURA = { type = "value",}, MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_AURA = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_A_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_A_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_A_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_A_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_B_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_B_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_B_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_B_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_C_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_C_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_C_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_C_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_D_FIRE_DRAKES = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_D_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_D_PIT_DAEMONS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MULTI_CAPTURE_AREA_D_STORM_LORDS = { type = "value",}, MAP_PIN_TYPE_BGPIN_MURDERBALL = { type = "value",}, MAP_PIN_TYPE_BGPIN_MURDERBALL_AURA = { type = "value",}, MAP_PIN_TYPE_BORDER_KEEP_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_BORDER_KEEP_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_BORDER_KEEP_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_DARK_BROTHERHOOD_TARGET = { type = "value",}, MAP_PIN_TYPE_EBONHEART_VS_DAGGERFALL_LARGE = { type = "value",}, MAP_PIN_TYPE_EBONHEART_VS_DAGGERFALL_MEDIUM = { type = "value",}, MAP_PIN_TYPE_EBONHEART_VS_DAGGERFALL_SMALL = { type = "value",}, MAP_PIN_TYPE_FARM_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_FARM_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_FARM_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_FARM_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_FAST_TRAVEL_BORDER_KEEP_ACCESSIBLE = { type = "value",}, MAP_PIN_TYPE_FAST_TRAVEL_KEEP_ACCESSIBLE = { type = "value",}, MAP_PIN_TYPE_FAST_TRAVEL_OUTPOST_ACCESSIBLE = { type = "value",}, MAP_PIN_TYPE_FAST_TRAVEL_WAYSHRINE = { type = "value",}, MAP_PIN_TYPE_FAST_TRAVEL_WAYSHRINE_CURRENT_LOC = { type = "value",}, MAP_PIN_TYPE_FAST_TRAVEL_WAYSHRINE_UNDISCOVERED = { type = "value",}, MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE = { type = "value",}, MAP_PIN_TYPE_FORWARD_CAMP_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_FORWARD_CAMP_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_FORWARD_CAMP_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_GROUP = { type = "value",}, MAP_PIN_TYPE_GROUP_LEADER = { type = "value",}, MAP_PIN_TYPE_HARVEST_NODE = { type = "value",}, MAP_PIN_TYPE_IMPERIAL_CITY_CLOSED = { type = "value",}, MAP_PIN_TYPE_IMPERIAL_CITY_OPEN = { type = "value",}, MAP_PIN_TYPE_IMPERIAL_DISTRICT_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_IMPERIAL_DISTRICT_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_IMPERIAL_DISTRICT_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_IMPERIAL_DISTRICT_GRAVEYARD_ACCESSIBLE = { type = "value",}, MAP_PIN_TYPE_IMPERIAL_DISTRICT_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_INVALID = { type = "value",}, MAP_PIN_TYPE_KEEP_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_KEEP_ATTACKED_LARGE = { type = "value",}, MAP_PIN_TYPE_KEEP_ATTACKED_SMALL = { type = "value",}, MAP_PIN_TYPE_KEEP_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_KEEP_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_KEEP_GRAVEYARD_ACCESSIBLE = { type = "value",}, MAP_PIN_TYPE_KEEP_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_LOCATION = { type = "value",}, MAP_PIN_TYPE_MILL_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_MILL_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_MILL_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_MILL_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_MINE_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_MINE_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_MINE_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_MINE_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_NPC_FOLLOWER = { type = "value",}, MAP_PIN_TYPE_OUTPOST_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_OUTPOST_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_OUTPOST_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_OUTPOST_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_PING = { type = "value",}, MAP_PIN_TYPE_PLAYER = { type = "value",}, MAP_PIN_TYPE_PLAYER_CAMERA = { type = "value",}, MAP_PIN_TYPE_PLAYER_WAYPOINT = { type = "value",}, MAP_PIN_TYPE_POI_COMPLETE = { type = "value",}, MAP_PIN_TYPE_POI_SEEN = { type = "value",}, MAP_PIN_TYPE_QUEST_COMPLETE = { type = "value",}, MAP_PIN_TYPE_QUEST_GIVE_ITEM = { type = "value",}, MAP_PIN_TYPE_QUEST_INTERACT = { type = "value",}, MAP_PIN_TYPE_QUEST_OFFER = { type = "value",}, MAP_PIN_TYPE_QUEST_OFFER_REPEATABLE = { type = "value",}, MAP_PIN_TYPE_QUEST_TALK_TO = { type = "value",}, MAP_PIN_TYPE_RALLY_POINT = { type = "value",}, MAP_PIN_TYPE_RESPAWN_BORDER_KEEP_ACCESSIBLE = { type = "value",}, MAP_PIN_TYPE_RESTRICTED_LINK_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_RESTRICTED_LINK_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_RESTRICTED_LINK_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_RETURN_ALDMERI_DOMINION = { type = "value",}, MAP_PIN_TYPE_RETURN_DAGGERFALL_COVENANT = { type = "value",}, MAP_PIN_TYPE_RETURN_EBONHEART_PACT = { type = "value",}, MAP_PIN_TYPE_RETURN_NEUTRAL = { type = "value",}, MAP_PIN_TYPE_TIMELY_ESCAPE_NPC = { type = "value",}, MAP_PIN_TYPE_TRACKED_QUEST_CONDITION = { type = "value",}, MAP_PIN_TYPE_TRACKED_QUEST_ENDING = { type = "value",}, MAP_PIN_TYPE_TRACKED_QUEST_OPTIONAL_CONDITION = { type = "value",}, MAP_PIN_TYPE_TRACKED_QUEST_REPEATABLE_CONDITION = { type = "value",}, MAP_PIN_TYPE_TRACKED_QUEST_REPEATABLE_ENDING = { type = "value",}, MAP_PIN_TYPE_TRACKED_QUEST_REPEATABLE_OPTIONAL_CONDITION = { type = "value",}, MAP_PIN_TYPE_TRAINER = { type = "value",}, MAP_PIN_TYPE_TRI_BATTLE_LARGE = { type = "value",}, MAP_PIN_TYPE_TRI_BATTLE_MEDIUM = { type = "value",}, MAP_PIN_TYPE_TRI_BATTLE_SMALL = { type = "value",}, MAP_PIN_TYPE_VENDOR = { type = "value",}, MAP_TYPE_COUNT = { type = "value",}, MAP_TYPE_LOCATION_CENTERED = { type = "value",}, MAP_TYPE_PLAYER_CENTERED = { type = "value",}, PIN_ANIMATION_TARGET_MAP_AND_GUTTER = { type = "value",}, PIN_ANIMATION_TARGET_MAP_ONLY = { type = "value",}, MODIFY_TEXT_TYPE_NONE = { type = "value",}, MODIFY_TEXT_TYPE_UPPERCASE = { type = "value",}, MOUSE_BUTTON_INDEX_ = { type = "value",}, MOUSE_BUTTON_INDEX_ = { type = "value",}, MOUSE_BUTTON_INDEX_INVALID = { type = "value",}, MOUSE_BUTTON_INDEX_LEFT = { type = "value",}, MOUSE_BUTTON_INDEX_LEFT_AND_RIGHT = { type = "value",}, MOUSE_BUTTON_INDEX_MIDDLE = { type = "value",}, MOUSE_BUTTON_INDEX_RIGHT = { type = "value",}, MOUSE_CURSOR_DEFAULT_CURSOR = { type = "value",}, MOUSE_CURSOR_DO_NOT_CARE = { type = "value",}, MOUSE_CURSOR_ERASE = { type = "value",}, MOUSE_CURSOR_FILL = { type = "value",}, MOUSE_CURSOR_FILL_MULTIPLE = { type = "value",}, MOUSE_CURSOR_ICON = { type = "value",}, MOUSE_CURSOR_MAX = { type = "value",}, MOUSE_CURSOR_NEXT_LEFT = { type = "value",}, MOUSE_CURSOR_NEXT_RIGHT = { type = "value",}, MOUSE_CURSOR_PAINT = { type = "value",}, MOUSE_CURSOR_PAN = { type = "value",}, MOUSE_CURSOR_PREVIEW = { type = "value",}, MOUSE_CURSOR_RESIZE_EW = { type = "value",}, MOUSE_CURSOR_RESIZE_NESW = { type = "value",}, MOUSE_CURSOR_RESIZE_NS = { type = "value",}, MOUSE_CURSOR_RESIZE_NWSE = { type = "value",}, MOUSE_CURSOR_ROTATE = { type = "value",}, MOUSE_CURSOR_SAMPLE = { type = "value",}, MOUSE_CURSOR_UI_HAND = { type = "value",}, KEEP_TEXTURE_AT_ZERO_REFERENCES = { type = "value",}, RELEASE_TEXTURE_AT_ZERO_REFERENCES = { type = "value",}, SCT_EVENT_TEXT_TYPE_EXTRA = { type = "value",}, SCT_EVENT_TEXT_TYPE_MAIN = { type = "value",}, SCT_UNIT_ANCHOR_HEAD = { type = "value",}, SCT_UNIT_ANCHOR_LEFT_MIDDLE = { type = "value",}, SCT_UNIT_ANCHOR_LEFT_TOP = { type = "value",}, SCT_UNIT_ANCHOR_RIGHT_MIDDLE = { type = "value",}, SCT_UNIT_ANCHOR_RIGHT_TOP = { type = "value",}, SCT_UNIT_TYPE_ALL = { type = "value",}, SCT_UNIT_TYPE_ALL_PLAYERS = { type = "value",}, SCT_UNIT_TYPE_LOCAL_PLAYER = { type = "value",}, SCT_UNIT_TYPE_LOCAL_PLAYER_FOLLOWER = { type = "value",}, SCT_UNIT_TYPE_MONSTERS = { type = "value",}, SCT_UNIT_TYPE_NONE = { type = "value",}, SCT_UNIT_TYPE_OTHER_PLAYERS = { type = "value",}, SCROLL_BOUNDING_BOUND = { type = "value",}, SCROLL_BOUNDING_CONTAINED = { type = "value",}, SCROLL_BOUNDING_DEFAULT = { type = "value",}, SCROLL_BOUNDING_UNBOUND = { type = "value",}, SET_MAP_RESULT_CURRENT_MAP_UNCHANGED = { type = "value",}, SET_MAP_RESULT_FAILED = { type = "value",}, SET_MAP_RESULT_MAP_CHANGED = { type = "value",}, SHAPE_BOX = { type = "value",}, SHAPE_CIRCLE = { type = "value",}, TEXT_ALIGN_BOTTOM = { type = "value",}, TEXT_ALIGN_CENTER = { type = "value",}, TEXT_ALIGN_LEFT = { type = "value",}, TEXT_ALIGN_RIGHT = { type = "value",}, TEXT_ALIGN_TOP = { type = "value",}, TEXT_TYPE_ALL = { type = "value",}, TEXT_TYPE_ALPHABETIC = { type = "value",}, TEXT_TYPE_ALPHABETIC_NO_FULLWIDTH_LATIN = { type = "value",}, TEXT_TYPE_NUMERIC = { type = "value",}, TEXT_TYPE_NUMERIC_UNSIGNED_INT = { type = "value",}, TEXT_TYPE_PASSWORD = { type = "value",}, TEXT_WRAP_MODE_ELLIPSIS = { type = "value",}, TEXT_WRAP_MODE_TRUNCATE = { type = "value",}, TEX_MODE_CLAMP = { type = "value",}, TEX_MODE_WRAP = { type = "value",}, TEX_BLEND_MODE_ADD = { type = "value",}, TEX_BLEND_MODE_ALPHA = { type = "value",}, TEX_BLEND_MODE_COLOR_DODGE = { type = "value",}, TOOLTIP_HEADER_SIDE_LEFT = { type = "value",}, TOOLTIP_HEADER_SIDE_RIGHT = { type = "value",}, TRANSLATE_ANIMATION_DELTA_TYPE_FROM_END = { type = "value",}, TRANSLATE_ANIMATION_DELTA_TYPE_FROM_START = { type = "value",}, VERTEX_POINTS_BOTTOMLEFT = { type = "value",}, VERTEX_POINTS_BOTTOMRIGHT = { type = "value",}, VERTEX_POINTS_TOPLEFT = { type = "value",}, VERTEX_POINTS_TOPRIGHT = { type = "value",}, VIRTUAL_KEYBOARD_TYPE_DEFAULT = { type = "value",}, VIRTUAL_KEYBOARD_TYPE_EMAIL = { type = "value",}, LOOP_INDEFINITELY = { type = "value",}, IME_UNDERLINE_THICKNESS_PIXELS = { type = "value",}, MAX_ANCHORS = { type = "value",}, CONSOLE_ENHANCED_RENDER_QUALITY_ENHANCED_ = { type = "value",}, CONSOLE_ENHANCED_RENDER_QUALITY_FOUR_K = { type = "value",}, FULLSCREEN_MODE_FULLSCREEN_EXCLUSIVE = { type = "value",}, FULLSCREEN_MODE_FULLSCREEN_WINDOWED = { type = "value",}, FULLSCREEN_MODE_WINDOWED = { type = "value",}, GRAPHICS_PRESETS_CUSTOM = { type = "value",}, GRAPHICS_PRESETS_HIGH = { type = "value",}, GRAPHICS_PRESETS_LOW = { type = "value",}, GRAPHICS_PRESETS_MEDIUM = { type = "value",}, GRAPHICS_PRESETS_MINIMUM = { type = "value",}, GRAPHICS_PRESETS_PS = { type = "value",}, GRAPHICS_PRESETS_PS = { type = "value",}, GRAPHICS_PRESETS_PS = { type = "value",}, GRAPHICS_PRESETS_ULTRA = { type = "value",}, GRAPHICS_PRESETS_XB = { type = "value",}, PARTICLE_DENSITY_HIGH = { type = "value",}, PARTICLE_DENSITY_LOW = { type = "value",}, PARTICLE_DENSITY_MEDIUM = { type = "value",}, PARTICLE_DENSITY_ULTRA = { type = "value",}, SUB_SAMPLING_MODE_LOW = { type = "value",}, SUB_SAMPLING_MODE_MEDIUM = { type = "value",}, SUB_SAMPLING_MODE_NORMAL = { type = "value",}, GetCVar = {type = "function", description = "", args = "(*string* _CVarName_)", returns = "(string:value,)", valuetype = "string,",}, SetCVar = {type = "function", description = "", args = "(*string* _CVarName_, *string* _value_)",}, GetSetting = {type = "function", description = "", args = "(*integer* _system_, *integer* _settingId_)", returns = "(string:value,)", valuetype = "string,",}, GetSetting_Bool = {type = "function", description = "", args = "(*integer* _system_, *integer* _settingId_)", returns = "(bool:value,)", valuetype = "bool,",}, SetSetting = {type = "function", description = "", args = "(*integer* _system_, *integer* _settingId_, *string* _value_, *integer* _setOptions_)",}, ApplySettings = {type = "function", description = "", args = "()",}, ResetSettingToDefault = {type = "function", description = "", args = "(*integer* _system_, *integer* _settingId_)",}, ResetToDefaultSettings = {type = "function", description = "", args = "(*integer* _system_)",}, RefreshSettings = {type = "function", description = "", args = "()",}, GetString = {type = "function", description = "", args = "(*string* _stringVariablePrefix_, *integer* _contextId_)", returns = "(string:stringValue,)", valuetype = "string,",}, IsShiftKeyDown = {type = "function", description = "", args = "()", returns = "(bool:isShiftDown,)", valuetype = "bool,",}, IsControlKeyDown = {type = "function", description = "", args = "()", returns = "(bool:isCtrlDown,)", valuetype = "bool,",}, IsAltKeyDown = {type = "function", description = "", args = "()", returns = "(bool:isAltDown,)", valuetype = "bool,",}, IsCommandKeyDown = {type = "function", description = "", args = "()", returns = "(bool:isCommandDown,)", valuetype = "bool,",}, IsCapsLockOn = {type = "function", description = "", args = "()", returns = "(bool:isCapsLockOn,)", valuetype = "bool,",}, GetKeyName = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _keyCode_)", returns = "(string:keyName,)", valuetype = "string,",}, GetKeyboardLayout = {type = "function", description = "", args = "()", returns = "(string:keyboardLayout,)", valuetype = "string,",}, PlaySound = {type = "function", description = "", args = "(*string* _soundName_)",}, SetGuiHidden = {type = "function", description = "", args = "(*string* _guiName_, *bool* _hidden_)",}, GetGuiHidden = {type = "function", description = "", args = "(*string* _guiName_)", returns = "(bool:hidden,)", valuetype = "bool,",}, ToggleFullScreen = {type = "function", description = "", args = "()",}, IsMouseWithinClientArea = {type = "function", description = "", args = "()", returns = "(bool:insideClient,)", valuetype = "bool,",}, IsUserAdjustingClientWindow = {type = "function", description = "", args = "()", returns = "(bool:isAdjusting,)", valuetype = "bool,",}, GetInterfaceColor = {type = "function", description = "", args = "(*integer* _interfaceColorType_, *integer* _fieldValue_)", returns = "(number:alpha,number:blue,number:green,number:red,)", valuetype = "number,number,number,number,",}, GetErrorString = {type = "function", description = "", args = "(*integer* _errorStringId_)", returns = "(string:stringValue,)", valuetype = "string,",}, GetAllianceName = {type = "function", description = "", args = "(*[Alliance|#Alliance]* _alliance_)", returns = "(string:name,)", valuetype = "string,",}, GetBattlegroundAllianceName = {type = "function", description = "", args = "(*[BattlegroundAlliance|#BattlegroundAlliance]* _battlegroundAlliance_)", returns = "(string:name,)", valuetype = "string,",}, GetNumClasses = {type = "function", description = "", args = "()", returns = "(integer:classCount,)", valuetype = "integer,",}, GetClassInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(textureName:pressedIconGamepad,textureName:normalIconGamepad,textureName:ingameIconGamepad,textureName:ingameIconKeyboard,bool:isSelectable,textureName:mouseoverIconKeyboard,textureName:pressedIconKeyboard,textureName:normalIconKeyboard,string:lore,integer:defId,)", valuetype = "textureName,textureName,textureName,textureName,bool,textureName,textureName,textureName,string,integer,",}, GetClassName = {type = "function", description = "", args = "(*[Gender|#Gender]* _gender_, *integer* _classId_)", returns = "(string:className,)", valuetype = "string,",}, GetRaceName = {type = "function", description = "", args = "(*[Gender|#Gender]* _gender_, *integer* _raceId_)", returns = "(string:raceName,)", valuetype = "string,",}, GetLocationName = {type = "function", description = "", args = "(*integer* _worldId_)", returns = "(string:worldName,)", valuetype = "string,",}, GetGenderFromNameDescriptor = {type = "function", description = "", args = "(*string* _nameDescriptor_)",}, PlainStringFind = {type = "function", description = "", args = "(*string* _string_, *string* _searchFor_)", returns = "(integer:endIndex,integer:startIndex,bool:found,)", valuetype = "integer,integer,bool,",}, SplitString = {type = "function", description = "", args = "(*string* _delims_, *string* _stringToSplit_)", returns = "(string:strings,)", valuetype = "string,",}, LocaleAwareToUpper = {type = "function", description = "", args = "(*string* _stringToUppercase_)", returns = "(string:upperCasedString,)", valuetype = "string,",}, LocaleAwareToLower = {type = "function", description = "", args = "(*string* _stringToLowercase_)", returns = "(string:lowerCasedString,)", valuetype = "string,",}, GetDisplayModes = {type = "function", description = "", args = "()", returns = "(integer:height,integer:width,)", valuetype = "integer,integer,",}, IsMinSpecMachine = {type = "function", description = "", args = "()", returns = "(bool:minspec,)", valuetype = "bool,",}, IsPrivateFunction = {type = "function", description = "", args = "(*string* _functionName_)", returns = "(bool:isPrivate,)", valuetype = "bool,",}, IsProtectedFunction = {type = "function", description = "", args = "(*string* _functionName_)", returns = "(bool:isProtected,)", valuetype = "bool,",}, GetAPIVersion = {type = "function", description = "", args = "()", returns = "(integer:version,)", valuetype = "integer,",}, Id64ToString = {type = "function", description = "", args = "(*id64* _id_)", returns = "(string:stringDesc,)", valuetype = "string,",}, HideMouse = {type = "function", description = "", args = "(*bool* _onlyConsiderWhileMoving_)",}, ShowMouse = {type = "function", description = "", args = "(*bool* _onlyConsiderWhileMoving_)",}, IsInternalBuild = {type = "function", description = "", args = "()", returns = "(bool:isInternalBuild,)", valuetype = "bool,",}, SaveLoadDialogResult = {type = "function", description = "", args = "(*[SaveLoadDialogError|#SaveLoadDialogError]* _errorType_, *[SaveLoadDialogAnswer|#SaveLoadDialogAnswer]* _result_)",}, GetSecondsSinceMidnight = {type = "function", description = "", args = "()", returns = "(integer:secondsSinceMidnight,)", valuetype = "integer,",}, GetFrameTimeSeconds = {type = "function", description = "", args = "()", returns = "(number:frameTimeInSeconds,)", valuetype = "number,",}, GetFrameDeltaTimeSeconds = {type = "function", description = "", args = "()", returns = "(number:frameDeltaTimeInSeconds,)", valuetype = "number,",}, GetFrameTimeMilliseconds = {type = "function", description = "", args = "()", returns = "(integer:frameTimeInMilliseconds,)", valuetype = "integer,",}, GetFrameDeltaTimeMilliseconds = {type = "function", description = "", args = "()", returns = "(integer:frameDeltaTimeInMilliseconds,)", valuetype = "integer,",}, GetDateStringFromTimestamp = {type = "function", description = "", args = "(*integer* _timestamp_)", returns = "(string:dateString,)", valuetype = "string,",}, GetGameTimeMilliseconds = {type = "function", description = "", args = "()", returns = "(integer:gameTimeInMilliseconds,)", valuetype = "integer,",}, GetFramerate = {type = "function", description = "", args = "()", returns = "(number:currentFramerate,)", valuetype = "number,",}, GetTimeString = {type = "function", description = "", args = "()", returns = "(string:currentTimeString,)", valuetype = "string,",}, GetDate = {type = "function", description = "", args = "()", returns = "(integer:currentTime,)", valuetype = "integer,",}, GetTimeStamp = {type = "function", description = "", args = "()", returns = "(id64:timestamp,)", valuetype = "id64,",}, GetDiffBetweenTimeStamps = {type = "function", description = "", args = "(*id64* _laterTime_, *id64* _earlierTime_)", returns = "(number:difference,)", valuetype = "number,",}, GetFormattedTime = {type = "function", description = "", args = "()", returns = "(integer:formattedTime,)", valuetype = "integer,",}, FormatTimeSeconds = {type = "function", description = "", args = "(*number* _timeValueInSeconds_, *[TimeFormatStyleCode|#TimeFormatStyleCode]* _formatType_, *[TimeFormatPrecisionCode|#TimeFormatPrecisionCode]* _precisionType_, *[TimeFormatDirectionCode|#TimeFormatDirectionCode]* _direction_)", returns = "(number:nextUpdateTimeInSec,string:formattedTimeString,)", valuetype = "number,string,",}, FormatTimeMilliseconds = {type = "function", description = "", args = "(*integer* _timeValueInMilliseconds_, *[TimeFormatStyleCode|#TimeFormatStyleCode]* _formatType_, *[TimeFormatPrecisionCode|#TimeFormatPrecisionCode]* _precisionType_, *[TimeFormatDirectionCode|#TimeFormatDirectionCode]* _direction_)", returns = "(integer:nextUpdateTimeInMilliseconds,string:formattedTimeString,)", valuetype = "integer,string,",}, SetGameCameraUIMode = {type = "function", description = "", args = "(*bool* _active_)",}, IsGameCameraUIModeActive = {type = "function", description = "", args = "()", returns = "(bool:active,)", valuetype = "bool,",}, LockCameraRotation = {type = "function", description = "", args = "(*bool* _locked_)",}, SetCameraOptionsPreviewModeEnabled = {type = "function", description = "", args = "(*bool* _enabled_, *[CameraOptionsPreview|#CameraOptionsPreview]* _option_)",}, GetGuildId = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:guildId,)", valuetype = "integer,",}, GetNumGuildPermissions = {type = "function", description = "", args = "()", returns = "(integer:numPermissions,)", valuetype = "integer,",}, GetNumGuildHistoryCategories = {type = "function", description = "", args = "()", returns = "(integer:numCategories,)", valuetype = "integer,",}, GetNumGuildMembersRequiredForPrivilege = {type = "function", description = "", args = "(*[GuildPrivilege|#GuildPrivilege]* _privilege_)", returns = "(integer:numGuildMembers,)", valuetype = "integer,",}, GetAvARankName = {type = "function", description = "", args = "(*[Gender|#Gender]* _gender_, *integer* _rank_)", returns = "(string:rankName,)", valuetype = "string,",}, GetAvARankIcon = {type = "function", description = "", args = "(*integer* _rank_)", returns = "(textureName:rankIcon,)", valuetype = "textureName,",}, CalculateCubicBezierEase = {type = "function", description = "", args = "(*number* _progress_, *number* _x1_, *number* _y1_, *number* _x2_, *number* _y2_)", returns = "(number:result,)", valuetype = "number,",}, GetGamepadIconPathForKeyCode = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)",}, GetMouseIconPathForKeyCode = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)",}, FormatIntegerWithDigitGrouping = {type = "function", description = "", args = "(*integer* _number_, *string* _delimiter_, *integer* _digitGroupSize_)", returns = "(string:formattedNumber,)", valuetype = "string,",}, DoesCurrentLanguageRequireIME = {type = "function", description = "", args = "()", returns = "(bool:requiresIME,)", valuetype = "bool,",}, IsVirtualKeyboardOnscreen = {type = "function", description = "", args = "()", returns = "(bool:vkeyboardShowing,)", valuetype = "bool,",}, HashString = {type = "function", description = "", args = "(*string* _text_)", returns = "(integer:hashValue,)", valuetype = "integer,",}, Set3DRenderSpaceToCurrentCamera = {type = "function", description = "", args = "(*string* _controlName_)",}, ComputeDepthAtWhichWorldWidthRendersAsUIWidth = {type = "function", description = "", args = "(*number* _worldWidth_, *number* _UIWidth_)", returns = "(number:depth,)", valuetype = "number,",}, ComputeDepthAtWhichWorldHeightRendersAsUIHeight = {type = "function", description = "", args = "(*number* _worldHeight_, *number* _UIHeight_)", returns = "(number:depth,)", valuetype = "number,",}, GetWorldDimensionsOfViewFrustumAtDepth = {type = "function", description = "", args = "(*number* _depth_)", returns = "(number:frustumHeight,number:frustumWidth,)", valuetype = "number,number,",}, GetESOVersionString = {type = "function", description = "", args = "()", returns = "(string:versionString,)", valuetype = "string,",}, Is64BitClient = {type = "function", description = "", args = "()", returns = "(bool:is64Bit,)", valuetype = "bool,",}, DoesSystemSupportConsoleEnhancedRenderQuality = {type = "function", description = "", args = "(*[ConsoleEnhancedRenderQuality|#ConsoleEnhancedRenderQuality]* _consoleEnhancedRenderQuality_)", returns = "(bool:hasSupport,)", valuetype = "bool,",}, DoesSystemSupportHDR = {type = "function", description = "", args = "()", returns = "(bool:supportsHDR,)", valuetype = "bool,",}, IsSystemUsingHDR = {type = "function", description = "", args = "()", returns = "(bool:usesHDR,)", valuetype = "bool,",}, GetEULADetails = {type = "function", description = "", args = "(*[EULAType|#EULAType]* _eulaType_)", returns = "(string:dialogText,bool:hasAgreed,string:disagreeText,string:agreeText,string:message,)", valuetype = "string,bool,string,string,string,",}, HasAgreedToEULA = {type = "function", description = "", args = "(*[EULAType|#EULAType]* _eulaType_)", returns = "(bool:hasAgreed,)", valuetype = "bool,",}, AgreeToEULA = {type = "function", description = "", args = "(*[EULAType|#EULAType]* _eulaType_)",}, HasViewedEULA = {type = "function", description = "", args = "(*[EULAType|#EULAType]* _eulaType_)", returns = "(bool:hasViewed,)", valuetype = "bool,",}, MarkEULAAsViewed = {type = "function", description = "", args = "(*[EULAType|#EULAType]* _eulaType_)",}, ShouldShowEULA = {type = "function", description = "", args = "(*[EULAType|#EULAType]* _eulaType_)", returns = "(bool:shouldShow,)", valuetype = "bool,",}, OpenURLByType = {type = "function", description = "", args = "(*[ApprovedURLType|#ApprovedURLType]* _urlType_)",}, GetURLTextByType = {type = "function", description = "", args = "(*[ApprovedURLType|#ApprovedURLType]* _urlType_)", returns = "(string:urlText,)", valuetype = "string,",}, ShouldOpenURLTypeInOverlay = {type = "function", description = "", args = "(*[ApprovedURLType|#ApprovedURLType]* _urlType_)", returns = "(bool:urlOpensInOverlay,)", valuetype = "bool,",}, GetPlatformServiceType = {type = "function", description = "", args = "()",}, GetFrameDeltaNormalizedForTargetFramerate = {type = "function", description = "", args = "(*number* _targetFramesPerSecond_)", returns = "(number:frameDeltaNormalizedForTargetFramerate,)", valuetype = "number,",}, GetDisplayName = {type = "function", description = "", args = "()", returns = "(string:displayName,)", valuetype = "string,",}, DecorateDisplayName = {type = "function", description = "", args = "(*string* _displayName_)", returns = "(string:decoratedDisplayName,)", valuetype = "string,",}, IsDecoratedDisplayName = {type = "function", description = "", args = "(*string* _displayName_)", returns = "(bool:isDecorated,)", valuetype = "bool,",}, UndecorateDisplayName = {type = "function", description = "", args = "(*string* _displayName_)", returns = "(string:undecoratedDisplayName,)", valuetype = "string,",}, GetNumFriends = {type = "function", description = "", args = "()", returns = "(integer:numFriends,)", valuetype = "integer,",}, GetFriendInfo = {type = "function", description = "", args = "(*luaindex* _friendIndex_)", returns = "(integer:secsSinceLogoff,integer:playerStatus,string:note,string:displayName,)", valuetype = "integer,integer,string,string,",}, GetFriendCharacterInfo = {type = "function", description = "", args = "(*luaindex* _friendIndex_)", returns = "(integer:zoneId,integer:championRank,integer:level,integer:alliance,integer:classType,string:zoneName,string:characterName,bool:hasCharacter,)", valuetype = "integer,integer,integer,integer,integer,string,string,bool,",}, GetNumIgnored = {type = "function", description = "", args = "()", returns = "(integer:numIgnored,)", valuetype = "integer,",}, GetIgnoredInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:note,string:displayName,)", valuetype = "string,string,",}, IsIgnored = {type = "function", description = "", args = "(*string* _characterName_)", returns = "(bool:isIgnored,)", valuetype = "bool,",}, RequestFriend = {type = "function", description = "", args = "(*string* _charOrDisplayName_, *string* _message_)",}, RemoveFriend = {type = "function", description = "", args = "(*string* _displayName_)",}, SetFriendNote = {type = "function", description = "", args = "(*luaindex* _friendIndex_, *string* _note_)",}, AddIgnore = {type = "function", description = "", args = "(*string* _charOrDisplayName_)",}, RemoveIgnore = {type = "function", description = "", args = "(*string* _displayName_)",}, SetIgnoreNote = {type = "function", description = "", args = "(*luaindex* _ignoreIndex_, *string* _note_)",}, IsFriend = {type = "function", description = "", args = "(*string* _charOrDisplayName_)", returns = "(bool:isFriend,)", valuetype = "bool,",}, GetNumIncomingFriendRequests = {type = "function", description = "", args = "()", returns = "(integer:numRequests,)", valuetype = "integer,",}, GetIncomingFriendRequestInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:message,integer:secsSinceRequest,string:displayName,)", valuetype = "string,integer,string,",}, GetNumOutgoingFriendRequests = {type = "function", description = "", args = "()", returns = "(integer:numRequests,)", valuetype = "integer,",}, GetOutgoingFriendRequestInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:note,integer:secsSinceRequest,string:displayName,)", valuetype = "string,integer,string,",}, AcceptFriendRequest = {type = "function", description = "", args = "(*string* _displayName_)",}, RejectFriendRequest = {type = "function", description = "", args = "(*string* _displayName_)",}, CancelFriendRequest = {type = "function", description = "", args = "(*luaindex* _index_)",}, GetNumGuilds = {type = "function", description = "", args = "()", returns = "(integer:numGuilds,)", valuetype = "integer,",}, GetGuildName = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(string:name,)", valuetype = "string,",}, GetGuildDescription = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(string:description,)", valuetype = "string,",}, GetGuildMotD = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(string:motd,)", valuetype = "string,",}, GetGuildFoundedDate = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(string:foundedDate,)", valuetype = "string,",}, GetGuildAlliance = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(integer:alliance,)", valuetype = "integer,",}, GetNumGuildMembers = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(integer:numGuildMembers,)", valuetype = "integer,",}, GetGuildInfo = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(string:leaderName,integer:numOnline,integer:numMembers,)", valuetype = "string,integer,integer,",}, GetGuildMemberInfo = {type = "function", description = "", args = "(*integer* _guildId_, *luaindex* _memberIndex_)", returns = "(integer:secsSinceLogoff,integer:playerStatus,luaindex:rankIndex,string:note,string:name,)", valuetype = "integer,integer,luaindex,string,string,",}, GetGuildMemberCharacterInfo = {type = "function", description = "", args = "(*integer* _guildId_, *luaindex* _memberIndex_)", returns = "(integer:zoneId,integer:championRank,integer:level,integer:alliance,integer:classType,string:zoneName,string:characterName,bool:hasCharacter,)", valuetype = "integer,integer,integer,integer,integer,string,string,bool,",}, GetGuildMemberIndexFromDisplayName = {type = "function", description = "", args = "(*integer* _guildId_, *string* _displayName_)",}, GetPlayerGuildMemberIndex = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(luaindex:memberIndex,)", valuetype = "luaindex,",}, GuildInvite = {type = "function", description = "", args = "(*integer* _guildId_, *string* _displayName_)",}, IsValidGuildName = {type = "function", description = "", args = "(*string* _guildName_)", returns = "(integer:violationCode,)", valuetype = "integer,",}, GuildCreate = {type = "function", description = "", args = "(*string* _guildName_, *[Alliance|#Alliance]* _guildAlliance_)",}, GuildRemove = {type = "function", description = "", args = "(*integer* _guildId_, *string* _displayName_)",}, GuildLeave = {type = "function", description = "", args = "(*integer* _guildId_)",}, GuildPromote = {type = "function", description = "", args = "(*integer* _guildId_, *string* _displayName_)",}, GuildDemote = {type = "function", description = "", args = "(*integer* _guildId_, *string* _displayName_)",}, ShouldDisplayGuildMemberRemoveAlert = {type = "function", description = "", args = "(*string* _characterName_)", returns = "(bool:shouldDisplay,)", valuetype = "bool,",}, ShouldDisplaySelfKickedFromGuildAlert = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(bool:shouldDisplay,)", valuetype = "bool,",}, SetGuildDescription = {type = "function", description = "", args = "(*integer* _guildId_, *string* _description_)",}, SetGuildMotD = {type = "function", description = "", args = "(*integer* _guildId_, *string* _motd_)",}, DoesGuildRankHavePermission = {type = "function", description = "", args = "(*integer* _guildId_, *luaindex* _rankIndex_, *integer* _permission_)", returns = "(bool:hasPermission,)", valuetype = "bool,",}, DoesPlayerHaveGuildPermission = {type = "function", description = "", args = "(*integer* _guildId_, *integer* _permission_)", returns = "(bool:hasPermission,)", valuetype = "bool,",}, CanEditGuildRankPermission = {type = "function", description = "", args = "(*integer* _rankId_, *integer* _permission_)", returns = "(bool:hasPermission,)", valuetype = "bool,",}, DoesGuildHavePrivilege = {type = "function", description = "", args = "(*integer* _guildId_, *[GuildPrivilege|#GuildPrivilege]* _privilege_)", returns = "(bool:hasPrivilege,)", valuetype = "bool,",}, GetNumGuildRanks = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(integer:numRanks,)", valuetype = "integer,",}, GetGuildRankIconIndex = {type = "function", description = "", args = "(*integer* _guildId_, *luaindex* _rankIndex_)", returns = "(luaindex:iconIndex,)", valuetype = "luaindex,",}, GetNumGuildRankIcons = {type = "function", description = "", args = "()", returns = "(integer:numGuildRankIcons,)", valuetype = "integer,",}, GetGuildRankSmallIcon = {type = "function", description = "", args = "(*luaindex* _iconIndex_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetGuildRankLargeIcon = {type = "function", description = "", args = "(*luaindex* _iconIndex_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetGuildRankListHighlightIcon = {type = "function", description = "", args = "(*luaindex* _iconIndex_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetGuildRankListUpIcon = {type = "function", description = "", args = "(*luaindex* _iconIndex_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetGuildRankListDownIcon = {type = "function", description = "", args = "(*luaindex* _iconIndex_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetGuildRankId = {type = "function", description = "", args = "(*integer* _guildId_, *luaindex* _rankIndex_)", returns = "(integer:rankId,)", valuetype = "integer,",}, IsGuildRankGuildMaster = {type = "function", description = "", args = "(*integer* _guildId_, *luaindex* _rankIndex_)", returns = "(bool:isGuildMaster,)", valuetype = "bool,",}, InitializePendingGuildRanks = {type = "function", description = "", args = "(*integer* _guildId_)",}, AddPendingGuildRank = {type = "function", description = "", args = "(*integer* _rankId_, *string* _name_, *integer* _permissions_, *luaindex* _iconIndex_)",}, SavePendingGuildRanks = {type = "function", description = "", args = "()", returns = "(bool:success,)", valuetype = "bool,",}, ComposeGuildRankPermissions = {type = "function", description = "", args = "(*integer* _permissions_, *integer* _permission_, *bool* _enabled_)", returns = "(integer:newPermissions,)", valuetype = "integer,",}, RequestOfflineGuildMembers = {type = "function", description = "", args = "(*integer* _guildId_)",}, DoesGuildHistoryCategoryHaveMoreEvents = {type = "function", description = "", args = "(*integer* _guildId_, *[GuildHistoryCategory|#GuildHistoryCategory]* _category_)", returns = "(bool:hasMoreEvents,)", valuetype = "bool,",}, RequestGuildHistoryCategoryNewest = {type = "function", description = "", args = "(*integer* _guildId_, *[GuildHistoryCategory|#GuildHistoryCategory]* _category_)", returns = "(bool:requested,)", valuetype = "bool,",}, RequestGuildHistoryCategoryOlder = {type = "function", description = "", args = "(*integer* _guildId_, *[GuildHistoryCategory|#GuildHistoryCategory]* _category_)", returns = "(bool:requested,)", valuetype = "bool,",}, GetNumGuildEvents = {type = "function", description = "", args = "(*integer* _guildId_, *[GuildHistoryCategory|#GuildHistoryCategory]* _category_)", returns = "(integer:numEvents,)", valuetype = "integer,",}, GetGuildEventInfo = {type = "function", description = "", args = "(*integer* _guildId_, *[GuildHistoryCategory|#GuildHistoryCategory]* _category_, *luaindex* _eventIndex_)", returns = "(variant:param6,variant:param5,variant:param4,variant:param3,variant:param2,variant:param1,integer:secsSinceEvent,integer:eventType,)", valuetype = "variant,variant,variant,variant,variant,variant,integer,integer,",}, GetGuildEventId = {type = "function", description = "", args = "(*integer* _guildId_, *[GuildHistoryCategory|#GuildHistoryCategory]* _category_, *luaindex* _eventIndex_)", returns = "(id64:guildEventId,)", valuetype = "id64,",}, SetGuildMemberNote = {type = "function", description = "", args = "(*integer* _guildId_, *luaindex* _memberIndex_, *string* _note_)",}, GetGuildRankCustomName = {type = "function", description = "", args = "(*integer* _guildId_, *luaindex* _rankIndex_)", returns = "(string:rankName,)", valuetype = "string,",}, GetNumGuildInvites = {type = "function", description = "", args = "()", returns = "(integer:numGuildInvites,)", valuetype = "integer,",}, GetGuildInviteInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:note,string:inviterDisplayName,string:guildName,integer:guildId,)", valuetype = "string,string,string,integer,",}, AcceptGuildInvite = {type = "function", description = "", args = "(*integer* _guildId_)",}, RejectGuildInvite = {type = "function", description = "", args = "(*integer* _guildId_)",}, JumpToGuildMember = {type = "function", description = "", args = "(*string* _name_)",}, GetGuildClaimedKeep = {type = "function", description = "", args = "(*integer* _guildLuaId_)", returns = "(integer:claimedKeepCampaignId,integer:claimedKeepId,)", valuetype = "integer,integer,",}, DoesGuildHaveClaimedKeep = {type = "function", description = "", args = "(*integer* _guildLuaId_)", returns = "(bool:hasClaimedKeep,)", valuetype = "bool,",}, CheckGuildKeepClaim = {type = "function", description = "", args = "(*integer* _guildLuaId_, *integer* _keepId_)", returns = "(integer:result,)", valuetype = "integer,",}, CheckGuildKeepRelease = {type = "function", description = "", args = "(*integer* _guildLuaId_)", returns = "(integer:result,)", valuetype = "integer,",}, ReleaseKeepForGuild = {type = "function", description = "", args = "(*integer* _guildLuaId_)",}, ClaimInteractionKeepForGuild = {type = "function", description = "", args = "(*integer* _guildLuaId_)",}, ReleaseInteractionKeepForGuild = {type = "function", description = "", args = "()",}, GetGuildOwnedKioskInfo = {type = "function", description = "", args = "(*integer* _guildId_)",}, GetNumGuildSpecificItems = {type = "function", description = "", args = "()", returns = "(integer:numItems,)", valuetype = "integer,",}, GetGuildSpecificItemInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:purchasePrice,integer:requiredChampionRank,integer:requiredLevel,integer:stackCount,integer:quality,string:itemName,textureName:icon,)", valuetype = "integer,integer,integer,integer,integer,string,textureName,",}, BuyGuildSpecificItem = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, GetGuildSpecificItemLink = {type = "function", description = "", args = "(*luaindex* _index_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, SetGamepadVibration = {type = "function", description = "", args = "(*integer* _durationMs_, *number* _firstMotor_, *number* _secondMotor_, *number* _thirdMotor_, *number* _fourthMotor_, *string* _debugSourceInfo_)",}, GetGamepadLeftStickX = {type = "function", description = "", args = "(*bool* _includeDeadzone_)", returns = "(number:x,)", valuetype = "number,",}, GetGamepadLeftStickY = {type = "function", description = "", args = "(*bool* _includeDeadzone_)", returns = "(number:y,)", valuetype = "number,",}, GetGamepadLeftStickDeltaX = {type = "function", description = "", args = "(*bool* _includeDeadzone_)", returns = "(number:deltaX,)", valuetype = "number,",}, GetGamepadLeftStickDeltaY = {type = "function", description = "", args = "(*bool* _includeDeadzone_)", returns = "(number:deltaY,)", valuetype = "number,",}, GetGamepadRightStickX = {type = "function", description = "", args = "(*bool* _includeDeadzone_)", returns = "(number:x,)", valuetype = "number,",}, GetGamepadRightStickY = {type = "function", description = "", args = "(*bool* _includeDeadzone_)", returns = "(number:y,)", valuetype = "number,",}, GetGamepadRightStickDeltaX = {type = "function", description = "", args = "(*bool* _includeDeadzone_)", returns = "(number:deltaX,)", valuetype = "number,",}, GetGamepadRightStickDeltaY = {type = "function", description = "", args = "(*bool* _includeDeadzone_)", returns = "(number:deltaY,)", valuetype = "number,",}, GetGamepadLeftTriggerMagnitude = {type = "function", description = "", args = "()", returns = "(number:magnitude,)", valuetype = "number,",}, GetGamepadRightTriggerMagnitude = {type = "function", description = "", args = "()", returns = "(number:magnitude,)", valuetype = "number,",}, SetGamepadLeftStickConsumedByUI = {type = "function", description = "", args = "(*bool* _consumed_)",}, SetGamepadRightStickConsumedByUI = {type = "function", description = "", args = "(*bool* _consumed_)",}, GetGamepadTouchpadX = {type = "function", description = "", args = "()", returns = "(number:gamepadTouchpadX,)", valuetype = "number,",}, GetGamepadTouchpadY = {type = "function", description = "", args = "()", returns = "(number:gamepadTouchpadY,)", valuetype = "number,",}, IsGamepadTouchpadActive = {type = "function", description = "", args = "()", returns = "(bool:gamepadTouchpadActive,)", valuetype = "bool,",}, GetGamepadType = {type = "function", description = "", args = "()",}, IsConsoleUI = {type = "function", description = "", args = "()", returns = "(bool:isConsoleUI,)", valuetype = "bool,",}, IsInGamepadPreferredMode = {type = "function", description = "", args = "()", returns = "(bool:inGamepadPreferredMode,)", valuetype = "bool,",}, IsKeyCodeGamepadKey = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)", returns = "(bool:isGamepadKey,)", valuetype = "bool,",}, IsKeyCodeMouseKey = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)", returns = "(bool:isMouseKey,)", valuetype = "bool,",}, IsKeyCodeKeyboardKey = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)", returns = "(bool:isKeyboardKey,)", valuetype = "bool,",}, IsKeyCodeChordKey = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)", returns = "(bool:isKeyChord,)", valuetype = "bool,",}, IsKeyCodeHoldKey = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)", returns = "(bool:isKeyHold,)", valuetype = "bool,",}, IsKeyDown = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)", returns = "(bool:isKeyDown,)", valuetype = "bool,",}, ConvertKeyPressToHold = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)",}, ConvertHoldKeyPressToNonHold = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _holdKey_)",}, GetKeyChordsFromSingleKey = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _key_)",}, GetUIPlatform = {type = "function", description = "", args = "()",}, SetOverscanOffsets = {type = "function", description = "", args = "(*integer* _offsetX_, *integer* _offsetY_, *integer* _offsetWidth_, *integer* _offsetHeight_)",}, GetOverscanOffsets = {type = "function", description = "", args = "()", returns = "(integer:offsetHeight,integer:offsetWidth,integer:offsetY,integer:offsetX,)", valuetype = "integer,integer,integer,integer,",}, IsGUIResizing = {type = "function", description = "", args = "()", returns = "(bool:isGUIResizing,)", valuetype = "bool,",}, UpdatePlayerPresenceInformation = {type = "function", description = "", args = "()",}, UpdatePlayerPresenceName = {type = "function", description = "", args = "()",}, ChangeRemoteSceneVisibility = {type = "function", description = "", args = "(*string* _sceneName_, *[RemoteSceneStateChangeType|#RemoteSceneStateChangeType]* _sceneChangeType_, *[RemoteSceneStateChangeOrigin|#RemoteSceneStateChangeOrigin]* _sceneChangeOrigin_)",}, ShowRemoteBaseScene = {type = "function", description = "", args = "()",}, ChangeRemoteTopLevel = {type = "function", description = "", args = "(*[RemoteSceneStateChangeType|#RemoteSceneStateChangeType]* _sceneChangeType_, *[RemoteSceneStateChangeOrigin|#RemoteSceneStateChangeOrigin]* _sceneChangeOrigin_)",}, IsValidName = {type = "function", description = "", args = "(*string* _name_)", returns = "(bool:isValid,)", valuetype = "bool,",}, GetDigitGroupingSize = {type = "function", description = "", args = "()", returns = "(integer:digitGroupingSize,)", valuetype = "integer,",}, AbbreviateNumber = {type = "function", description = "", args = "(*integer* _number_, *[NumberAbbreviationPrecision|#NumberAbbreviationPrecision]* _precision_, *bool* _useUppercaseSuffix_)", returns = "(string:suffix,number:abbreviatedValue,)", valuetype = "string,number,",}, IsESOPlusSubscriber = {type = "function", description = "", args = "()", returns = "(bool:isESOPlusSubscriber,)", valuetype = "bool,",}, GetHighestUnlockedChapter = {type = "function", description = "", args = "()",}, GetChapterId = {type = "function", description = "", args = "(*[Chapter|#Chapter]* _chapter_)", returns = "(integer:chapterId,)", valuetype = "integer,",}, GetCurrentChapterCollectibleId = {type = "function", description = "", args = "()", returns = "(integer:collectibleId,)", valuetype = "integer,",}, HasCurrentChapter = {type = "function", description = "", args = "()", returns = "(bool:hasChapter,)", valuetype = "bool,",}, GetTrialInfo = {type = "function", description = "", args = "()", returns = "(integer:version,string:description,string:title,integer:accountTypeId,)", valuetype = "integer,string,string,integer,",}, GetPlayerCrowns = {type = "function", description = "", args = "()", returns = "(integer:currentCrowns,)", valuetype = "integer,",}, GetPlayerCrownGems = {type = "function", description = "", args = "()", returns = "(integer:currentCrownGems,)", valuetype = "integer,",}, GetPlayerMarketCurrency = {type = "function", description = "", args = "(*[MarketCurrencyType|#MarketCurrencyType]* _type_)", returns = "(integer:currencyAmount,)", valuetype = "integer,",}, IsChromaSystemAvailable = {type = "function", description = "", args = "()", returns = "(bool:systemAvailable,)", valuetype = "bool,",}, ChromaClearKeyboardEffect = {type = "function", description = "", args = "()",}, ChromaClearKeypadEffect = {type = "function", description = "", args = "()",}, ChromaClearMouseEffect = {type = "function", description = "", args = "()",}, ChromaClearMousepadEffect = {type = "function", description = "", args = "()",}, ChromaClearHeadsetEffect = {type = "function", description = "", args = "()",}, ChromaCreateKeyboardStaticEffect = {type = "function", description = "", args = "(*number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateKeypadStaticEffect = {type = "function", description = "", args = "(*number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateMouseStaticEffect = {type = "function", description = "", args = "(*number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateMousepadStaticEffect = {type = "function", description = "", args = "(*number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateHeadsetStaticEffect = {type = "function", description = "", args = "(*number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateKeyboardBreathingEffect = {type = "function", description = "", args = "(*[ChromaKeyboardBreathingEffectType|#ChromaKeyboardBreathingEffectType]* _breathingType_, *number* _red1_, *number* _green1_, *number* _blue1_, *number* _red2_, *number* _green2_, *number* _blue2_)",}, ChromaCreateKeypadBreathingEffect = {type = "function", description = "", args = "(*[ChromaKeypadBreathingEffectType|#ChromaKeypadBreathingEffectType]* _breathingType_, *number* _red1_, *number* _green1_, *number* _blue1_, *number* _red2_, *number* _green2_, *number* _blue2_)",}, ChromaCreateMouseBreathingEffect = {type = "function", description = "", args = "(*[ChromaMouseBreathingEffectType|#ChromaMouseBreathingEffectType]* _breathingType_, *number* _red1_, *number* _green1_, *number* _blue1_, *number* _red2_, *number* _green2_, *number* _blue2_)",}, ChromaCreateMousepadBreathingEffect = {type = "function", description = "", args = "(*[ChromaMousepadBreathingEffectType|#ChromaMousepadBreathingEffectType]* _breathingType_, *number* _red1_, *number* _green1_, *number* _blue1_, *number* _red2_, *number* _green2_, *number* _blue2_)",}, ChromaCreateHeadsetBreathingEffect = {type = "function", description = "", args = "(*number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateKeyboardWaveEffect = {type = "function", description = "", args = "(*[ChromaKeyboardWaveEffectDirection|#ChromaKeyboardWaveEffectDirection]* _waveDirection_)",}, ChromaCreateKeypadWaveEffect = {type = "function", description = "", args = "(*[ChromaKeypadWaveEffectDirection|#ChromaKeypadWaveEffectDirection]* _waveDirection_)",}, ChromaCreateMouseWaveEffect = {type = "function", description = "", args = "(*[ChromaMouseWaveEffectDirection|#ChromaMouseWaveEffectDirection]* _waveDirection_)",}, ChromaCreateMousepadWaveEffect = {type = "function", description = "", args = "(*[ChromaMousepadWaveEffectDirection|#ChromaMousepadWaveEffectDirection]* _waveDirection_)",}, ChromaCreateKeyboardReactiveEffect = {type = "function", description = "", args = "(*[ChromaKeyboardReactiveEffectDuration|#ChromaKeyboardReactiveEffectDuration]* _reactionDuration_, *number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateKeypadReactiveEffect = {type = "function", description = "", args = "(*[ChromaKeypadReactiveEffectDuration|#ChromaKeypadReactiveEffectDuration]* _reactionDuration_, *number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateMouseReactiveEffect = {type = "function", description = "", args = "(*[ChromaMouseReactiveEffectDuration|#ChromaMouseReactiveEffectDuration]* _reactionDuration_, *number* _red_, *number* _green_, *number* _blue_)",}, ChromaCreateKeyboardSpectrumCyclingEffect = {type = "function", description = "", args = "()",}, ChromaCreateKeypadSpectrumCyclingEffect = {type = "function", description = "", args = "()",}, ChromaCreateMouseSpectrumCyclingEffect = {type = "function", description = "", args = "()",}, ChromaCreateMousepadSpectrumCyclingEffect = {type = "function", description = "", args = "()",}, ChromaResetCustomEffectObject = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_)",}, ChromaApplyCustomEffectFullColor = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_)",}, ChromaApplyCustomEffectRowColor = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *luaindex* _rowIndex_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_)",}, ChromaApplyCustomEffectColumnColor = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *luaindex* _columnIndex_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_)",}, ChromaApplyCustomEffectCellColor = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *luaindex* _rowIndex_, *luaindex* _columnIndex_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_)",}, ChromaApplyCustomEffectId = {type = "function", description = "", args = "(*integer* _effectId_)",}, ChromaGetCustomEffectCellColor = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *luaindex* _rowIndex_, *luaindex* _columnIndex_)", returns = "(number:blue,number:green,number:red,)", valuetype = "number,number,number,",}, ChromaGetCustomEffectDimensions = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_)", returns = "(integer:numColumn,integer:numRows,)", valuetype = "integer,integer,",}, ChromaFinalizeCustomEffect = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_)",}, GetChromaKeyboardKeyByZoGuiKey = {type = "function", description = "", args = "(*[KeyCode|#KeyCode]* _zoGuiKeyCode_)",}, GetChromaKeyboardCellByChromaKeyboardKey = {type = "function", description = "", args = "(*[ChromaKeyboardKey|#ChromaKeyboardKey]* _chromaKeyboardKey_)", returns = "(luaindex:columnIndex,luaindex:rowIndex,)", valuetype = "luaindex,luaindex,",}, GetChromaMouseCellByLED = {type = "function", description = "", args = "(*[ChromaMouseLED2|#ChromaMouseLED2]* _ledId_)", returns = "(luaindex:columnIndex,luaindex:rowIndex,)", valuetype = "luaindex,luaindex,",}, GetChromaMousepadCellByLED = {type = "function", description = "", args = "(*[ChromaMousepadLED|#ChromaMousepadLED]* _ledId_)", returns = "(luaindex:columnIndex,luaindex:rowIndex,)", valuetype = "luaindex,luaindex,",}, ChromaGenerateCustomEffect = {type = "function", description = "", args = "(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *[ChromaCustomEffectType|#ChromaCustomEffectType]* _customEffectType_, *[ChromaCustomEffectGridStyle|#ChromaCustomEffectGridStyle]* _gridStyle_)", returns = "(integer:effectId,)", valuetype = "integer,",}, ChromaDeleteCustomEffectById = {type = "function", description = "", args = "(*integer* _effectId_)",}, ChromaDeleteAllCustomEffectIds = {type = "function", description = "", args = "()",}, ChromaSetCustomEffectCellActive = {type = "function", description = "", args = "(*integer* _effectId_, *luaindex* _rowIndex_, *luaindex* _columnIndex_, *bool* _isActive_)",}, ChromaSetCustomEffectSingleColorRGBA = {type = "function", description = "", args = "(*integer* _effectId_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_)",}, ChromaSetCustomEffectSingleColorBlendMode = {type = "function", description = "", args = "(*integer* _effectId_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_)",}, ChromaSetCustomSingleColorFadingEffectValue = {type = "function", description = "", args = "(*integer* _effectId_, *number* _fadeValue_)",}, ChromaSetCustomSingleColorFadingEffectUsesAlphaChannel = {type = "function", description = "", args = "(*integer* _effectId_, *bool* _useAlphaChannel_)",}, CreateBackgroundListFilter = {type = "function", description = "", args = "(*[BackgroundListFilterTarget|#BackgroundListFilterTarget]* _target_, *string* _searchText_)", returns = "(integer:taskId,)", valuetype = "integer,",}, AddBackgroundListFilterType = {type = "function", description = "", args = "(*integer* _taskId_, *[BackgroundListFilterType|#BackgroundListFilterType]* _filterType_)",}, AddBackgroundListFilterEntry = {type = "function", description = "", args = "(*integer* _taskId_, *integer* _value1_, *integer* _value2_)",}, AddBackgroundListFilterEntry64 = {type = "function", description = "", args = "(*integer* _taskId_, *id64* _value_)",}, StartBackgroundListFilter = {type = "function", description = "", args = "(*integer* _taskId_)",}, DestroyBackgroundListFilter = {type = "function", description = "", args = "(*integer* _taskId_)",}, GetNumBackgroundListFilterResults = {type = "function", description = "", args = "(*integer* _taskId_)", returns = "(integer:numResults,)", valuetype = "integer,",}, GetBackgroundListFilterResult = {type = "function", description = "", args = "(*integer* _taskId_, *luaindex* _resultIndex_)", returns = "(integer:value2,integer:value1,)", valuetype = "integer,integer,",}, GetBackgroundListFilterResult64 = {type = "function", description = "", args = "(*integer* _taskId_, *luaindex* _resultIndex_)", returns = "(id64:value,)", valuetype = "id64,",}, PlayVideo = {type = "function", description = "", args = "(*string* _filename_, *bool* _playImmediately_, *[VideoSkipMode|#VideoSkipMode]* _skipMode_, *integer* _subtitleId_, *bool* _playInBackground_, *bool* _loopPlayback_, *bool* _mutePlayback_)",}, AbortVideoPlayback = {type = "function", description = "", args = "()",}, CancelCurrentVideoPlayback = {type = "function", description = "", args = "()",}, SetVideoCancelAllOnCancelAny = {type = "function", description = "", args = "(*bool* _cancelAll_)",}, ResetVideoCancelConfirmation = {type = "function", description = "", args = "()",}, SetCurrentVideoPlaybackVolume = {type = "function", description = "", args = "(*number* _volume_, *number* _lerpTime_)",}, ComputeStringDistance = {type = "function", description = "", args = "(*string* _source_, *string* _target_, *integer* _maxDistance_)", returns = "(integer:distance,)", valuetype = "integer,",}, ExecuteChatCommand = {type = "function", description = "", args = "(*string* _text_)",}, ToggleShowIngameGui = {type = "function", description = "", args = "()",}, ReloadUI = {type = "function", description = "", args = "(*string* _guiName_)",}, GetPlayerStatus = {type = "function", description = "", args = "()", returns = "(integer:status,)", valuetype = "integer,",}, SelectPlayerStatus = {type = "function", description = "", args = "(*integer* _status_)",}, GetNumPlayerStatuses = {type = "function", description = "", args = "()", returns = "(integer:numStatuses,)", valuetype = "integer,",}, GetCriticalStrikeChance = {type = "function", description = "", args = "(*number* _statValue_)", returns = "(number:chance,)", valuetype = "number,",}, TakeScreenshot = {type = "function", description = "", args = "()",}, SetFullscreenEffect = {type = "function", description = "", args = "(*[FullscreenEffectType|#FullscreenEffectType]* _effectType_, *number* _param1_, *number* _param2_, *bool* _immediateUpdate_)",}, DoesGameHaveFocus = {type = "function", description = "", args = "()", returns = "(bool:hasFocus,)", valuetype = "bool,",}, IsPlayerActivated = {type = "function", description = "", args = "()", returns = "(bool:activated,)", valuetype = "bool,",}, GetSecondsPlayed = {type = "function", description = "", args = "()", returns = "(integer:secondsPlayed,)", valuetype = "integer,",}, GetLatency = {type = "function", description = "", args = "()", returns = "(integer:latencyMS,)", valuetype = "integer,",}, PlaceInTradeWindow = {type = "function", description = "", args = "(*luaindex:nilable* _tradeIndex_)",}, PlaceInUnitFrame = {type = "function", description = "", args = "(*string* _target_)",}, ConvertMouseButtonToKeyCode = {type = "function", description = "", args = "(*integer* _mouseButton_)",}, ResetAllBindsToDefault = {type = "function", description = "", args = "()",}, ResetKeyboardBindsToDefault = {type = "function", description = "", args = "()",}, ResetGamepadBindsToDefault = {type = "function", description = "", args = "()",}, DoesUnitExist = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:exists,)", valuetype = "bool,",}, GetUnitName = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:name,)", valuetype = "string,",}, GetRawUnitName = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:rawName,)", valuetype = "string,",}, GetUnitDisplayName = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:displayName,)", valuetype = "string,",}, GetUnitGender = {type = "function", description = "", args = "(*string* _unitTag_)",}, GetUnitNameHighlightedByReticle = {type = "function", description = "", args = "()", returns = "(string:name,)", valuetype = "string,",}, GetUnitClass = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:className,)", valuetype = "string,",}, GetUnitClassId = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:classId,)", valuetype = "integer,",}, GetUnitChampionPoints = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:championPoints,)", valuetype = "integer,",}, GetUnitEffectiveChampionPoints = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:championPoints,)", valuetype = "integer,",}, CanUnitGainChampionPoints = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:canGainChampionPoints,)", valuetype = "bool,",}, GetUnitEffectiveLevel = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:level,)", valuetype = "integer,",}, GetUnitZone = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:zoneName,)", valuetype = "string,",}, GetUnitZoneIndex = {type = "function", description = "", args = "(*string* _unitTag_)",}, GetUnitXP = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:exp,)", valuetype = "integer,",}, GetUnitXPMax = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:maxExp,)", valuetype = "integer,",}, IsUnitChampion = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isChampion,)", valuetype = "bool,",}, IsUnitUsingVeteranDifficulty = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isVeteranDifficulty,)", valuetype = "bool,",}, GetPlayerChampionXP = {type = "function", description = "", args = "()", returns = "(integer:championExp,)", valuetype = "integer,",}, GetPlayerChampionPointsEarned = {type = "function", description = "", args = "()", returns = "(integer:points,)", valuetype = "integer,",}, IsUnitBattleLeveled = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isBattleLeveled,)", valuetype = "bool,",}, IsUnitChampionBattleLeveled = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isChampBattleLeveled,)", valuetype = "bool,",}, GetUnitBattleLevel = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:battleLevel,)", valuetype = "integer,",}, GetUnitChampionBattleLevel = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:champBattleLevel,)", valuetype = "integer,",}, GetUnitDrownTime = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(number:endTime,number:startTime,)", valuetype = "number,number,",}, GetUnitEquipmentBonusRatingRelativeToLevel = {type = "function", description = "", args = "(*string* _unitTag_, *number* _rawEquipmentBonusRating_)", returns = "(number:relativeEquipmentBonusRating,)", valuetype = "number,",}, IsUnitInGroupSupportRange = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:result,)", valuetype = "bool,",}, GetUnitType = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:type,)", valuetype = "integer,",}, CanUnitTrade = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:canTrade,)", valuetype = "bool,",}, AreUnitsEqual = {type = "function", description = "", args = "(*string* _unitTag_, *string* _secondUnitTag_)", returns = "(bool:areEqual,)", valuetype = "bool,",}, IsUnitGrouped = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isGrouped,)", valuetype = "bool,",}, IsUnitGroupLeader = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isGroupLeader,)", valuetype = "bool,",}, IsUnitSoloOrGroupLeader = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isSoloOrGroupLeader,)", valuetype = "bool,",}, GetGroupLeaderUnitTag = {type = "function", description = "", args = "()", returns = "(string:leaderUnitTag,)", valuetype = "string,",}, IsUnitFriend = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isOnFriendList,)", valuetype = "bool,",}, IsUnitIgnored = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isIgnored,)", valuetype = "bool,",}, IsUnitPlayer = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isPlayer,)", valuetype = "bool,",}, IsUnitPvPFlagged = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isPvPFlagged,)", valuetype = "bool,",}, IsUnitAttackable = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:attackable,)", valuetype = "bool,",}, IsUnitJusticeGuard = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isJusticeGuard,)", valuetype = "bool,",}, IsUnitInvulnerableGuard = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isInvulnerableGuard,)", valuetype = "bool,",}, IsUnitLivestock = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isLivestock,)", valuetype = "bool,",}, GetUnitAlliance = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:alliance,)", valuetype = "integer,",}, AreUnitsCurrentlyAllied = {type = "function", description = "", args = "(*string* _unitTag1_, *string* _unitTag2_)", returns = "(bool:allied,)", valuetype = "bool,",}, GetUnitBattlegroundAlliance = {type = "function", description = "", args = "(*string* _unitTag_)",}, GetUnitRace = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:race,)", valuetype = "string,",}, GetUnitRaceId = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:raceId,)", valuetype = "integer,",}, IsUnitFriendlyFollower = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isFollowing,)", valuetype = "bool,",}, GetUnitReaction = {type = "function", description = "", args = "(*string* _unitTag_)",}, GetUnitAvARankPoints = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:AvARankPoints,)", valuetype = "integer,",}, GetUnitAvARank = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:subRank,integer:rank,)", valuetype = "integer,integer,",}, GetLargeAvARankIcon = {type = "function", description = "", args = "(*integer* _rank_)", returns = "(textureName:largeRankIcon,)", valuetype = "textureName,",}, GetAvARankProgress = {type = "function", description = "", args = "(*integer* _currentRankPoints_)", returns = "(integer:nextRankAt,integer:rankStartsAt,integer:nextSubRankAt,integer:subRankStartsAt,)", valuetype = "integer,integer,integer,integer,",}, GetNumPointsNeededForAvARank = {type = "function", description = "", args = "(*integer* _rank_)", returns = "(integer:numPointsRequired,)", valuetype = "integer,",}, GetUnitReactionColor = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(number:blue,number:green,number:red,)", valuetype = "number,number,number,",}, IsUnitInCombat = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isInCombat,)", valuetype = "bool,",}, IsUnitDead = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isDead,)", valuetype = "bool,",}, IsUnitReincarnating = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isReincarnating,)", valuetype = "bool,",}, IsUnitDeadOrReincarnating = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isDead,)", valuetype = "bool,",}, IsUnitSwimming = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isSwimming,)", valuetype = "bool,",}, IsUnitResurrectableByPlayer = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isResurrectable,)", valuetype = "bool,",}, IsUnitBeingResurrected = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isBeingResurrected,)", valuetype = "bool,",}, DoesUnitHaveResurrectPending = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:hasResurrectPending,)", valuetype = "bool,",}, GetUnitStealthState = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:stealthState,)", valuetype = "integer,",}, GetUnitDisguiseState = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:disguiseState,)", valuetype = "integer,",}, GetUnitHidingEndTime = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(number:endTime,)", valuetype = "number,",}, IsUnitOnline = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isOnline,)", valuetype = "bool,",}, IsUnitInspectableSiege = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isInspectableSiege,)", valuetype = "bool,",}, IsUnitInDungeon = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isInDungeon,)", valuetype = "bool,",}, GetUnitCaption = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:caption,)", valuetype = "string,",}, GetUnitSilhouetteTexture = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:icon,)", valuetype = "string,",}, GetUnitPowerInfo = {type = "function", description = "", args = "(*string* _unitTag_, *luaindex* _poolIndex_)", returns = "(integer:effectiveMax,integer:max,integer:current,)", valuetype = "integer,integer,integer,",}, GetUnitPower = {type = "function", description = "", args = "(*string* _unitTag_, *[CombatMechanicType|#CombatMechanicType]* _powerType_)", returns = "(integer:effectiveMax,integer:max,integer:current,)", valuetype = "integer,integer,integer,",}, GetCurrentCharacterId = {type = "function", description = "", args = "()", returns = "(string:id,)", valuetype = "string,",}, GetPlayerStat = {type = "function", description = "", args = "(*[DerivedStats|#DerivedStats]* _derivedStat_, *[StatBonusOption|#StatBonusOption]* _statBonusOption_)", returns = "(integer:value,)", valuetype = "integer,",}, GetAllUnitAttributeVisualizerEffectInfo = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(number:maxValue,number:value,)", valuetype = "number,number,",}, GetUnitAttributeVisualizerEffectInfo = {type = "function", description = "", args = "(*string* _unitTag_, *[UnitAttributeVisual|#UnitAttributeVisual]* _unitAttributeVisual_, *[DerivedStats|#DerivedStats]* _statType_, *[Attributes|#Attributes]* _attributeType_, *[CombatMechanicType|#CombatMechanicType]* _powerType_)",}, GetUnitDifficulty = {type = "function", description = "", args = "(*string* _unitTag_)",}, GetUnitTitle = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(string:title,)", valuetype = "string,",}, CancelCast = {type = "function", description = "", args = "()", returns = "(bool:cancelled,)", valuetype = "bool,",}, IsTargetSameAsLastValidTarget = {type = "function", description = "", args = "()", returns = "(bool:same,)", valuetype = "bool,",}, TogglePlayerWield = {type = "function", description = "", args = "()",}, IsPlayerMoving = {type = "function", description = "", args = "()", returns = "(bool:moving,)", valuetype = "bool,",}, IsPlayerGroundTargeting = {type = "function", description = "", args = "()", returns = "(bool:isGroundTargeting,)", valuetype = "bool,",}, IsPlayerEmoteOverridden = {type = "function", description = "", args = "(*integer* _emoteId_)", returns = "(bool:isOverridden,)", valuetype = "bool,",}, GetGroundTargetingError = {type = "function", description = "", args = "()",}, GetPlayerCameraHeading = {type = "function", description = "", args = "()", returns = "(number:heading,)", valuetype = "number,",}, GetPlayerWorldPositionInHouse = {type = "function", description = "", args = "()", returns = "(number:rotationRadians,integer:worldZ,integer:worldY,integer:worldX,)", valuetype = "number,integer,integer,integer,",}, GetUnitBuffInfo = {type = "function", description = "", args = "(*string* _unitTag_, *luaindex* _buffIndex_)", returns = "(bool:castByPlayer,bool:canClickOff,integer:abilityId,string:buffType,textureName:iconFilename,integer:stackCount,integer:buffSlot,number:timeEnding,number:timeStarted,string:buffName,)", valuetype = "bool,bool,integer,string,textureName,integer,integer,number,number,string,",}, GetNumBuffs = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:numBuffs,)", valuetype = "integer,",}, GroupInvite = {type = "function", description = "", args = "(*string* _unitTag_)",}, GroupKick = {type = "function", description = "", args = "(*string* _unitTag_)",}, GroupPromote = {type = "function", description = "", args = "(*string* _unitTag_)",}, GetGroupMemberRoles = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:isTank,bool:isHealer,bool:isDps,)", valuetype = "bool,bool,bool,",}, CancelBuff = {type = "function", description = "", args = "(*integer* _buffIndex_)",}, GetWeaponSwapUnlockedLevel = {type = "function", description = "", args = "()", returns = "(integer:level,)", valuetype = "integer,",}, GetSlotType = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(integer:type,)", valuetype = "integer,",}, GetSlotAbilityCost = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(integer:mechanicType,integer:abilityCost,)", valuetype = "integer,integer,",}, GetSlotBoundId = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(integer:id,)", valuetype = "integer,",}, GetSlotTexture = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(string:activationAnimation,string:weapontexture,string:texture,)", valuetype = "string,string,string,",}, GetSlotName = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(string:name,)", valuetype = "string,",}, GetSlotItemQuality = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, GetSlotCooldownInfo = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:global,integer:duration,integer:remain,)", valuetype = "bool,integer,integer,",}, IsSlotToggled = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:toggledOn,)", valuetype = "bool,",}, IsSlotUsed = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:used,)", valuetype = "bool,",}, IsSlotUsable = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:useable,)", valuetype = "bool,",}, HasCostFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasRequirementFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasWeaponSlotFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasTargetFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasRangeFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasStatusEffectFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasFallingFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasSwimmingFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasMountedFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasReincarnatingFailure = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, HasActivationHighlight = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:status,)", valuetype = "bool,",}, OnSlotDownAndUp = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, OnSlotDown = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, OnSlotUp = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, OnSpecialMoveKeyPressed = {type = "function", description = "", args = "(*[SpecialMove|#SpecialMove]* _slotIndex_)",}, OnSpecialMoveKeyDown = {type = "function", description = "", args = "(*integer* _moveIndex_)",}, OnSpecialMoveKeyUp = {type = "function", description = "", args = "(*integer* _moveIndex_)",}, GetSlotItemCount = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, GetSlotItemSound = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(integer:itemSoundCategory,)", valuetype = "integer,",}, IsSlotItemConsumable = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:consumable,)", valuetype = "bool,",}, DoesInventoryContainEmptySoulGem = {type = "function", description = "", args = "()", returns = "(bool:hasEmptyGem,)", valuetype = "bool,",}, IsSlotSoulTrap = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:isSoulTrap,)", valuetype = "bool,",}, SelectSlotSkillAbility = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillLineIndex_, *luaindex* _abilityIndex_, *luaindex* _slotIndex_)",}, SlotSkillAbilityInSlot = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillLineIndex_, *luaindex* _abilityIndex_, *luaindex* _slotIndex_)",}, GetFirstFreeValidSlotForSkillAbility = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillLineIndex_, *luaindex* _abilityIndex_)",}, GetAssignedSlotFromSkillAbility = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillLineIndex_, *luaindex* _abilityIndex_)",}, GetNumAbilities = {type = "function", description = "", args = "()", returns = "(integer:num,)", valuetype = "integer,",}, GetAbilityInfoByIndex = {type = "function", description = "", args = "(*luaindex* _abilityIndex_)", returns = "(bool:showInSpellbook,bool:passive,integer:actionSlotType,integer:rank,string:texture,string:name,)", valuetype = "bool,bool,integer,integer,string,string,",}, IsValidAbilityForSlot = {type = "function", description = "", args = "(*luaindex* _abilityIndex_, *luaindex* _slotIndex_)", returns = "(bool:valid,)", valuetype = "bool,",}, IsValidItemForSlot = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _bagSlotId_, *luaindex* _actionSlotIndex_)", returns = "(bool:valid,)", valuetype = "bool,",}, IsValidItemForSlotByItemInfo = {type = "function", description = "", args = "(*integer* _itemId_, *integer* _itemQualityDefId_, *integer* _itemRequiredLevel_, *integer* _itemInstanceData_, *luaindex* _actionSlotIndex_)", returns = "(bool:valid,)", valuetype = "bool,",}, IsValidCollectibleForSlot = {type = "function", description = "", args = "(*integer* _collectibleId_, *luaindex* _actionSlotIndex_)", returns = "(bool:valid,)", valuetype = "bool,",}, CompleteQuest = {type = "function", description = "", args = "()",}, AbandonQuest = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)",}, GetIsQuestSharable = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(bool:isSharable,)", valuetype = "bool,",}, ShareQuest = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)",}, GetJournalQuestStepInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_)", returns = "(integer:numConditions,string:trackerOverrideText,integer:stepType,string:stepText,)", valuetype = "integer,string,integer,string,",}, GetJournalQuestLocationInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(luaindex:poiIndex,luaindex:zoneIndex,string:objectiveName,string:zoneName,)", valuetype = "luaindex,luaindex,string,string,",}, GetJournalQuestEnding = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(string:journalStepText,string:backgroundText,string:declineComplete,string:confirmComplete,string:dialog,string:goal,)", valuetype = "string,string,string,string,string,string,",}, GetJournalQuestNumConditions = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_)", returns = "(integer:conditionCount,)", valuetype = "integer,",}, RequestJournalQuestConditionAssistance = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_, *bool* _assisted_)",}, GetNearestQuestCondition = {type = "function", description = "", args = "(*integer* _considerType_)", returns = "(luaindex:conditionIndex,luaindex:stepIndex,luaindex:journalQuestIndex,bool:foundValidCondition,)", valuetype = "luaindex,luaindex,luaindex,bool,",}, GetJournalQuestTimerInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(bool:isPaused,bool:isVisible,number:timerEnd,number:timerStart,)", valuetype = "bool,bool,number,number,",}, GetJournalQuestTimerCaption = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(string:caption,)", valuetype = "string,",}, GetJournalQuestNumSteps = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(integer:numSteps,)", valuetype = "integer,",}, GetQuestToolCount = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(integer:toolCount,)", valuetype = "integer,",}, SendChatMessage = {type = "function", description = "", args = "(*string* _message_, *integer* _channelId_, *string* _target_)",}, MoveForwardStart = {type = "function", description = "", args = "()",}, MoveForwardStop = {type = "function", description = "", args = "()",}, MoveBackwardStart = {type = "function", description = "", args = "()",}, MoveBackwardStop = {type = "function", description = "", args = "()",}, StopAllMovement = {type = "function", description = "", args = "()",}, ToggleWalk = {type = "function", description = "", args = "()",}, TurnLeftStart = {type = "function", description = "", args = "()",}, TurnLeftStop = {type = "function", description = "", args = "()",}, TurnRightStart = {type = "function", description = "", args = "()",}, TurnRightStop = {type = "function", description = "", args = "()",}, StrafeLeftStart = {type = "function", description = "", args = "()",}, StrafeLeftStop = {type = "function", description = "", args = "()",}, StrafeRightStart = {type = "function", description = "", args = "()",}, StrafeRightStop = {type = "function", description = "", args = "()",}, JumpAscendStart = {type = "function", description = "", args = "()",}, AscendStop = {type = "function", description = "", args = "()",}, DescendStart = {type = "function", description = "", args = "()",}, DescendStop = {type = "function", description = "", args = "()",}, LeftMouseDownInWorld = {type = "function", description = "", args = "()",}, LeftMouseUpInWorld = {type = "function", description = "", args = "()",}, LeftAndRightMouseDownInWorld = {type = "function", description = "", args = "()",}, LeftAndRightMouseUpInWorld = {type = "function", description = "", args = "()",}, RightMouseDownInWorld = {type = "function", description = "", args = "()",}, RightMouseUpInWorld = {type = "function", description = "", args = "()",}, CameraZoomIn = {type = "function", description = "", args = "()",}, CameraZoomOut = {type = "function", description = "", args = "()",}, ToggleAutoRun = {type = "function", description = "", args = "()",}, RollDodgeStart = {type = "function", description = "", args = "()",}, RollDodgeStop = {type = "function", description = "", args = "()",}, PrepareAttack = {type = "function", description = "", args = "()",}, PerformAttack = {type = "function", description = "", args = "()",}, StartBlock = {type = "function", description = "", args = "()",}, StopBlock = {type = "function", description = "", args = "()",}, ToggleGameCameraPadlockTarget = {type = "function", description = "", args = "()",}, PerformInterrupt = {type = "function", description = "", args = "()",}, StartCommandPet = {type = "function", description = "", args = "()",}, StopCommandPet = {type = "function", description = "", args = "()",}, GameCameraGamepadZoomDown = {type = "function", description = "", args = "()",}, GameCameraGamepadZoomUp = {type = "function", description = "", args = "()",}, EndInteraction = {type = "function", description = "", args = "(*integer* _interactionType_)",}, GetChatterGreeting = {type = "function", description = "", args = "()", returns = "(string:optionString,)", valuetype = "string,",}, GetChatterData = {type = "function", description = "", args = "()", returns = "(bool:atGreeting,integer:numOptions,string:text,)", valuetype = "bool,integer,string,",}, GetMaxBags = {type = "function", description = "", args = "()", returns = "(integer:maxBags,)", valuetype = "integer,",}, GetItemInstanceId = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetItemTotalCount = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:count,)", valuetype = "integer,",}, IsItemConsumable = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:consumable,)", valuetype = "bool,",}, GetItemLink = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetQuestToolLink = {type = "function", description = "", args = "(*luaindex* _aQuestIndex_, *luaindex* _aToolIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetQuestItemLink = {type = "function", description = "", args = "(*luaindex* _aQuestIndex_, *luaindex* _aStepIndex_, *luaindex* _aConditionIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetQuestItemNameFromLink = {type = "function", description = "", args = "(*string* _link_)", returns = "(string:name,)", valuetype = "string,",}, GetComparisonEquipSlotsFromItemLink = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetComparisonEquipSlotsFromBagItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetItemName = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(string:name,)", valuetype = "string,",}, IsItemUsable = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:usableOnlyFromActionSlot,bool:usable,)", valuetype = "bool,bool,",}, GetSlotStackSize = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:maxStack,integer:stack,)", valuetype = "integer,integer,",}, GetEquippedItemInfo = {type = "function", description = "", args = "(*integer* _equipSlot_)", returns = "(bool:locked,bool:isHeldNow,bool:isHeldSlot,integer:sellPrice,bool:slotHasItem,string:icon,)", valuetype = "bool,bool,bool,integer,bool,string,",}, GetHeldSlots = {type = "function", description = "", args = "()", returns = "(integer:lastHeldOff,integer:lastHeldMain,integer:heldOff,integer:heldMain,)", valuetype = "integer,integer,integer,integer,",}, CheckInventorySpaceAndWarn = {type = "function", description = "", args = "(*integer* _numItems_)", returns = "(bool:haveSpace,)", valuetype = "bool,",}, CheckInventorySpaceSilently = {type = "function", description = "", args = "(*integer* _numItems_)", returns = "(bool:haveSpace,)", valuetype = "bool,",}, EquipItem = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_, *integer:nilable* _equipSlotIndex_)",}, IsEquipable = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:resultErrorCodeIfFailed,bool:isEquipable,)", valuetype = "integer,bool,",}, GetItemLinkInfo = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,string:icon,)", valuetype = "integer,integer,bool,integer,string,",}, IsBankUpgradeAvailable = {type = "function", description = "", args = "()", returns = "(bool:isAvailable,)", valuetype = "bool,",}, GetFirstFreeValidSlotForItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetFirstFreeValidSlotForCollectible = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, GetItemCurrentActionBarSlot = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetCollectibleCurrentActionBarSlot = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, GetItemSoundCategoryFromLink = {type = "function", description = "", args = "(*string* _link_)", returns = "(integer:itemSoundCategory,)", valuetype = "integer,",}, IsLockedWeaponSlot = {type = "function", description = "", args = "(*integer* _equipSlot_)", returns = "(bool:locked,)", valuetype = "bool,",}, GetSelectedGuildBankId = {type = "function", description = "", args = "()",}, GetMapPlayerPosition = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(number:heading,number:normalizedZ,number:normalizedX,)", valuetype = "number,number,number,",}, GetMapPing = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(number:normalizedY,number:normalizedX,)", valuetype = "number,number,",}, GetMapRallyPoint = {type = "function", description = "", args = "()", returns = "(number:normalizedY,number:normalizedX,)", valuetype = "number,number,",}, GetMapPlayerWaypoint = {type = "function", description = "", args = "()", returns = "(number:normalizedY,number:normalizedX,)", valuetype = "number,number,",}, GetNumKeepTravelNetworkNodes = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgContext_)", returns = "(integer:numNodes,)", valuetype = "integer,",}, GetNumKeepTravelNetworkLinks = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgContext_)", returns = "(integer:numLinks,)", valuetype = "integer,",}, GetKeepTravelNetworkNodeInfo = {type = "function", description = "", args = "(*luaindex* _nodeIndex_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgContext_)", returns = "(number:normalizedY,number:normalizedX,bool:accessible,integer:keepId,)", valuetype = "number,number,bool,integer,",}, GetKeepTravelNetworkLinkInfo = {type = "function", description = "", args = "(*luaindex* _linkIndex_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgContext_)", returns = "(number:endY,number:endX,number:startY,number:startX,integer:restricedToAlliance,integer:linkOwner,integer:linkType,)", valuetype = "number,number,number,number,integer,integer,integer,",}, GetKeepTravelNetworkLinkEndpoints = {type = "function", description = "", args = "(*luaindex* _linkIndex_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgContext_)", returns = "(luaindex:keepBIndex,luaindex:keepAIndex,)", valuetype = "luaindex,luaindex,",}, GetKeepAccessible = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgContext_)", returns = "(bool:accessible,)", valuetype = "bool,",}, GetKeepHasResourcesForTravel = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgContext_)", returns = "(bool:hasResources,)", valuetype = "bool,",}, GetKeepFastTravelInteraction = {type = "function", description = "", args = "()",}, TravelToKeep = {type = "function", description = "", args = "(*integer* _destinationKeepId_)",}, GetRecallCooldown = {type = "function", description = "", args = "()", returns = "(integer:duration,integer:remain,)", valuetype = "integer,integer,",}, IsPlayerInAvAWorld = {type = "function", description = "", args = "()", returns = "(bool:isInAvAWorld,)", valuetype = "bool,",}, GetCampaignAllianceScore = {type = "function", description = "", args = "(*integer* _campaignId_, *integer* _alliance_)", returns = "(integer:score,)", valuetype = "integer,",}, GetSecondsUntilCampaignScoreReevaluation = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:seconds,)", valuetype = "integer,",}, GetSecondsUntilCampaignStart = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:seconds,)", valuetype = "integer,",}, GetSecondsUntilCampaignEnd = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:seconds,)", valuetype = "integer,",}, GetCampaignUnderdogLeaderAlliance = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:alliance,)", valuetype = "integer,",}, GetSecondsUntilCampaignUnderdogReevaluation = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:seconds,)", valuetype = "integer,",}, GetCampaignHoldings = {type = "function", description = "", args = "(*integer* _campaignId_, *integer* _elementType_, *integer* _alliance_, *integer* _targetAlliance_)", returns = "(integer:elementsControlled,)", valuetype = "integer,",}, GetTotalCampaignHoldings = {type = "function", description = "", args = "(*integer* _campaignId_, *integer* _elementType_, *integer* _alliance_)", returns = "(integer:elementsControlled,)", valuetype = "integer,",}, GetCampaignAlliancePotentialScore = {type = "function", description = "", args = "(*integer* _campaignId_, *integer* _alliance_)", returns = "(integer:potentialScore,)", valuetype = "integer,",}, GetCampaignHoldingScoreValues = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:offensiveArtifactValue,integer:defensiveArtifactValue,integer:outpostValue,integer:resourceValue,integer:keepValue,)", valuetype = "integer,integer,integer,integer,integer,",}, GetCampaignName = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(string:campaignName,)", valuetype = "string,",}, GetPendingAssignedCampaign = {type = "function", description = "", args = "()", returns = "(integer:campaignId,)", valuetype = "integer,",}, GetNumCampaignRulesetTypes = {type = "function", description = "", args = "()", returns = "(integer:numRulesetTypes,)", valuetype = "integer,",}, GetCampaignSocialConnectionInfo = {type = "function", description = "", args = "(*integer* _connectionIndex_)", returns = "(bool:isGuildMate,bool:isFriend,integer:currentCampaignId,integer:assignedCampaignId,integer:accountId,)", valuetype = "bool,bool,integer,integer,integer,",}, SwitchGuestCampaign = {type = "function", description = "", args = "(*integer* _campaignId_)",}, GetMinLevelForCampaignTutorial = {type = "function", description = "", args = "()", returns = "(integer:minLevelForCampaignTutorial,)", valuetype = "integer,",}, GetNumLootItems = {type = "function", description = "", args = "()", returns = "(integer:count,)", valuetype = "integer,",}, GetNumKeepResourceTypes = {type = "function", description = "", args = "()", returns = "(integer:numTypes,)", valuetype = "integer,",}, GetNumKeepUpgradePaths = {type = "function", description = "", args = "()", returns = "(integer:numPaths,)", valuetype = "integer,",}, GetNumUpgradesForKeepAtResourceLevel = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *[KeepResourceType|#KeepResourceType]* _resourceType_, *integer* _level_)", returns = "(integer:numUpgrades,)", valuetype = "integer,",}, GetKeepUpgradeDetails = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *[KeepResourceType|#KeepResourceType]* _resourceType_, *integer* _level_, *luaindex* _index_)", returns = "(bool:active,integer:upgradeAtPercent,textureName:upgradeIcon,string:upgradeDetails,string:upgradeName,)", valuetype = "bool,integer,textureName,string,string,",}, GetKeepUpgradeLineFromResourceType = {type = "function", description = "", args = "(*[KeepResourceType|#KeepResourceType]* _resourceType_)",}, GetKeepUpgradeLineFromUpgradePath = {type = "function", description = "", args = "(*[KeepUpgradePath|#KeepUpgradePath]* _upgradePath_)",}, GetNumUpgradesForKeepAtPathLevel = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *[KeepUpgradePath|#KeepUpgradePath]* _upgradePath_, *integer* _level_)", returns = "(integer:numUpgrades,)", valuetype = "integer,",}, GetKeepUpgradePathDetails = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *[KeepUpgradePath|#KeepUpgradePath]* _upgradePath_, *integer* _level_, *luaindex* _index_)", returns = "(bool:active,integer:upgradeAtPercent,textureName:icon,string:upgradeDetails,string:upgradeName,)", valuetype = "bool,integer,textureName,string,string,",}, CanRespawnAtKeep = {type = "function", description = "", args = "(*integer* _keepId_)", returns = "(bool:canRespawn,)", valuetype = "bool,",}, GetIsTracked = {type = "function", description = "", args = "(*integer* _trackType_, *integer* _param1_, *integer* _param2_)", returns = "(bool:tracked,)", valuetype = "bool,",}, GetIsTrackedForContentId = {type = "function", description = "", args = "(*integer* _trackType_, *integer* _contentId_)", returns = "(bool:tracked,)", valuetype = "bool,",}, SetTracked = {type = "function", description = "", args = "(*integer* _trackType_, *bool* _tracked_, *integer* _param1_, *integer* _param2_)", returns = "(bool:success,)", valuetype = "bool,",}, GetNumTracked = {type = "function", description = "", args = "()", returns = "(integer:numTracked,)", valuetype = "integer,",}, GetTrackedByIndex = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:param2,integer:param1,integer:trackType,)", valuetype = "integer,integer,integer,",}, GetTrackedIsAssisted = {type = "function", description = "", args = "(*integer* _trackType_, *integer* _param1_, *integer* _param2_)", returns = "(bool:assisted,)", valuetype = "bool,",}, SetTrackedIsAssisted = {type = "function", description = "", args = "(*integer* _trackType_, *bool* _assisted_, *integer* _param1_, *integer* _param2_)",}, AddMapPin = {type = "function", description = "", args = "(*integer* _pinType_, *integer* _param1_, *integer* _param2_, *integer* _param3_)",}, RemoveMapPin = {type = "function", description = "", args = "(*integer* _pinType_, *integer* _param1_, *integer* _param2_, *integer* _param3_)",}, StopMapPinAnimation = {type = "function", description = "", args = "(*integer* _pinType_, *integer* _param1_, *integer* _param2_, *integer* _param3_)",}, RemoveMapPinsByType = {type = "function", description = "", args = "(*integer* _pinType_)",}, SetMapPinAssisted = {type = "function", description = "", args = "(*integer* _pinType_, *bool* _assisted_, *integer* _param1_, *integer* _param2_, *integer* _param3_)",}, SetMapPinContinuousPositionUpdate = {type = "function", description = "", args = "(*integer* _pinType_, *bool* _continuousUpdate_, *integer* _param1_, *integer* _param2_, *integer* _param3_)",}, AddMapQuestPins = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)",}, RemoveMapQuestPins = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)",}, SetMapQuestPinsAssisted = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *bool* _assisted_)",}, StartMouseSiegeWeaponAim = {type = "function", description = "", args = "()",}, StopMouseSiegeWeaponAim = {type = "function", description = "", args = "()",}, SiegeWeaponPackUp = {type = "function", description = "", args = "()",}, SiegeWeaponRelease = {type = "function", description = "", args = "()",}, SiegeWeaponFire = {type = "function", description = "", args = "()",}, CanSiegeWeaponPackUp = {type = "function", description = "", args = "()", returns = "(bool:canPackup,)", valuetype = "bool,",}, CanSiegeWeaponFire = {type = "function", description = "", args = "()", returns = "(bool:canFire,)", valuetype = "bool,",}, CanSiegeWeaponAim = {type = "function", description = "", args = "()", returns = "(bool:canAim,)", valuetype = "bool,",}, IsPlayerControllingSiegeWeapon = {type = "function", description = "", args = "()", returns = "(bool:isPlayerControlling,)", valuetype = "bool,",}, IsPlayerEscortingRam = {type = "function", description = "", args = "()", returns = "(bool:isPlayerEscorting,)", valuetype = "bool,",}, GetNumPlayersEscortingRam = {type = "function", description = "", args = "()", returns = "(integer:numPlayersEscorting,)", valuetype = "integer,",}, GetMinMaxRamEscorts = {type = "function", description = "", args = "()", returns = "(integer:maxEscorts,integer:minEscorts,)", valuetype = "integer,integer,",}, SetHealthWarningStage = {type = "function", description = "", args = "(*integer* _stage_)",}, FlashHealthWarningStage = {type = "function", description = "", args = "(*integer* _stage_, *integer* _flashTimeMs_)",}, ClearHealthWarnings = {type = "function", description = "", args = "()",}, SetFlashWaitTime = {type = "function", description = "", args = "(*integer* _waitTimeMs_)",}, GetMaxMailItems = {type = "function", description = "", args = "()", returns = "(integer:maxMail,)", valuetype = "integer,",}, QueueItemAttachment = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *luaindex* _attachmentSlot_)", returns = "(integer:itemAttachmentResult,)", valuetype = "integer,",}, FormatAchievementLinkTimestamp = {type = "function", description = "", args = "(*string* _timestamp_)", returns = "(string:time,string:date,)", valuetype = "string,string,",}, GetNumStats = {type = "function", description = "", args = "()", returns = "(integer:numStats,)", valuetype = "integer,",}, GetNumAbilitiesLearnedForLevel = {type = "function", description = "", args = "(*integer* _level_, *bool* _progression_)", returns = "(integer:abilitiesLearned,)", valuetype = "integer,",}, GetLearnedAbilityInfoForLevel = {type = "function", description = "", args = "(*integer* _level_, *luaindex* _learnedIndex_, *bool* _progression_)", returns = "(luaindex:progressionIndex,luaindex:abilityIndex,string:texture,string:name,)", valuetype = "luaindex,luaindex,string,string,",}, PlayerHasAttributeUpgrades = {type = "function", description = "", args = "()", returns = "(bool:hasLevelUpgrades,)", valuetype = "bool,",}, ChooseAbilityProgressionMorph = {type = "function", description = "", args = "(*luaindex* _progressionIndex_, *integer* _morph_)",}, GetAbilityProgressionInfo = {type = "function", description = "", args = "(*luaindex* _progressionIndex_)", returns = "(integer:rank,integer:morph,string:name,)", valuetype = "integer,integer,string,",}, GetAbilityProgressionXPInfo = {type = "function", description = "", args = "(*luaindex* _progressionIndex_)", returns = "(bool:atMorph,integer:currentXP,integer:nextRankXP,integer:lastRankXp,)", valuetype = "bool,integer,integer,integer,",}, GetAbilityProgressionAbilityInfo = {type = "function", description = "", args = "(*luaindex* _progressionIndex_, *integer* _morph_, *integer* _rank_)", returns = "(luaindex:abilityIndex,string:texture,string:name,)", valuetype = "luaindex,string,string,",}, GetAbilityProgressionRankFromAbilityId = {type = "function", description = "", args = "(*integer* _abilityId_)",}, GetAbilityProgressionXPInfoFromAbilityId = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(bool:atMorph,integer:currentXP,integer:nextRankXP,integer:lastRankXp,luaindex:progressionIndex,bool:hasProgression,)", valuetype = "bool,integer,integer,integer,luaindex,bool,",}, GetAttributeDerivedStatPerPointValue = {type = "function", description = "", args = "(*integer* _attribute_, *integer* _stat_)", returns = "(number:amountPerPoint,)", valuetype = "number,",}, GetActiveCombatTipInfo = {type = "function", description = "", args = "(*integer* _activeCombatTipId_)", returns = "(string:iconPath,string:tipText,string:name,)", valuetype = "string,string,string,",}, IsGameCameraActive = {type = "function", description = "", args = "()", returns = "(bool:isActive,)", valuetype = "bool,",}, IsInteractionCameraActive = {type = "function", description = "", args = "()", returns = "(bool:isActive,)", valuetype = "bool,",}, BeginInteractCameraSpin = {type = "function", description = "", args = "()",}, EndInteractCameraSpin = {type = "function", description = "", args = "()",}, GameCameraInteractStart = {type = "function", description = "", args = "()",}, IsReticleHidden = {type = "function", description = "", args = "()", returns = "(bool:isHidden,)", valuetype = "bool,",}, IsGameCameraUnitHighlightedAttackable = {type = "function", description = "", args = "()", returns = "(bool:attackable,)", valuetype = "bool,",}, GameCameraMouseFreeLookStart = {type = "function", description = "", args = "()",}, GameCameraMouseFreeLookStop = {type = "function", description = "", args = "()",}, CycleGameCameraPreferredEnemyTarget = {type = "function", description = "", args = "()",}, IsGameCameraPreferredTargetValid = {type = "function", description = "", args = "()", returns = "(bool:valid,)", valuetype = "bool,",}, ClearGameCameraPreferredTarget = {type = "function", description = "", args = "()",}, GetGameCameraInteractableActionInfo = {type = "function", description = "", args = "()", returns = "(bool:isCriminalInteract,integer:additionalInfo,bool:isOwned,bool:interactBlocked,)", valuetype = "bool,integer,bool,bool,",}, GetNameOfGameCameraQuestToolTarget = {type = "function", description = "", args = "()", returns = "(string:name,)", valuetype = "string,",}, ToggleGameCameraFirstPerson = {type = "function", description = "", args = "()",}, IsGameCameraSiegeControlled = {type = "function", description = "", args = "()", returns = "(bool:valid,)", valuetype = "bool,",}, ReleaseGameCameraSiegeControlled = {type = "function", description = "", args = "()",}, GetNumPendingFeedback = {type = "function", description = "", args = "()", returns = "(integer:pendingFeedback,)", valuetype = "integer,",}, GetFeedbackIdByIndex = {type = "function", description = "", args = "(*luaindex* _feedbackIndex_)",}, GetFeedbackType = {type = "function", description = "", args = "(*integer* _feedbackId_)", returns = "(integer:feedbackType,)", valuetype = "integer,",}, RemovePendingFeedback = {type = "function", description = "", args = "(*integer* _feedbackId_)",}, IsFeedbackGatheringEnabled = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, RequestOpenUnsafeURL = {type = "function", description = "", args = "(*string* _URL_)",}, Logout = {type = "function", description = "", args = "()",}, Quit = {type = "function", description = "", args = "()",}, ConfirmLogout = {type = "function", description = "", args = "(*bool* _quitGame_, *[LogoutType|#LogoutType]* _option_, *[LogoutResult|#LogoutResult]* _initialResult_)",}, CancelLogout = {type = "function", description = "", args = "()",}, GetIsNewCharacter = {type = "function", description = "", args = "()", returns = "(bool:isNewCharacter,)", valuetype = "bool,",}, GetUniqueNameForCharacter = {type = "function", description = "", args = "(*string* _characterName_)", returns = "(string:uniqueName,)", valuetype = "string,",}, GetWorldName = {type = "function", description = "", args = "()", returns = "(string:worldName,)", valuetype = "string,",}, Disconnect = {type = "function", description = "", args = "()",}, GetTrialChatRestriction = {type = "function", description = "", args = "(*[MsgChannelType|#MsgChannelType]* _channel_, *string* _target_)",}, GetTrialChatIsRestrictedAndWarn = {type = "function", description = "", args = "(*[MsgChannelType|#MsgChannelType]* _channel_, *string* _target_)", returns = "(bool:handled,)", valuetype = "bool,",}, CanChangeBattleLevelPreference = {type = "function", description = "", args = "()", returns = "(bool:canChangeBattleLevelPreference,)", valuetype = "bool,",}, GetCursorBagId = {type = "function", description = "", args = "()",}, GetCursorSlotIndex = {type = "function", description = "", args = "()",}, PlaceInActionBar = {type = "function", description = "", args = "(*luaindex* _actionSlot_)",}, PlaceInInventory = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, RequestMoveItem = {type = "function", description = "", args = "(*integer* _sourceBag_, *integer* _sourceSlot_, *integer* _destBag_, *integer* _destSlot_, *integer* _stackCount_)",}, PlaceInEquipSlot = {type = "function", description = "", args = "(*integer* _slot_)",}, PlaceInStoreWindow = {type = "function", description = "", args = "()",}, PlaceInTransfer = {type = "function", description = "", args = "()",}, PlaceInWorldLeftClick = {type = "function", description = "", args = "()",}, PlaceInAttachmentSlot = {type = "function", description = "", args = "(*luaindex* _attachmentSlot_)",}, PickupAction = {type = "function", description = "", args = "(*luaindex* _actionSlot_)",}, PickupAbility = {type = "function", description = "", args = "(*luaindex* _abilityIndex_)",}, PickupAbilityBySkillLine = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillLineIndex_, *luaindex* _abilityIndex_)",}, PickupInventoryItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *integer* _count_)",}, PickupEquippedItem = {type = "function", description = "", args = "(*integer* _slot_)",}, PickupTradeItem = {type = "function", description = "", args = "(*luaindex* _tradeIndex_)",}, PickupQuestTool = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _toolIndex_)",}, PickupQuestItem = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)",}, PickupStoreItem = {type = "function", description = "", args = "(*luaindex* _entryIndex_)",}, PickupStoreBuybackItem = {type = "function", description = "", args = "(*luaindex* _entryIndex_)",}, PickupCollectible = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, RespondToDestroyRequest = {type = "function", description = "", args = "(*bool* _choice_)",}, PlaceInTradingHouse = {type = "function", description = "", args = "()",}, GetNumActionLayers = {type = "function", description = "", args = "()", returns = "(integer:actionLayers,)", valuetype = "integer,",}, GetActionLayerInfo = {type = "function", description = "", args = "(*luaindex* _layerIndex_)", returns = "(integer:numLayerCategories,string:layerName,)", valuetype = "integer,string,",}, GetActionLayerCategoryInfo = {type = "function", description = "", args = "(*luaindex* _layerIndex_, *luaindex* _categoryIndex_)", returns = "(integer:numActions,string:categoryName,)", valuetype = "integer,string,",}, GetActionInfo = {type = "function", description = "", args = "(*luaindex* _layerIndex_, *luaindex* _categoryIndex_, *luaindex* _actionIndex_)", returns = "(bool:isHidden,bool:isRebindable,string:actionName,)", valuetype = "bool,bool,string,",}, GetActionBindingInfo = {type = "function", description = "", args = "(*luaindex* _layerIndex_, *luaindex* _categoryIndex_, *luaindex* _actionIndex_, *luaindex* _bindingIndex_)",}, GetHighestPriorityActionBindingInfoFromName = {type = "function", description = "", args = "(*string* _actionName_, *bool* _preferGamepad_)",}, GetMaxBindingsPerAction = {type = "function", description = "", args = "()", returns = "(integer:maxNumBindings,)", valuetype = "integer,",}, CreateDefaultActionBind = {type = "function", description = "", args = "(*string* _actionName_, *[KeyCode|#KeyCode]* _key_, *[KeyCode|#KeyCode]* _modifier1_, *[KeyCode|#KeyCode]* _modifier2_, *[KeyCode|#KeyCode]* _modifier3_, *[KeyCode|#KeyCode]* _modifier4_)",}, BindKeyToAction = {type = "function", description = "", args = "(*luaindex* _layerIndex_, *luaindex* _categoryIndex_, *luaindex* _actionIndex_, *luaindex* _bindingIndex_, *[KeyCode|#KeyCode]* _key_, *[KeyCode|#KeyCode]* _modifier1_, *[KeyCode|#KeyCode]* _modifier2_, *[KeyCode|#KeyCode]* _modifier3_, *[KeyCode|#KeyCode]* _modifier4_)",}, UnbindKeyFromAction = {type = "function", description = "", args = "(*luaindex* _layerIndex_, *luaindex* _categoryIndex_, *luaindex* _actionIndex_, *luaindex* _bindingIndex_)",}, UnbindAllKeysFromAction = {type = "function", description = "", args = "(*luaindex* _layerIndex_, *luaindex* _categoryIndex_, *luaindex* _actionIndex_)",}, GetActionIndicesFromName = {type = "function", description = "", args = "(*string* _actionName_)",}, GetBindingIndicesFromKeys = {type = "function", description = "", args = "(*luaindex* _layerIndex_, *[KeyCode|#KeyCode]* _keyCode_, *[KeyCode|#KeyCode]* _mod1_, *[KeyCode|#KeyCode]* _mod2_, *[KeyCode|#KeyCode]* _mod3_, *[KeyCode|#KeyCode]* _mod4_)",}, GetActionNameFromKey = {type = "function", description = "", args = "(*string* _layerName_, *[KeyCode|#KeyCode]* _keyCode_)", returns = "(string:actionName,)", valuetype = "string,",}, PushActionLayerByName = {type = "function", description = "", args = "(*string* _layerName_)",}, InsertActionLayerByName = {type = "function", description = "", args = "(*string* _layerName_, *luaindex* _activeLayerIndex_)",}, InsertNamedActionLayerAbove = {type = "function", description = "", args = "(*string* _layerName_, *string* _existingLayerName_)",}, RemoveActionLayerByName = {type = "function", description = "", args = "(*string* _layerName_)",}, IsActionLayerActiveByName = {type = "function", description = "", args = "(*string* _layerName_)", returns = "(bool:active,)", valuetype = "bool,",}, PopActionLayer = {type = "function", description = "", args = "()",}, GetNumActiveActionLayers = {type = "function", description = "", args = "()", returns = "(integer:numActiveActionLayers,)", valuetype = "integer,",}, GetActiveActionLayerIndex = {type = "function", description = "", args = "(*luaindex* _activeActionLayerIndex_)",}, GetNumCharacters = {type = "function", description = "", args = "()", returns = "(integer:numCharacters,)", valuetype = "integer,",}, GetCharacterInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:locationId,string:id,integer:raceId,integer:classId,integer:level,string:name,)", valuetype = "integer,string,integer,integer,integer,string,",}, GetNumAttributes = {type = "function", description = "", args = "()", returns = "(integer:numAttributes,)", valuetype = "integer,",}, IsPlayerTryingToMove = {type = "function", description = "", args = "()", returns = "(bool:tryingToMove,)", valuetype = "bool,",}, GetCon = {type = "function", description = "", args = "(*integer* _otherLevel_, *integer:nilable* _playerLevel_)",}, IsWerewolf = {type = "function", description = "", args = "()", returns = "(bool:isWerewolf,)", valuetype = "bool,",}, IsPlayerStunned = {type = "function", description = "", args = "()", returns = "(bool:isStunned,)", valuetype = "bool,",}, GetSynergyInfo = {type = "function", description = "", args = "()",}, HasSynergyEffects = {type = "function", description = "", args = "()", returns = "(bool:hasSynergy,)", valuetype = "bool,",}, GetGroupInviteInfo = {type = "function", description = "", args = "()", returns = "(string:displayName,integer:millisecondsSinceRequest,string:characterName,)", valuetype = "string,integer,string,",}, AcceptGroupInvite = {type = "function", description = "", args = "()",}, DeclineGroupInvite = {type = "function", description = "", args = "()",}, HasPendingGroupElectionVote = {type = "function", description = "", args = "()", returns = "(bool:hasPendingVote,)", valuetype = "bool,",}, CastGroupVote = {type = "function", description = "", args = "(*[GroupVoteChoice|#GroupVoteChoice]* _vote_)",}, GroupLeave = {type = "function", description = "", args = "()",}, GroupInviteByName = {type = "function", description = "", args = "(*string* _name_)",}, GroupKickByName = {type = "function", description = "", args = "(*string* _name_)",}, GroupDisband = {type = "function", description = "", args = "()",}, IsPlayerInGroup = {type = "function", description = "", args = "(*string* _name_)", returns = "(bool:inGroup,)", valuetype = "bool,",}, GetGroupSize = {type = "function", description = "", args = "()", returns = "(integer:groupSize,)", valuetype = "integer,",}, JumpToGroupLeader = {type = "function", description = "", args = "()",}, JumpToGroupMember = {type = "function", description = "", args = "(*string* _name_)",}, CanJumpToGroupMember = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:canJump,)", valuetype = "bool,",}, SetVeteranDifficulty = {type = "function", description = "", args = "(*bool* _isVeteranDifficulty_)",}, GetGroupUnitTagByIndex = {type = "function", description = "", args = "(*luaindex* _sortIndex_)",}, GetGroupIndexByUnitTag = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(luaindex:sortIndex,)", valuetype = "luaindex,",}, GetInstanceKickTime = {type = "function", description = "", args = "()",}, IsGroupMemberInRemoteRegion = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(bool:inRemoteRegion,)", valuetype = "bool,",}, IsAnyGroupMemberInDungeon = {type = "function", description = "", args = "()", returns = "(bool:isAnyGroupMemberInDungeon,)", valuetype = "bool,",}, IsGroupCrossAlliance = {type = "function", description = "", args = "()", returns = "(bool:isGroupCrossAlliance,)", valuetype = "bool,",}, IsInLFGGroup = {type = "function", description = "", args = "()", returns = "(bool:isInLFGGroup,)", valuetype = "bool,",}, IsCurrentLFGActivityComplete = {type = "function", description = "", args = "()", returns = "(bool:isComplete,)", valuetype = "bool,",}, GetGroupMemberAssignedRole = {type = "function", description = "", args = "(*string* _unitTag_)",}, DoAllGroupMembersHavePreferredRole = {type = "function", description = "", args = "()", returns = "(bool:allGroupMembersHavePreferredRoles,)", valuetype = "bool,",}, IsGroupUsingVeteranDifficulty = {type = "function", description = "", args = "()", returns = "(bool:isVeteran,)", valuetype = "bool,",}, IsGroupModificationAvailable = {type = "function", description = "", args = "()", returns = "(bool:isAvailable,)", valuetype = "bool,",}, DoesGroupModificationRequireVote = {type = "function", description = "", args = "()", returns = "(bool:doesRequireVote,)", valuetype = "bool,",}, CanPlayerChangeGroupDifficulty = {type = "function", description = "", args = "()", returns = "(bool:canChange,)", valuetype = "bool,",}, GetGroupElectionInfo = {type = "function", description = "", args = "()", returns = "(string:targetUnitTag,string:electionDescriptor,integer:timeRemainingSeconds,)", valuetype = "string,string,integer,",}, BeginGroupElection = {type = "function", description = "", args = "(*[GroupElectionType|#GroupElectionType]* _electionType_, *string* _electionDescriptor_, *string* _targetUnitTag_)", returns = "(bool:sentSuccessfully,)", valuetype = "bool,",}, GetRaidReviveCountersRemaining = {type = "function", description = "", args = "()",}, GetCurrentRaidScore = {type = "function", description = "", args = "()", returns = "(integer:score,)", valuetype = "integer,",}, GetCurrentRaidDeaths = {type = "function", description = "", args = "()",}, GetCurrentRaidStartingReviveCounters = {type = "function", description = "", args = "()",}, GetCurrentRaidLifeScoreBonus = {type = "function", description = "", args = "()",}, GetRaidBonusMultiplier = {type = "function", description = "", args = "()", returns = "(integer:currentLifeScoreBonus,)", valuetype = "integer,",}, IsRaidInProgress = {type = "function", description = "", args = "()", returns = "(bool:inProgress,)", valuetype = "bool,",}, HasRaidEnded = {type = "function", description = "", args = "()", returns = "(bool:ended,)", valuetype = "bool,",}, WasRaidSuccessful = {type = "function", description = "", args = "()",}, IsPlayerInRaid = {type = "function", description = "", args = "()", returns = "(bool:inRaid,)", valuetype = "bool,",}, IsPlayerInReviveCounterRaid = {type = "function", description = "", args = "()", returns = "(bool:isInReviveCounterRaid,)", valuetype = "bool,",}, IsPlayerInRaidStagingArea = {type = "function", description = "", args = "()", returns = "(bool:isInRaidStagingArea,)", valuetype = "bool,",}, GetRaidName = {type = "function", description = "", args = "(*integer* _raidId_)", returns = "(string:name,)", valuetype = "string,",}, GetCurrentParticipatingRaidId = {type = "function", description = "", args = "()", returns = "(integer:currentRaidId,)", valuetype = "integer,",}, GetRaidTargetTime = {type = "function", description = "", args = "()", returns = "(integer:raidTargetTime,)", valuetype = "integer,",}, GetRaidDuration = {type = "function", description = "", args = "()", returns = "(integer:raidTime,)", valuetype = "integer,",}, QueryRaidLeaderboardData = {type = "function", description = "", args = "()",}, GetNumRaidLeaderboards = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_)", returns = "(bool:hasWeekly,integer:count,)", valuetype = "bool,integer,",}, GetRaidOfTheWeekLeaderboardInfo = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_)", returns = "(integer:raidId,string:name,)", valuetype = "integer,string,",}, GetRaidLeaderboardInfo = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_, *luaindex* _raidIndex_)", returns = "(integer:raidId,string:name,)", valuetype = "integer,string,",}, GetRaidOfTheWeekLeaderboardLocalPlayerInfo = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_)", returns = "(integer:bestScore,integer:rank,)", valuetype = "integer,integer,",}, GetRaidLeaderboardLocalPlayerInfo = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_, *luaindex* _raidIndex_)", returns = "(integer:bestScore,integer:rank,)", valuetype = "integer,integer,",}, GetNumTrialOfTheWeekLeaderboardEntries = {type = "function", description = "", args = "()", returns = "(integer:count,)", valuetype = "integer,",}, GetNumTrialLeaderboardEntries = {type = "function", description = "", args = "(*luaindex* _raidIndex_)", returns = "(integer:count,)", valuetype = "integer,",}, GetNumChallengeOfTheWeekLeaderboardEntries = {type = "function", description = "", args = "(*integer* _classId_)", returns = "(integer:count,)", valuetype = "integer,",}, GetNumChallengeLeaderboardEntries = {type = "function", description = "", args = "(*luaindex* _raidIndex_, *integer* _classId_)", returns = "(integer:count,)", valuetype = "integer,",}, GetTrialOfTheWeekLeaderboardEntryInfo = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(string:displayName,integer:allianceId,integer:classId,integer:time,string:charName,integer:ranking,)", valuetype = "string,integer,integer,integer,string,integer,",}, GetTrialLeaderboardEntryInfo = {type = "function", description = "", args = "(*luaindex* _raidIndex_, *luaindex* _entryIndex_)", returns = "(string:displayName,integer:allianceId,integer:classId,integer:time,string:charName,integer:ranking,)", valuetype = "string,integer,integer,integer,string,integer,",}, GetChallengeOfTheWeekLeaderboardEntryInfo = {type = "function", description = "", args = "(*integer* _classId_, *luaindex* _entryIndex_)", returns = "(string:displayName,integer:allianceId,integer:retClassId,integer:time,string:charName,integer:ranking,)", valuetype = "string,integer,integer,integer,string,integer,",}, GetChallengeLeaderboardEntryInfo = {type = "function", description = "", args = "(*luaindex* _raidIndex_, *integer* _classId_, *luaindex* _entryIndex_)", returns = "(string:displayName,integer:allianceId,integer:retClassId,integer:time,string:charName,integer:ranking,)", valuetype = "string,integer,integer,integer,string,integer,",}, GetRaidOfTheWeekTimes = {type = "function", description = "", args = "()", returns = "(integer:secondsUntilNextStart,integer:secondsUntilEnd,)", valuetype = "integer,integer,",}, GetPlayerRaidOfTheWeekParticipationInfo = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_)", returns = "(bool:isCredited,bool:isParticipating,)", valuetype = "bool,bool,",}, GetPlayerRaidParticipationInfo = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_, *luaindex* _raidIndex_)", returns = "(bool:isCredited,bool:isParticipating,)", valuetype = "bool,bool,",}, GetPlayerRaidOfTheWeekProgressInfo = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_)", returns = "(bool:complete,bool:inProgress,)", valuetype = "bool,bool,",}, GetPlayerRaidProgressInfo = {type = "function", description = "", args = "(*[RaidCategory|#RaidCategory]* _raidCategory_, *luaindex* _raidIndex_)", returns = "(bool:complete,bool:inProgress,)", valuetype = "bool,bool,",}, QueryHomeShowLeaderboardData = {type = "function", description = "", args = "()",}, GetNumHomeShowVoteCategories = {type = "function", description = "", args = "()", returns = "(integer:numVoteCategories,)", valuetype = "integer,",}, GetHomeShowLeaderboardVoteCategoryName = {type = "function", description = "", args = "(*integer* _voteCategory_)", returns = "(string:homeShowEventName,)", valuetype = "string,",}, GetHomeShowLeaderboardLocalPlayerInfo = {type = "function", description = "", args = "(*integer* _voteCategory_, *[HouseCategoryType|#HouseCategoryType]* _houseCategory_)", returns = "(integer:personalBestScore,integer:personalBestRank,)", valuetype = "integer,integer,",}, GetNumHomeShowLeaderboardEntries = {type = "function", description = "", args = "(*integer* _voteCategory_, *[HouseCategoryType|#HouseCategoryType]* _houseCategory_)", returns = "(integer:numEntries,)", valuetype = "integer,",}, GetHomeShowLeaderboardEntryInfo = {type = "function", description = "", args = "(*integer* _voteCategory_, *[HouseCategoryType|#HouseCategoryType]* _houseCategory_, *luaindex* _entryIndex_)", returns = "(integer:score,integer:houseCollectibleId,string:playerDisplayname,integer:rank,)", valuetype = "integer,integer,string,integer,",}, GetHomeShowLeaderboardTimeInfo = {type = "function", description = "", args = "()", returns = "(integer:secondsUntilNextUpdate,)", valuetype = "integer,",}, JumpToFriend = {type = "function", description = "", args = "(*string* _displayName_)",}, JumpToHouse = {type = "function", description = "", args = "(*string* _displayName_)",}, JumpToSpecificHouse = {type = "function", description = "", args = "(*string* _displayName_, *integer* _houseId_)",}, GetNumRaidScoreNotifications = {type = "function", description = "", args = "()", returns = "(integer:numNotifications,)", valuetype = "integer,",}, GetRaidScoreNotificationId = {type = "function", description = "", args = "(*luaindex* _notificationIndex_)", returns = "(integer:notificationId,)", valuetype = "integer,",}, GetRaidScoreNotificationInfo = {type = "function", description = "", args = "(*integer* _notificationId_)", returns = "(integer:millisecondsSinceRequest,integer:raidScore,integer:raidId,)", valuetype = "integer,integer,integer,",}, GetNumRaidScoreNotificationMembers = {type = "function", description = "", args = "(*integer* _notificationId_)", returns = "(integer:numMembers,)", valuetype = "integer,",}, GetRaidScoreNotificationMemberInfo = {type = "function", description = "", args = "(*integer* _notificationId_, *luaindex* _memberIndex_)", returns = "(bool:isPlayer,bool:isGuildMember,bool:isFriend,string:characterName,string:displayName,)", valuetype = "bool,bool,bool,string,string,",}, RemoveRaidScoreNotification = {type = "function", description = "", args = "(*integer* _notificationId_)",}, IsSlotLocked = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:locked,)", valuetype = "bool,",}, IsActionBarSlottingAllowed = {type = "function", description = "", args = "()", returns = "(bool:isAllowed,)", valuetype = "bool,",}, GetActionBarPage = {type = "function", description = "", args = "(*luaindex* _physicalPageId_)", returns = "(luaindex:logicalPageId,)", valuetype = "luaindex,",}, SetActionBarPage = {type = "function", description = "", args = "(*luaindex* _physicalPageId_, *luaindex* _logicalPageId_)",}, ClearSlot = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, SelectSlotAbility = {type = "function", description = "", args = "(*luaindex* _abilityIndex_, *luaindex* _slotIndex_)",}, SelectSlotItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _bagSlotId_, *luaindex* _slotIndex_)",}, SelectSlotCollectible = {type = "function", description = "", args = "(*integer* _collectibleId_, *luaindex* _slotIndex_)",}, SelectSlotEmote = {type = "function", description = "", args = "(*integer* _emoteId_, *luaindex* _slotIndex_)",}, SelectSlotQuickChat = {type = "function", description = "", args = "(*integer* _quickChatId_, *luaindex* _slotIndex_)",}, SelectLastSlottedItem = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, ClearLastSlottedItem = {type = "function", description = "", args = "()",}, GetLastSlottedItemLink = {type = "function", description = "", args = "()", returns = "(string:itemLink,)", valuetype = "string,",}, GetSlotItemLink = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(string:itemLink,)", valuetype = "string,",}, GetCurrentQuickslot = {type = "function", description = "", args = "()", returns = "(integer:slotId,)", valuetype = "integer,",}, SetCurrentQuickslot = {type = "function", description = "", args = "(*integer* _slotId_)",}, HasMountSkin = {type = "function", description = "", args = "()", returns = "(bool:result,)", valuetype = "bool,",}, GetMountSkinId = {type = "function", description = "", args = "()", returns = "(integer:skinId,)", valuetype = "integer,",}, GetRidingStats = {type = "function", description = "", args = "()", returns = "(integer:maxSpeedBonus,integer:speedBonus,integer:maxStaminaBonus,integer:staminaBonus,integer:maxInventoryBonus,integer:inventoryBonus,)", valuetype = "integer,integer,integer,integer,integer,integer,",}, GetMaxRidingTraining = {type = "function", description = "", args = "(*[RidingTrainType|#RidingTrainType]* _trainTypeIndex_)", returns = "(integer:maxValue,)", valuetype = "integer,",}, GetTimeUntilCanBeTrained = {type = "function", description = "", args = "()", returns = "(integer:totalDurationMs,integer:timeMs,)", valuetype = "integer,integer,",}, GetTrainingCost = {type = "function", description = "", args = "()", returns = "(integer:cost,)", valuetype = "integer,",}, TrainRiding = {type = "function", description = "", args = "(*[RidingTrainType|#RidingTrainType]* _trainTypeIndex_)",}, IsMounted = {type = "function", description = "", args = "()", returns = "(bool:mounted,)", valuetype = "bool,",}, ToggleMount = {type = "function", description = "", args = "()",}, GetAbilityIdByIndex = {type = "function", description = "", args = "(*luaindex* _abilityIndex_)", returns = "(integer:abilityId,)", valuetype = "integer,",}, DoesAbilityExist = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(bool:exists,)", valuetype = "bool,",}, GetAbilityName = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(string:abilityName,)", valuetype = "string,",}, IsAbilityPassive = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(bool:isPassive,)", valuetype = "bool,",}, IsAbilityPermanent = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(bool:isPermanent,)", valuetype = "bool,",}, GetAbilityCastInfo = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(integer:channelTime,integer:castTime,bool:channeled,)", valuetype = "integer,integer,bool,",}, GetAbilityTargetDescription = {type = "function", description = "", args = "(*integer* _abilityId_)",}, GetAbilityRange = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(integer:maxRangeCM,integer:minRangeCM,)", valuetype = "integer,integer,",}, GetAbilityRadius = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(integer:radius,)", valuetype = "integer,",}, GetAbilityAngleDistance = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(integer:angleDistance,)", valuetype = "integer,",}, GetAbilityDuration = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(integer:duration,)", valuetype = "integer,",}, GetAbilityIcon = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetAbilityCost = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(integer:cost,)", valuetype = "integer,",}, GetAbilityRoles = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(bool:isDamageRoleAbility,bool:isHealerRoleAbility,bool:isTankRoleAbility,)", valuetype = "bool,bool,bool,",}, GetAbilityDescriptionHeader = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(string:header,)", valuetype = "string,",}, GetAbilityDescription = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(string:description,)", valuetype = "string,",}, GetAbilityEffectDescription = {type = "function", description = "", args = "(*integer* _effectSlotId_)", returns = "(string:description,)", valuetype = "string,",}, GetAbilityUpgradeLines = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(string:newValue,string:oldValue,string:label,)", valuetype = "string,string,string,",}, GetAbilityNewEffectLines = {type = "function", description = "", args = "(*integer* _abilityId_)", returns = "(string:newEffect,)", valuetype = "string,",}, IsBlockActive = {type = "function", description = "", args = "()", returns = "(bool:active,)", valuetype = "bool,",}, StartSoulGemResurrection = {type = "function", description = "", args = "()",}, CancelSoulGemResurrection = {type = "function", description = "", args = "()",}, OnWeaponSwap = {type = "function", description = "", args = "()",}, OnWeaponSwapToSet1 = {type = "function", description = "", args = "()",}, OnWeaponSwapToSet2 = {type = "function", description = "", args = "()",}, ActivateSynergy = {type = "function", description = "", args = "()",}, FormatFloatRelevantFraction = {type = "function", description = "", args = "(*number* _num_)", returns = "(string:formattedString,)", valuetype = "string,",}, GetOfferedQuestInfo = {type = "function", description = "", args = "()", returns = "(string:response,string:dialogue,)", valuetype = "string,string,",}, GetOfferedQuestShareInfo = {type = "function", description = "", args = "(*integer* _questId_)", returns = "(string:displayName,integer:millisecondsSinceRequest,string:characterName,string:questName,)", valuetype = "string,integer,string,string,",}, GetOfferedQuestShareIds = {type = "function", description = "", args = "()", returns = "(integer:questId,)", valuetype = "integer,",}, AcceptOfferedQuest = {type = "function", description = "", args = "()",}, AcceptSharedQuest = {type = "function", description = "", args = "(*integer* _questId_)",}, DeclineSharedQuest = {type = "function", description = "", args = "(*integer* _questId_)",}, GetNumJournalQuests = {type = "function", description = "", args = "()", returns = "(integer:numQuests,)", valuetype = "integer,",}, IsValidQuestIndex = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(bool:isValid,)", valuetype = "bool,",}, GetJournalQuestType = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(integer:type,)", valuetype = "integer,",}, GetJournalQuestRepeatType = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(integer:repeatType,)", valuetype = "integer,",}, GetJournalQuestInstanceDisplayType = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)",}, GetJournalQuestInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(integer:questType,bool:pushed,integer:questLevel,bool:tracked,bool:completed,string:activeStepTrackerOverrideText,integer:activeStepType,string:activeStepText,string:backgroundText,string:questName,)", valuetype = "integer,bool,integer,bool,bool,string,integer,string,string,string,",}, GetJournalQuestIsComplete = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(bool:completed,)", valuetype = "bool,",}, GetJournalQuestName = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(string:questName,)", valuetype = "string,",}, GetJournalQuestLevel = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(integer:level,)", valuetype = "integer,",}, GetJournalQuestConditionType = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_, *bool* _assisted_)", returns = "(integer:pinType,)", valuetype = "integer,",}, GetJournalQuestConditionInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)", returns = "(bool:isVisible,bool:isCreditShared,bool:isComplete,bool:isFailCondition,integer:max,integer:current,string:conditionText,)", valuetype = "bool,bool,bool,bool,integer,integer,string,",}, GetJournalQuestConditionValues = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)", returns = "(bool:isVisible,bool:isCreditShared,bool:isComplete,bool:isFailCondition,integer:max,integer:current,)", valuetype = "bool,bool,bool,bool,integer,integer,",}, GetQuestToolCooldownInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _toolIndex_)", returns = "(integer:duration,integer:remain,)", valuetype = "integer,integer,",}, GetQuestItemCooldownInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)", returns = "(integer:duration,integer:remain,)", valuetype = "integer,integer,",}, UseQuestItem = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)",}, UseQuestTool = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _toolIndex_)",}, CanUseQuestItem = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)", returns = "(bool:canUse,)", valuetype = "bool,",}, CanUseQuestTool = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _toolIndex_)", returns = "(bool:canUse,)", valuetype = "bool,",}, IsJournalQuestInCurrentMapZone = {type = "function", description = "", args = "(*luaindex* _questIndex_)", returns = "(bool:isInCurrentZone,)", valuetype = "bool,",}, IsJournalQuestStepEnding = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_)", returns = "(bool:isEnding,)", valuetype = "bool,",}, DoesJournalQuestConditionHavePosition = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)", returns = "(bool:hasPosition,)", valuetype = "bool,",}, SetMapToQuestCondition = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)",}, SetMapToQuestStepEnding = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_)",}, SetMapToQuestZone = {type = "function", description = "", args = "(*luaindex* _questIndex_)",}, GetJournalQuestNumRewards = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(integer:count,)", valuetype = "integer,",}, GetQuestRewardItemLink = {type = "function", description = "", args = "(*luaindex* _rewardIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetNextCompletedQuestId = {type = "function", description = "", args = "(*integer:nilable* _lastQuestId_)",}, GetCompletedQuestInfo = {type = "function", description = "", args = "(*integer* _questId_)", returns = "(string:name,)", valuetype = "string,",}, GetCompletedQuestLocationInfo = {type = "function", description = "", args = "(*integer* _questId_)", returns = "(luaindex:poiIndex,luaindex:zoneIndex,string:objectiveName,string:zoneName,)", valuetype = "luaindex,luaindex,string,string,",}, GetJournalQuestRewardInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _rewardIndex_)", returns = "(bool:meetsUsageRequirement,textureName:iconFile,integer:amount,string:name,)", valuetype = "bool,textureName,integer,string,",}, GetJournalQuestRewardItemId = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _rewardIndex_)", returns = "(integer:rewardItemDefId,)", valuetype = "integer,",}, GetJournalQuestRewardCollectibleId = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _rewardIndex_)", returns = "(integer:rewardCollectibleDefId,)", valuetype = "integer,",}, GetJournalQuestRewardSkillLine = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _rewardIndex_)", returns = "(luaindex:skillIndex,)", valuetype = "luaindex,",}, GetJournalQuestStartingZone = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_)", returns = "(luaindex:zoneIndex,)", valuetype = "luaindex,",}, GetQuestToolInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _toolIndex_)", returns = "(integer:questItemId,string:name,bool:isUsable,integer:stackCount,textureName:iconFilename,)", valuetype = "integer,string,bool,integer,textureName,",}, GetQuestItemInfo = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)", returns = "(integer:questItemId,string:name,integer:stackCount,textureName:iconFilename,)", valuetype = "integer,string,integer,textureName,",}, GetQuestToolQuestItemId = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _toolIndex_)", returns = "(integer:questItemId,)", valuetype = "integer,",}, GetQuestConditionQuestItemId = {type = "function", description = "", args = "(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)", returns = "(integer:questItemId,)", valuetype = "integer,",}, GetQuestItemName = {type = "function", description = "", args = "(*integer* _questItemId_)", returns = "(string:itemName,)", valuetype = "string,",}, GetQuestItemTooltipText = {type = "function", description = "", args = "(*integer* _questItemId_)", returns = "(string:tooltipText,)", valuetype = "string,",}, CancelRequestJournalQuestConditionAssistance = {type = "function", description = "", args = "(*integer* _taskId_)",}, GetDynamicChatChannelName = {type = "function", description = "", args = "(*integer* _channelId_)", returns = "(string:name,)", valuetype = "string,",}, GetChatChannelId = {type = "function", description = "", args = "(*string* _name_)", returns = "(integer:channelId,)", valuetype = "integer,",}, CanWriteGuildChannel = {type = "function", description = "", args = "(*integer* _channelId_)", returns = "(bool:canWrite,)", valuetype = "bool,",}, GetNumChatContainers = {type = "function", description = "", args = "()", returns = "(integer:numContainers,)", valuetype = "integer,",}, GetNumChatContainerTabs = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_)", returns = "(integer:numContainerTabs,)", valuetype = "integer,",}, GetChatContainerTabInfo = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_, *luaindex* _tabIndex_)", returns = "(bool:areTimestampsEnabled,bool:isCombatLog,bool:isInteractable,bool:isLocked,string:name,)", valuetype = "bool,bool,bool,bool,string,",}, GetNumChatCategories = {type = "function", description = "", args = "()", returns = "(integer:numCategories,)", valuetype = "integer,",}, IsChatContainerTabCategoryEnabled = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_, *luaindex* _tabIndex_, *[ChatChannelCategories|#ChatChannelCategories]* _chatCategory_)", returns = "(bool:enabled,)", valuetype = "bool,",}, SetChatContainerTabCategoryEnabled = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_, *luaindex* _tabIndex_, *[ChatChannelCategories|#ChatChannelCategories]* _chatCategory_, *bool* _enabled_)",}, SetChatContainerTabInfo = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_, *luaindex* _tabIndex_, *string* _name_, *bool* _isLocked_, *bool* _isInteractable_, *bool* _areTimestampsEnabled_)",}, ResetChatContainerTabToDefault = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_, *luaindex* _tabIndex_)",}, GetChatContainerColors = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_)", returns = "(number:bgMaxAlpha,number:bgMinAlpha,number:bgBlue,number:bgGreen,number:bgRed,)", valuetype = "number,number,number,number,number,",}, SetChatContainerColors = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_, *number* _bgRed_, *number* _bgGreen_, *number* _bgBlue_, *number* _bgMinAlpha_, *number* _bgMaxAlpha_)",}, ResetChatContainerColorsToDefault = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_)",}, AddChatContainer = {type = "function", description = "", args = "()",}, RemoveChatContainer = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_)",}, AddChatContainerTab = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_, *string* _name_, *bool* _isCombatLog_)",}, RemoveChatContainerTab = {type = "function", description = "", args = "(*luaindex* _chatContainerIndex_, *luaindex* _tabIndex_)",}, TransferChatContainerTab = {type = "function", description = "", args = "(*luaindex* _fromChatContainerIndex_, *luaindex* _fromTabIndex_, *luaindex* _toChatContainerIndex_, *luaindex* _toTabIndex_)",}, GetChatFontSize = {type = "function", description = "", args = "()", returns = "(integer:fontSize,)", valuetype = "integer,",}, SetChatFontSize = {type = "function", description = "", args = "(*integer* _fontSize_)",}, GetGamepadChatFontSize = {type = "function", description = "", args = "()", returns = "(integer:gamepadFontSize,)", valuetype = "integer,",}, SetGamepadChatFontSize = {type = "function", description = "", args = "(*integer* _gamepadFontSize_)",}, ResetChatFontSizeToDefault = {type = "function", description = "", args = "()",}, GetChatCategoryColor = {type = "function", description = "", args = "(*[ChatChannelCategories|#ChatChannelCategories]* _category_)", returns = "(number:blue,number:green,number:red,)", valuetype = "number,number,number,",}, SetChatCategoryColor = {type = "function", description = "", args = "(*[ChatChannelCategories|#ChatChannelCategories]* _category_, *number* _red_, *number* _green_, *number* _blue_)",}, ResetChatCategoryColorToDefault = {type = "function", description = "", args = "(*[ChatChannelCategories|#ChatChannelCategories]* _category_)",}, GetChannelCategoryFromChannel = {type = "function", description = "", args = "(*[MsgChannelType|#MsgChannelType]* _channel_)",}, IsChatBubbleCategoryEnabled = {type = "function", description = "", args = "(*[ChatChannelCategories|#ChatChannelCategories]* _category_)", returns = "(bool:enabled,)", valuetype = "bool,",}, SetChatBubbleCategoryEnabled = {type = "function", description = "", args = "(*[ChatChannelCategories|#ChatChannelCategories]* _category_, *bool* _enabled_)",}, IsChatSystemAvailableForCurrentPlatform = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, SetSessionIgnore = {type = "function", description = "", args = "(*string* _userName_, *bool* _isIgnoredThisSession_)",}, ClearSessionIgnores = {type = "function", description = "", args = "()",}, SubmitSpamReport = {type = "function", description = "", args = "(*string* _userName_, *[ReportPlayerReason|#ReportPlayerReason]* _reason_)",}, SetChatLogEnabled = {type = "function", description = "", args = "(*bool* _isEnabled_)",}, IsChatLogEnabled = {type = "function", description = "", args = "()", returns = "(bool:isEnabled,)", valuetype = "bool,",}, SetPendingInteractionConfirmed = {type = "function", description = "", args = "(*bool* _isConfirmed_)",}, IsUnderArrest = {type = "function", description = "", args = "()", returns = "(bool:beingArrested,)", valuetype = "bool,",}, GetGameCameraInteractableUnitAudioInfo = {type = "function", description = "", args = "()", returns = "(integer:audioModelSize,integer:audioModelMaterial,integer:audioModelType,)", valuetype = "integer,integer,integer,",}, IsGameCameraInteractableUnitMonster = {type = "function", description = "", args = "()", returns = "(bool:isUnitMonster,)", valuetype = "bool,",}, GetGameCameraInteractableInfo = {type = "function", description = "", args = "()", returns = "(bool:questToolOnCooldown,luaindex:questToolIndex,luaindex:questJournalIndex,bool:questTargetBased,bool:questInteraction,bool:interactionAvailableNow,bool:interactionExists,)", valuetype = "bool,luaindex,luaindex,bool,bool,bool,bool,",}, GetGameCameraPickpocketingBonusInfo = {type = "function", description = "", args = "()", returns = "(string:monsterSocialClassString,bool:isEmpty,integer:percentChance,bool:isHostile,bool:inBonus,)", valuetype = "string,bool,integer,bool,bool,",}, GetChatterOption = {type = "function", description = "", args = "(*luaindex* _optionIndex_)", returns = "(bool:chosenBefore,bool:isImportant,integer:optionalArgument,integer:optionType,string:optionString,)", valuetype = "bool,bool,integer,integer,string,",}, SelectChatterOption = {type = "function", description = "", args = "(*luaindex* _optionIndex_)",}, IsInteractionPending = {type = "function", description = "", args = "()", returns = "(bool:isPending,)", valuetype = "bool,",}, EndPendingInteraction = {type = "function", description = "", args = "()",}, GetChatterOptionCount = {type = "function", description = "", args = "()", returns = "(integer:optionCount,)", valuetype = "integer,",}, ResetChatter = {type = "function", description = "", args = "()",}, GetChatterFarewell = {type = "function", description = "", args = "()", returns = "(bool:isImportant,string:farewellString,string:backToTOCString,)", valuetype = "bool,string,string,",}, IsPlayerInteractingWithObject = {type = "function", description = "", args = "()", returns = "(bool:areThey,)", valuetype = "bool,",}, IsInteractingWithMyAssistant = {type = "function", description = "", args = "()", returns = "(bool:isAssistant,)", valuetype = "bool,",}, GetInteractionType = {type = "function", description = "", args = "()",}, SetFrameLocalPlayerInGameCamera = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetFrameLocalPlayerTarget = {type = "function", description = "", args = "(*number* _normalizedScreenX_, *number* _normalizedScreenY_)",}, SetFramingScreenType = {type = "function", description = "", args = "(*[GameCameraFramingScreenType|#GameCameraFramingScreenType]* _screenType_)",}, PlayItemSound = {type = "function", description = "", args = "(*[ItemUISoundCategory|#ItemUISoundCategory]* _itemSoundCategory_, *[ItemUISoundAction|#ItemUISoundAction]* _itemSoundAction_)",}, PlayLootSound = {type = "function", description = "", args = "(*integer* _audioModelType_, *bool* _closeLootWindow_)",}, WhatIsVisualSlotShowing = {type = "function", description = "", args = "(*[VisualSlot|#VisualSlot]* _visualSlot_)",}, GetHiddenByStringForVisualLayer = {type = "function", description = "", args = "(*[VisualLayer|#VisualLayer]* _visualLayer_)", returns = "(string:hiddenByString,)", valuetype = "string,",}, WouldEquipmentBeHidden = {type = "function", description = "", args = "(*[EquipSlot|#EquipSlot]* _equipSlot_)", returns = "(bool:isHidden,)", valuetype = "bool,",}, IsEquipSlotVisualCategoryHidden = {type = "function", description = "", args = "(*[EquipSlotVisualCategory|#EquipSlotVisualCategory]* _equipSlotVisualCategory_)", returns = "(bool:isHidden,)", valuetype = "bool,",}, WouldCollectibleBeHidden = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isHidden,)", valuetype = "bool,",}, DoesCollectibleHaveVisibleAppearance = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:hasVisibleAppearance,)", valuetype = "bool,",}, GetKioskBidWindowSecondsRemaining = {type = "function", description = "", args = "()", returns = "(integer:secondsRemaining,)", valuetype = "integer,",}, GetKioskGuildInfo = {type = "function", description = "", args = "(*integer* _guildId_)",}, GetKioskPurchaseCost = {type = "function", description = "", args = "()", returns = "(integer:cost,)", valuetype = "integer,",}, GuildKioskBid = {type = "function", description = "", args = "(*integer* _guildId_, *integer* _bidAmount_)",}, GuildKioskPurchase = {type = "function", description = "", args = "(*integer* _guildId_)",}, GetNumTradingHouseGuilds = {type = "function", description = "", args = "()", returns = "(integer:numGuilds,)", valuetype = "integer,",}, GetTradingHouseGuildDetails = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:guildAlliance,string:guildName,integer:guildId,)", valuetype = "integer,string,integer,",}, GetCurrentTradingHouseGuildDetails = {type = "function", description = "", args = "()", returns = "(integer:guildAlliance,string:guildName,integer:guildId,)", valuetype = "integer,string,integer,",}, CanBuyFromTradingHouse = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(bool:canBuy,)", valuetype = "bool,",}, CanSellOnTradingHouse = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(bool:canSell,)", valuetype = "bool,",}, GetSelectedTradingHouseGuildId = {type = "function", description = "", args = "()",}, SelectTradingHouseGuildId = {type = "function", description = "", args = "(*integer* _guildId_)", returns = "(bool:success,)", valuetype = "bool,",}, GetTradingHouseListingCounts = {type = "function", description = "", args = "()", returns = "(integer:maxListingCount,integer:currentListingCount,)", valuetype = "integer,integer,",}, GetTradingHousePostPriceInfo = {type = "function", description = "", args = "(*integer* _desiredPostPrice_)", returns = "(integer:expectedProfit,integer:tradingHouseCut,integer:listingFee,)", valuetype = "integer,integer,integer,",}, GetTradingHouseListingPercentage = {type = "function", description = "", args = "()", returns = "(number:listingPercentage,)", valuetype = "number,",}, GetTradingHouseCutPercentage = {type = "function", description = "", args = "()", returns = "(number:cutPercentage,)", valuetype = "number,",}, SetPendingItemPost = {type = "function", description = "", args = "(*[Bag|#Bag]* _bag_, *integer* _slot_, *integer* _quantity_)",}, GetPendingItemPost = {type = "function", description = "", args = "()", returns = "(integer:quantity,integer:slot,)", valuetype = "integer,integer,",}, RequestPostItemOnTradingHouse = {type = "function", description = "", args = "(*[Bag|#Bag]* _bag_, *integer* _slot_, *integer* _quantity_, *number* _postingPrice_)",}, SetPendingItemPurchase = {type = "function", description = "", args = "(*luaindex* _index_)",}, ClearPendingItemPurchase = {type = "function", description = "", args = "()",}, ConfirmPendingItemPurchase = {type = "function", description = "", args = "()",}, ClearAllTradingHouseSearchTerms = {type = "function", description = "", args = "()",}, SetTradingHouseFilter = {type = "function", description = "", args = "(*[TradingHouseFilterType|#TradingHouseFilterType]* _filterType_, *integer:nilable* _data1_, *integer:nilable* _data2_, *integer:nilable* _data3_, *integer:nilable* _data4_, *integer:nilable* _data5_, *integer:nilable* _data6_, *integer:nilable* _data7_, *integer:nilable* _data8_, *integer:nilable* _data9_, *integer:nilable* _data10_, *integer:nilable* _data11_, *integer:nilable* _data12_, *integer:nilable* _data13_, *integer:nilable* _data14_, *integer:nilable* _data15_, *integer:nilable* _data16_, *integer:nilable* _data17_, *integer:nilable* _data18_, *integer:nilable* _data19_, *integer:nilable* _data20_, *integer:nilable* _data21_, *integer:nilable* _data22_, *integer:nilable* _data23_, *integer:nilable* _data24_)",}, SetTradingHouseFilterRange = {type = "function", description = "", args = "(*[TradingHouseFilterType|#TradingHouseFilterType]* _filterType_, *integer:nilable* _minOrExactValue_, *integer:nilable* _maxValue_)",}, ExecuteTradingHouseSearch = {type = "function", description = "", args = "(*integer* _page_, *[TradingHouseSortField|#TradingHouseSortField]* _sortField_, *bool* _sortAscending_)",}, GetTradingHouseSearchResultItemInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:purchasePrice,integer:timeRemaining,string:sellerName,integer:stackCount,integer:quality,string:itemName,textureName:icon,)", valuetype = "integer,integer,string,integer,integer,string,textureName,",}, GetTradingHouseSearchResultItemLink = {type = "function", description = "", args = "(*luaindex* _index_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, RequestTradingHouseListings = {type = "function", description = "", args = "()",}, GetNumTradingHouseListings = {type = "function", description = "", args = "()", returns = "(integer:numListings,)", valuetype = "integer,",}, CancelTradingHouseListing = {type = "function", description = "", args = "(*luaindex* _index_)",}, GetTradingHouseListingItemInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:purchasePrice,integer:timeRemaining,string:sellerName,integer:stackCount,integer:quality,string:itemName,textureName:icon,)", valuetype = "integer,integer,string,integer,integer,string,textureName,",}, GetTradingHouseListingItemLink = {type = "function", description = "", args = "(*luaindex* _index_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetEnchantmentSearchCategories = {type = "function", description = "", args = "(*[ItemType|#ItemType]* _itemType_)", returns = "(integer:category,)", valuetype = "integer,",}, GetTradingHouseCooldownRemaining = {type = "function", description = "", args = "()", returns = "(integer:cooldownMilliseconds,)", valuetype = "integer,",}, SetMapToPlayerLocation = {type = "function", description = "", args = "()",}, DoesCurrentMapMatchMapForPlayerLocation = {type = "function", description = "", args = "()", returns = "(bool:matches,)", valuetype = "bool,",}, SetMapToMapListIndex = {type = "function", description = "", args = "(*luaindex* _index_)",}, GetCurrentMapIndex = {type = "function", description = "", args = "()",}, GetMapIndexByZoneId = {type = "function", description = "", args = "(*integer* _zoneId_)",}, GetCyrodiilMapIndex = {type = "function", description = "", args = "()",}, GetImperialCityMapIndex = {type = "function", description = "", args = "()",}, GetCurrentMapZoneIndex = {type = "function", description = "", args = "()", returns = "(luaindex:zoneIndex,)", valuetype = "luaindex,",}, GetZoneNameByIndex = {type = "function", description = "", args = "(*luaindex* _zoneIndex_)", returns = "(string:zoneName,)", valuetype = "string,",}, GetMapNameByIndex = {type = "function", description = "", args = "(*luaindex* _mapIndex_)", returns = "(string:mapName,)", valuetype = "string,",}, GetNumMaps = {type = "function", description = "", args = "()", returns = "(integer:numMaps,)", valuetype = "integer,",}, MapZoomOut = {type = "function", description = "", args = "()",}, WouldProcessMapClick = {type = "function", description = "", args = "(*number* _normalizedClickX_, *number* _normalizedClickY_)", returns = "(bool:wouldProcess,)", valuetype = "bool,",}, ProcessMapClick = {type = "function", description = "", args = "(*number* _normalizedClickX_, *number* _normalizedClickY_)",}, GetMapInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:description,integer:zoneId,string:name,)", valuetype = "string,integer,string,",}, GetZoneDescription = {type = "function", description = "", args = "(*integer* _zoneIndex_)", returns = "(string:description,)", valuetype = "string,",}, GetZoneNameById = {type = "function", description = "", args = "(*integer* _zoneId_)", returns = "(string:name,)", valuetype = "string,",}, GetZoneDescriptionById = {type = "function", description = "", args = "(*integer* _zoneId_)", returns = "(string:description,)", valuetype = "string,",}, GetMapParentCategories = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(luaindex:categoryIndex,string:categoryName,)", valuetype = "luaindex,string,",}, GetMapNumTiles = {type = "function", description = "", args = "()", returns = "(integer:numVerticalTiles,integer:numHorizontalTiles,)", valuetype = "integer,integer,",}, GetMapTileTexture = {type = "function", description = "", args = "(*luaindex* _tileIndex_)", returns = "(string:tileFilename,)", valuetype = "string,",}, GetMapName = {type = "function", description = "", args = "()", returns = "(string:mapName,)", valuetype = "string,",}, GetMapType = {type = "function", description = "", args = "()",}, GetMapContentType = {type = "function", description = "", args = "()",}, GetMapFilterType = {type = "function", description = "", args = "()",}, GetNumMapLocations = {type = "function", description = "", args = "()", returns = "(integer:numMapLocations,)", valuetype = "integer,",}, IsMapLocationVisible = {type = "function", description = "", args = "(*luaindex* _locationIndex_)", returns = "(bool:isVisible,)", valuetype = "bool,",}, GetMapLocationIcon = {type = "function", description = "", args = "(*luaindex* _locationIndex_)", returns = "(number:normalizedZ,number:normalizedX,string:icon,)", valuetype = "number,number,string,",}, GetNumMapLocationTooltipLines = {type = "function", description = "", args = "(*luaindex* _locationIndex_)", returns = "(integer:numLines,)", valuetype = "integer,",}, IsMapLocationTooltipLineVisible = {type = "function", description = "", args = "(*luaindex* _locationIndex_, *luaindex* _tooltipLineIndex_)", returns = "(bool:isVisible,)", valuetype = "bool,",}, GetMapLocationTooltipLineInfo = {type = "function", description = "", args = "(*luaindex* _locationIndex_, *luaindex* _tooltipLineIndex_)", returns = "(string:categoryName,integer:grouping,string:name,textureName:icon,)", valuetype = "string,integer,string,textureName,",}, GetMapLocationTooltipHeader = {type = "function", description = "", args = "(*luaindex* _locationIndex_)", returns = "(string:header,)", valuetype = "string,",}, GetMapMouseoverInfo = {type = "function", description = "", args = "(*number* _normalizedMouseX_, *number* _normalizedMouseY_)", returns = "(number:textureYOffsetNormalized,number:textureXOffsetNormalized,number:textureHeightNormalized,number:textureWidthNormalized,string:textureFile,string:locationName,)", valuetype = "number,number,number,number,string,string,",}, GetNumMapKeySections = {type = "function", description = "", args = "()", returns = "(integer:numSections,)", valuetype = "integer,",}, GetMapKeySectionName = {type = "function", description = "", args = "(*luaindex* _sectionIndex_)", returns = "(string:sectionName,)", valuetype = "string,",}, GetNumMapKeySectionSymbols = {type = "function", description = "", args = "(*luaindex* _sectionIndex_)", returns = "(integer:numSymbols,)", valuetype = "integer,",}, GetMapKeySectionSymbolInfo = {type = "function", description = "", args = "(*luaindex* _sectionIndex_, *luaindex* _symbolIndex_)", returns = "(string:tooltip,textureName:icon,string:name,)", valuetype = "string,textureName,string,",}, GetMapFloorInfo = {type = "function", description = "", args = "()", returns = "(integer:numFloors,luaindex:currentFloor,)", valuetype = "integer,luaindex,",}, SetMapFloor = {type = "function", description = "", args = "(*luaindex* _desiredFloorIndex_)",}, PingMap = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pingType_, *[MapDisplayType|#MapDisplayType]* _mapDisplayType_, *number* _normalizedX_, *number* _normalizedZ_)",}, SetPlayerWaypointByWorldLocation = {type = "function", description = "", args = "(*integer* _worldX_, *integer* _worldY_, *integer* _worldZ_)", returns = "(bool:success,)", valuetype = "bool,",}, RemovePlayerWaypoint = {type = "function", description = "", args = "()",}, RemoveRallyPoint = {type = "function", description = "", args = "()",}, GenerateUnitNameTooltipLine = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:color,string:text,)", valuetype = "integer,string,",}, GenerateQuestEndingTooltipLine = {type = "function", description = "", args = "(*luaindex* _questIndex_)", returns = "(integer:color,string:text,)", valuetype = "integer,string,",}, GenerateQuestConditionTooltipLine = {type = "function", description = "", args = "(*luaindex* _questIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)", returns = "(integer:color,string:text,)", valuetype = "integer,string,",}, GenerateMapPingTooltipLine = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _mapPingType_, *string* _unitTag_)", returns = "(integer:color,string:text,)", valuetype = "integer,string,",}, GenerateAvAObjectiveConditionTooltipLine = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgQueryType_, *integer* _keepId_, *integer* _objectiveId_, *[ObjectivePinTier|#ObjectivePinTier]* _objectivePinTier_)", returns = "(integer:color,string:text,)", valuetype = "integer,string,",}, GenerateMasterWritBaseText = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(string:description,)", valuetype = "string,",}, GenerateMasterWritRewardText = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(string:description,)", valuetype = "string,",}, GetNumPOIs = {type = "function", description = "", args = "(*luaindex* _zoneIndex_)", returns = "(integer:numPOIs,)", valuetype = "integer,",}, GetPOIInfo = {type = "function", description = "", args = "(*luaindex* _zoneIndex_, *luaindex* _poiIndex_)", returns = "(string:finishedDescription,string:startDescription,integer:objectiveLevel,string:objectiveName,)", valuetype = "string,string,integer,string,",}, GetPOIType = {type = "function", description = "", args = "(*luaindex* _zoneIndex_, *luaindex* _poiIndex_)",}, GetPOIMapInfo = {type = "function", description = "", args = "(*luaindex* _zoneIndex_, *luaindex* _poiIndex_)", returns = "(bool:linkedCollectibleIsLocked,bool:isShownInCurrentMap,textureName:icon,number:normalizedZ,number:normalizedX,)", valuetype = "bool,bool,textureName,number,number,",}, GetCurrentSubZonePOIIndices = {type = "function", description = "", args = "()",}, IsInCyrodiil = {type = "function", description = "", args = "()", returns = "(bool:isInCyrodiil,)", valuetype = "bool,",}, IsInImperialCity = {type = "function", description = "", args = "()", returns = "(bool:isInImperialCity,)", valuetype = "bool,",}, IsInAvAZone = {type = "function", description = "", args = "()", returns = "(bool:isInAvAZone,)", valuetype = "bool,",}, IsInOutlawZone = {type = "function", description = "", args = "()", returns = "(bool:isInOutlawZone,)", valuetype = "bool,",}, IsInJusticeEnabledZone = {type = "function", description = "", args = "()", returns = "(bool:isInJusticeZone,)", valuetype = "bool,",}, IsInTutorialZone = {type = "function", description = "", args = "()", returns = "(bool:isInTutorialZone,)", valuetype = "bool,",}, CanLeaveCurrentLocationViaTeleport = {type = "function", description = "", args = "()", returns = "(bool:canLeaveCurrentLocationViaTeleport,)", valuetype = "bool,",}, DoesCurrentZoneAllowScalingByLevel = {type = "function", description = "", args = "()", returns = "(bool:allowsScaling,)", valuetype = "bool,",}, DoesCurrentZoneHaveTelvarStoneBehavior = {type = "function", description = "", args = "()", returns = "(bool:telvarBehaviorEnabled,)", valuetype = "bool,",}, DoesCurrentZoneAllowBattleLevelScaling = {type = "function", description = "", args = "()", returns = "(bool:allowsBattleLevelScaling,)", valuetype = "bool,",}, GetCurrentZoneLevelScalingConstraints = {type = "function", description = "", args = "()", returns = "(integer:maxScaleLevel,integer:minScaleLevel,)", valuetype = "integer,integer,",}, GetCollectibleIdForZone = {type = "function", description = "", args = "(*luaindex* _zoneIndex_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetZoneId = {type = "function", description = "", args = "(*luaindex* _zoneIndex_)", returns = "(integer:zoneId,)", valuetype = "integer,",}, GetZoneIndex = {type = "function", description = "", args = "(*integer* _zoneId_)", returns = "(luaindex:zoneIndex,)", valuetype = "luaindex,",}, GetCadwellProgressionLevel = {type = "function", description = "", args = "()",}, GetNumZonesForCadwellProgressionLevel = {type = "function", description = "", args = "(*[CadwellProgressionLevel|#CadwellProgressionLevel]* _cadwellProgressionLevel_)", returns = "(integer:numZones,)", valuetype = "integer,",}, GetCadwellZoneInfo = {type = "function", description = "", args = "(*[CadwellProgressionLevel|#CadwellProgressionLevel]* _cadwellProgressionLevel_, *luaindex* _zoneIndex_)", returns = "(luaindex:zoneOrder,string:zoneDescription,string:zoneName,)", valuetype = "luaindex,string,string,",}, GetNumPOIsForCadwellProgressionLevelAndZone = {type = "function", description = "", args = "(*[CadwellProgressionLevel|#CadwellProgressionLevel]* _cadwellProgressionLevel_, *luaindex* _zoneIndex_)", returns = "(integer:numPOIs,)", valuetype = "integer,",}, GetCadwellZonePOIInfo = {type = "function", description = "", args = "(*[CadwellProgressionLevel|#CadwellProgressionLevel]* _cadwellProgressionLevel_, *luaindex* _zoneIndex_, *luaindex* _poiIndex_)", returns = "(bool:completed,bool:discovered,luaindex:poiOrder,string:poiClosingText,string:poiOpeningText,string:poiName,)", valuetype = "bool,bool,luaindex,string,string,string,",}, GetPlayerActiveSubzoneName = {type = "function", description = "", args = "()", returns = "(string:subzoneName,)", valuetype = "string,",}, GetPlayerActiveZoneName = {type = "function", description = "", args = "()", returns = "(string:zoneName,)", valuetype = "string,",}, GetPlayerLocationName = {type = "function", description = "", args = "()", returns = "(string:mapName,)", valuetype = "string,",}, IsActiveWorldBattleground = {type = "function", description = "", args = "()", returns = "(bool:isInBattleground,)", valuetype = "bool,",}, IsActiveWorldGroupOwnable = {type = "function", description = "", args = "()", returns = "(bool:isWorldGroupOwnable,)", valuetype = "bool,",}, CanJumpToPlayerInZone = {type = "function", description = "", args = "(*integer* _zoneId_)", returns = "(bool:canJump,)", valuetype = "bool,",}, GetHistoricalKeepTravelNetworkLinkInfo = {type = "function", description = "", args = "(*luaindex* _linkIndex_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _bgContext_, *number* _historyPercent_)", returns = "(number:endY,number:endX,number:startY,number:startX,integer:restricedToAlliance,integer:linkOwner,integer:linkType,)", valuetype = "number,number,number,number,integer,integer,integer,",}, GetNumFastTravelNodes = {type = "function", description = "", args = "()", returns = "(integer:numFastTravelNodes,)", valuetype = "integer,",}, GetFastTravelNodeInfo = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)", returns = "(bool:linkedCollectibleIsLocked,bool:isShownInCurrentMap,textureName:icon,number:normalizedY,number:normalizedX,string:name,bool:known,)", valuetype = "bool,bool,textureName,number,number,string,bool,",}, GetFastTravelNodeOutboundOnlyInfo = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)", returns = "(integer:errorStringId,bool:isOutboundOnly,)", valuetype = "integer,bool,",}, GetFastTravelNodeDrawLevelOffset = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)", returns = "(integer:drawLevelOffset,)", valuetype = "integer,",}, GetFastTravelNodeLinkedCollectibleId = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetFastTravelNodeHouseId = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)", returns = "(integer:houseId,)", valuetype = "integer,",}, HasCompletedFastTravelNodePOI = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)", returns = "(bool:hasCompletedPOI,)", valuetype = "bool,",}, FastTravelToNode = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)",}, GetRecallCost = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)", returns = "(integer:cost,)", valuetype = "integer,",}, GetRecallCurrency = {type = "function", description = "", args = "(*luaindex* _nodeIndex_)",}, GetNumObjectives = {type = "function", description = "", args = "()", returns = "(integer:num,)", valuetype = "integer,",}, GetObjectiveIdsForIndex = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:objectiveId,integer:keepId,)", valuetype = "integer,integer,",}, DoesObjectiveExist = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:exists,)", valuetype = "bool,",}, GetObjectiveType = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, GetObjectiveControlState = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, GetObjectiveInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(string:objectiveName,)", valuetype = "string,",}, GetObjectivePinInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:continuousUpdate,number:currentNormalizedY,number:currentNormalizedX,)", valuetype = "bool,number,number,",}, GetObjectiveSpawnPinInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(number:spawnNormalizedY,number:spawnNormalizedX,)", valuetype = "number,number,",}, GetObjectiveAuraPinInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(number:blue,number:green,number:red,)", valuetype = "number,number,number,",}, GetObjectiveReturnPinInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:continuousUpdate,number:returnNormalizedY,number:returnNormalizedX,)", valuetype = "bool,number,number,",}, GetObjectiveDesignation = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, IsBattlegroundObjective = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:isInBattleground,)", valuetype = "bool,",}, IsCarryableObjectiveCarriedByLocalPlayer = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:isCarried,)", valuetype = "bool,",}, IsCaptureAreaObjectiveCaptured = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:isCaptured,)", valuetype = "bool,",}, GetCaptureAreaObjectiveOwner = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, GetCaptureAreaObjectiveLastInfluenceState = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:wereInfluenceSourcesInRangeOfCaptureArea,)", valuetype = "bool,",}, GetCarryableObjectiveHoldingAllianceInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, GetCarryableObjectiveHoldingCharacterInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:classId,string:displayName,string:rawCharacterName,)", valuetype = "integer,string,string,",}, GetCarryableObjectiveLastHoldingCharacterInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:classId,string:displayName,string:rawCharacterName,)", valuetype = "integer,string,string,",}, GetCaptureFlagObjectiveOriginalOwningAlliance = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, GetArtifactScrollObjectiveOriginalOwningAlliance = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, GetKeepThatHasCapturedThisArtifactScrollObjective = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:capturedAtKeepId,)", valuetype = "integer,",}, GetArtifactReturnObjectiveOwner = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, GetReturnObjectiveOwner = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)",}, GetAvAArtifactScore = {type = "function", description = "", args = "(*integer* _campaignId_, *[Alliance|#Alliance]* _alliance_, *[ObjectiveType|#ObjectiveType]* _artifactType_)", returns = "(integer:enemyHeld,bool:allOwnHeld,)", valuetype = "integer,bool,",}, GetNumArtifactScoreBonuses = {type = "function", description = "", args = "(*[Alliance|#Alliance]* _alliance_, *[ObjectiveType|#ObjectiveType]* _artifactType_)", returns = "(integer:numBonuses,)", valuetype = "integer,",}, GetArtifactScoreBonusInfo = {type = "function", description = "", args = "(*[Alliance|#Alliance]* _alliance_, *[ObjectiveType|#ObjectiveType]* _artifactType_, *luaindex* _index_)", returns = "(string:description,textureName:icon,string:name,)", valuetype = "string,textureName,string,",}, GetKeepArtifactObjectiveId = {type = "function", description = "", args = "(*integer* _keepId_)", returns = "(integer:objectiveId,)", valuetype = "integer,",}, GetHistoricalAvAObjectivePinInfo = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *number* _historyPercent_)", returns = "(bool:continuousUpdate,number:currentNormalizedY,number:currentNormalizedX,)", valuetype = "bool,number,number,",}, DoesObjectivePassCompassVisibilitySubzoneCheck = {type = "function", description = "", args = "(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:doesPassVisiblityCheck,)", valuetype = "bool,",}, GetBattlegroundGameType = {type = "function", description = "", args = "(*integer* _battlegroundId_)",}, GetBattlegroundName = {type = "function", description = "", args = "(*integer* _battlegroundId_)", returns = "(string:name,)", valuetype = "string,",}, GetBattlegroundDescription = {type = "function", description = "", args = "(*integer* _battlegroundId_)", returns = "(string:description,)", valuetype = "string,",}, GetBattlegroundInfoTexture = {type = "function", description = "", args = "(*integer* _battlegroundId_)", returns = "(textureName:path,)", valuetype = "textureName,",}, GetScoreToWinBattleground = {type = "function", description = "", args = "(*integer* _battlegroundId_)", returns = "(integer:result,)", valuetype = "integer,",}, GetBattlegroundNearingVictoryPercent = {type = "function", description = "", args = "(*integer* _battlegroundId_)", returns = "(number:nearingVictoryPercent,)", valuetype = "number,",}, GetCurrentBattlegroundId = {type = "function", description = "", args = "()", returns = "(integer:battlegroundId,)", valuetype = "integer,",}, GetBattlegroundNumUsedMedals = {type = "function", description = "", args = "(*integer* _battlegroundId_)", returns = "(integer:numMedals,)", valuetype = "integer,",}, GetBattlegroundMedalIdByIndex = {type = "function", description = "", args = "(*integer* _battlegroundId_, *luaindex* _medalIndex_)", returns = "(integer:medalId,)", valuetype = "integer,",}, GetMedalInfo = {type = "function", description = "", args = "(*integer* _medalId_)", returns = "(integer:scoreReward,string:condition,textureName:iconTexture,string:name,)", valuetype = "integer,string,textureName,string,",}, GetMedalName = {type = "function", description = "", args = "(*integer* _medalId_)", returns = "(string:name,)", valuetype = "string,",}, GetMedalScoreReward = {type = "function", description = "", args = "(*integer* _medalId_)", returns = "(integer:scoreReward,)", valuetype = "integer,",}, LeaveBattleground = {type = "function", description = "", args = "()",}, QueryBattlegroundLeaderboardData = {type = "function", description = "", args = "()",}, GetNextBattlegroundLeaderboardType = {type = "function", description = "", args = "(*[BattlegroundLeaderboardType|#BattlegroundLeaderboardType]:nilable* _lastBattlegroundLeaderboardType_)",}, GetNumBattlegroundLeaderboardEntries = {type = "function", description = "", args = "(*[BattlegroundLeaderboardType|#BattlegroundLeaderboardType]* _battlegroundLeaderboardType_)", returns = "(integer:numLeaderboardEntries,)", valuetype = "integer,",}, GetBattlegroundLeaderboardEntryInfo = {type = "function", description = "", args = "(*[BattlegroundLeaderboardType|#BattlegroundLeaderboardType]* _battlegroundLeaderboardType_, *luaindex* _entryIndex_)", returns = "(integer:score,string:characterName,string:displayName,integer:rank,)", valuetype = "integer,string,string,integer,",}, GetBattlegroundLeaderboardLocalPlayerInfo = {type = "function", description = "", args = "(*[BattlegroundLeaderboardType|#BattlegroundLeaderboardType]* _lastBattlegroundLeaderboardType_)", returns = "(integer:currentScore,integer:currentRank,)", valuetype = "integer,integer,",}, GetBattlegroundLeaderboardsSchedule = {type = "function", description = "", args = "()", returns = "(integer:secondsUntilNextStart,integer:secondsUntilEnd,)", valuetype = "integer,integer,",}, GetNumScoreboardEntries = {type = "function", description = "", args = "()", returns = "(integer:numItems,)", valuetype = "integer,",}, GetScoreboardEntryInfo = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:isLocalPlayer,string:displayName,string:characterName,)", valuetype = "bool,string,string,",}, GetScoreboardEntryBattlegroundAlliance = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, GetScoreboardEntryClassId = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(integer:classId,)", valuetype = "integer,",}, GetScoreboardEntryScoreByType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[ScoreTrackerEntryType|#ScoreTrackerEntryType]* _scoreType_)", returns = "(integer:score,)", valuetype = "integer,",}, GetNextScoreboardEntryMedalId = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *integer:nilable* _lastMedalId_)",}, GetScoreboardEntryNumEarnedMedalsById = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *integer* _medalId_)", returns = "(integer:count,)", valuetype = "integer,",}, GetScoringTeam = {type = "function", description = "", args = "()", returns = "(integer:result,)", valuetype = "integer,",}, GetCurrentBattlegroundScore = {type = "function", description = "", args = "(*[BattlegroundAlliance|#BattlegroundAlliance]* _alliance_)", returns = "(integer:score,)", valuetype = "integer,",}, GetCurrentBattlegroundState = {type = "function", description = "", args = "()",}, IsCurrentBattlegroundStateTimed = {type = "function", description = "", args = "()", returns = "(bool:isTimed,)", valuetype = "bool,",}, GetCurrentBattlegroundStateTimeRemaining = {type = "function", description = "", args = "()", returns = "(integer:timeRemaining,)", valuetype = "integer,",}, GetScoreboardPlayerEntryIndex = {type = "function", description = "", args = "()", returns = "(luaindex:playerIndex,)", valuetype = "luaindex,",}, IsInCampaign = {type = "function", description = "", args = "()", returns = "(bool:inCampaign,)", valuetype = "bool,",}, DoesCampaignHaveEmperor = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(bool:hasEmperor,)", valuetype = "bool,",}, GetCampaignEmperorInfo = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(string:emperorDisplayName,string:emperorCharacterName,integer:emperorAlliance,)", valuetype = "string,string,integer,",}, GetCampaignEmperorReignDuration = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:durationInSeconds,)", valuetype = "integer,",}, GetCampaignAbdicationStatus = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(string:abdicatedDisplayName,string:abdicatedCharacterName,integer:abdicatedAlliance,)", valuetype = "string,string,integer,",}, GetEmperorAllianceBonusInfo = {type = "function", description = "", args = "(*integer* _campaignId_, *[Alliance|#Alliance]* _alliance_)", returns = "(string:description,textureName:icon,string:name,)", valuetype = "string,textureName,string,",}, GetCampaignReassignCooldown = {type = "function", description = "", args = "()", returns = "(integer:cooldownSeconds,)", valuetype = "integer,",}, GetCampaignGuestCooldown = {type = "function", description = "", args = "()", returns = "(integer:cooldownSeconds,)", valuetype = "integer,",}, GetCampaignReassignCost = {type = "function", description = "", args = "(*[CampaignReassignmentRequestType|#CampaignReassignmentRequestType]* _reassignType_)", returns = "(integer:cost,)", valuetype = "integer,",}, GetCurrentCampaignId = {type = "function", description = "", args = "()", returns = "(integer:currentCampaignId,)", valuetype = "integer,",}, GetAssignedCampaignId = {type = "function", description = "", args = "()", returns = "(integer:assignedCampaignId,)", valuetype = "integer,",}, GetGuestCampaignId = {type = "function", description = "", args = "()", returns = "(integer:campaignId,)", valuetype = "integer,",}, GetNumFreeAnytimeCampaignReassigns = {type = "function", description = "", args = "()", returns = "(integer:reassignCount,)", valuetype = "integer,",}, GetNumFreeEndCampaignReassigns = {type = "function", description = "", args = "()", returns = "(integer:reassignCount,)", valuetype = "integer,",}, GetPreferredCampaign = {type = "function", description = "", args = "()", returns = "(integer:preferredCampaign,)", valuetype = "integer,",}, GetCampaignPreference = {type = "function", description = "", args = "()",}, SetCampaignPreference = {type = "function", description = "", args = "(*[CampaignPreferenceType|#CampaignPreferenceType]* _campaignPreference_)",}, AssignCampaignToPlayer = {type = "function", description = "", args = "(*integer* _campaignId_, *[CampaignReassignmentRequestType|#CampaignReassignmentRequestType]* _reassignOnEnd_)",}, GetCampaignUnassignCooldown = {type = "function", description = "", args = "()", returns = "(integer:cooldownSeconds,)", valuetype = "integer,",}, GetCampaignUnassignCost = {type = "function", description = "", args = "(*[CampaignUnassignRequestType|#CampaignUnassignRequestType]* _campaignUnassignType_)", returns = "(integer:cost,)", valuetype = "integer,",}, GetNumFreeAnytimeCampaignUnassigns = {type = "function", description = "", args = "()", returns = "(integer:unassignCount,)", valuetype = "integer,",}, UnassignCampaignForPlayer = {type = "function", description = "", args = "(*[CampaignUnassignRequestType|#CampaignUnassignRequestType]* _campaignUnassignType_)",}, QueryCampaignSelectionData = {type = "function", description = "", args = "()",}, GetCampaignSequenceId = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:sequenceId,)", valuetype = "integer,",}, QueryCampaignLeaderboardData = {type = "function", description = "", args = "()",}, GetLeaderboardCampaignSequenceId = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:campaignSequenceId,)", valuetype = "integer,",}, GetCampaignLeaderboardMaxRank = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:maxRank,)", valuetype = "integer,",}, GetNumCampaignLeaderboardEntries = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:entryCount,)", valuetype = "integer,",}, GetNumCampaignAllianceLeaderboardEntries = {type = "function", description = "", args = "(*integer* _campaignId_, *integer* _allianceId_)", returns = "(integer:entryCount,)", valuetype = "integer,",}, GetCampaignLeaderboardEntryInfo = {type = "function", description = "", args = "(*integer* _campaignId_, *luaindex* _entryIndex_)", returns = "(string:displayName,integer:allianceId,integer:classId,integer:alliancePoints,string:charName,integer:ranking,bool:isPlayer,)", valuetype = "string,integer,integer,integer,string,integer,bool,",}, GetCampaignAllianceLeaderboardEntryInfo = {type = "function", description = "", args = "(*integer* _campaignId_, *integer* _allianceId_, *luaindex* _entryIndex_)", returns = "(string:displayName,integer:classId,integer:alliancePoints,string:charName,integer:ranking,bool:isPlayer,)", valuetype = "string,integer,integer,string,integer,bool,",}, GetPlayerCampaignRewardTierInfo = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:nextTierTotal,integer:nextTierProgress,integer:earnedTier,)", valuetype = "integer,integer,integer,",}, GetNumSelectionCampaigns = {type = "function", description = "", args = "()", returns = "(integer:campaignCount,)", valuetype = "integer,",}, GetSelectionCampaignAllianceScore = {type = "function", description = "", args = "(*luaindex* _campaignIndex_, *integer* _alliance_)", returns = "(integer:score,)", valuetype = "integer,",}, GetSelectionCampaignId = {type = "function", description = "", args = "(*luaindex* _campaignIndex_)", returns = "(integer:campaignId,)", valuetype = "integer,",}, GetSelectionCampaignTimes = {type = "function", description = "", args = "(*luaindex* _campaignIndex_)", returns = "(integer:secondsUntilCampaignEnd,integer:secondsUntilCampaignStart,)", valuetype = "integer,integer,",}, GetSelectionCampaignUnderdogLeaderAlliance = {type = "function", description = "", args = "(*luaindex* _campaignIndex_)", returns = "(integer:alliance,)", valuetype = "integer,",}, GetNumSelectionCampaignFriends = {type = "function", description = "", args = "(*luaindex* _campaignIndex_)", returns = "(integer:numFriends,)", valuetype = "integer,",}, GetNumSelectionCampaignGuildMembers = {type = "function", description = "", args = "(*luaindex* _campaignIndex_)", returns = "(integer:numGuilds,)", valuetype = "integer,",}, GetNumSelectionCampaignGroupMembers = {type = "function", description = "", args = "(*luaindex* _campaignIndex_)", returns = "(integer:numGroupmates,)", valuetype = "integer,",}, GetSelectionCampaignPopulationData = {type = "function", description = "", args = "(*luaindex* _campaignIndex_, *integer* _alliance_)",}, GetSelectionCampaignQueueWaitTime = {type = "function", description = "", args = "(*luaindex* _campaignIndex_)", returns = "(integer:queueWaitTimeSeconds,)", valuetype = "integer,",}, DoesPlayerMeetCampaignRequirements = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(bool:meetsJoiningRequirements,)", valuetype = "bool,",}, GetCampaignRulesetId = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(integer:rulesetId,)", valuetype = "integer,",}, GetCampaignRulesetName = {type = "function", description = "", args = "(*integer* _campaignId_)", returns = "(string:name,)", valuetype = "string,",}, GetCampaignRulesetType = {type = "function", description = "", args = "(*integer* _rulesetId_)",}, GetCampaignRulesetDescription = {type = "function", description = "", args = "(*integer* _rulesetId_)", returns = "(string:description,)", valuetype = "string,",}, GetNumCampaignSocialConnections = {type = "function", description = "", args = "()", returns = "(integer:connectionCount,)", valuetype = "integer,",}, GetCurrentCampaignLoyaltyStreak = {type = "function", description = "", args = "()", returns = "(integer:currentLoyaltyStreak,)", valuetype = "integer,",}, GetCampaignRulesetNumImperialKeeps = {type = "function", description = "", args = "(*integer* _rulesetId_, *[Alliance|#Alliance]* _alliance_)", returns = "(integer:numKeeps,)", valuetype = "integer,",}, GetCampaignRulesetImperialKeepId = {type = "function", description = "", args = "(*integer* _rulesetId_, *[Alliance|#Alliance]* _alliance_, *luaindex* _index_)", returns = "(integer:keepId,)", valuetype = "integer,",}, GetCampaignRulesetImperialAccessRule = {type = "function", description = "", args = "(*integer* _rulesetId_)",}, GetCampaignRulsetMinEmperorAlliancePoints = {type = "function", description = "", args = "(*integer* _rulesetId_, *[Alliance|#Alliance]* _alliance_)", returns = "(integer:minPoints,)", valuetype = "integer,",}, GetCampaignRulesetDurationInSeconds = {type = "function", description = "", args = "(*integer* _rulesetId_)", returns = "(integer:duration,)", valuetype = "integer,",}, DoesCurrentCampaignRulesetAllowChampionPoints = {type = "function", description = "", args = "()", returns = "(bool:isNoChampionPointsCampaign,)", valuetype = "bool,",}, RegisterForAssignedCampaignData = {type = "function", description = "", args = "()",}, UnregisterForAssignedCampaignData = {type = "function", description = "", args = "()",}, ResetCampaignHistoryWindow = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *number* _currentHistoryPercent_)", returns = "(bool:requiresRebuild,)", valuetype = "bool,",}, GetCampaignHistoryWindow = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:windowEndSecsAgo,integer:windowStartSecsAgo,)", valuetype = "integer,integer,",}, DoesHistoryRequireMapRebuild = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *number* _oldHistoryPercent_, *number* _newHistoryPercent_)", returns = "(bool:needsRebuild,)", valuetype = "bool,",}, DoesAllianceHaveImperialCityAccess = {type = "function", description = "", args = "(*integer* _campaignId_, *[Alliance|#Alliance]* _alliance_)", returns = "(bool:hasAccess,)", valuetype = "bool,",}, IsUnderpopBonusEnabled = {type = "function", description = "", args = "(*integer* _campaignId_, *[Alliance|#Alliance]* _alliance_)", returns = "(bool:isBonusEnabled,)", valuetype = "bool,",}, IsLocalBattlegroundContext = {type = "function", description = "", args = "(*integer* _battlegroundContext_)", returns = "(bool:isLocal,)", valuetype = "bool,",}, IsAssignedBattlegroundContext = {type = "function", description = "", args = "(*integer* _battlegroundContext_)", returns = "(bool:isAssigned,)", valuetype = "bool,",}, DoBattlegroundContextsIntersect = {type = "function", description = "", args = "(*integer* _context1_, *integer* _context2_)", returns = "(bool:intersects,)", valuetype = "bool,",}, GetNumKillLocations = {type = "function", description = "", args = "()", returns = "(integer:numLocations,)", valuetype = "integer,",}, GetKillLocationPinInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(number:normalizedY,number:normalizedX,integer:pinType,)", valuetype = "number,number,integer,",}, QueueForCampaign = {type = "function", description = "", args = "(*integer* _campaignId_, *bool* _queueAsGroup_)",}, LeaveCampaignQueue = {type = "function", description = "", args = "(*integer* _campaignId_, *bool* _queueAsGroup_)",}, GetNumCampaignQueueEntries = {type = "function", description = "", args = "()", returns = "(integer:entryCount,)", valuetype = "integer,",}, IsQueuedForCampaign = {type = "function", description = "", args = "(*integer* _campaignId_, *bool* _queueAsGroup_)", returns = "(bool:isQueued,)", valuetype = "bool,",}, GetCampaignQueueEntry = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(bool:queueAsGroup,integer:campaignId,)", valuetype = "bool,integer,",}, GetSecondsInCampaignQueue = {type = "function", description = "", args = "(*integer* _campaignId_, *bool* _queueAsGroup_)", returns = "(integer:timeInQueueInSeconds,)", valuetype = "integer,",}, GetCampaignQueuePosition = {type = "function", description = "", args = "(*integer* _campaignId_, *bool* _queueAsGroup_)", returns = "(integer:queuePosition,)", valuetype = "integer,",}, GetCampaignQueueRemainingConfirmationSeconds = {type = "function", description = "", args = "(*integer* _campaignId_, *bool* _queueAsGroup_)", returns = "(integer:confirmationTimeRemainingInSeconds,)", valuetype = "integer,",}, GetCampaignQueueState = {type = "function", description = "", args = "(*integer* _campaignId_, *bool* _queueAsGroup_)",}, ConfirmCampaignEntry = {type = "function", description = "", args = "(*integer* _campaignId_, *bool* _queueAsGroup_, *bool* _accept_)",}, GetCampaignQueueConfirmationDuration = {type = "function", description = "", args = "()", returns = "(integer:numSeconds,)", valuetype = "integer,",}, GetStoreEntryInfo = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(integer:currencyQuantity2,integer:currencyType2,integer:currencyQuantity1,integer:currencyType1,bool:questNameColor,integer:quality,bool:meetsRequirementsToUse,bool:meetsRequirementsToBuy,integer:sellPrice,integer:price,integer:stack,string:name,textureName:icon,)", valuetype = "integer,integer,integer,integer,bool,integer,bool,bool,integer,integer,integer,string,textureName,",}, GetStoreEntryBuyRequirementErrorId = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(integer:errorId,)", valuetype = "integer,",}, GetStoreCollectibleInfo = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(bool:locked,integer:collectibleId,)", valuetype = "bool,integer,",}, GetStoreEntryHouseTemplateId = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(integer:houseTemplateId,)", valuetype = "integer,",}, GetStoreEntryQuestItemId = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(integer:questItemId,)", valuetype = "integer,",}, GetNumStoreItems = {type = "function", description = "", args = "()", returns = "(integer:numItems,)", valuetype = "integer,",}, GetNumBuybackItems = {type = "function", description = "", args = "()", returns = "(integer:numBuybackItems,)", valuetype = "integer,",}, GetStoreCurrencyTypes = {type = "function", description = "", args = "()", returns = "(bool:usesWritVouchers,bool:usesTelvarStones,bool:usesAlliancePoints,bool:usesMoney,)", valuetype = "bool,bool,bool,bool,",}, GetStoreItemLink = {type = "function", description = "", args = "(*luaindex* _entryIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetStoreEntryTypeInfo = {type = "function", description = "", args = "(*luaindex* _entryIndex_)",}, GetStoreEntryStatValue = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(integer:statValue,)", valuetype = "integer,",}, GetStoreEntryMaxBuyable = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(integer:quantity,)", valuetype = "integer,",}, GetBuybackItemInfo = {type = "function", description = "", args = "(*luaindex* _entryIndex_)", returns = "(bool:meetsRequirementsToEquip,integer:quality,integer:price,integer:stack,string:name,textureName:icon,)", valuetype = "bool,integer,integer,integer,string,textureName,",}, GetBuybackItemLink = {type = "function", description = "", args = "(*luaindex* _entryIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, BuyStoreItem = {type = "function", description = "", args = "(*luaindex* _entryIndex_, *integer* _quantity_)",}, BuybackItem = {type = "function", description = "", args = "(*luaindex* _entryIndex_)",}, SellInventoryItem = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_, *integer* _quantity_)",}, SellAllJunk = {type = "function", description = "", args = "()",}, CloseStore = {type = "function", description = "", args = "()",}, RepairAll = {type = "function", description = "", args = "()",}, RepairItem = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)",}, LaunderItem = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_, *integer* _quantity_)",}, IsStoreEmpty = {type = "function", description = "", args = "()", returns = "(bool:isEmpty,)", valuetype = "bool,",}, CanStoreRepair = {type = "function", description = "", args = "()", returns = "(bool:canRepair,)", valuetype = "bool,",}, LootAll = {type = "function", description = "", args = "(*bool* _ignoreStolenItems_)",}, GetLootItemLink = {type = "function", description = "", args = "(*integer* _lootId_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetLootItemType = {type = "function", description = "", args = "(*integer* _lootId_)",}, LootItemById = {type = "function", description = "", args = "(*integer* _lootId_)",}, LootCurrency = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)",}, LootMoney = {type = "function", description = "", args = "()",}, EndLooting = {type = "function", description = "", args = "()",}, IsLooting = {type = "function", description = "", args = "()", returns = "(bool:isLooting,)", valuetype = "bool,",}, GetLootTargetInfo = {type = "function", description = "", args = "()", returns = "(bool:isOwned,string:actionName,string:name,)", valuetype = "bool,string,string,",}, GetLootItemInfo = {type = "function", description = "", args = "(*luaindex* _lootIndex_)", returns = "(bool:stolen,bool:isQuest,integer:value,integer:quality,integer:count,textureName:icon,string:name,integer:lootId,)", valuetype = "bool,bool,integer,integer,integer,textureName,string,integer,",}, GetLootCurrency = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:ownedCurrency,integer:unownedCurrency,)", valuetype = "integer,integer,",}, GetLootMoney = {type = "function", description = "", args = "()", returns = "(integer:ownedMoney,integer:unownedMoney,)", valuetype = "integer,integer,",}, GetLootQuestItemId = {type = "function", description = "", args = "(*integer* _lootId_)", returns = "(integer:questItemId,)", valuetype = "integer,",}, GetKeepType = {type = "function", description = "", args = "(*integer* _keepId_)", returns = "(integer:keepType,)", valuetype = "integer,",}, GetNumKeeps = {type = "function", description = "", args = "()", returns = "(integer:numKeeps,)", valuetype = "integer,",}, GetAvAKeepScore = {type = "function", description = "", args = "(*integer* _campaignId_, *integer* _alliance_)", returns = "(integer:totalNativeKeepsInThisAlliancesArea,integer:numNativeKeepsThisAllianceHolds,integer:numEnemyKeepsThisAllianceHolds,bool:isAllianceHoldingAllNativeKeeps,)", valuetype = "integer,integer,integer,bool,",}, GetAvAKeepsHeld = {type = "function", description = "", args = "(*integer* _campaignId_, *integer* _alliance_)", returns = "(integer:keepsHeld,)", valuetype = "integer,",}, GetNumKeepScoreBonuses = {type = "function", description = "", args = "()", returns = "(integer:numBonuses,)", valuetype = "integer,",}, GetKeepScoreBonusInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:description,textureName:icon,string:name,)", valuetype = "string,textureName,string,",}, GetKeepPinInfo = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(number:normalizedY,number:normalizedX,integer:pinType,)", valuetype = "number,number,integer,",}, GetKeepName = {type = "function", description = "", args = "(*integer* _keepId_)", returns = "(string:keepName,)", valuetype = "string,",}, GetKeepAlliance = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:alliance,)", valuetype = "integer,",}, GetResourceKeepForKeep = {type = "function", description = "", args = "(*integer* _parentKeepId_, *[KeepResourceType|#KeepResourceType]* _resourceType_)", returns = "(integer:keepId,)", valuetype = "integer,",}, GetKeepResourceLevel = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *[KeepResourceType|#KeepResourceType]* _resourceType_)", returns = "(integer:resourceLevel,)", valuetype = "integer,",}, GetKeepResourceType = {type = "function", description = "", args = "(*integer* _keepId_)",}, GetKeepResourceInfo = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *[KeepResourceType|#KeepResourceType]* _resourceType_, *integer* _level_)", returns = "(integer:upkeepPerMinute,integer:amountForNextLevel,integer:currentAmount,)", valuetype = "integer,integer,integer,",}, GetKeepUpgradeInfo = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *[KeepUpgradePath|#KeepUpgradePath]* _upgradePath_, *integer* _level_)", returns = "(integer:upkeepPerMinute,integer:amountForNextLevel,integer:currentAmount,)", valuetype = "integer,integer,integer,",}, GetKeepProductionLevel = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:productionLevel,)", valuetype = "integer,",}, GetKeepDefensiveLevel = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:defensiveLevel,)", valuetype = "integer,",}, GetSecondsUntilKeepClaimAvailable = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:secondsUntilAvailable,)", valuetype = "integer,",}, GetGuildClaimInteractionKeepId = {type = "function", description = "", args = "()", returns = "(integer:keepId,)", valuetype = "integer,",}, GetGuildReleaseInteractionKeepId = {type = "function", description = "", args = "()", returns = "(integer:keepId,)", valuetype = "integer,",}, CancelKeepGuildClaimInteraction = {type = "function", description = "", args = "()",}, CancelKeepGuildReleaseInteraction = {type = "function", description = "", args = "()",}, GetHistoricalKeepUnderAttack = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *number* _historyPercent_)", returns = "(bool:underAttack,)", valuetype = "bool,",}, GetHistoricalKeepPinInfo = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *number* _historyPercent_)", returns = "(number:normalizedY,number:normalizedX,integer:pinType,)", valuetype = "number,number,integer,",}, GetHistoricalKeepAlliance = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *number* _historyPercent_)", returns = "(integer:alliance,)", valuetype = "integer,",}, GetInteractionKeepId = {type = "function", description = "", args = "()", returns = "(integer:keepId,)", valuetype = "integer,",}, GetKeepUnderAttack = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:underAttack,)", valuetype = "bool,",}, GetKeepUpgradeRate = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *[KeepUpgradeLine|#KeepUpgradeLine]* _upgradeLine_)", returns = "(integer:rate,)", valuetype = "integer,",}, GetClaimedKeepGuildName = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(string:guildName,)", valuetype = "string,",}, GetMaxKeepSieges = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:maxSiege,)", valuetype = "integer,",}, GetMaxKeepNPCs = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:maxNPC,)", valuetype = "integer,",}, GetNumFriendlyKeepNPCs = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:numFriendlyNPC,)", valuetype = "integer,",}, GetNumSieges = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *integer* _alliance_)", returns = "(integer:numSieges,)", valuetype = "integer,",}, GetKeepKeysByIndex = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:battlegroundContext,integer:keepId,)", valuetype = "integer,integer,",}, IsKeepTypeClaimable = {type = "function", description = "", args = "(*[KeepType|#KeepType]* _keepType_)", returns = "(bool:isClaimable,)", valuetype = "bool,",}, GetDistrictOwnershipTelVarBonusPercent = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:districtOwnershipTelVarBonusPercent,)", valuetype = "integer,",}, DoesKeepPassCompassVisibilitySubzoneCheck = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(bool:doesPassVisibilityCheck,)", valuetype = "bool,",}, GetNumTitles = {type = "function", description = "", args = "()", returns = "(integer:titleCount,)", valuetype = "integer,",}, GetTitle = {type = "function", description = "", args = "(*luaindex* _titleIndex_)", returns = "(string:titleString,)", valuetype = "string,",}, GetCurrentTitleIndex = {type = "function", description = "", args = "()",}, SelectTitle = {type = "function", description = "", args = "(*luaindex:nilable* _titleIndex_)",}, AcceptResurrect = {type = "function", description = "", args = "()",}, DeclineResurrect = {type = "function", description = "", args = "()",}, IsResurrectPending = {type = "function", description = "", args = "()", returns = "(bool:resurrectPending,)", valuetype = "bool,",}, GetPendingResurrectInfo = {type = "function", description = "", args = "()", returns = "(string:casterDisplayName,integer:timeLeft,string:casterName,)", valuetype = "string,integer,string,",}, GetDeathInfo = {type = "function", description = "", args = "()", returns = "(integer:cyclicRespawnQueueTimeLeft,integer:cyclicRespawnQueueDuration,bool:isImperialCityLocked,bool:isRaidDeath,bool:freeRevive,bool:soulGemAvailable,bool:isReleaseOnly,bool:isBattleGroundDeath,bool:isAVADeath,bool:encounterIsInProgress,bool:isPenaltyTooHighToRevive,integer:corpseSummonTime,integer:timeUntilAutoRelease,integer:timeUntilRevive,)", valuetype = "integer,integer,bool,bool,bool,bool,bool,bool,bool,bool,bool,integer,integer,integer,",}, Revive = {type = "function", description = "", args = "()",}, Release = {type = "function", description = "", args = "()",}, JoinRespawnQueue = {type = "function", description = "", args = "()",}, IsQueuedForCyclicRespawn = {type = "function", description = "", args = "()", returns = "(bool:queuedForRespawn,)", valuetype = "bool,",}, RespawnAtKeep = {type = "function", description = "", args = "(*integer* _keepId_)",}, IsDuelingDeath = {type = "function", description = "", args = "()", returns = "(bool:duelingDeath,)", valuetype = "bool,",}, RespawnAtForwardCamp = {type = "function", description = "", args = "(*luaindex* _index_)",}, GetNumForwardCamps = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:num,)", valuetype = "integer,",}, GetForwardCampPinInfo = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *luaindex* _index_)", returns = "(bool:useable,number:normalizedRadius,number:normalizedY,number:normalizedX,integer:pinType,)", valuetype = "bool,number,number,number,integer,",}, IsForwardCampGuildOwned = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *luaindex* _index_)", returns = "(bool:isGuildOwned,)", valuetype = "bool,",}, GetForwardCampOwnerName = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *luaindex* _index_)", returns = "(string:guildName,)", valuetype = "string,",}, GetNextForwardCampRespawnTime = {type = "function", description = "", args = "()", returns = "(integer:nextForwardCampRespawnTime,)", valuetype = "integer,",}, GetNumBattleStandards = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_)", returns = "(integer:num,)", valuetype = "integer,",}, GetBattleStandardPinInfo = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *luaindex* _index_)", returns = "(number:normalizedY,number:normalizedX,integer:pinType,)", valuetype = "number,number,integer,",}, GetBattleStandardGuildName = {type = "function", description = "", args = "(*[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *luaindex* _index_)", returns = "(string:guildName,)", valuetype = "string,",}, GetDuelInfo = {type = "function", description = "", args = "()", returns = "(string:partnerDisplayName,string:partnerCharacterName,)", valuetype = "string,string,",}, ChallengeTargetToDuel = {type = "function", description = "", args = "(*string* _characterOrDisplayName_)",}, AcceptDuel = {type = "function", description = "", args = "()",}, DeclineDuel = {type = "function", description = "", args = "()",}, IsNearDuelBoundary = {type = "function", description = "", args = "()", returns = "(bool:isNearBoundary,)", valuetype = "bool,",}, TradeInvite = {type = "function", description = "", args = "(*string* _target_)",}, TradeInviteByName = {type = "function", description = "", args = "(*string* _playerName_)",}, TradeInviteAccept = {type = "function", description = "", args = "()",}, TradeInviteDecline = {type = "function", description = "", args = "()",}, GetTradeInviteInfo = {type = "function", description = "", args = "()", returns = "(string:displayName,integer:millisecondsSinceRequest,string:characterName,)", valuetype = "string,integer,string,",}, TradeSetMoney = {type = "function", description = "", args = "(*integer* _amount_)",}, TradeInviteCancel = {type = "function", description = "", args = "()",}, TradeCancel = {type = "function", description = "", args = "()",}, TradeAccept = {type = "function", description = "", args = "()",}, TradeEdit = {type = "function", description = "", args = "()",}, TradeAddItem = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_, *luaindex:nilable* _tradeIndex_)",}, TradeRemoveItem = {type = "function", description = "", args = "(*luaindex* _tradeIndex_)",}, GetTradeItemInfo = {type = "function", description = "", args = "(*[TradeParticipant|#TradeParticipant]* _who_, *luaindex* _tradeIndex_)", returns = "(bool:meetsUsageRequirement,integer:sellPrice,string:creatorName,integer:quality,integer:stack,textureName:icon,string:name,)", valuetype = "bool,integer,string,integer,integer,textureName,string,",}, IsTradeItemBoPAndTradeable = {type = "function", description = "", args = "(*[TradeParticipant|#TradeParticipant]* _who_, *luaindex* _tradeIndex_)", returns = "(bool:isBoPAndTradeable,)", valuetype = "bool,",}, GetTradeItemBoPTimeRemainingSeconds = {type = "function", description = "", args = "(*[TradeParticipant|#TradeParticipant]* _who_, *luaindex* _tradeIndex_)", returns = "(integer:timeRemainingS,)", valuetype = "integer,",}, GetTradeItemBoPTradeableDisplayNamesString = {type = "function", description = "", args = "(*[TradeParticipant|#TradeParticipant]* _who_, *luaindex* _tradeIndex_)", returns = "(string:namesString,)", valuetype = "string,",}, GetTradeItemBagAndSlot = {type = "function", description = "", args = "(*[TradeParticipant|#TradeParticipant]* _who_, *luaindex* _tradeIndex_)",}, GetTradeItemLink = {type = "function", description = "", args = "(*[TradeParticipant|#TradeParticipant]* _who_, *luaindex* _tradeIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetTradeMoneyOffer = {type = "function", description = "", args = "(*[TradeParticipant|#TradeParticipant]* _who_)", returns = "(integer:moneyOffer,)", valuetype = "integer,",}, StartMapPinAnimation = {type = "function", description = "", args = "(*object* _animationTimeline_, *[MapPinAnimationTarget|#MapPinAnimationTarget]* _animationTarget_, *[ControlType|#ControlType]:nilable* _limitToMapType_, *[MapDisplayPinType|#MapDisplayPinType]* _pinType_, *integer* _param1_, *integer* _param2_, *integer* _param3_, *integer* _playOffset_, *bool* _ignoreBreadcrumbs_)", returns = "(bool:played,)", valuetype = "bool,",}, IsPlayerInsidePinArea = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_, *integer* _param1_, *integer* _param2_, *integer* _param3_)", returns = "(bool:isPlayerInside,)", valuetype = "bool,",}, RemoveMapPinsByType = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_)",}, RemoveMapPinsInRange = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _startType_, *[MapDisplayPinType|#MapDisplayPinType]* _endType_, *integer:nilable* _param1_, *integer:nilable* _param2_, *integer:nilable* _param3_)",}, AssistedQuestPinForTracked = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _trackedPinType_)",}, TrackedQuestPinForAssisted = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _assistedPinType_)",}, SetPinTint = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_, *number* _red_, *number* _green_, *number* _blue_, *integer* _param1_, *integer* _param2_, *integer* _param3_)",}, GetAvailableSkillPoints = {type = "function", description = "", args = "()", returns = "(integer:numPoints,)", valuetype = "integer,",}, GetNumSkyShards = {type = "function", description = "", args = "()", returns = "(integer:numShards,)", valuetype = "integer,",}, GetNumSkillTypes = {type = "function", description = "", args = "()", returns = "(integer:numSkillTypes,)", valuetype = "integer,",}, GetNumSkillLines = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_)", returns = "(integer:numSkillLines,)", valuetype = "integer,",}, GetSkillLineXPInfo = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_)", returns = "(integer:currentXP,integer:nextRankXP,integer:lastRankXP,)", valuetype = "integer,integer,integer,",}, GetSkillLineRankXPExtents = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_, *luaindex* _rank_)",}, GetNumSkillAbilities = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_)", returns = "(integer:numAbilities,)", valuetype = "integer,",}, GetSkillAbilityInfo = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_, *luaindex* _abilityIndex_)", returns = "(bool:purchased,bool:ultimate,bool:passive,luaindex:earnedRank,textureName:texture,string:name,)", valuetype = "bool,bool,bool,luaindex,textureName,string,",}, GetSkillAbilityId = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_, *luaindex* _abilityIndex_, *bool* _showUpgrade_)", returns = "(integer:abilityId,)", valuetype = "integer,",}, GetSkillAbilityUpgradeInfo = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_, *luaindex* _abilityIndex_)",}, GetSkillAbilityNextUpgradeInfo = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_, *luaindex* _abilityIndex_)", returns = "(textureName:texture,string:name,)", valuetype = "textureName,string,",}, PutPointIntoSkillAbility = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_, *luaindex* _index_, *bool* _putPointInNextUpgrade_)",}, GetSkillAbilityIndicesFromProgressionIndex = {type = "function", description = "", args = "(*luaindex* _progressionIndex_)", returns = "(luaindex:abilityIndex,luaindex:skillIndex,)", valuetype = "luaindex,luaindex,",}, IsWerewolfSkillLine = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillLineIndex_)", returns = "(bool:isWerewolfSkillLine,)", valuetype = "bool,",}, IsLocalMailboxFull = {type = "function", description = "", args = "()", returns = "(bool:isFull,)", valuetype = "bool,",}, GetNumMailItems = {type = "function", description = "", args = "()", returns = "(integer:numMail,)", valuetype = "integer,",}, GetNextMailId = {type = "function", description = "", args = "(*id64:nilable* _lastMailId_)",}, GetMailItemInfo = {type = "function", description = "", args = "(*id64* _mailId_)", returns = "(integer:secsSinceReceived,integer:expiresInDays,integer:codAmount,integer:attachedMoney,integer:numAttachments,bool:returned,bool:fromCustomerService,bool:fromSystem,bool:unread,textureName:icon,string:subject,string:senderCharacterName,string:senderDisplayName,)", valuetype = "integer,integer,integer,integer,integer,bool,bool,bool,bool,textureName,string,string,string,",}, GetMailSender = {type = "function", description = "", args = "(*id64* _mailId_)", returns = "(string:senderCharacterName,string:senderDisplayName,)", valuetype = "string,string,",}, GetMailAttachmentInfo = {type = "function", description = "", args = "(*id64* _mailId_)", returns = "(integer:codAmount,integer:attachedMoney,integer:numAttachments,)", valuetype = "integer,integer,integer,",}, GetMailFlags = {type = "function", description = "", args = "(*id64* _mailId_)", returns = "(bool:fromCustomerService,bool:fromSystem,bool:returned,bool:unread,)", valuetype = "bool,bool,bool,bool,",}, SendMail = {type = "function", description = "", args = "(*string* _to_, *string* _subject_, *string* _body_)",}, GetQueuedMailPostage = {type = "function", description = "", args = "()", returns = "(integer:postage,)", valuetype = "integer,",}, ClearQueuedMail = {type = "function", description = "", args = "()",}, CloseMailbox = {type = "function", description = "", args = "()",}, RequestReadMail = {type = "function", description = "", args = "(*id64* _mailId_)",}, DeleteMail = {type = "function", description = "", args = "(*id64* _mailId_, *bool* _forceDelete_)",}, IsMailReturnable = {type = "function", description = "", args = "(*id64* _mailId_)", returns = "(bool:isReturnable,)", valuetype = "bool,",}, ReturnMail = {type = "function", description = "", args = "(*id64* _mailId_)",}, ReadMail = {type = "function", description = "", args = "(*id64* _mailId_)", returns = "(string:body,)", valuetype = "string,",}, HasUnreadMail = {type = "function", description = "", args = "()", returns = "(bool:unread,)", valuetype = "bool,",}, GetNumUnreadMail = {type = "function", description = "", args = "()", returns = "(integer:numUnread,)", valuetype = "integer,",}, CanQueueItemAttachment = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_, *luaindex* _attachmentSlot_)", returns = "(bool:canAttach,)", valuetype = "bool,",}, RemoveQueuedItemAttachment = {type = "function", description = "", args = "(*luaindex* _attachmentSlot_)",}, QueueMoneyAttachment = {type = "function", description = "", args = "(*integer* _amount_)",}, GetQueuedMoneyAttachment = {type = "function", description = "", args = "()", returns = "(integer:amount,)", valuetype = "integer,",}, QueueCOD = {type = "function", description = "", args = "(*integer* _amount_)",}, GetQueuedCOD = {type = "function", description = "", args = "()", returns = "(integer:amount,)", valuetype = "integer,",}, GetMailQueuedAttachmentLink = {type = "function", description = "", args = "(*luaindex* _attachmentSlot_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetQueuedItemAttachmentInfo = {type = "function", description = "", args = "(*luaindex* _attachmentSlot_)", returns = "(integer:stack,textureName:icon,integer:slotIndex,integer:bagId,)", valuetype = "integer,textureName,integer,integer,",}, GetAttachedItemLink = {type = "function", description = "", args = "(*id64* _mailId_, *luaindex* _attachIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetAttachedItemInfo = {type = "function", description = "", args = "(*id64* _mailId_, *luaindex* _attachIndex_)", returns = "(integer:quality,integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,string:creatorName,integer:stack,textureName:icon,)", valuetype = "integer,integer,integer,bool,integer,string,integer,textureName,",}, TakeMailAttachedItems = {type = "function", description = "", args = "(*id64* _mailId_)",}, TakeMailAttachedMoney = {type = "function", description = "", args = "(*id64* _mailId_)",}, RequestOpenMailbox = {type = "function", description = "", args = "()",}, IsReadMailInfoReady = {type = "function", description = "", args = "(*id64* _mailId_)", returns = "(bool:isReady,)", valuetype = "bool,",}, GetNumAchievementCategories = {type = "function", description = "", args = "()", returns = "(integer:numCategories,)", valuetype = "integer,",}, GetAchievementCategoryInfo = {type = "function", description = "", args = "(*luaindex* _topLevelIndex_)", returns = "(bool:hidesPoints,integer:totalPoints,integer:earnedPoints,integer:numAchievements,integer:numSubCatgories,string:name,)", valuetype = "bool,integer,integer,integer,integer,string,",}, GetAchievementSubCategoryInfo = {type = "function", description = "", args = "(*luaindex* _topLevelIndex_, *luaindex* _subCategoryIndex_)", returns = "(bool:hidesPoints,integer:totalPoints,integer:earnedPoints,integer:numAchievements,string:name,)", valuetype = "bool,integer,integer,integer,string,",}, GetAchievementCategoryKeyboardIcons = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(textureName:mouseoverIcon,textureName:pressedIcon,textureName:normalIcon,)", valuetype = "textureName,textureName,textureName,",}, GetAchievementCategoryGamepadIcon = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(textureName:gamepadIcon,)", valuetype = "textureName,",}, GetEarnedAchievementPoints = {type = "function", description = "", args = "()", returns = "(integer:points,)", valuetype = "integer,",}, GetTotalAchievementPoints = {type = "function", description = "", args = "()", returns = "(integer:points,)", valuetype = "integer,",}, GetAchievementId = {type = "function", description = "", args = "(*luaindex* _topLevelIndex_, *luaindex:nilable* _categoryIndex_, *luaindex* _achievementIndex_)", returns = "(integer:achievementId,)", valuetype = "integer,",}, GetAchievementInfo = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(string:time,string:date,bool:completed,textureName:icon,integer:points,string:description,string:name,)", valuetype = "string,string,bool,textureName,integer,string,string,",}, IsAchievementComplete = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(bool:completed,)", valuetype = "bool,",}, GetAchievementNumRewards = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:numRewards,)", valuetype = "integer,",}, GetAchievementItemLink = {type = "function", description = "", args = "(*integer* _achievementId_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetAchievementNumCriteria = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:numCriteria,)", valuetype = "integer,",}, GetAchievementCriterion = {type = "function", description = "", args = "(*integer* _achievementId_, *luaindex* _criterionIndex_)", returns = "(integer:numRequired,integer:numCompleted,string:description,)", valuetype = "integer,integer,string,",}, GetRecentlyCompletedAchievements = {type = "function", description = "", args = "(*integer* _numAchievementsToGet_)", returns = "(integer:achievementId,)", valuetype = "integer,",}, GetCategoryInfoFromAchievementId = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:offsetFromParent,)", valuetype = "integer,",}, GetFirstAchievementInLine = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:firstAchievementId,)", valuetype = "integer,",}, GetNextAchievementInLine = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:nextAchievementId,)", valuetype = "integer,",}, GetPreviousAchievementInLine = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:previousAchievementId,)", valuetype = "integer,",}, GetAchievementLink = {type = "function", description = "", args = "(*integer* _achievementId_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetAchievementIdFromLink = {type = "function", description = "", args = "(*string* _link_)", returns = "(integer:achievementId,)", valuetype = "integer,",}, GetAchievementNameFromLink = {type = "function", description = "", args = "(*string* _link_)", returns = "(string:name,)", valuetype = "string,",}, GetAchievementProgressFromLinkData = {type = "function", description = "", args = "(*integer* _achievementId_, *string* _progress_)", returns = "(integer:numCompleted,)", valuetype = "integer,",}, GetAchievementRewardPoints = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:points,)", valuetype = "integer,",}, GetAchievementRewardItem = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:quality,string:iconTextureName,string:itemName,bool:hasRewardOfType,)", valuetype = "integer,string,string,bool,",}, GetAchievementRewardTitle = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(string:titleName,bool:hasRewardOfType,)", valuetype = "string,bool,",}, GetAchievementRewardDye = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:dyeId,bool:hasRewardOfType,)", valuetype = "integer,bool,",}, GetAchievementRewardCollectible = {type = "function", description = "", args = "(*integer* _achievementId_)", returns = "(integer:collectibleId,bool:hasRewardOfType,)", valuetype = "integer,bool,",}, GetNumExperiencePointsInLevel = {type = "function", description = "", args = "(*integer* _level_)",}, GetEnlightenedMultiplier = {type = "function", description = "", args = "()", returns = "(number:multiplier,)", valuetype = "number,",}, GetEnlightenedPool = {type = "function", description = "", args = "()", returns = "(integer:poolAmount,)", valuetype = "integer,",}, IsEnlightenedAvailableForAccount = {type = "function", description = "", args = "()", returns = "(bool:availableForAccount,)", valuetype = "bool,",}, IsEnlightenedAvailableForCharacter = {type = "function", description = "", args = "()", returns = "(bool:availableForCharacter,)", valuetype = "bool,",}, GetNumChampionXPInChampionPoint = {type = "function", description = "", args = "(*integer* _championPointsEarned_)",}, GetMaxSpendableChampionPointsInAttribute = {type = "function", description = "", args = "()", returns = "(integer:maxSpendableChampionPointsInAttribute,)", valuetype = "integer,",}, GetMaxLevel = {type = "function", description = "", args = "()", returns = "(integer:maxLevel,)", valuetype = "integer,",}, GetChampionPointsPlayerProgressionCap = {type = "function", description = "", args = "()", returns = "(integer:maxRank,)", valuetype = "integer,",}, GetAbilityProgressionAbilityId = {type = "function", description = "", args = "(*luaindex* _progressionIndex_, *integer* _morph_, *integer* _rank_)", returns = "(integer:abilityId,)", valuetype = "integer,",}, GetLatestAbilityRespecNote = {type = "function", description = "", args = "()", returns = "(string:note,)", valuetype = "string,",}, GetLatestAttributeRespecNote = {type = "function", description = "", args = "()", returns = "(string:note,)", valuetype = "string,",}, PurchaseAttributes = {type = "function", description = "", args = "(*integer* _health_, *integer* _magicka_, *integer* _stamina_)",}, GetAttributeSpentPoints = {type = "function", description = "", args = "(*integer* _attributeType_)", returns = "(integer:points,)", valuetype = "integer,",}, GetAttributeUnspentPoints = {type = "function", description = "", args = "()", returns = "(integer:points,)", valuetype = "integer,",}, GetNumScriptedEventInvites = {type = "function", description = "", args = "()", returns = "(integer:eventCount,)", valuetype = "integer,",}, GetScriptedEventInviteIdFromIndex = {type = "function", description = "", args = "(*luaindex* _eventIndex_)", returns = "(integer:eventId,)", valuetype = "integer,",}, GetScriptedEventInviteInfo = {type = "function", description = "", args = "(*integer* _eventId_)", returns = "(integer:timeRemainingMS,string:questName,string:inviterName,string:eventName,bool:isValid,)", valuetype = "integer,string,string,string,bool,",}, GetScriptedEventInviteTimeRemainingMS = {type = "function", description = "", args = "(*integer* _eventId_)", returns = "(integer:timeRemainingMS,)", valuetype = "integer,",}, AcceptWorldEventInvite = {type = "function", description = "", args = "(*integer* _eventId_)",}, DeclineWorldEventInvite = {type = "function", description = "", args = "(*integer* _eventId_)",}, RemoveScriptedEventInviteForQuest = {type = "function", description = "", args = "(*string* _questName_)",}, GetNumLoreCategories = {type = "function", description = "", args = "()", returns = "(integer:numTopCategories,)", valuetype = "integer,",}, GetLoreCategoryInfo = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(integer:categoryId,integer:numCollections,string:name,)", valuetype = "integer,integer,string,",}, GetLoreCollectionInfo = {type = "function", description = "", args = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_)", returns = "(integer:collectionId,textureName:gamepadIcon,bool:hidden,integer:totalBooks,integer:numKnownBooks,string:description,string:name,)", valuetype = "integer,textureName,bool,integer,integer,string,string,",}, GetLoreBookInfo = {type = "function", description = "", args = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _bookIndex_)", returns = "(integer:bookId,bool:known,textureName:icon,string:title,)", valuetype = "integer,bool,textureName,string,",}, ReadLoreBook = {type = "function", description = "", args = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _bookIndex_)", returns = "(bool:showTitle,string:body,)", valuetype = "bool,string,",}, GetLoreBookLink = {type = "function", description = "", args = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _bookIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetLoreBookTitleFromLink = {type = "function", description = "", args = "(*string* _link_)", returns = "(string:title,)", valuetype = "string,",}, GetLoreBookCategoryIndexFromCategoryId = {type = "function", description = "", args = "(*integer* _categoryId_)",}, GetLoreBookCollectionIndicesFromCollectionId = {type = "function", description = "", args = "(*integer* _collectionId_)",}, GetLoreBookIndicesFromBookId = {type = "function", description = "", args = "(*integer* _bookId_)",}, GetGameCameraNonInteractableName = {type = "function", description = "", args = "()",}, IsInteracting = {type = "function", description = "", args = "()", returns = "(bool:name,)", valuetype = "bool,",}, GetPledgeOfMaraOfferInfo = {type = "function", description = "", args = "()", returns = "(string:targetDisplayName,bool:isSender,integer:millisecondsSinceRequest,string:targetCharacterName,)", valuetype = "string,bool,integer,string,",}, SendPledgeOfMaraResponse = {type = "function", description = "", args = "(*[PledgeOfMaraResponse|#PledgeOfMaraResponse]* _response_)",}, GetRingOfMaraExperienceBonus = {type = "function", description = "", args = "()", returns = "(number:bonusPercentage,)", valuetype = "number,",}, ReportFeedback = {type = "function", description = "", args = "(*[CustomerServiceSubmitFeedbackImpacts|#CustomerServiceSubmitFeedbackImpacts]* _impact_, *[CustomerServiceSubmitFeedbackCategories|#CustomerServiceSubmitFeedbackCategories]* _category_, *[CustomerServiceSubmitFeedbackSubcategories|#CustomerServiceSubmitFeedbackSubcategories]* _subcategory_, *string* _details_, *string* _description_, *bool* _takeScreenshot_)",}, GetHelpCategoryInfo = {type = "function", description = "", args = "(*luaindex* _helpCategoryIndex_)", returns = "(textureName:gamepadIcon,textureName:overIcon,textureName:downIcon,textureName:upIcon,string:description,string:name,)", valuetype = "textureName,textureName,textureName,textureName,string,string,",}, GetNumHelpCategories = {type = "function", description = "", args = "()", returns = "(integer:numHelpCategories,)", valuetype = "integer,",}, GetNumHelpEntriesWithinCategory = {type = "function", description = "", args = "(*luaindex* _helpCategoryIndex_)", returns = "(integer:numHelpEntries,)", valuetype = "integer,",}, GetHelpInfo = {type = "function", description = "", args = "(*luaindex* _helpCategoryIndex_, *luaindex* _helpIndex_)", returns = "(string:descriptionGamepad2,string:descriptionGamepad,string:description2,string:description,string:name,)", valuetype = "string,string,string,string,string,",}, GetHelpSearchResults = {type = "function", description = "", args = "()", returns = "(luaindex:helpIndex,luaindex:helpCategoryIndex,)", valuetype = "luaindex,luaindex,",}, SubmitCustomerServiceTicket = {type = "function", description = "", args = "()", returns = "(bool:success,)", valuetype = "bool,",}, ResetCustomerServiceTicket = {type = "function", description = "", args = "()",}, SetCustomerServiceTicketContactEmail = {type = "function", description = "", args = "(*string* _contactEmail_)",}, SetCustomerServiceTicketBody = {type = "function", description = "", args = "(*string* _body_)",}, SetCustomerServiceTicketCategory = {type = "function", description = "", args = "(*[CustomerServiceTicketCategory|#CustomerServiceTicketCategory]* _category_)",}, SetCustomerServiceTicketPlayerTarget = {type = "function", description = "", args = "(*string* _displayName_)",}, SetCustomerServiceTicketItemTargetByLink = {type = "function", description = "", args = "(*string* _itemLink_)",}, SetCustomerServiceTicketItemTarget = {type = "function", description = "", args = "(*string* _itemName_, *integer* _itemId_)",}, SetCustomerServiceTicketQuestTarget = {type = "function", description = "", args = "(*string* _questName_)",}, StartHelpSearch = {type = "function", description = "", args = "(*string* _searchString_)",}, GetHelpOverviewIntroParagraph = {type = "function", description = "", args = "()", returns = "(string:paragraph,)", valuetype = "string,",}, GetNumHelpOverviewQuestionAnswers = {type = "function", description = "", args = "()", returns = "(integer:length,)", valuetype = "integer,",}, GetHelpOverviewQuestionAnswerPair = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:answer,string:question,)", valuetype = "string,string,",}, IsKeyboardHelpOption = {type = "function", description = "", args = "(*[HelpShowOptions|#HelpShowOptions]* _showOption_)", returns = "(bool:isKeyboardOption,)", valuetype = "bool,",}, IsGamepadHelpOption = {type = "function", description = "", args = "(*[HelpShowOptions|#HelpShowOptions]* _showOption_)", returns = "(bool:isGamepadOption,)", valuetype = "bool,",}, IsSubmitFeedbackSupported = {type = "function", description = "", args = "()", returns = "(bool:isSupported,)", valuetype = "bool,",}, StopSettingChamber = {type = "function", description = "", args = "()",}, GetSettingChamberStress = {type = "function", description = "", args = "()", returns = "(number:stress,)", valuetype = "number,",}, AttemptForceLock = {type = "function", description = "", args = "()",}, GetLockpickingTimeLeft = {type = "function", description = "", args = "()", returns = "(integer:timeLeftMs,)", valuetype = "integer,",}, GetChanceToForceLock = {type = "function", description = "", args = "()", returns = "(integer:chance,)", valuetype = "integer,",}, GetNumLockpicksLeft = {type = "function", description = "", args = "()", returns = "(integer:picksLeft,)", valuetype = "integer,",}, GetLockQuality = {type = "function", description = "", args = "()", returns = "(integer:lockQuality,)", valuetype = "integer,",}, GetChamberState = {type = "function", description = "", args = "(*luaindex* _chamberIndex_)", returns = "(number:chamberProgress,integer:chamberState,)", valuetype = "number,integer,",}, IsChamberSolved = {type = "function", description = "", args = "(*luaindex* _chamberIndex_)", returns = "(bool:solved,)", valuetype = "bool,",}, StartSettingChamber = {type = "function", description = "", args = "(*luaindex* _chamberIndex_)", returns = "(bool:succesfullyStarted,)", valuetype = "bool,",}, GetCraftingInteractionType = {type = "function", description = "", args = "()",}, IsPerformingCraftProcess = {type = "function", description = "", args = "()", returns = "(bool:isCrafting,)", valuetype = "bool,",}, GetLastCraftingResultTotalInspiration = {type = "function", description = "", args = "()", returns = "(integer:totalInspiration,)", valuetype = "integer,",}, GetNumLastCraftingResultLearnedTranslations = {type = "function", description = "", args = "()", returns = "(integer:numLearnedTranslations,)", valuetype = "integer,",}, GetLastCraftingResultLearnedTranslationInfo = {type = "function", description = "", args = "(*luaindex* _resultIndex_)", returns = "(integer:quality,integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,textureName:icon,string:itemName,string:translationName,)", valuetype = "integer,integer,integer,bool,integer,textureName,string,string,",}, GetNumLastCraftingResultLearnedTraits = {type = "function", description = "", args = "()", returns = "(integer:numLearnedTraits,)", valuetype = "integer,",}, GetLastCraftingResultLearnedTraitInfo = {type = "function", description = "", args = "(*luaindex* _resultIndex_)", returns = "(integer:quality,integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,textureName:icon,string:itemName,string:traitName,)", valuetype = "integer,integer,integer,bool,integer,textureName,string,string,",}, GetNumLastCraftingResultItemsAndPenalty = {type = "function", description = "", args = "()", returns = "(bool:penaltyApplied,integer:numItems,)", valuetype = "bool,integer,",}, GetLastCraftingResultItemInfo = {type = "function", description = "", args = "(*luaindex* _resultIndex_)", returns = "(integer:itemInstanceId,integer:quality,integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,integer:stack,textureName:icon,string:name,)", valuetype = "integer,integer,integer,integer,bool,integer,integer,textureName,string,",}, GetLastCraftingResultItemLink = {type = "function", description = "", args = "(*luaindex* _resultIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetTradeskillLevelPassiveAbilityId = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _tradeskillType_)", returns = "(integer:levelPassiveAbilityId,)", valuetype = "integer,",}, GetTradeskillRecipeCraftingSystem = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _tradeskillType_)",}, GetNonCombatBonusLevelTypeForTradeskillType = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _tradeskillType_)",}, GetTradeskillTypeForNonCombatBonusLevelType = {type = "function", description = "", args = "(*[NonCombatBonusType|#NonCombatBonusType]* _nonCombatBonusType_)",}, GetCostToCraftAlchemyItem = {type = "function", description = "", args = "(*integer* _solventBagId_, *integer* _solventSlotIndex_)", returns = "(integer:cost,)", valuetype = "integer,",}, CraftAlchemyItem = {type = "function", description = "", args = "(*integer* _solventBagId_, *integer* _solventSlotIndex_, *integer* _reagent1BagId_, *integer* _reagent1SlotIndex_, *integer* _reagent2BagId_, *integer* _reagent2SlotIndex_, *integer:nilable* _reagent3BagId_, *integer:nilable* _reagent3SlotIndex_)",}, GetAlchemyResultingItemInfo = {type = "function", description = "", args = "(*integer* _solventBagId_, *integer* _solventSlotIndex_, *integer* _reagent1BagId_, *integer* _reagent1SlotIndex_, *integer* _reagent2BagId_, *integer* _reagent2SlotIndex_, *integer:nilable* _reagent3BagId_, *integer:nilable* _reagent3SlotIndex_)", returns = "(integer:quality,integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,integer:stack,textureName:icon,string:name,)", valuetype = "integer,integer,integer,bool,integer,integer,textureName,string,",}, GetAlchemyResultingItemLink = {type = "function", description = "", args = "(*integer* _solventBagId_, *integer* _solventSlotIndex_, *integer* _reagent1BagId_, *integer* _reagent1SlotIndex_, *integer* _reagent2BagId_, *integer* _reagent2SlotIndex_, *integer:nilable* _reagent3BagId_, *integer:nilable* _reagent3SlotIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetAlchemyResultInspiration = {type = "function", description = "", args = "(*integer* _solventBagId_, *integer* _solventSlotIndex_, *integer* _reagent1BagId_, *integer* _reagent1SlotIndex_, *integer* _reagent2BagId_, *integer* _reagent2SlotIndex_, *integer:nilable* _reagent3BagId_, *integer:nilable* _reagent3SlotIndex_)", returns = "(integer:inspiration,)", valuetype = "integer,",}, GetAlchemyItemTraits = {type = "function", description = "", args = "(*integer* _reagentBagId_, *integer* _reagentSlotIndex_)",}, IsAlchemySolvent = {type = "function", description = "", args = "(*[ItemType|#ItemType]* _itemType_)", returns = "(bool:isAlchemySolvent,)", valuetype = "bool,",}, GetNumRecipeLists = {type = "function", description = "", args = "()", returns = "(integer:numRecipeLists,)", valuetype = "integer,",}, GetRecipeListInfo = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_)", returns = "(string:createSound,textureName:disabledIcon,textureName:overIcon,textureName:downIcon,textureName:upIcon,integer:numRecipes,string:name,)", valuetype = "string,textureName,textureName,textureName,textureName,integer,string,",}, GetMaxRecipeIngredients = {type = "function", description = "", args = "()", returns = "(integer:maxIngredients,)", valuetype = "integer,",}, GetRecipeInfo = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_)", returns = "(integer:qualityReq,integer:provisionerLevelReq,integer:numIngredients,string:name,bool:known,)", valuetype = "integer,integer,integer,string,bool,",}, GetRecipeIngredientItemInfo = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_, *luaindex* _ingredientIndex_)", returns = "(integer:quality,integer:sellPrice,integer:requiredQuantity,textureName:icon,string:name,)", valuetype = "integer,integer,integer,textureName,string,",}, GetRecipeIngredientItemLink = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_, *luaindex* _ingredientIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetNumRecipeTradeskillRequirements = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_)", returns = "(integer:numTradeskillRequirements,)", valuetype = "integer,",}, GetRecipeTradeskillRequirement = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_, *luaindex* _tradeskillIndex_)", returns = "(integer:levelRequirement,)", valuetype = "integer,",}, GetRecipeResultItemInfo = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_)", returns = "(integer:quality,integer:sellPrice,integer:stack,textureName:icon,string:name,)", valuetype = "integer,integer,integer,textureName,string,",}, GetRecipeResultItemLink = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetCostToCraftProvisionerItem = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_)", returns = "(integer:cost,)", valuetype = "integer,",}, CraftProvisionerItem = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_)",}, GetCurrentRecipeIngredientCount = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_, *luaindex* _ingredientIndex_)", returns = "(integer:count,)", valuetype = "integer,",}, GetCostToCraftEnchantingItem = {type = "function", description = "", args = "(*integer* _potencyRuneBagId_, *integer* _potencyRuneSlotIndex_, *integer* _essenceRuneBagId_, *integer* _essenceRuneSlotIndex_, *integer* _aspectRuneBagId_, *integer* _aspectRuneSlotIndex_)", returns = "(integer:cost,)", valuetype = "integer,",}, CraftEnchantingItem = {type = "function", description = "", args = "(*integer* _potencyRuneBagId_, *integer* _potencyRuneSlotIndex_, *integer* _essenceRuneBagId_, *integer* _essenceRuneSlotIndex_, *integer* _aspectRuneBagId_, *integer* _aspectRuneSlotIndex_)",}, ExtractEnchantingItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetEnchantingResultingItemInfo = {type = "function", description = "", args = "(*integer* _potencyRuneBagId_, *integer* _potencyRuneSlotIndex_, *integer* _essenceRuneBagId_, *integer* _essenceRuneSlotIndex_, *integer* _aspectRuneBagId_, *integer* _aspectRuneSlotIndex_)", returns = "(integer:quality,bool:meetsUsageRequirement,integer:sellPrice,integer:stack,textureName:icon,string:name,)", valuetype = "integer,bool,integer,integer,textureName,string,",}, GetEnchantingResultingItemLink = {type = "function", description = "", args = "(*integer* _potencyRuneBagId_, *integer* _potencyRuneSlotIndex_, *integer* _essenceRuneBagId_, *integer* _essenceRuneSlotIndex_, *integer* _aspectRuneBagId_, *integer* _aspectRuneSlotIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetRunestoneTranslatedName = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetRunestoneSoundInfo = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:soundLength,string:soundName,)", valuetype = "integer,string,",}, GetEnchantedItemResultingItemLink = {type = "function", description = "", args = "(*integer* _itemBagId_, *integer* _itemSlotIndex_, *integer* _enchantmentBagId_, *integer* _enchantmentSlotIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetCostToCraftSmithingItem = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _materialQuantity_, *luaindex* _styleIndex_, *luaindex* _traitIndex_)", returns = "(integer:cost,)", valuetype = "integer,",}, CraftSmithingItem = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _materialQuantity_, *luaindex* _styleIndex_, *luaindex* _traitIndex_, *bool* _useUniversalStyleItem_)",}, GetSmithingPatternResultLink = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _materialQuantity_, *luaindex* _styleIndex_, *luaindex* _traitIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, CanSmithingWeaponPatternsBeCraftedHere = {type = "function", description = "", args = "()", returns = "(bool:canBeCrafted,)", valuetype = "bool,",}, CanSmithingApparelPatternsBeCraftedHere = {type = "function", description = "", args = "()", returns = "(bool:canBeCrafted,)", valuetype = "bool,",}, CanSmithingSetPatternsBeCraftedHere = {type = "function", description = "", args = "()", returns = "(bool:canBeCrafted,)", valuetype = "bool,",}, GetNumSmithingPatterns = {type = "function", description = "", args = "()", returns = "(integer:smithingPatterns,)", valuetype = "integer,",}, GetSmithingPatternInfo = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex:nilable* _materialIndexOverride_, *integer:nilable* _materialQuanityOverride_, *[ItemStyle|#ItemStyle]:nilable* _styleOverride_, *[ItemTraitType|#ItemTraitType]:nilable* _traitTypeOverride_)", returns = "(integer:numTraitsKnown,integer:numTraitsRequired,integer:numMaterials,textureName:icon,string:baseName,string:patternName,)", valuetype = "integer,integer,integer,textureName,string,string,",}, GetSmithingPatternMaterialItemInfo = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_)", returns = "(integer:skillRequirement,integer:itemInstanceId,integer:quality,integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,integer:stack,textureName:icon,string:itemName,)", valuetype = "integer,integer,integer,integer,integer,bool,integer,integer,textureName,string,",}, GetSmithingPatternNextMaterialQuantity = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _startingPoint_, *integer* _step_)", returns = "(integer:value,)", valuetype = "integer,",}, GetSmithingPatternMaterialItemLink = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetSmithingPatternArmorType = {type = "function", description = "", args = "(*luaindex* _patternIndex_)",}, GetCurrentSmithingMaterialItemCount = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_)", returns = "(integer:count,)", valuetype = "integer,",}, GetNumSmithingStyleItems = {type = "function", description = "", args = "()", returns = "(integer:numStyleItems,)", valuetype = "integer,",}, GetSmithingStyleItemInfo = {type = "function", description = "", args = "(*luaindex* _styleItemIndex_)", returns = "(bool:alwaysHideIfLocked,integer:quality,integer:itemStyle,bool:meetsUsageRequirement,integer:sellPrice,textureName:icon,string:itemName,)", valuetype = "bool,integer,integer,bool,integer,textureName,string,",}, GetSmithingStyleItemLink = {type = "function", description = "", args = "(*luaindex* _styleItemIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetCurrentSmithingStyleItemCount = {type = "function", description = "", args = "(*luaindex* _styleItemIndex_)", returns = "(integer:count,)", valuetype = "integer,",}, IsSmithingStyleKnown = {type = "function", description = "", args = "(*luaindex* _styleItemIndex_, *luaindex* _patternIndex_)", returns = "(bool:known,)", valuetype = "bool,",}, GetFirstKnownStyleIndex = {type = "function", description = "", args = "(*luaindex* _patternIndex_)", returns = "(luaindex:styleItemIndex,)", valuetype = "luaindex,",}, CanSmithingStyleBeUsedOnPattern = {type = "function", description = "", args = "(*luaindex* _styleIndex_, *luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _materialQuantity_)", returns = "(integer:championPointsRequirement,integer:levelRequirement,bool:canBeUsed,)", valuetype = "integer,integer,bool,",}, GetNumSmithingTraitItems = {type = "function", description = "", args = "()", returns = "(integer:numTraitItems,)", valuetype = "integer,",}, GetSmithingTraitItemInfo = {type = "function", description = "", args = "(*luaindex* _traitItemIndex_)", returns = "(integer:quality,integer:itemStyle,bool:meetsUsageRequirement,integer:sellPrice,textureName:icon,string:itemName,)", valuetype = "integer,integer,bool,integer,textureName,string,",}, GetSmithingTraitItemLink = {type = "function", description = "", args = "(*luaindex* _traitItemIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetCurrentSmithingTraitItemCount = {type = "function", description = "", args = "(*luaindex* _traitItemIndex_)", returns = "(integer:count,)", valuetype = "integer,",}, IsSmithingTraitItemValidForPattern = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _traitItemIndex_)", returns = "(bool:valid,)", valuetype = "bool,",}, IsSmithingTraitKnownForResult = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _materialQuantity_, *luaindex* _styleIndex_, *luaindex* _traitIndex_)", returns = "(bool:known,)", valuetype = "bool,",}, GetNumSmithingResearchLines = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_)", returns = "(integer:numLines,)", valuetype = "integer,",}, GetMaxSimultaneousSmithingResearch = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_)", returns = "(integer:maxSimultaneousResearch,)", valuetype = "integer,",}, GetSmithingResearchLineInfo = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_, *luaindex* _researchLineIndex_)", returns = "(integer:timeRequiredForNextResearchSecs,integer:numTraits,textureName:icon,string:name,)", valuetype = "integer,integer,textureName,string,",}, GetSmithingResearchLineTraitInfo = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_, *luaindex* _researchLineIndex_, *luaindex* _traitIndex_)", returns = "(bool:known,string:traitDescription,)", valuetype = "bool,string,",}, GetSmithingResearchLineTraitTimes = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_, *luaindex* _researchLineIndex_, *luaindex* _traitIndex_)",}, CanItemBeSmithingTraitResearched = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *[TradeskillType|#TradeskillType]* _craftingSkillType_, *luaindex* _researchLineIndex_, *luaindex* _traitIndex_)", returns = "(bool:canBeResearched,)", valuetype = "bool,",}, ResearchSmithingTrait = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, CanItemBeSmithingExtractedOrRefined = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *[TradeskillType|#TradeskillType]* _craftingSkillType_)", returns = "(bool:canItemBeExtractedOrRefined,)", valuetype = "bool,",}, GetRequiredSmithingRefinementStackSize = {type = "function", description = "", args = "()", returns = "(integer:requiredStackSize,)", valuetype = "integer,",}, GetSmithingRefinementMinRawMaterial = {type = "function", description = "", args = "()", returns = "(integer:minRawMaterial,)", valuetype = "integer,",}, GetSmithingRefinementMaxRawMaterial = {type = "function", description = "", args = "()", returns = "(integer:maxRawMaterial,)", valuetype = "integer,",}, ExtractOrRefineSmithingItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, CanItemBeSmithingImproved = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *[TradeskillType|#TradeskillType]* _craftingSkillType_)", returns = "(bool:canBeImproved,)", valuetype = "bool,",}, GetSmithingImprovementChance = {type = "function", description = "", args = "(*integer* _itemToImproveBagId_, *integer* _itemToImproveSlotIndex_, *integer* _numBoostersToUse_, *[TradeskillType|#TradeskillType]* _craftingSkillType_)", returns = "(number:chance,)", valuetype = "number,",}, GetNumSmithingImprovementItems = {type = "function", description = "", args = "()", returns = "(integer:numImprovementItems,)", valuetype = "integer,",}, GetSmithingImprovementItemInfo = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_, *luaindex* _improvementItemIndex_)", returns = "(integer:quality,integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,integer:currentStack,textureName:icon,string:itemName,)", valuetype = "integer,integer,integer,bool,integer,integer,textureName,string,",}, GetSmithingImprovementItemLink = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_, *luaindex* _improvementItemIndex_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetSmithingImprovedItemInfo = {type = "function", description = "", args = "(*integer* _itemToImproveBagId_, *integer* _itemToImproveSlotIndex_, *[TradeskillType|#TradeskillType]* _craftingSkillType_)", returns = "(integer:quality,integer:itemStyle,integer:equipType,bool:meetsUsageRequirement,integer:sellPrice,textureName:icon,string:itemName,)", valuetype = "integer,integer,integer,bool,integer,textureName,string,",}, GetSmithingImprovedItemLink = {type = "function", description = "", args = "(*integer* _itemToImproveBagId_, *integer* _itemToImproveSlotIndex_, *[TradeskillType|#TradeskillType]* _craftingSkillType_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, ImproveSmithingItem = {type = "function", description = "", args = "(*integer* _itemToImproveBagId_, *integer* _itemToImproveSlotIndex_, *integer* _numBoostersToUse_)",}, GetNonCombatBonus = {type = "function", description = "", args = "(*[NonCombatBonusType|#NonCombatBonusType]* _nonCombatBonus_)", returns = "(integer:bonusValue,)", valuetype = "integer,",}, GetNumEmotes = {type = "function", description = "", args = "()", returns = "(integer:numEmotes,)", valuetype = "integer,",}, GetEmoteIndex = {type = "function", description = "", args = "(*integer* _emoteId_)",}, GetEmoteInfo = {type = "function", description = "", args = "(*luaindex* _emoteIndex_)", returns = "(bool:showInGamepadUI,string:displayName,integer:emoteId,string:slashName,)", valuetype = "bool,string,integer,string,",}, GetEmoteCollectibleId = {type = "function", description = "", args = "(*luaindex* _emoteIndex_)",}, GetEmoteSlashNameByIndex = {type = "function", description = "", args = "(*luaindex* _emoteIndex_)", returns = "(string:slashName,)", valuetype = "string,",}, PlayEmoteByIndex = {type = "function", description = "", args = "(*luaindex* _emoteIndex_)",}, GetActivityInfo = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(integer:sortOrder,string:description,integer:minGroupSize,integer:championPointsMax,integer:championPointsMin,integer:levelMax,integer:levelMin,string:name,)", valuetype = "integer,string,integer,integer,integer,integer,integer,string,",}, GetActivityName = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(string:name,)", valuetype = "string,",}, GetActivityType = {type = "function", description = "", args = "(*integer* _activityId_)",}, GetActivityKeyboardDescriptionTextures = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(textureName:descriptionTextureLargeKeyboard,textureName:descriptionTextureSmallKeyboard,)", valuetype = "textureName,textureName,",}, GetActivityGamepadDescriptionTexture = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(textureName:descriptionTextureGamepad,)", valuetype = "textureName,",}, GetActivityDisplayLevels = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(integer:displayChampionPointsMax,integer:displayChampionPointsMin,integer:displayLevelMax,integer:displayLevelMin,)", valuetype = "integer,integer,integer,integer,",}, GetActivityGroupType = {type = "function", description = "", args = "(*integer* _activityId_)",}, GetActivityBattlegroundId = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(integer:battlegroundId,)", valuetype = "integer,",}, GetNumActivitySetActivities = {type = "function", description = "", args = "(*integer* _activitySetId_)", returns = "(integer:count,)", valuetype = "integer,",}, GetActivitySetActivityIdByIndex = {type = "function", description = "", args = "(*integer* _activitySetId_, *luaindex* _index_)", returns = "(integer:activityId,)", valuetype = "integer,",}, GetActivitySetInfo = {type = "function", description = "", args = "(*integer* _activitySetId_)", returns = "(integer:sortOrder,string:description,string:name,)", valuetype = "integer,string,string,",}, GetActivitySetIcon = {type = "function", description = "", args = "(*integer* _activitySetId_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetActivitySetKeyboardDescriptionTextures = {type = "function", description = "", args = "(*integer* _activitySetId_)", returns = "(textureName:descriptionTextureLargeKeyboard,textureName:descriptionTextureSmallKeyboard,)", valuetype = "textureName,textureName,",}, GetActivitySetGamepadDescriptionTexture = {type = "function", description = "", args = "(*integer* _activitySetId_)", returns = "(textureName:descriptionTextureGamepad,)", valuetype = "textureName,",}, GetNumActivitiesByType = {type = "function", description = "", args = "(*[LFGActivity|#LFGActivity]* _activity_)", returns = "(integer:count,)", valuetype = "integer,",}, GetActivityIdByTypeAndIndex = {type = "function", description = "", args = "(*[LFGActivity|#LFGActivity]* _activity_, *luaindex* _index_)", returns = "(integer:activityId,)", valuetype = "integer,",}, GetActivityTypeAndIndex = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(luaindex:index,)", valuetype = "luaindex,",}, DoesPlayerMeetActivityLevelRequirements = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(bool:meetsLevelRequirements,)", valuetype = "bool,",}, DoesGroupMeetActivityLevelRequirements = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(bool:meetsLevelRequirements,)", valuetype = "bool,",}, UpdatePlayerRole = {type = "function", description = "", args = "(*[LFGRole|#LFGRole]* _role_, *bool* _selected_)",}, GetPlayerRoles = {type = "function", description = "", args = "()", returns = "(bool:isTank,bool:isHeal,bool:isDPS,)", valuetype = "bool,bool,bool,",}, DoesLFGActivityHasAllOption = {type = "function", description = "", args = "(*[LFGActivity|#LFGActivity]* _activity_)", returns = "(bool:hasAllOption,)", valuetype = "bool,",}, GetLFGActivityRewardData = {type = "function", description = "", args = "(*[LFGActivity|#LFGActivity]* _activity_)", returns = "(integer:xpReward,)", valuetype = "integer,",}, IsEligibleForDailyActivityReward = {type = "function", description = "", args = "()", returns = "(bool:isEligible,)", valuetype = "bool,",}, GetLFGCooldownTimeRemainingSeconds = {type = "function", description = "", args = "(*[LFGCooldownType|#LFGCooldownType]* _cooldownType_)", returns = "(integer:timeRemainingSeconds,)", valuetype = "integer,",}, AddActivityFinderRandomSearchEntry = {type = "function", description = "", args = "(*[LFGActivity|#LFGActivity]* _activity_)",}, AddActivityFinderSetSearchEntry = {type = "function", description = "", args = "(*integer* _activitySetId_)",}, AddActivityFinderSpecificSearchEntry = {type = "function", description = "", args = "(*integer* _activityId_)",}, ClearGroupFinderSearch = {type = "function", description = "", args = "()",}, StartGroupFinderSearch = {type = "function", description = "", args = "()",}, CanSendLFMRequest = {type = "function", description = "", args = "()", returns = "(bool:canSendLFMRequest,)", valuetype = "bool,",}, SendLFMRequest = {type = "function", description = "", args = "()",}, GetNumActivityRequests = {type = "function", description = "", args = "()", returns = "(integer:numRequests,)", valuetype = "integer,",}, GetActivityRequestIds = {type = "function", description = "", args = "(*luaindex* _requestIndex_)", returns = "(integer:activitySetId,integer:activityId,)", valuetype = "integer,integer,",}, CancelGroupSearches = {type = "function", description = "", args = "()",}, GetActivityFinderStatus = {type = "function", description = "", args = "()",}, IsCurrentlySearchingForGroup = {type = "function", description = "", args = "()", returns = "(bool:isSearching,)", valuetype = "bool,",}, GetRequiredActivityCollectibleId = {type = "function", description = "", args = "(*integer* _activityId_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetLFGSearchTimes = {type = "function", description = "", args = "()", returns = "(integer:estimatedCompletionTimeMs,integer:startTimeMs,)", valuetype = "integer,integer,",}, HasActivityFindReplacementNotification = {type = "function", description = "", args = "()", returns = "(bool:hasfindReplacementNotification,)", valuetype = "bool,",}, GetActivityFindReplacementNotificationInfo = {type = "function", description = "", args = "()",}, AcceptActivityFindReplacementNotification = {type = "function", description = "", args = "()",}, DeclineActivityFindReplacementNotification = {type = "function", description = "", args = "()",}, GetGroupSizeFromLFGGroupType = {type = "function", description = "", args = "(*[LFGGroupType|#LFGGroupType]* _groupType_)", returns = "(integer:size,)", valuetype = "integer,",}, GetNumActivitySetsByType = {type = "function", description = "", args = "(*[LFGActivity|#LFGActivity]* _activity_)", returns = "(integer:count,)", valuetype = "integer,",}, GetActivitySetIdByTypeAndIndex = {type = "function", description = "", args = "(*[LFGActivity|#LFGActivity]* _activity_, *luaindex* _index_)", returns = "(integer:activitySetId,)", valuetype = "integer,",}, HasLFGReadyCheckNotification = {type = "function", description = "", args = "()", returns = "(bool:hasReadyCheckNotification,)", valuetype = "bool,",}, HasAcceptedLFGReadyCheck = {type = "function", description = "", args = "()", returns = "(bool:hasAcceptedReadyCheck,)", valuetype = "bool,",}, GetLFGReadyCheckNotificationInfo = {type = "function", description = "", args = "()", returns = "(integer:timeRemainingSeconds,)", valuetype = "integer,",}, GetLFGReadyCheckActivityType = {type = "function", description = "", args = "()",}, AcceptLFGReadyCheckNotification = {type = "function", description = "", args = "()",}, DeclineLFGReadyCheckNotification = {type = "function", description = "", args = "()",}, GetLFGReadyCheckCounts = {type = "function", description = "", args = "()", returns = "(integer:dpsPending,integer:dpsAccepted,integer:healersPending,integer:healersAccepted,integer:tanksPending,integer:tanksAccepted,)", valuetype = "integer,integer,integer,integer,integer,integer,",}, GetActivityAverageRoleTime = {type = "function", description = "", args = "(*integer* _activityId_, *[LFGRole|#LFGRole]* _role_)", returns = "(integer:timeSeconds,bool:hasData,)", valuetype = "integer,bool,",}, GetCurrentLFGActivityId = {type = "function", description = "", args = "()", returns = "(integer:activityId,)", valuetype = "integer,",}, GetNumFishingLures = {type = "function", description = "", args = "()", returns = "(integer:numLures,)", valuetype = "integer,",}, GetFishingLureInfo = {type = "function", description = "", args = "(*luaindex* _lureIndex_)", returns = "(integer:sellPrice,integer:stack,textureName:icon,string:name,)", valuetype = "integer,integer,textureName,string,",}, SetFishingLure = {type = "function", description = "", args = "(*luaindex* _lureIndex_)",}, GetFishingLure = {type = "function", description = "", args = "()",}, GetNumViewableTreasureMaps = {type = "function", description = "", args = "()", returns = "(integer:numViewableMaps,)", valuetype = "integer,",}, GetTreasureMapInfo = {type = "function", description = "", args = "(*luaindex* _treasureMapIndex_)", returns = "(textureName:imagePath,string:name,)", valuetype = "textureName,string,",}, SetFloatingMarkerInfo = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _markerType_, *number* _size_, *string* _primaryTexturePath_, *string* _secondaryTexturePath_, *bool* _primaryPulses_, *bool* _secondaryPulses_)",}, SetFloatingMarkerGlobalAlpha = {type = "function", description = "", args = "(*number* _alpha_)",}, GetAgentChatRequestInfo = {type = "function", description = "", args = "()", returns = "(integer:millisecondsSinceRequest,bool:isChatRequested,)", valuetype = "integer,bool,",}, IsAgentChatActive = {type = "function", description = "", args = "()", returns = "(bool:isActive,)", valuetype = "bool,",}, AcceptAgentChat = {type = "function", description = "", args = "()",}, DeclineAgentChat = {type = "function", description = "", args = "()",}, GetNumKillingAttacks = {type = "function", description = "", args = "()", returns = "(integer:numKillingAttacks,)", valuetype = "integer,",}, GetKillingAttackInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(integer:durationMS,integer:castTimeAgoMS,bool:wasKillingBlow,textureName:attackIcon,integer:attackDamage,string:attackName,)", valuetype = "integer,integer,bool,textureName,integer,string,",}, DoesKillingAttackHaveAttacker = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(bool:hasAttacker,)", valuetype = "bool,",}, GetKillingAttackerInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:attackerDisplayName,string:minionName,bool:isBoss,bool:isPlayer,integer:attackerAvARank,integer:attackerLevel,integer:attackerChampionPoints,string:attackerRawName,)", valuetype = "string,string,bool,bool,integer,integer,integer,string,",}, GetKillingAttackerBattlegroundAlliance = {type = "function", description = "", args = "(*luaindex* _index_)",}, GetNumDeathRecapHints = {type = "function", description = "", args = "()", returns = "(integer:numHints,)", valuetype = "integer,",}, GetDeathRecapHintInfo = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:text,)", valuetype = "string,",}, GetNumTelvarStonesLost = {type = "function", description = "", args = "()", returns = "(integer:telvarStonesLost,)", valuetype = "integer,",}, GetNumDyeableEquipSlots = {type = "function", description = "", args = "()", returns = "(integer:numDyeableEquipSlots,)", valuetype = "integer,",}, GetNumDyeableCollectibleCategories = {type = "function", description = "", args = "()", returns = "(integer:numDyeableCollectibleCategories,)", valuetype = "integer,",}, GetDyeableEquipSlot = {type = "function", description = "", args = "(*luaindex* _dyeableEquipSlotIndex_)",}, GetDyeableCollectibleCategory = {type = "function", description = "", args = "(*luaindex* _dyeableCollectibleCategoryIndex_)",}, GetDyeableEquipSlotGamepadOrder = {type = "function", description = "", args = "(*luaindex* _dyeableEquipSlotIndex_)", returns = "(luaindex:gamepadOrder,)", valuetype = "luaindex,",}, GetDyeableCollectibleCategoryGamepadOrder = {type = "function", description = "", args = "(*luaindex* _dyeableCollectibleCategoryIndex_)", returns = "(luaindex:gamepadOrder,)", valuetype = "luaindex,",}, GetEquipSlotFromDyeableSlot = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)",}, GetCollectibleCategoryFromDyeableSlot = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)",}, IsJusticeEnabled = {type = "function", description = "", args = "()", returns = "(bool:isJusticeEnabled,)", valuetype = "bool,",}, IsJusticeEnabledForZone = {type = "function", description = "", args = "(*luaindex* _aZoneIndex_)", returns = "(bool:isBountyEnabled,)", valuetype = "bool,",}, IsKillOnSight = {type = "function", description = "", args = "()", returns = "(bool:isKillOnSight,)", valuetype = "bool,",}, GetInfamy = {type = "function", description = "", args = "()", returns = "(integer:infamy,)", valuetype = "integer,",}, GetBounty = {type = "function", description = "", args = "()", returns = "(integer:bounty,)", valuetype = "integer,",}, GetPlayerInfamyData = {type = "function", description = "", args = "()", returns = "(integer:bounty,integer:heat,)", valuetype = "integer,integer,",}, GetReducedBountyPayoffAmount = {type = "function", description = "", args = "()", returns = "(integer:payoffAmount,)", valuetype = "integer,",}, GetFullBountyPayoffAmount = {type = "function", description = "", args = "()", returns = "(integer:payoffAmount,)", valuetype = "integer,",}, GetInfamyLevel = {type = "function", description = "", args = "(*integer* _infamyAmount_)",}, GetInfamyMeterSize = {type = "function", description = "", args = "()", returns = "(integer:meterSize,)", valuetype = "integer,",}, GetFenceSellTransactionInfo = {type = "function", description = "", args = "()", returns = "(integer:resetTimeSeconds,integer:sellsUsed,integer:totalSells,)", valuetype = "integer,integer,integer,",}, GetFenceLaunderTransactionInfo = {type = "function", description = "", args = "()", returns = "(integer:resetTimeSeconds,integer:laundersUsed,integer:totalLaunders,)", valuetype = "integer,integer,integer,",}, GetSecondsUntilArrestTimeout = {type = "function", description = "", args = "()", returns = "(integer:secondsUntilArrestTimeout,)", valuetype = "integer,",}, IsTrespassing = {type = "function", description = "", args = "()", returns = "(bool:isTrespassing,)", valuetype = "bool,",}, GetTimeToClemencyResetInSeconds = {type = "function", description = "", args = "()", returns = "(integer:timeRemaining,)", valuetype = "integer,",}, GetTimeToShadowyConnectionsResetInSeconds = {type = "function", description = "", args = "()", returns = "(integer:timeRemaining,)", valuetype = "integer,",}, IsStuckFixPending = {type = "function", description = "", args = "()", returns = "(bool:isStuckFixPending,)", valuetype = "bool,",}, CanUseStuck = {type = "function", description = "", args = "(*bool* _warn_)", returns = "(bool:canUseStuck,)", valuetype = "bool,",}, GetTimeUntilStuckAvailable = {type = "function", description = "", args = "()", returns = "(integer:millisecondsUntilAvailable,)", valuetype = "integer,",}, GetStuckCooldown = {type = "function", description = "", args = "()", returns = "(integer:cooldownRemainingSecs,)", valuetype = "integer,",}, SendPlayerStuck = {type = "function", description = "", args = "()",}, ApplyPendingHeraldryChanges = {type = "function", description = "", args = "()",}, IsPlayerAllowedToEditHeraldry = {type = "function", description = "", args = "(*integer* _guildIndex_)", returns = "(bool:allowed,)", valuetype = "bool,",}, IsCurrentlyCustomizingHeraldry = {type = "function", description = "", args = "()", returns = "(bool:currentlyCustomizing,)", valuetype = "bool,",}, GetHeraldryCustomizationCosts = {type = "function", description = "", args = "()", returns = "(integer:crestColorCost,integer:crestStyleCost,integer:backgroundSecondaryColorCost,integer:backgroundPrimaryColorCost,integer:backgroundStyleCost,)", valuetype = "integer,integer,integer,integer,integer,",}, IsCreatingHeraldryForFirstTime = {type = "function", description = "", args = "()", returns = "(bool:creatingForFirstTime,)", valuetype = "bool,",}, HasPendingHeraldryChanges = {type = "function", description = "", args = "()", returns = "(bool:hasPendingChanges,)", valuetype = "bool,",}, GetPendingHeraldryCost = {type = "function", description = "", args = "()", returns = "(integer:pendingCost,)", valuetype = "integer,",}, RevertToSavedHeraldry = {type = "function", description = "", args = "(*bool* _hasActiveAppearance_)",}, SetPendingHeraldryIndices = {type = "function", description = "", args = "(*luaindex* _backgroundCategoryIndex_, *luaindex* _backgroundStyleIndex_, *luaindex* _backgroundPrimaryColorIndex_, *luaindex* _backgroundSecondaryColorIndex_, *luaindex* _crestCategoryIndex_, *luaindex* _crestStyleIndex_, *luaindex* _crestColorIndex_)",}, GetPendingHeraldryIndices = {type = "function", description = "", args = "()", returns = "(luaindex:crestColorIndex,luaindex:crestStyleIndex,luaindex:crestCategoryIndex,luaindex:backgroundSecondaryColorIndex,luaindex:backgroundPrimaryColorIndex,luaindex:backgroundStyleIndex,luaindex:backgroundCategoryIndex,)", valuetype = "luaindex,luaindex,luaindex,luaindex,luaindex,luaindex,luaindex,",}, GetNumHeraldryColors = {type = "function", description = "", args = "()", returns = "(integer:numColors,)", valuetype = "integer,",}, GetHeraldryColorInfo = {type = "function", description = "", args = "(*luaindex* _colorIndex_)", returns = "(integer:sortKey,number:b,number:g,number:r,string:colorName,)", valuetype = "integer,number,number,number,string,",}, GetNumHeraldryBackgroundCategories = {type = "function", description = "", args = "()", returns = "(integer:numCategories,)", valuetype = "integer,",}, GetHeraldryBackgroundCategoryInfo = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(textureName:icon,string:categoryName,)", valuetype = "textureName,string,",}, GetNumHeraldryBackgroundStyles = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(integer:numStyles,)", valuetype = "integer,",}, GetHeraldryBackgroundStyleInfo = {type = "function", description = "", args = "(*luaindex* _categoryIndex_, *luaindex* _styleIndex_)", returns = "(textureName:icon,string:styleName,)", valuetype = "textureName,string,",}, GetNumHeraldryCrestCategories = {type = "function", description = "", args = "()", returns = "(integer:numCategories,)", valuetype = "integer,",}, GetHeraldryCrestCategoryInfo = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(textureName:icon,string:categoryName,)", valuetype = "textureName,string,",}, GetNumHeraldryCrestStyles = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(integer:numStyles,)", valuetype = "integer,",}, GetHeraldryCrestStyleInfo = {type = "function", description = "", args = "(*luaindex* _categoryIndex_, *luaindex* _styleIndex_)", returns = "(textureName:icon,string:styleName,)", valuetype = "textureName,string,",}, StartHeraldryCustomization = {type = "function", description = "", args = "(*integer* _guildIndex_)",}, EndHeraldryCustomization = {type = "function", description = "", args = "()",}, GetHeraldryGuildBankedMoney = {type = "function", description = "", args = "()",}, GetGamepadTemplate = {type = "function", description = "", args = "()",}, SendAllCachedSettingMessages = {type = "function", description = "", args = "()",}, GetVibrationInfoFromTrigger = {type = "function", description = "", args = "(*[GamepadVibrationTrigger|#GamepadVibrationTrigger]* _triggerType_)", returns = "(string:debugSourceInfo,bool:foundInfo,number:rightTriggerMotor,number:leftTriggerMotor,number:fineMotor,number:coarseMotor,integer:durationMS,)", valuetype = "string,bool,number,number,number,number,integer,",}, SetShouldRenderWorld = {type = "function", description = "", args = "(*bool* _shouldRenderWorld_)",}, GetNumChampionDisciplines = {type = "function", description = "", args = "()", returns = "(integer:numDisciplines,)", valuetype = "integer,",}, GetChampionDisciplineName = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_)", returns = "(string:name,)", valuetype = "string,",}, GetChampionDisciplineDescription = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_)", returns = "(string:description,)", valuetype = "string,",}, GetChampionDisciplineAttribute = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_)",}, GetNumChampionDisciplineSkills = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_)", returns = "(integer:numSkills,)", valuetype = "integer,",}, GetChampionSkillPosition = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_, *luaindex* _skillIndex_)", returns = "(number:normalizedY,number:normalizedX,)", valuetype = "number,number,",}, GetChampionSkillName = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_, *luaindex* _skillIndex_)", returns = "(string:skillName,)", valuetype = "string,",}, GetMaxPossiblePointsInChampionSkill = {type = "function", description = "", args = "()", returns = "(integer:maxPossiblePoints,)", valuetype = "integer,",}, GetNumPointsSpentOnChampionSkill = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_, *luaindex* _skillIndex_)", returns = "(integer:numSpentPoints,)", valuetype = "integer,",}, GetNumPointsSpentInChampionDiscipline = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_)", returns = "(integer:numSpentPoints,)", valuetype = "integer,",}, GetChampionSkillUnlockLevel = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_, *luaindex* _skillIndex_)",}, GetNumSpentChampionPoints = {type = "function", description = "", args = "(*[Attributes|#Attributes]* _attribute_)", returns = "(integer:numSpentPoints,)", valuetype = "integer,",}, GetNumUnspentChampionPoints = {type = "function", description = "", args = "(*[Attributes|#Attributes]* _attribute_)", returns = "(integer:numUnspentPoints,)", valuetype = "integer,",}, ClearPendingChampionPoints = {type = "function", description = "", args = "()",}, GetNumPendingChampionPoints = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_, *luaindex* _skillIndex_)", returns = "(integer:numPendingPoints,)", valuetype = "integer,",}, SetNumPendingChampionPoints = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_, *luaindex* _skillIndex_, *integer* _numPendingPoints_)",}, HasAvailableChampionPointsInAttribute = {type = "function", description = "", args = "(*[Attributes|#Attributes]* _attribute_)", returns = "(bool:hasPoints,)", valuetype = "bool,",}, WillChampionSkillBeUnlocked = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_, *luaindex* _skillIndex_)", returns = "(bool:willBeUnlocked,)", valuetype = "bool,",}, SetChampionIsInRespecMode = {type = "function", description = "", args = "(*bool* _isInRespecMode_)",}, IsChampionInRespecMode = {type = "function", description = "", args = "()", returns = "(bool:isInRespecMode,)", valuetype = "bool,",}, IsChampionRespecNeeded = {type = "function", description = "", args = "()", returns = "(bool:needsRespec,)", valuetype = "bool,",}, SpendPendingChampionPoints = {type = "function", description = "", args = "()", returns = "(bool:requested,)", valuetype = "bool,",}, SetChampionMusicActive = {type = "function", description = "", args = "(*bool* _active_)",}, GetChampionAbilityDescription = {type = "function", description = "", args = "(*integer* _abilityId_, *integer* _numPendingPoints_)", returns = "(string:description,)", valuetype = "string,",}, GetChampionAbilityId = {type = "function", description = "", args = "(*luaindex* _disciplineIndex_, *luaindex* _skillIndex_)", returns = "(integer:abilityId,)", valuetype = "integer,",}, GetChampionRespecCost = {type = "function", description = "", args = "()", returns = "(integer:cost,)", valuetype = "integer,",}, GetChampionPointAttributeForRank = {type = "function", description = "", args = "(*integer* _rank_)",}, IsChampionSystemUnlocked = {type = "function", description = "", args = "()", returns = "(bool:unlocked,)", valuetype = "bool,",}, AreChampionPointsActive = {type = "function", description = "", args = "()", returns = "(bool:active,)", valuetype = "bool,",}, GetNumDefaultQuickChats = {type = "function", description = "", args = "()", returns = "(integer:numQuickChats,)", valuetype = "integer,",}, GetDefaultQuickChatName = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:name,)", valuetype = "string,",}, GetDefaultQuickChatMessage = {type = "function", description = "", args = "(*luaindex* _index_)", returns = "(string:message,)", valuetype = "string,",}, PlayDefaultQuickChat = {type = "function", description = "", args = "(*luaindex* _index_)",}, SetSCTAnimationOffsetX = {type = "function", description = "", args = "(*object* _timeline_, *number* _offsetX_)",}, SetSCTAnimationOffsetY = {type = "function", description = "", args = "(*object* _timeline_, *number* _offsetY_)",}, ZoUTF8StringLength = {type = "function", description = "", args = "(*string* _string_)", returns = "(integer:length,)", valuetype = "integer,",}, ResetSCTDataToDefaults = {type = "function", description = "", args = "()",}, GetSCTKeyboardFont = {type = "function", description = "", args = "()", returns = "(string:fontName,)", valuetype = "string,",}, SetSCTKeyboardFont = {type = "function", description = "", args = "(*string* _fontName_, *[FontStyle|#FontStyle]* _fontStyle_)",}, GetSCTGamepadFont = {type = "function", description = "", args = "()", returns = "(string:fontName,)", valuetype = "string,",}, SetSCTGamepadFont = {type = "function", description = "", args = "(*string* _fontName_, *[FontStyle|#FontStyle]* _fontStyle_)",}, GetSCTEventVisualInfoId = {type = "function", description = "", args = "(*[SCTEventType|#SCTEventType]* _eventType_)", returns = "(integer:SCTEventVisualInfoId,)", valuetype = "integer,",}, SetSCTEventVisualInfo = {type = "function", description = "", args = "(*[SCTEventType|#SCTEventType]* _eventType_, *integer* _SCTEventVisualInfoId_)",}, GetNumSCTSlots = {type = "function", description = "", args = "()", returns = "(integer:numSlots,)", valuetype = "integer,",}, CreateNewSCTSlot = {type = "function", description = "", args = "()", returns = "(luaindex:slotIndex,)", valuetype = "luaindex,",}, GetSCTSlotPosition = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(number:cameraOffsetUp,number:cameraOffsetRight,number:UIOffsetY,number:UIOffsetX,)", valuetype = "number,number,number,number,",}, SetSCTSlotPosition = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitAnchorType|#SCTUnitAnchorType]* _SCTAnchorType_, *[AnchorPosition|#AnchorPosition]* _anchorPoint_, *number* _UIOffsetX_, *number* _UIOffsetY_, *number* _cameraOffsetRight_, *number* _cameraOffsetUp_)",}, GetSCTSlotZoomedInPosition = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(number:zoomedInUIOffsetY,number:zoomedInUIOffsetX,number:zoomedInCameraDistanceThreshold,)", valuetype = "number,number,number,",}, SetSCTSlotZoomedInPosition = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *number* _zoomedInCameraDistanceThreshold_, *number* _zoomedInUIOffsetX_, *number* _zoomedInUIOffsetY_)",}, GetSCTSlotClamping = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(number:bottomEdgeUIOffsetBuffer,number:topEdgeUIOffsetBuffer,)", valuetype = "number,number,",}, SetSCTSlotClamping = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *number* _topEdgeUIOffsetBuffer_, *number* _bottomEdgeUIOffsetBuffer_)",}, GetSCTSlotAnimationTimeline = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(string:animationTimelineName,)", valuetype = "string,",}, SetSCTSlotAnimationTimeline = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *string* _animationTimelineName_)",}, GetSCTSlotAnimationMinimumSpacing = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(integer:minSpacingMS,)", valuetype = "integer,",}, SetSCTSlotAnimationMinimumSpacing = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *integer* _minSpacingMS_)",}, IsSCTSlotEventTypeShown = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTEventType|#SCTEventType]* _eventType_)", returns = "(bool:isShown,)", valuetype = "bool,",}, SetSCTSlotEventTypeShown = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTEventType|#SCTEventType]* _eventType_, *bool* _isShown_)",}, DoesSCTSlotAllowTargetType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitType|#SCTUnitType]* _targetType_)", returns = "(bool:allowed,)", valuetype = "bool,",}, AddSCTSlotAllowedTargetType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitType|#SCTUnitType]* _targetType_)",}, ClearSCTSlotAllowedTargetTypes = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, DoesSCTSlotExcludeTargetType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitType|#SCTUnitType]* _targetType_)", returns = "(bool:allowed,)", valuetype = "bool,",}, AddSCTSlotExcludedTargetType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitType|#SCTUnitType]* _targetType_)",}, ClearSCTSlotExcludedTargetTypes = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, DoesSCTSlotAllowSourceType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitType|#SCTUnitType]* _targetType_)", returns = "(bool:allowed,)", valuetype = "bool,",}, AddSCTSlotAllowedSourceType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitType|#SCTUnitType]* _sourceType_)",}, ClearSCTSlotAllowedSourceTypes = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, DoesSCTSlotExcludeSourceType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitType|#SCTUnitType]* _targetType_)", returns = "(bool:allowed,)", valuetype = "bool,",}, AddSCTSlotExcludedSourceType = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTUnitType|#SCTUnitType]* _sourceType_)",}, ClearSCTSlotExcludedSourceTypes = {type = "function", description = "", args = "(*luaindex* _slotIndex_)",}, GetSCTSlotTargetReputationTypes = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:showForEnemy,bool:showForNeutral,bool:showForFriendly,)", valuetype = "bool,bool,bool,",}, SetSCTSlotTargetReputationTypes = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *bool* _showForFriendly_, *bool* _showForNeutral_, *bool* _showForEnemy_)",}, GetSCTSlotSourceReputationTypes = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(bool:showForEnemy,bool:showForNeutral,bool:showForFriendly,)", valuetype = "bool,bool,bool,",}, SetSCTSlotSourceReputationTypes = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *bool* _showForFriendly_, *bool* _showForNeutral_, *bool* _showForEnemy_)",}, GetSCTSlotEventControlScales = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(number:critScale,number:defaultScale,)", valuetype = "number,number,",}, SetSCTSlotEventControlScales = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *number* _defaultScale_, *number* _critScale_)",}, GetSCTSlotKeyboardCloudId = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(integer:SCTCloudId,)", valuetype = "integer,",}, SetSCTSlotKeyboardCloud = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *integer* _SCTCloudId_)",}, GetSCTSlotGamepadCloudId = {type = "function", description = "", args = "(*luaindex* _slotIndex_)", returns = "(integer:SCTCloudId,)", valuetype = "integer,",}, SetSCTSlotGamepadCloud = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *integer* _SCTCloudId_)",}, CreateNewSCTEventVisualInfo = {type = "function", description = "", args = "()", returns = "(integer:SCTEventVisualInfoId,)", valuetype = "integer,",}, GetSCTSlotEventVisualInfo = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTEventType|#SCTEventType]* _eventType_)", returns = "(integer:SCTEventVisualInfoId,)", valuetype = "integer,",}, SetSCTSlotEventVisualInfo = {type = "function", description = "", args = "(*luaindex* _slotIndex_, *[SCTEventType|#SCTEventType]* _eventType_, *integer* _SCTEventVisualInfoId_)",}, GetSCTEventVisualInfoTextFormat = {type = "function", description = "", args = "(*integer* _SCTEventVisualInfoId_, *[SCTEventTextType|#SCTEventTextType]* _textType_)", returns = "(bool:enabled,string:format,)", valuetype = "bool,string,",}, SetSCTEventVisualInfoTextFormat = {type = "function", description = "", args = "(*integer* _SCTEventVisualInfoId_, *[SCTEventTextType|#SCTEventTextType]* _textType_, *string* _format_)",}, GetSCTEventVisualInfoTextFontSizes = {type = "function", description = "", args = "(*integer* _SCTEventVisualInfoId_, *[SCTEventTextType|#SCTEventTextType]* _textType_)", returns = "(bool:enabled,integer:gamepadFontSize,integer:keyboardFontSize,)", valuetype = "bool,integer,integer,",}, SetSCTEventVisualInfoTextFontSizes = {type = "function", description = "", args = "(*integer* _SCTEventVisualInfoId_, *[SCTEventTextType|#SCTEventTextType]* _textType_, *integer* _keyboardFontSize_, *integer* _gamepadFontSize_)",}, GetSCTEventVisualInfoTextColor = {type = "function", description = "", args = "(*integer* _SCTEventVisualInfoId_, *[SCTEventTextType|#SCTEventTextType]* _textType_)", returns = "(bool:enabled,number:b,number:g,number:r,)", valuetype = "bool,number,number,number,",}, SetSCTEventVisualInfoTextColor = {type = "function", description = "", args = "(*integer* _SCTEventVisualInfoId_, *[SCTEventTextType|#SCTEventTextType]* _textType_, *number* _r_, *number* _g_, *number* _b_)",}, GetSCTEventVisualInfoHideWhenValueIsZero = {type = "function", description = "", args = "(*integer* _SCTEventVisualInfoId_)", returns = "(bool:enabled,bool:hideWhenValueIsZero,)", valuetype = "bool,bool,",}, SetSCTEventVisualInfoHideWhenValueIsZero = {type = "function", description = "", args = "(*integer* _SCTEventVisualInfoId_, *bool* _hideWhenValueIsZero_)",}, CreateNewSCTCloud = {type = "function", description = "", args = "()", returns = "(integer:SCTCloudId,)", valuetype = "integer,",}, GetNumSCTCloudOffsets = {type = "function", description = "", args = "(*integer* _SCTCloudId_)",}, GetSCTCloudOffset = {type = "function", description = "", args = "(*integer* _SCTCloudId_, *luaindex* _offsetIndex_, *integer* _ordering_, *number* _UIOffsetX_, *number* _UIOffsetY_)",}, AddSCTCloudOffset = {type = "function", description = "", args = "(*integer* _SCTCloudId_, *integer* _ordering_, *number* _UIOffsetX_, *number* _UIOffsetY_)",}, ClearSCTCloudOffsets = {type = "function", description = "", args = "(*integer* _SCTCloudId_)",}, GetSCTCloudAnimationOverlapPercent = {type = "function", description = "", args = "(*integer* _SCTCloudId_)", returns = "(number:animationOverlapPercent,)", valuetype = "number,",}, SetSCTCloudAnimationOverlapPercent = {type = "function", description = "", args = "(*integer* _SCTCloudId_, *number* _animationOverlapPercent_)",}, ShowMarketProduct = {type = "function", description = "", args = "(*integer* _marketProductId_, *[MarketOpenOperation|#MarketOpenOperation]* _source_)",}, ShowMarketAndSearch = {type = "function", description = "", args = "(*string* _marketProductSearchString_, *[MarketOpenOperation|#MarketOpenOperation]* _source_)",}, RequestPurchaseMarketProduct = {type = "function", description = "", args = "(*integer* _marketProductId_, *luaindex* _presentationIndex_)",}, ShowBuyCrownsDialog = {type = "function", description = "", args = "()",}, ShowEsoPlusPage = {type = "function", description = "", args = "(*[MarketOpenOperation|#MarketOpenOperation]* _source_)",}, StartWorldParticleEffect = {type = "function", description = "", args = "(*integer* _particleEffectId_)",}, StopWorldParticleEffect = {type = "function", description = "", args = "(*integer* _particleEffectId_)",}, SetWorldParticleEffectPosition = {type = "function", description = "", args = "(*integer* _particleEffectId_, *number* _worldX_, *number* _worldY_, *number* _worldZ_)",}, SetWorldParticleEffectOrientation = {type = "function", description = "", args = "(*integer* _particleEffectId_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_)",}, SetWorldParticleEffectScale = {type = "function", description = "", args = "(*integer* _particleEffectId_, *number* _scale_)",}, DeleteWorldParticleEffect = {type = "function", description = "", args = "(*integer* _particleEffectId_)",}, GetActiveUserEmailAddress = {type = "function", description = "", args = "()", returns = "(string:emailAddress,)", valuetype = "string,",}, GetCurrentZoneDungeonDifficulty = {type = "function", description = "", args = "()",}, CopyHousePermissions = {type = "function", description = "", args = "(*integer* _sourceHouseId_, *integer* _destinationHouseId_)",}, GetNumHousingPermissions = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_)", returns = "(integer:numPermissions,)", valuetype = "integer,",}, DoesHousingUserGroupHaveAccess = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_)", returns = "(bool:hasAccess,)", valuetype = "bool,",}, IsHousingPermissionEnabled = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_, *[HousePermissionSetting|#HousePermissionSetting]* _setting_)", returns = "(bool:isPermissionEnabled,)", valuetype = "bool,",}, IsHousingPermissionMarkedForDelete = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_)", returns = "(bool:isMarkedForDelete,)", valuetype = "bool,",}, GetHousingUserGroupDisplayName = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_)", returns = "(string:displayName,)", valuetype = "string,",}, SetHousingPermissionPreset = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_, *[HousePermissionPresetSetting|#HousePermissionPresetSetting]* _preset_, *bool* _setForAllHouses_)",}, RemoveHousingPermission = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_, *bool* _removeFromAllHouses_)",}, AddHousingPermission = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *bool* _grantAccess_, *[HousePermissionPresetSetting|#HousePermissionPresetSetting]* _preset_, *bool* _addToAllHouses_, *string* _targetName_)",}, GetHousingPermissionPresetType = {type = "function", description = "", args = "(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_)",}, SetHousingPrimaryHouse = {type = "function", description = "", args = "(*integer* _houseId_)",}, GetHousingPrimaryHouse = {type = "function", description = "", args = "()", returns = "(integer:houseId,)", valuetype = "integer,",}, GetCurrentZoneHouseId = {type = "function", description = "", args = "()", returns = "(integer:houseId,)", valuetype = "integer,",}, GetCurrentHousePopulationCap = {type = "function", description = "", args = "()", returns = "(integer:popCap,)", valuetype = "integer,",}, GetCollectibleIdForHouse = {type = "function", description = "", args = "(*integer* _houseId_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetNumFurnitureCategories = {type = "function", description = "", args = "()", returns = "(integer:numCategories,)", valuetype = "integer,",}, GetFurnitureCategoryId = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(integer:categoryId,)", valuetype = "integer,",}, GetNumFurnitureSubcategories = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(integer:numSubcategories,)", valuetype = "integer,",}, GetFurnitureSubcategoryId = {type = "function", description = "", args = "(*luaindex* _categoryIndex_, *luaindex* _subcategoryIndex_)", returns = "(integer:subcategoryId,)", valuetype = "integer,",}, GetFurnitureCategoryInfo = {type = "function", description = "", args = "(*integer* _furnitureCategoryId_)", returns = "(bool:availableInTradingHouse,string:displayName,)", valuetype = "bool,string,",}, GetFurnitureCategoryKeyboardIcons = {type = "function", description = "", args = "(*integer* _furnitureCategoryId_)", returns = "(textureName:mouseoverIcon,textureName:pressedIcon,textureName:normalIcon,)", valuetype = "textureName,textureName,textureName,",}, GetFurnitureCategoryGamepadIcon = {type = "function", description = "", args = "(*integer* _furnitureCategoryId_)", returns = "(textureName:gamepadIcon,)", valuetype = "textureName,",}, GetHouseZoneId = {type = "function", description = "", args = "(*integer* _houseId_)", returns = "(integer:zoneId,)", valuetype = "integer,",}, GetHouseFoundInZoneId = {type = "function", description = "", args = "(*integer* _houseId_)", returns = "(integer:zoneId,)", valuetype = "integer,",}, GetHouseCategoryType = {type = "function", description = "", args = "(*integer* _houseId_)",}, GetHousePreviewBackgroundImage = {type = "function", description = "", args = "(*integer* _houseId_)", returns = "(textureName:previewBackgroundFileIndex,)", valuetype = "textureName,",}, GetNumHouseTemplatesForHouse = {type = "function", description = "", args = "(*integer* _houseId_)", returns = "(integer:numHouseTemplates,)", valuetype = "integer,",}, GetHouseTemplateIdByIndexForHouse = {type = "function", description = "", args = "(*integer* _houseId_, *luaindex* _houseTemplateIndex_)", returns = "(integer:houseTemplateId,)", valuetype = "integer,",}, IsPrimaryHouse = {type = "function", description = "", args = "(*integer* _houseId_)", returns = "(bool:isPrimaryHouse,)", valuetype = "bool,",}, HousingEditorToggleSurfaceDragMode = {type = "function", description = "", args = "()",}, HousingEditorIsSurfaceDragModeEnabled = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, HousingEditorRequestSelectedPlacement = {type = "function", description = "", args = "()",}, HousingEditorRequestItemPlacement = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_)",}, HousingEditorRequestCollectiblePlacement = {type = "function", description = "", args = "(*integer* _collectibleId_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_)",}, HousingEditorRequestChangePositionAndOrientation = {type = "function", description = "", args = "(*id64* _furnitureId_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_)",}, HousingEditorRequestChangePosition = {type = "function", description = "", args = "(*id64* _furnitureId_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_)",}, HousingEditorRequestChangeOrientation = {type = "function", description = "", args = "(*id64* _furnitureId_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_)",}, HousingEditorGetFurnitureWorldPosition = {type = "function", description = "", args = "(*id64* _furnitureId_)", returns = "(integer:worldZ,integer:worldY,integer:worldX,)", valuetype = "integer,integer,integer,",}, HousingEditorGetFurnitureWorldBounds = {type = "function", description = "", args = "(*id64* _furnitureId_)", returns = "(integer:maxWorldZ,integer:maxWorldY,integer:maxWorldX,integer:minWorldZ,integer:minWorldY,integer:minWorldX,)", valuetype = "integer,integer,integer,integer,integer,integer,",}, HousingEditorGetFurnitureLocalBounds = {type = "function", description = "", args = "(*id64* _furnitureId_)", returns = "(number:maxLocalZ,number:maxLocalY,number:maxLocalX,number:minLocalZ,number:minLocalY,number:minLocalX,)", valuetype = "number,number,number,number,number,number,",}, HousingEditorGetFurnitureOrientation = {type = "function", description = "", args = "(*id64* _furnitureId_)", returns = "(number:rollRadians,number:yawRadians,number:pitchRadians,)", valuetype = "number,number,number,",}, HousingEditorRequestRemoveSelectedFurniture = {type = "function", description = "", args = "()",}, HousingEditorRequestRemoveFurniture = {type = "function", description = "", args = "(*id64* _furnitureId_)",}, HousingEditorGetSelectedFurnitureId = {type = "function", description = "", args = "()",}, HousingEditorGetSelectedFurnitureStackCount = {type = "function", description = "", args = "()", returns = "(integer:stackCount,)", valuetype = "integer,",}, HousingEditorSelectFurnitureById = {type = "function", description = "", args = "(*id64* _furnitureId_)",}, HousingEditorRotateFurniture = {type = "function", description = "", args = "(*[AxisTypes|#AxisTypes]* _axis_, *number* _magnitude_)",}, HousingEditorPushFurniture = {type = "function", description = "", args = "(*number* _magnitude_)",}, HousingEditorAlignFurnitureToSurface = {type = "function", description = "", args = "()",}, HousingEditorCreateItemFurnitureForPlacement = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)", returns = "(bool:success,)", valuetype = "bool,",}, HousingEditorCreateCollectibleFurnitureForPlacement = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:success,)", valuetype = "bool,",}, HousingEditorCreateFurnitureForPlacementFromMarketProduct = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(bool:success,)", valuetype = "bool,",}, HousingEditorEndCurrentPreview = {type = "function", description = "", args = "()",}, HousingEditorSelectTargettedFurniture = {type = "function", description = "", args = "()",}, HousingEditorCanSelectTargettedFurniture = {type = "function", description = "", args = "()", returns = "(bool:hasTarget,)", valuetype = "bool,",}, HousingEditorRequestModeChange = {type = "function", description = "", args = "(*[HousingEditorMode|#HousingEditorMode]* _mode_)",}, GetHousingEditorMode = {type = "function", description = "", args = "()",}, GetHousingVisitorRole = {type = "function", description = "", args = "()",}, GetNextPlacedHousingFurnitureId = {type = "function", description = "", args = "(*id64:nilable* _lastFurnitureId_)",}, GetPlacedHousingFurnitureInfo = {type = "function", description = "", args = "(*id64* _furnitureId_)", returns = "(integer:furnitureDataId,textureName:icon,string:itemName,)", valuetype = "integer,textureName,string,",}, GetPlacedHousingFurnitureQuality = {type = "function", description = "", args = "(*id64* _furnitureId_)",}, HousingEditorCanPlaceCollectible = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:success,)", valuetype = "bool,",}, HousingEditorJumpToSafeLocation = {type = "function", description = "", args = "()",}, GetHousingEditorConstants = {type = "function", description = "", args = "()", returns = "(integer:numTicksPerSecondForRotationChange,number:rotationStepSizeRadians,number:pushSpeedPerSecond,)", valuetype = "integer,number,number,",}, HousingEditorApplyTemplate = {type = "function", description = "", args = "(*integer* _houseTemplateId_)",}, GetCurrentHousePreviewTemplateId = {type = "function", description = "", args = "()", returns = "(integer:houseTemplateId,)", valuetype = "integer,",}, HousingEditorPreviewTemplate = {type = "function", description = "", args = "(*integer* _houseTemplateId_)",}, RequestOpenHouseStore = {type = "function", description = "", args = "()",}, GetHouseFurnishingPlacementLimit = {type = "function", description = "", args = "(*integer* _houseId_, *[HousingFurnishingLimitType|#HousingFurnishingLimitType]* _limitType_)", returns = "(integer:furnishingPlacementLimit,)", valuetype = "integer,",}, GetNumHouseFurnishingsPlaced = {type = "function", description = "", args = "(*[HousingFurnishingLimitType|#HousingFurnishingLimitType]* _limitType_)", returns = "(integer:numFurnishingsPlaced,)", valuetype = "integer,",}, IsOwnerOfCurrentHouse = {type = "function", description = "", args = "()", returns = "(bool:isOwner,)", valuetype = "bool,",}, HasAnyEditingPermissionsForCurrentHouse = {type = "function", description = "", args = "()", returns = "(bool:canEdit,)", valuetype = "bool,",}, HasPermissionSettingForCurrentHouse = {type = "function", description = "", args = "(*[HousePermissionSetting|#HousePermissionSetting]* _setting_)", returns = "(bool:hasSetting,)", valuetype = "bool,",}, GetPlacedFurnitureLink = {type = "function", description = "", args = "(*id64* _placedFurnitureId_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:collectibleLink,string:itemLink,)", valuetype = "string,string,",}, GetCurrentHousePopulation = {type = "function", description = "", args = "()", returns = "(integer:population,)", valuetype = "integer,",}, GetFurnitureIdFromCollectibleId = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(id64:furnitureId,)", valuetype = "id64,",}, GetCollectibleIdFromFurnitureId = {type = "function", description = "", args = "(*id64* _furnitureId_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetItemUniqueIdFromFurnitureId = {type = "function", description = "", args = "(*id64* _furnitureId_)", returns = "(id64:itemUniqueId,)", valuetype = "id64,",}, GetFurnitureIdFromItemUniqueId = {type = "function", description = "", args = "(*id64* _itemUniqueId_)", returns = "(id64:furnitureId,)", valuetype = "id64,",}, SetNameplateKeyboardFont = {type = "function", description = "", args = "(*string* _fontName_, *[FontStyle|#FontStyle]* _fontStyle_)",}, GetNameplateKeyboardFont = {type = "function", description = "", args = "()", returns = "(string:fontName,)", valuetype = "string,",}, SetNameplateGamepadFont = {type = "function", description = "", args = "(*string* _fontName_, *[FontStyle|#FontStyle]* _fontStyle_)",}, GetNameplateGamepadFont = {type = "function", description = "", args = "()", returns = "(string:fontName,)", valuetype = "string,",}, GetNextActiveArtificialEffectId = {type = "function", description = "", args = "(*integer:nilable* _lastActiveEffectId_)",}, GetArtificialEffectInfo = {type = "function", description = "", args = "(*integer* _artificialEffectId_)", returns = "(number:timeEndingS,number:timeStartedS,integer:sortOrder,textureName:icon,string:displayName,)", valuetype = "number,number,integer,textureName,string,",}, GetArtificialEffectTooltipText = {type = "function", description = "", args = "(*integer* _artificialEffectId_)", returns = "(string:tooltipText,)", valuetype = "string,",}, IsCutsceneActive = {type = "function", description = "", args = "()", returns = "(bool:isCutsceneActive,)", valuetype = "bool,",}, GetActiveCutsceneVideoPath = {type = "function", description = "", args = "()", returns = "(string:videoPath,)", valuetype = "string,",}, RequestEndCutscene = {type = "function", description = "", args = "()",}, HasEsoPlusSubscriptionNotification = {type = "function", description = "", args = "()", returns = "(bool:hasSubscriptionNotification,)", valuetype = "bool,",}, ClearEsoPlusSubscriptionNotification = {type = "function", description = "", args = "()",}, GetUnitLevel = {type = "function", description = "", args = "(*string* _unitTag_)", returns = "(integer:level,)", valuetype = "integer,",}, GetLinkType = {type = "function", description = "", args = "(*string* _itemLink_)",}, IsGuildBankOpen = {type = "function", description = "", args = "()", returns = "(bool:isGuildBankOpen,)", valuetype = "bool,",}, GetCurrentMoney = {type = "function", description = "", args = "()", returns = "(integer:money,)", valuetype = "integer,",}, GetAlliancePoints = {type = "function", description = "", args = "()", returns = "(integer:alliancePoints,)", valuetype = "integer,",}, GetCarriedCurrencyAmount = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:currencyAmount,)", valuetype = "integer,",}, GetMaxCarriedCurrencyAmount = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:currencyAmount,)", valuetype = "integer,",}, GetBankedMoney = {type = "function", description = "", args = "()", returns = "(integer:money,)", valuetype = "integer,",}, GetBankedCurrencyAmount = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:currencyAmount,)", valuetype = "integer,",}, DepositCurrencyIntoBank = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_, *integer* _currencyAmount_)",}, WithdrawCurrencyFromBank = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_, *integer* _currencyAmount_)",}, GetMaxBankWithdrawal = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:maxWithdrawal,)", valuetype = "integer,",}, GetMaxBankDeposit = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:maxDeposit,)", valuetype = "integer,",}, DepositMoneyIntoBank = {type = "function", description = "", args = "(*integer* _money_)",}, WithdrawMoneyFromBank = {type = "function", description = "", args = "(*integer* _money_)",}, GetBankedTelvarStones = {type = "function", description = "", args = "()", returns = "(integer:telvarStones,)", valuetype = "integer,",}, DepositTelvarStonesIntoBank = {type = "function", description = "", args = "(*integer* _telvarStones_)",}, WithdrawTelvarStonesFromBank = {type = "function", description = "", args = "(*integer* _telvarStones_)",}, GetMaxBankCurrencyAmount = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:currencyAmount,)", valuetype = "integer,",}, GetGuildBankedMoney = {type = "function", description = "", args = "()", returns = "(integer:money,)", valuetype = "integer,",}, GetGuildBankedCurrencyAmount = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:currencyAmount,)", valuetype = "integer,",}, DepositMoneyIntoGuildBank = {type = "function", description = "", args = "(*integer* _money_)",}, WithdrawMoneyFromGuildBank = {type = "function", description = "", args = "(*integer* _money_)",}, DepositCurrencyIntoGuildBank = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_, *integer* _currencyAmount_)",}, WithdrawCurrencyFromGuildBank = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_, *integer* _currencyAmount_)",}, GetMaxGuildBankWithdrawal = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:maxWithdrawal,)", valuetype = "integer,",}, GetMaxGuildBankDeposit = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:maxDeposit,)", valuetype = "integer,",}, GetMaxGuildBankCurrencyAmount = {type = "function", description = "", args = "(*[CurrencyType|#CurrencyType]* _type_)", returns = "(integer:currencyAmount,)", valuetype = "integer,",}, GetTelvarStoneBankingFee = {type = "function", description = "", args = "()", returns = "(integer:bankingFee,)", valuetype = "integer,",}, GetTelvarStoneMinimumDeposit = {type = "function", description = "", args = "()", returns = "(integer:minDeposit,)", valuetype = "integer,",}, GetTelvarStonePercentLossOnPvpDeath = {type = "function", description = "", args = "()", returns = "(number:percentLoss,)", valuetype = "number,",}, GetTelvarStonePercentLossOnNonPvpDeath = {type = "function", description = "", args = "()", returns = "(number:percentLoss,)", valuetype = "number,",}, UseItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, CanInteractWithItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:canInteract,)", valuetype = "bool,",}, UnequipItem = {type = "function", description = "", args = "(*[EquipSlot|#EquipSlot]* _equipSlot_)",}, DestroyItem = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)",}, GetNextBankUpgradePrice = {type = "function", description = "", args = "()", returns = "(integer:cost,)", valuetype = "integer,",}, GetNextBackpackUpgradePrice = {type = "function", description = "", args = "()", returns = "(integer:cost,)", valuetype = "integer,",}, BuyBankSpace = {type = "function", description = "", args = "()",}, BuyBagSpace = {type = "function", description = "", args = "()",}, DisplayBankUpgrade = {type = "function", description = "", args = "()",}, GetBagUseableSize = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_)", returns = "(integer:bagSlots,)", valuetype = "integer,",}, GetBagSize = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_)", returns = "(integer:bagSlots,)", valuetype = "integer,",}, IsArmorEffectivenessReduced = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:effectivenessReduced,)", valuetype = "bool,",}, GetNumBagUsedSlots = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_)", returns = "(integer:usedSlots,)", valuetype = "integer,",}, GetNumBagFreeSlots = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_)", returns = "(integer:freeSlots,)", valuetype = "integer,",}, FindFirstEmptySlotInBag = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_)",}, GetItemFilterTypeInfo = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetItemCooldownInfo = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)", returns = "(integer:duration,integer:remain,)", valuetype = "integer,integer,",}, GetItemStatValue = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:statValue,)", valuetype = "integer,",}, GetItemSoundCategory = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:itemSoundCategory,)", valuetype = "integer,",}, IsItemBound = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:isBound,)", valuetype = "bool,",}, IsItemEnchantable = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:enchantable,)", valuetype = "bool,",}, IsItemEnchantment = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:enchantment,)", valuetype = "bool,",}, CanItemTakeEnchantment = {type = "function", description = "", args = "(*integer* _itemToEnchantBagId_, *integer* _itemToEnchantSlotIndex_, *integer* _enchantmentToUseBagId_, *integer* _enchantmentToUseSlotIndex_)", returns = "(bool:canEnchant,)", valuetype = "bool,",}, EnchantItem = {type = "function", description = "", args = "(*integer* _itemToEnchantBagId_, *integer* _itemToEnchantSlotIndex_, *integer* _enchantmentToUseBagId_, *integer* _enchantmentToUseSlotIndex_)",}, CanConvertItemStyle = {type = "function", description = "", args = "(*integer* _itemToBagId_, *integer* _itemToSlotIndex_, *[ItemStyle|#ItemStyle]* _newStyle_)", returns = "(bool:canConvert,)", valuetype = "bool,",}, ConvertItemStyle = {type = "function", description = "", args = "(*integer* _itemToBagId_, *integer* _itemToSlotIndex_, *[ItemStyle|#ItemStyle]* _newStyle_)",}, IsItemChargeable = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:rechargeable,)", valuetype = "bool,",}, GetAmountSoulGemWouldChargeItem = {type = "function", description = "", args = "(*integer* _itemToChargeBagId_, *integer* _itemToChargeSlotIndex_, *integer* _soulGemToConsumeBagId_, *integer* _soulGemToConsumeSlotIndex_)", returns = "(integer:chargeAmount,)", valuetype = "integer,",}, ChargeItemWithSoulGem = {type = "function", description = "", args = "(*integer* _itemToChargeBagId_, *integer* _itemToChargeSlotIndex_, *integer* _soulGemToConsumeBagId_, *integer* _soulGemToConsumeSlotIndex_)",}, IsItemSoulGem = {type = "function", description = "", args = "(*[SoulGemType|#SoulGemType]* _soulGemType_, *integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:isSoulGem,)", valuetype = "bool,",}, GetChargeInfoForItem = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:maxCharges,integer:charges,)", valuetype = "integer,integer,",}, DoesItemHaveDurability = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:hasDurability,)", valuetype = "bool,",}, GetItemCondition = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:condition,)", valuetype = "integer,",}, GetItemRepairCost = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:repairCost,)", valuetype = "integer,",}, GetRepairAllCost = {type = "function", description = "", args = "()", returns = "(integer:repairCost,)", valuetype = "integer,",}, GetItemLaunderPrice = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:launderCost,)", valuetype = "integer,",}, IsItemRepairKit = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:isRepairKit,)", valuetype = "bool,",}, IsItemNonCrownRepairKit = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:isNonCrownRepairKit,)", valuetype = "bool,",}, GetRepairKitTier = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:tier,)", valuetype = "integer,",}, GetAmountRepairKitWouldRepairItem = {type = "function", description = "", args = "(*integer* _itemToRepairBagId_, *integer* _itemToRepairSlotIndex_, *integer* _repairKitToConsumeBagId_, *integer* _repairKitToConsumeSlotIndex_)", returns = "(integer:amountRepaired,)", valuetype = "integer,",}, RepairItemWithRepairKit = {type = "function", description = "", args = "(*integer* _itemToRepairBagId_, *integer* _itemToRepairSlotIndex_, *integer* _repairKitToConsumeBagId_, *integer* _repairKitToConsumeSlotIndex_)",}, HasActivatableSwapWeaponsEquipped = {type = "function", description = "", args = "()", returns = "(bool:canSwapWeaponSets,)", valuetype = "bool,",}, GetActiveWeaponPairInfo = {type = "function", description = "", args = "()", returns = "(bool:locked,)", valuetype = "bool,",}, GetItemLevel = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:level,)", valuetype = "integer,",}, GetItemRequiredLevel = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:requiredLevel,)", valuetype = "integer,",}, GetItemRequiredChampionPoints = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:requiredChampionPoints,)", valuetype = "integer,",}, GetItemTrait = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetItemCreatorName = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(string:creatorName,)", valuetype = "string,",}, GetItemInfo = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:quality,integer:itemStyle,integer:equipType,bool:locked,bool:meetsUsageRequirement,integer:sellPrice,integer:stack,textureName:icon,)", valuetype = "integer,integer,integer,bool,bool,integer,integer,textureName,",}, GetItemId = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:itemId,)", valuetype = "integer,",}, GetItemSellValueWithBonuses = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:sellPrice,)", valuetype = "integer,",}, GetItemCraftingInfo = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetItemType = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetItemArmorType = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetItemWeaponType = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, GetItemUniqueId = {type = "function", description = "", args = "(*integer* _bagId1_, *integer* _slotIndex1_)",}, GetSoulGemItemInfo = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:tier,)", valuetype = "integer,",}, GetSoulGemInfo = {type = "function", description = "", args = "(*[SoulGemType|#SoulGemType]* _soulGemType_, *integer* _targetLevel_, *bool* _onlyInInventory_)", returns = "(integer:stackCount,textureName:icon,string:name,)", valuetype = "integer,textureName,string,",}, GetNextGuildBankSlotId = {type = "function", description = "", args = "(*integer:nilable* _lastSlotId_)",}, GetNextVirtualBagSlotId = {type = "function", description = "", args = "(*integer:nilable* _lastSlotId_)",}, CanItemBeVirtual = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:canBeVirtualItem,)", valuetype = "bool,",}, IsItemPlaceableFurniture = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:isPlaceable,)", valuetype = "bool,",}, GetItemFurnitureDataId = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:furnitureDataId,)", valuetype = "integer,",}, IsDisplayNameInItemBoPAccountTable = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *string* _displayName_)", returns = "(bool:isInTable,)", valuetype = "bool,",}, IsItemBoPAndTradeable = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:isBoPAndTradeable,)", valuetype = "bool,",}, GetItemBoPTimeRemainingSeconds = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:timeRemainingS,)", valuetype = "integer,",}, GetItemBoPTradeableDisplayNamesString = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(string:namesString,)", valuetype = "string,",}, GetItemBoPTradeableNumEligibleNames = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:numNames,)", valuetype = "integer,",}, GetItemBoPTradeableEligibleNameByIndex = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *luaindex* _nameIndex_)", returns = "(string:name,)", valuetype = "string,",}, HasCraftBagAccess = {type = "function", description = "", args = "()", returns = "(bool:hasAccess,)", valuetype = "bool,",}, SelectGuildBank = {type = "function", description = "", args = "(*integer* _guildId_)",}, TransferToGuildBank = {type = "function", description = "", args = "(*integer* _sourceBag_, *integer* _sourceSlot_)",}, TransferFromGuildBank = {type = "function", description = "", args = "(*integer* _slotId_)",}, HasAnyJunk = {type = "function", description = "", args = "(*integer* _bagId_, *bool* _excludeStolenItems_)", returns = "(bool:hasJunk,)", valuetype = "bool,",}, DestroyAllJunk = {type = "function", description = "", args = "()",}, CanAnyItemsBeStoredInCraftBag = {type = "function", description = "", args = "(*integer* _bagId_)", returns = "(bool:canBeStoredInCraftBag,)", valuetype = "bool,",}, StowAllVirtualItems = {type = "function", description = "", args = "()",}, DoesBagHaveSpaceFor = {type = "function", description = "", args = "(*[Bag|#Bag]* _destinationBagId_, *[Bag|#Bag]* _sourceBagId_, *integer* _sourceSlot_)", returns = "(bool:hasSpace,)", valuetype = "bool,",}, DoesBagHaveSpaceForItemLink = {type = "function", description = "", args = "(*[Bag|#Bag]* _destinationBagId_, *string* _itemLink_)", returns = "(bool:hasSpace,)", valuetype = "bool,",}, CanItemBePlayerLocked = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:canBePlayerLocked,)", valuetype = "bool,",}, IsItemPlayerLocked = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:playerLocked,)", valuetype = "bool,",}, SetItemIsPlayerLocked = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *bool* _playerLocked_)",}, CanItemBeMarkedAsJunk = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:canBeMarkedAsJunk,)", valuetype = "bool,",}, IsItemJunk = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:junk,)", valuetype = "bool,",}, SetItemIsJunk = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *bool* _junk_)",}, IsItemDyeable = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:dyeable,)", valuetype = "bool,",}, AreItemDyeChannelsDyeable = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)", returns = "(bool:accent,bool:secondary,bool:primary,)", valuetype = "bool,bool,bool,",}, HasItemInSlot = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:hasItemInSlot,)", valuetype = "bool,",}, GetItemLinkName = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(string:itemName,)", valuetype = "string,",}, GetItemLinkItemType = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkItemUseType = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkArmorType = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkWeaponType = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkWeaponPower = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:weaponPower,)", valuetype = "integer,",}, GetItemLinkArmorRating = {type = "function", description = "", args = "(*string* _itemLink_, *bool* _considerCondition_)", returns = "(integer:armorRating,)", valuetype = "integer,",}, GetItemLinkRequiredLevel = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:requiredLevel,)", valuetype = "integer,",}, GetItemLinkRequiredChampionPoints = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:requiredChampionPoints,)", valuetype = "integer,",}, GetItemLinkValue = {type = "function", description = "", args = "(*string* _itemLink_, *bool* _considerCondition_)", returns = "(integer:value,)", valuetype = "integer,",}, GetItemLinkCondition = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:conditionPercent,)", valuetype = "integer,",}, DoesItemLinkHaveArmorDecay = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:hasArmorDecay,)", valuetype = "bool,",}, GetItemLinkMaxEnchantCharges = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:maxCharges,)", valuetype = "integer,",}, GetItemLinkNumEnchantCharges = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:numCharges,)", valuetype = "integer,",}, DoesItemLinkHaveEnchantCharges = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:hasCharges,)", valuetype = "bool,",}, GetItemLinkEnchantInfo = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(string:enchantDescription,string:enchantHeader,bool:hasCharges,)", valuetype = "string,string,bool,",}, IsItemAffectedByPairedPoison = {type = "function", description = "", args = "(*[EquipSlot|#EquipSlot]* _equipSlot_)", returns = "(bool:hasPairedPoison,)", valuetype = "bool,",}, GetItemPairedPoisonInfo = {type = "function", description = "", args = "(*[EquipSlot|#EquipSlot]* _equipSlot_)", returns = "(string:poisonItemLink,string:poisonHeader,integer:poisonCount,bool:hasPoison,)", valuetype = "string,string,integer,bool,",}, GetItemLinkOnUseAbilityInfo = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:remainingCooldown,bool:isChampionPoints,integer:maxLevel,integer:minLevel,bool:hasScaling,integer:cooldown,string:abilityDescription,string:abilityHeader,bool:hasAbility,)", valuetype = "integer,bool,integer,integer,bool,integer,string,string,bool,",}, GetItemLinkTraitOnUseAbilityInfo = {type = "function", description = "", args = "(*string* _itemLink_, *luaindex* _index_)", returns = "(bool:isChampionPoints,integer:maxLevel,integer:minLevel,bool:hasScaling,integer:cooldown,string:abilityDescription,bool:hasAbility,)", valuetype = "bool,integer,integer,bool,integer,string,bool,",}, GetItemLinkTraitInfo = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(string:traitSubtypeDescription,string:traitSubtypeName,integer:traitSubtype,string:traitDescription,)", valuetype = "string,string,integer,string,",}, GetItemLinkSetInfo = {type = "function", description = "", args = "(*string* _itemLink_, *bool* _equipped_)", returns = "(integer:maxEquipped,integer:numEquipped,integer:numBonuses,string:setName,bool:hasSet,)", valuetype = "integer,integer,integer,string,bool,",}, GetItemLinkSetBonusInfo = {type = "function", description = "", args = "(*string* _itemLink_, *bool* _equipped_, *luaindex* _index_)", returns = "(string:bonusDescription,integer:numRequired,)", valuetype = "string,integer,",}, GetItemLinkFlavorText = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(string:flavorText,)", valuetype = "string,",}, IsItemLinkCrafted = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isCrafted,)", valuetype = "bool,",}, IsItemLinkVendorTrash = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isVendorTrash,)", valuetype = "bool,",}, GetItemLinkSiegeMaxHP = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:maxHP,)", valuetype = "integer,",}, GetItemLinkQuality = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkSiegeType = {type = "function", description = "", args = "(*string* _itemLink_)",}, IsItemLinkUnique = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isUnique,)", valuetype = "bool,",}, IsItemLinkUniqueEquipped = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isUniqueEquipped,)", valuetype = "bool,",}, GetItemLinkEquipType = {type = "function", description = "", args = "(*string* _itemLink_)",}, IsItemLinkConsumable = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isConsumable,)", valuetype = "bool,",}, GetItemLinkCraftingSkillType = {type = "function", description = "", args = "(*string* _itemLink_)",}, IsItemLinkEnchantingRune = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isEnchantingRune,)", valuetype = "bool,",}, GetItemLinkEnchantingRuneName = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkEnchantingRuneClassification = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkRequiredCraftingSkillRank = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:requiredRank,)", valuetype = "integer,",}, IsItemLinkBound = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isBound,)", valuetype = "bool,",}, GetItemLinkBindType = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkGlyphMinLevels = {type = "function", description = "", args = "(*string* _itemLink_)",}, IsItemLinkPlaceableFurniture = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isPlaceableFurniture,)", valuetype = "bool,",}, IsItemLinkBook = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isBook,)", valuetype = "bool,",}, GetItemLinkBookTitle = {type = "function", description = "", args = "(*string* _itemLink_)",}, IsItemLinkBookKnown = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isKnown,)", valuetype = "bool,",}, DoesItemLinkStartQuest = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:startsQuest,)", valuetype = "bool,",}, DoesItemLinkFinishQuest = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:finishesQuest,)", valuetype = "bool,",}, IsItemLinkRecipeKnown = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:isRecipeKnown,)", valuetype = "bool,",}, GetItemLinkRecipeResultItemLink = {type = "function", description = "", args = "(*string* _itemLink_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetItemLinkRecipeNumIngredients = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:numIngredients,)", valuetype = "integer,",}, GetItemLinkRecipeIngredientInfo = {type = "function", description = "", args = "(*string* _itemLink_, *luaindex* _index_)", returns = "(integer:amountRequired,integer:amountInInventoryAndBank,string:ingredientName,)", valuetype = "integer,integer,string,",}, GetItemLinkRecipeIngredientItemLink = {type = "function", description = "", args = "(*string* _itemLink_, *luaindex* _index_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetItemLinkRecipeNumTradeskillRequirements = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:numTradeskillRequirements,)", valuetype = "integer,",}, GetItemLinkRecipeTradeskillRequirement = {type = "function", description = "", args = "(*string* _itemLink_, *luaindex* _tradeskillIndex_)", returns = "(integer:requiredLevel,)", valuetype = "integer,",}, GetItemLinkRecipeQualityRequirement = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:qualityRequirement,)", valuetype = "integer,",}, GetItemLinkRecipeCraftingSkillType = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkReagentTraitInfo = {type = "function", description = "", args = "(*string* _itemLink_, *luaindex* _index_)",}, GetItemLinkItemStyle = {type = "function", description = "", args = "(*string* _itemLink_)",}, GetItemLinkRefinedMaterialItemLink = {type = "function", description = "", args = "(*string* _itemLink_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:refinedItemLink,)", valuetype = "string,",}, GetItemLinkMaterialLevelDescription = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(string:levelsDescription,)", valuetype = "string,",}, IsItemLinkOnlyUsableFromQuickslot = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:onlyUsableFromQuickslot,)", valuetype = "bool,",}, IsItemLinkStolen = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:itemStolen,)", valuetype = "bool,",}, IsItemLinkStackable = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:itemStackable,)", valuetype = "bool,",}, GetItemLinkStacks = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:stackCountCraftBag,integer:stackCountBank,integer:stackCountBackpack,)", valuetype = "integer,integer,integer,",}, CanItemLinkBeVirtual = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:canBeVirtual,)", valuetype = "bool,",}, GetItemLinkDyeIds = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:accentDefId,integer:secondaryDefId,integer:primaryDefId,)", valuetype = "integer,integer,integer,",}, GetItemLinkDyeStampId = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:dyeStampId,)", valuetype = "integer,",}, GetItemLinkFurnitureDataId = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:furnitureDataId,)", valuetype = "integer,",}, GetItemLinkGrantedRecipeIndices = {type = "function", description = "", args = "(*string* _itemLink_)",}, ShouldHideTooltipRequiredLevel = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(bool:shouldHideLevel,)", valuetype = "bool,",}, GetMaxTraits = {type = "function", description = "", args = "()", returns = "(integer:maxTraits,)", valuetype = "integer,",}, IsItemStolen = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:itemStolen,)", valuetype = "bool,",}, AreAnyItemsStolen = {type = "function", description = "", args = "(*integer* _bagId_)", returns = "(bool:anyItemsStolen,)", valuetype = "bool,",}, GetTelvarStoneMultiplierThresholdIndex = {type = "function", description = "", args = "()",}, GetTelvarStoneThresholdAmount = {type = "function", description = "", args = "(*luaindex:nilable* _thresholdIndex_)", returns = "(integer:minimumAmount,)", valuetype = "integer,",}, GetTelvarStoneMultiplier = {type = "function", description = "", args = "(*luaindex:nilable* _thresholdIndex_)", returns = "(number:telvarStoneMultiplier,)", valuetype = "number,",}, IsMaxTelvarStoneMultiplierThreshold = {type = "function", description = "", args = "(*luaindex:nilable* _thresholdIndex_)", returns = "(bool:isAtMaxThreshold,)", valuetype = "bool,",}, StackBag = {type = "function", description = "", args = "(*[Bag|#Bag]* _bag_)",}, CompareBagItemToCurrentlyEquipped = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_, *[EquipSlot|#EquipSlot]* _equipSlot_)", returns = "(integer:statDelta,)", valuetype = "integer,",}, CompareItemLinkToCurrentlyEquipped = {type = "function", description = "", args = "(*string* _itemLink_, *[EquipSlot|#EquipSlot]* _equipSlot_)", returns = "(integer:statDelta,)", valuetype = "integer,",}, GetItemLinkNumItemTags = {type = "function", description = "", args = "(*string* _itemLink_)", returns = "(integer:numItemTags,)", valuetype = "integer,",}, GetItemLinkItemTagInfo = {type = "function", description = "", args = "(*string* _itemLink_, *luaindex* _itemTagIndex_)", returns = "(string:itemTagDescription,)", valuetype = "string,",}, HasCraftBagAutoTransferNotification = {type = "function", description = "", args = "()", returns = "(bool:hasTransferNotification,)", valuetype = "bool,",}, ClearCraftBagAutoTransferNotification = {type = "function", description = "", args = "()",}, IsActiveCombatRelatedEquipmentSlot = {type = "function", description = "", args = "(*[EquipSlot|#EquipSlot]* _equipSlot_)", returns = "(bool:isActiveCombatRelatedEquipSlot,)", valuetype = "bool,",}, GetEquipmentBonusRating = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *[EquipSlot|#EquipSlot]* _equipSlot_)", returns = "(number:equipmentBonusRating,)", valuetype = "number,",}, GetEquipmentBonusThreshold = {type = "function", description = "", args = "(*integer* _unitLevel_, *integer* _unitChampionPoints_, *integer* _index_)", returns = "(number:thresholdValue,)", valuetype = "number,",}, GetNumCrownGemsFromItemManualGemification = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)", returns = "(integer:gemsAwarded,integer:itemsRequired,)", valuetype = "integer,integer,",}, IsItemFromCrownStore = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:isFromCrownStore,)", valuetype = "bool,",}, IsItemFromCrownCrate = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(bool:isFromCrownCrate,)", valuetype = "bool,",}, GetNumTutorials = {type = "function", description = "", args = "()", returns = "(integer:numTutorials,)", valuetype = "integer,",}, GetTutorialType = {type = "function", description = "", args = "(*luaindex* _tutorialIndex_)",}, GetTutorialInfo = {type = "function", description = "", args = "(*luaindex* _tutorialIndex_)", returns = "(integer:displayPriority,string:description,string:title,)", valuetype = "integer,string,string,",}, GetTutorialLinkedHelpInfo = {type = "function", description = "", args = "(*luaindex* _tutorialIndex_)",}, TriggerTutorial = {type = "function", description = "", args = "(*[TutorialTrigger|#TutorialTrigger]* _triggerType_)",}, FireTutorialHiddenEvent = {type = "function", description = "", args = "(*luaindex* _tutorialIndex_)",}, ResetAllTutorials = {type = "function", description = "", args = "()",}, HasSeenTutorial = {type = "function", description = "", args = "(*luaindex* _tutorialIndex_)", returns = "(bool:seen,)", valuetype = "bool,",}, CanTutorialBeSeen = {type = "function", description = "", args = "(*luaindex* _tutorialIndex_)", returns = "(bool:canBeSeen,)", valuetype = "bool,",}, IsTutorialActionRequired = {type = "function", description = "", args = "(*luaindex* _tutorialIndex_)", returns = "(bool:isActionRequired,)", valuetype = "bool,",}, GetTutorialId = {type = "function", description = "", args = "(*[TutorialTrigger|#TutorialTrigger]* _triggerType_)", returns = "(luaindex:tutorialId,)", valuetype = "luaindex,",}, SetTutorialSeen = {type = "function", description = "", args = "(*luaindex* _tutorialIndex_)",}, ClearActiveActionRequiredTutorial = {type = "function", description = "", args = "()",}, GetNumCollectibleCategories = {type = "function", description = "", args = "()", returns = "(integer:numCategories,)", valuetype = "integer,",}, GetCollectibleCategoryInfo = {type = "function", description = "", args = "(*luaindex* _topLevelIndex_)", returns = "(bool:hidesLocked,integer:totalCollectibles,integer:unlockedCollectibles,integer:numCollectibles,integer:numSubCatgories,string:name,)", valuetype = "bool,integer,integer,integer,integer,string,",}, GetCollectibleCategorySpecialization = {type = "function", description = "", args = "(*luaindex* _topLevelIndex_)",}, GetCollectibleCategoryKeyboardIcons = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(textureName:mouseoverIcon,textureName:pressedIcon,textureName:normalIcon,)", valuetype = "textureName,textureName,textureName,",}, GetCollectibleCategoryGamepadIcon = {type = "function", description = "", args = "(*luaindex* _categoryIndex_)", returns = "(textureName:gamepadIcon,)", valuetype = "textureName,",}, GetCollectibleSubCategoryInfo = {type = "function", description = "", args = "(*luaindex* _topLevelIndex_, *luaindex* _subCategoryIndex_)", returns = "(integer:totalCollectibles,integer:unlockedCollectibles,integer:numCollectibles,string:name,)", valuetype = "integer,integer,integer,string,",}, GetUnlockedCollectiblesCount = {type = "function", description = "", args = "()", returns = "(integer:count,)", valuetype = "integer,",}, GetTotalCollectiblesCount = {type = "function", description = "", args = "()", returns = "(integer:count,)", valuetype = "integer,",}, GetCollectibleId = {type = "function", description = "", args = "(*luaindex* _topLevelIndex_, *luaindex:nilable* _categoryIndex_, *luaindex* _collectibleIndex_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetCollectibleInfo = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isPlaceholder,string:hint,bool:isActive,bool:purchasable,bool:unlocked,textureName:lockedIcon,textureName:icon,string:description,string:name,)", valuetype = "bool,string,bool,bool,bool,textureName,textureName,string,string,",}, GetCollectibleCategoryType = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, GetCollectibleKeyboardBackgroundImage = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(textureName:backgroundImage,)", valuetype = "textureName,",}, GetCollectibleGamepadBackgroundImage = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(textureName:backgroundImage,)", valuetype = "textureName,",}, GetCategoryInfoFromCollectibleId = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, GetTotalCollectiblesByCategoryType = {type = "function", description = "", args = "(*[CollectibleCategoryType|#CollectibleCategoryType]* _collectibleCategoryType_)", returns = "(integer:count,)", valuetype = "integer,",}, GetTotalUnlockedCollectiblesByCategoryType = {type = "function", description = "", args = "(*[CollectibleCategoryType|#CollectibleCategoryType]* _collectibleCategoryType_)", returns = "(integer:count,)", valuetype = "integer,",}, GetCollectibleIdFromType = {type = "function", description = "", args = "(*[CollectibleCategoryType|#CollectibleCategoryType]* _collectibleCategoryType_, *luaindex* _index_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, IsCollectibleCategorySlottable = {type = "function", description = "", args = "(*[CollectibleCategoryType|#CollectibleCategoryType]* _collectibleCategoryType_)", returns = "(bool:isSlottable,)", valuetype = "bool,",}, IsCollectibleCategoryUsable = {type = "function", description = "", args = "(*[CollectibleCategoryType|#CollectibleCategoryType]* _collectibleCategoryType_)", returns = "(bool:isUsable,)", valuetype = "bool,",}, IsCollectibleCategoryPlaceableFurniture = {type = "function", description = "", args = "(*[CollectibleCategoryType|#CollectibleCategoryType]* _collectibleCategoryType_)", returns = "(bool:isPlaceable,)", valuetype = "bool,",}, IsCollectibleBlocked = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isBlocked,)", valuetype = "bool,",}, IsCollectibleValidForPlayer = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isValidForPlayer,)", valuetype = "bool,",}, GetCollectibleBlockReason = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, IsCollectibleSlottable = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isSlottable,)", valuetype = "bool,",}, IsCollectibleUsable = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isUsable,)", valuetype = "bool,",}, IsCollectibleRenameable = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isRenameable,)", valuetype = "bool,",}, IsCollectiblePlaceholder = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isPlaceholder,)", valuetype = "bool,",}, DoesESOPlusUnlockCollectible = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:unlockedViaSubscription,)", valuetype = "bool,",}, DoesCollectibleRequireEntitlement = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:collectibleRequiresEntitlement,)", valuetype = "bool,",}, UseCollectible = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, GetCollectibleLink = {type = "function", description = "", args = "(*integer* _collectibleId_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetCollectibleCategoryTypeFromLink = {type = "function", description = "", args = "(*string* _link_)",}, GetCollectibleIdFromLink = {type = "function", description = "", args = "(*string* _link_)",}, StartCollectibleSearch = {type = "function", description = "", args = "(*string* _searchString_)",}, GetNumCollectiblesSearchResults = {type = "function", description = "", args = "()", returns = "(integer:numSearchResults,)", valuetype = "integer,",}, GetCollectiblesSearchResult = {type = "function", description = "", args = "(*luaindex* _searchResultIndex_)", returns = "(luaindex:collectibleIndex,luaindex:categoryIndex,)", valuetype = "luaindex,luaindex,",}, IsValidCollectibleName = {type = "function", description = "", args = "(*string* _collectibleName_)", returns = "(integer:violationCode,)", valuetype = "integer,",}, RenameCollectible = {type = "function", description = "", args = "(*integer* _collectibleId_, *string* _name_)",}, GetCollectibleNickname = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(string:name,)", valuetype = "string,",}, GetCollectibleHelpIndices = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, IsCollectibleNew = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isNew,)", valuetype = "bool,",}, ClearCollectibleNewStatus = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, GetNumCollectibleNotifications = {type = "function", description = "", args = "()", returns = "(integer:count,)", valuetype = "integer,",}, GetCollectibleNotificationInfo = {type = "function", description = "", args = "(*luaindex* _notificationIndex_)", returns = "(integer:collectibleId,integer:notificationId,)", valuetype = "integer,integer,",}, RemoveCollectibleNotification = {type = "function", description = "", args = "(*integer* _notificationId_)",}, RemoveCollectibleNotificationByCollectibleId = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, GetCollectibleUnlockStateById = {type = "function", description = "", args = "(*integer* _collectibleId_)",}, GetCollectibleName = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(string:name,)", valuetype = "string,",}, IsCollectibleUnlocked = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isUnlocked,)", valuetype = "bool,",}, IsCollectibleOwnedByDefId = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:owned,)", valuetype = "bool,",}, GetImperialCityCollectibleId = {type = "function", description = "", args = "()", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetCollectibleQuestPreviewInfo = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(string:backgroundText,string:questName,)", valuetype = "string,string,",}, GetActiveCollectibleByType = {type = "function", description = "", args = "(*[CollectibleCategoryType|#CollectibleCategoryType]* _categoryType_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetCollectibleCooldownAndDuration = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(integer:cooldownDuration,integer:cooldownRemaining,)", valuetype = "integer,integer,",}, GetCollectiblePersonalityOverridenEmoteDisplayNames = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(string:overriddenEmoteDisplayName,)", valuetype = "string,",}, GetCollectiblePersonalityOverridenEmoteSlashCommandNames = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(string:overriddenEmoteSlashCommandName,)", valuetype = "string,",}, GetCollectibleRestrictionsByType = {type = "function", description = "", args = "(*integer* _collectibleId_, *[CollectibleRestrictionType|#CollectibleRestrictionType]* _restrictionType_)", returns = "(string:allowedNamesString,bool:passesRestrictions,bool:hasRestrictions,)", valuetype = "string,bool,bool,",}, GetCollectibleFurnitureDataId = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(integer:furnitureDataId,)", valuetype = "integer,",}, GetCollectibleReferenceId = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(integer:referenceId,)", valuetype = "integer,",}, GetCollectibleSortOrder = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(integer:sortOrder,)", valuetype = "integer,",}, GetCollectibleCategorySortOrder = {type = "function", description = "", args = "(*luaindex* _topLevelIndex_, *luaindex:nilable* _categoryIndex_)", returns = "(integer:sortOrder,)", valuetype = "integer,",}, GetNumMarketProductCategories = {type = "function", description = "", args = "(*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_)", returns = "(integer:numCategories,)", valuetype = "integer,",}, GetMarketProductCategoryInfo = {type = "function", description = "", args = "(*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_, *luaindex* _topLevelIndex_)", returns = "(textureName:mouseoverIcon,textureName:pressedIcon,textureName:normalIcon,integer:numMarketProducts,integer:numSubCatgories,string:name,)", valuetype = "textureName,textureName,textureName,integer,integer,string,",}, GetMarketProductSubCategoryInfo = {type = "function", description = "", args = "(*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_, *luaindex* _topLevelIndex_, *luaindex* _subCategoryIndex_)", returns = "(bool:showGemIcon,integer:numMarketProducts,string:name,)", valuetype = "bool,integer,string,",}, IsLTODisabledForMarketProductCategory = {type = "function", description = "", args = "(*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_, *luaindex* _topLevelIndex_, *luaindex:nilable* _categoryIndex_)", returns = "(bool:isDisabled,)", valuetype = "bool,",}, GetMarketProductInfo = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(bool:isFeatured,bool:isNew,textureName:icon,string:description,string:name,)", valuetype = "bool,bool,textureName,string,string,",}, GetMarketProductPricingByPresentation = {type = "function", description = "", args = "(*integer* _marketProductId_, *luaindex:nilable* _presentationIndex_)", returns = "(integer:discountPercent,integer:costAfterDiscount,bool:hasDiscount,integer:cost,)", valuetype = "integer,integer,bool,integer,",}, GetMarketProductPresentationIds = {type = "function", description = "", args = "(*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_, *luaindex* _topLevelIndex_, *luaindex:nilable* _categoryIndex_, *luaindex* _marketProductIndex_)", returns = "(luaindex:presentationIndex,integer:marketProductId,)", valuetype = "luaindex,integer,",}, GetMarketProductIcon = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetMarketProductNumItems = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:numItems,)", valuetype = "integer,",}, GetMarketProductInstantUnlockType = {type = "function", description = "", args = "(*integer* _marketProductId_)",}, GetMarketProductPurchaseState = {type = "function", description = "", args = "(*integer* _marketProductId_, *bool* _getCached_)",}, DoesMarketProductContainDLC = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(bool:hasDLC,)", valuetype = "bool,",}, GetMarketProductEligibilityErrorStringIds = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:errorStringId,)", valuetype = "integer,",}, GetMarketProductCompleteErrorStringId = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:errorStringId,)", valuetype = "integer,",}, GetMarketProductItemInfo = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:itemCount,integer:requiredLevel,string:name,textureName:iconFile,integer:itemId,)", valuetype = "integer,integer,string,textureName,integer,",}, GetMarketProductItemLink = {type = "function", description = "", args = "(*integer* _marketProductId_, *[LinkStyle|#LinkStyle]* _linkStyle_)", returns = "(string:link,)", valuetype = "string,",}, GetMarketProductType = {type = "function", description = "", args = "(*integer* _marketProductId_)",}, GetMarketProductDisplayName = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(string:displayName,)", valuetype = "string,",}, GetMarketProductDescription = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(string:description,)", valuetype = "string,",}, GetMarketProductNumChildren = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:numChildren,)", valuetype = "integer,",}, GetMarketProductChildId = {type = "function", description = "", args = "(*integer* _marketProductId_, *luaindex* _childIndex_)", returns = "(integer:childId,)", valuetype = "integer,",}, GetMarketProductNumBundledProducts = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:numBundledProducts,)", valuetype = "integer,",}, GetMarketProductStackCount = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:stackCount,)", valuetype = "integer,",}, GetMarketProductFurnitureDataId = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:furnitureDataId,)", valuetype = "integer,",}, GetMarketProductQuality = {type = "function", description = "", args = "(*integer* _marketProductId_)",}, GetMarketProductNumCollectibles = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:numCollectibles,)", valuetype = "integer,",}, GetMarketProductCollectibleInfo = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(bool:isPlaceholder,bool:owned,string:description,string:name,textureName:iconFile,integer:collectibleId,)", valuetype = "bool,bool,string,string,textureName,integer,",}, GetMarketProductCollectibleId = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:collectibleId,)", valuetype = "integer,",}, GetMarketProductBundleHidesChildProducts = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(bool:hidesChildProducts,)", valuetype = "bool,",}, GetMarketProductCrownCrateId = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:crateId,)", valuetype = "integer,",}, GetMarketProductHouseId = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:houseId,)", valuetype = "integer,",}, GetMarketProductHouseTemplateId = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:houseTemplateId,)", valuetype = "integer,",}, GetMarketProductTimeLeftInSeconds = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(number:timeLeftSeconds,)", valuetype = "number,",}, OpenMarket = {type = "function", description = "", args = "(*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_)",}, GetMarketState = {type = "function", description = "", args = "(*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_)",}, GetMarketProductsForItem = {type = "function", description = "", args = "(*integer* _itemId_, *bool* _onlyActiveListings_)", returns = "(integer:marketProductId,)", valuetype = "integer,",}, GetActiveMarketProductListingsForHouseTemplate = {type = "function", description = "", args = "(*integer* _houseTemplateId_, *[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_)", returns = "(luaindex:presentationIndex,integer:marketProductId,)", valuetype = "luaindex,integer,",}, OnMarketClose = {type = "function", description = "", args = "()",}, CanPreviewMarketProduct = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(bool:isPreviewable,)", valuetype = "bool,",}, GetNumMarketProductPreviewVariations = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:numVariations,)", valuetype = "integer,",}, GetMarketProductPreviewVariationDisplayName = {type = "function", description = "", args = "(*integer* _marketProductId_, *luaindex* _variation_)", returns = "(string:variationDisplayName,)", valuetype = "string,",}, PreviewMarketProduct = {type = "function", description = "", args = "(*integer* _marketProductId_, *luaindex* _variation_)",}, PreviewFurnitureMarketProduct = {type = "function", description = "", args = "(*integer* _marketProductId_, *luaindex* _variation_)",}, IsPreviewingMarketProduct = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(bool:isBeingPreviewed,)", valuetype = "bool,",}, OnMarketPurchaseMoreCrowns = {type = "function", description = "", args = "()",}, GetEsoPlusSubscriptionInfoHelpIndices = {type = "function", description = "", args = "()",}, SendCrownCrateOpenRequest = {type = "function", description = "", args = "(*integer* _crateId_)",}, GetNumOwnedCrownCrateTypes = {type = "function", description = "", args = "()", returns = "(integer:numCrownCrateTypes,)", valuetype = "integer,",}, GetNextOwnedCrownCrateId = {type = "function", description = "", args = "(*integer:nilable* _lastCrateId_)",}, GetOnSaleCrownCrateId = {type = "function", description = "", args = "()",}, GetCrownCrateName = {type = "function", description = "", args = "(*integer* _crateId_)", returns = "(string:crateName,)", valuetype = "string,",}, GetCrownCrateCount = {type = "function", description = "", args = "(*integer* _crateId_)", returns = "(integer:count,)", valuetype = "integer,",}, GetInventorySpaceRequiredToOpenCrownCrate = {type = "function", description = "", args = "(*integer* _crateId_)", returns = "(integer:inventorySpaceRequired,)", valuetype = "integer,",}, GetCrownCratePackNormalTexture = {type = "function", description = "", args = "(*integer* _crateId_)", returns = "(textureName:normalImage,)", valuetype = "textureName,",}, GetCrownCrateCardTextures = {type = "function", description = "", args = "(*integer* _crateId_)", returns = "(textureName:cardFaceGlowImage,textureName:cardFaceImage,textureName:cardBackGlowImage,textureName:cardBackImage,)", valuetype = "textureName,textureName,textureName,textureName,",}, GetCurrentCrownCrateId = {type = "function", description = "", args = "()", returns = "(integer:crateId,)", valuetype = "integer,",}, GetNumCurrentCrownCrateTotalRewards = {type = "function", description = "", args = "()", returns = "(integer:numRewards,)", valuetype = "integer,",}, GetNumCurrentCrownCratePrimaryRewards = {type = "function", description = "", args = "()", returns = "(integer:numPrimaryRewards,)", valuetype = "integer,",}, GetNumCurrentCrownCrateBonusRewards = {type = "function", description = "", args = "()", returns = "(integer:numBonusRewards,)", valuetype = "integer,",}, GetCrownCrateRewardInfo = {type = "function", description = "", args = "(*luaindex* _rewardIndex_)", returns = "(integer:stackCount,integer:crownCrateTierId,bool:isBonus,integer:gemsExchanged,textureName:cardFaceFrameAccentImage,textureName:cardFaceImage,string:rewardTypeText,string:rewardName,)", valuetype = "integer,integer,bool,integer,textureName,textureName,string,string,",}, GetMarketProductCrownCrateRewardInfo = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:stackCount,textureName:cardFaceFrameAccentImage,textureName:cardFaceImage,string:rewardTypeText,string:rewardName,)", valuetype = "integer,textureName,textureName,string,string,",}, GetMarketProductCrownCrateTierId = {type = "function", description = "", args = "(*integer* _marketProductId_)", returns = "(integer:crownCrateTierId,)", valuetype = "integer,",}, GetCrownCrateRewardProductReferenceData = {type = "function", description = "", args = "(*luaindex* _rewardIndex_)", returns = "(integer:referenceDataId,)", valuetype = "integer,",}, GetCrownCrateNPCBoneWorldPosition = {type = "function", description = "", args = "(*string* _boneName_)", returns = "(number:positionZ,number:positionY,number:positionX,bool:success,)", valuetype = "number,number,number,bool,",}, CreateCrownCrateSpecificParticleEffect = {type = "function", description = "", args = "(*integer* _crownCrateId_, *[CrownCrateParticleEffects|#CrownCrateParticleEffects]* _crownCrateParticleEffects_, *number* _worldX_, *number* _worldY_, *number* _worldZ_)",}, CreateCrownCrateTierSpecificParticleEffect = {type = "function", description = "", args = "(*integer* _crownCrateTierId_, *[CrownCrateTierParticleEffects|#CrownCrateTierParticleEffects]* _crownCrateTierParticleEffects_, *number* _worldX_, *number* _worldY_, *number* _worldZ_)",}, GetCrownCrateNPCCardThrowingBoneName = {type = "function", description = "", args = "()", returns = "(string:boneName,)", valuetype = "string,",}, SetCrownCrateNPCVisible = {type = "function", description = "", args = "(*bool* _show_)",}, TriggerCrownCrateNPCAnimation = {type = "function", description = "", args = "(*[CrownCrateEvent|#CrownCrateEvent]* _event_, *luaindex:nilable* _rewardIndex_)",}, GetCrownCrateTierQualityColor = {type = "function", description = "", args = "(*integer* _crownCrateTierId_)", returns = "(number:b,number:g,number:r,)", valuetype = "number,number,number,",}, GetCrownCrateTierReactionNPCAnimation = {type = "function", description = "", args = "(*integer* _crownCrateTierId_)",}, GetCrownCratesSystemState = {type = "function", description = "", args = "()",}, CanInteractWithCrownCratesSystem = {type = "function", description = "", args = "()", returns = "(bool:canInteractWithCrownCratesSystem,)", valuetype = "bool,",}, IsPlayerAllowedToOpenCrownCrates = {type = "function", description = "", args = "()", returns = "(integer:errorStringId,bool:isAllowed,)", valuetype = "integer,bool,",}, PlayCrownCrateTierSpecificParticleSoundAndVibration = {type = "function", description = "", args = "(*integer* _crownCrateTierId_, *[CrownCrateTierParticleEffects|#CrownCrateTierParticleEffects]* _crownCrateTierParticleEffects_)",}, PlayCrownCrateSpecificParticleSoundAndVibration = {type = "function", description = "", args = "(*integer* _crownCrateId_, *[CrownCrateParticleEffects|#CrownCrateParticleEffects]* _crownCrateTierParticleEffects_)",}, RefreshCardsInCrownCrateNPCsHand = {type = "function", description = "", args = "()",}, SetCrownCrateUIMenuActive = {type = "function", description = "", args = "(*bool* _active_)",}, GetCrownCrateTierOrdering = {type = "function", description = "", args = "(*integer* _tierId_)", returns = "(integer:tierOrdering,)", valuetype = "integer,",}, GemifyItem = {type = "function", description = "", args = "(*integer* _itemId_, *integer* _howMany_)",}, InitializePendingDyes = {type = "function", description = "", args = "(*[DyeMode|#DyeMode]* _dyeMode_)",}, SetPendingSlotDyes = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_, *integer* _primaryDyeId_, *integer* _secondaryDyeId_, *integer* _accentDyeId_)",}, GetPendingSlotDyes = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)", returns = "(integer:accentDyeId,integer:secondaryDyeId,integer:primaryDyeId,)", valuetype = "integer,integer,integer,",}, GetNumDyes = {type = "function", description = "", args = "()", returns = "(integer:numDyes,)", valuetype = "integer,",}, GetDyeInfo = {type = "function", description = "", args = "(*luaindex* _dyeIndex_)", returns = "(integer:dyeId,integer:sortKey,number:b,number:g,number:r,integer:achievementId,bool:known,string:dyeName,)", valuetype = "integer,integer,number,number,number,integer,bool,string,",}, GetDyeInfoById = {type = "function", description = "", args = "(*integer* _dyeId_)", returns = "(integer:sortKey,number:b,number:g,number:r,integer:achievementId,bool:known,string:dyeName,)", valuetype = "integer,number,number,number,integer,bool,string,",}, GetDyeColorsById = {type = "function", description = "", args = "(*integer* _dyeId_)", returns = "(number:b,number:g,number:r,)", valuetype = "number,number,number,",}, GetCurrentItemDyes = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)", returns = "(integer:accentDyeIndex,integer:secondaryDyeIndex,integer:primaryDyeIndex,)", valuetype = "integer,integer,integer,",}, GetCurrentCollectibleDyes = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(integer:accentDyeIndex,integer:secondaryDyeIndex,integer:primaryDyeIndex,)", valuetype = "integer,integer,integer,",}, ApplyPendingDyes = {type = "function", description = "", args = "()",}, GetNumSavedDyeSets = {type = "function", description = "", args = "()", returns = "(integer:numSavedDyeSets,)", valuetype = "integer,",}, GetSavedDyeSetDyes = {type = "function", description = "", args = "(*luaindex* _dyeSetIndex_)", returns = "(integer:accentDyeId,integer:secondaryDyeId,integer:primaryDyeId,)", valuetype = "integer,integer,integer,",}, SetSavedDyeSetDyes = {type = "function", description = "", args = "(*luaindex* _dyeSetIndex_, *integer* _primaryDyeId_, *integer* _secondaryDyeId_, *integer* _accentDyeId_)",}, CanUseCollectibleDyeing = {type = "function", description = "", args = "()", returns = "(bool:collectibleDyeingAllowed,)", valuetype = "bool,",}, IsDyeableSlotDyeable = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)", returns = "(bool:isDyeable,)", valuetype = "bool,",}, IsDyeableSlotBound = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)", returns = "(bool:isBound,)", valuetype = "bool,",}, AreDyeableSlotDyeChannelsDyeable = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)", returns = "(bool:accent,bool:secondary,bool:primary,)", valuetype = "bool,bool,bool,",}, GetDyeableSlotDyeData = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)", returns = "(integer:dyeData,)", valuetype = "integer,",}, GetDyeableSlotId = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)", returns = "(integer:id,)", valuetype = "integer,",}, GetDyeableSlotIcon = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)", returns = "(textureName:icon,)", valuetype = "textureName,",}, GetDyeableSlotCurrentDyes = {type = "function", description = "", args = "(*[DyeableSlot|#DyeableSlot]* _dyeableSlot_)", returns = "(integer:accentDyeId,integer:secondaryDyeId,integer:primaryDyeId,)", valuetype = "integer,integer,integer,",}, IsDyeIndexKnown = {type = "function", description = "", args = "(*luaindex* _dyeIndex_)", returns = "(bool:isKnown,)", valuetype = "bool,",}, CanPlayerUseCostumeDyeStamp = {type = "function", description = "", args = "(*integer* _dyeStampId_)",}, CanPlayerUseItemDyeStamp = {type = "function", description = "", args = "(*integer* _dyeStampId_)",}, SetupDyeStampPreview = {type = "function", description = "", args = "(*integer* _bagId_, *integer* _slotIndex_)",}, IsInPreviewMode = {type = "function", description = "", args = "()", returns = "(bool:isInPreviewMode,)", valuetype = "bool,",}, IsCharacterPreviewingAvailable = {type = "function", description = "", args = "()", returns = "(bool:canPreview,)", valuetype = "bool,",}, IsCurrentlyPreviewing = {type = "function", description = "", args = "()", returns = "(bool:isPreviewing,)", valuetype = "bool,",}, IsCurrentlyPreviewingCollectibleAsFurniture = {type = "function", description = "", args = "(*integer* _collectibleId_)", returns = "(bool:isPreviewing,)", valuetype = "bool,",}, IsCurrentlyPreviewingInventoryItemAsFurniture = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)", returns = "(bool:isPreviewing,)", valuetype = "bool,",}, IsCurrentlyPreviewingPlacedFurniture = {type = "function", description = "", args = "(*id64* _furnitureId_)", returns = "(bool:isPreviewing,)", valuetype = "bool,",}, BeginPreviewMode = {type = "function", description = "", args = "(*bool* _forceDismount_)",}, EndPreviewMode = {type = "function", description = "", args = "(*bool* _resetTargetFrame_)",}, EndCurrentItemPreview = {type = "function", description = "", args = "()",}, BeginItemPreviewSpin = {type = "function", description = "", args = "()",}, EndItemPreviewSpin = {type = "function", description = "", args = "()",}, CanSpinPreviewCharacter = {type = "function", description = "", args = "()", returns = "(bool:canSpin,)", valuetype = "bool,",}, PreviewDyeStamp = {type = "function", description = "", args = "(*integer* _dyeStampId_, *[ItemUseType|#ItemUseType]* _itemType_)",}, PreviewCraftItem = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _materialQuantity_, *luaindex* _styleIndex_, *luaindex* _traitIndex_, *bool* _useUniversalStyleItem_, *integer* _dyeBrushId_)",}, PreviewCollectible = {type = "function", description = "", args = "(*integer* _collectibleDefId_, *luaindex* _variation_, *integer* _dyeBrushId_)",}, PreviewCollectibleAsFurniture = {type = "function", description = "", args = "(*integer* _collectibleDefId_)",}, PreviewInventoryItemAsFurniture = {type = "function", description = "", args = "(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)",}, PreviewProvisionerItemAsFurniture = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_)",}, PreviewPlacedFurniture = {type = "function", description = "", args = "(*id64* _furnitureId_)",}, PreviewArmorByItemLink = {type = "function", description = "", args = "(*string* _itemLink_, *integer* _dyeBrushId_)",}, PreviewDyeStampByItemLink = {type = "function", description = "", args = "(*string* _itemLink_)",}, SetPreviewDyeMode = {type = "function", description = "", args = "(*[DyeMode|#DyeMode]* _dyeMode_)",}, SetShowHiddenGear = {type = "function", description = "", args = "(*bool* _showHiddenGear_)",}, GetShowHiddenGear = {type = "function", description = "", args = "()", returns = "(bool:showHiddenGear,)", valuetype = "bool,",}, ForceCancelMounted = {type = "function", description = "", args = "()",}, SetPreviewInEmptyWorld = {type = "function", description = "", args = "(*number* _sunlightAzimuthRadians_, *number* _sunlightAltitudeRadians_)",}, ClearPreviewInEmptyWorld = {type = "function", description = "", args = "()",}, SetPreviewDynamicFramingOpening = {type = "function", description = "", args = "(*number* _openingWidthUI_, *number* _openingHeightUI_, *number* _cameraAngleRadians_)",}, RequestJumpToHouse = {type = "function", description = "", args = "(*integer* _houseId_)",}, RequestJumpToHousePreviewWithTemplate = {type = "function", description = "", args = "(*integer* _houseTemplateId_)",}, ClearCursor = {type = "function", description = "", args = "()", returns = "(bool:clearedSomething,)", valuetype = "bool,",}, SetCursorItemSoundsEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, GetCursorContentType = {type = "function", description = "", args = "()", returns = "(integer:cursorType,)", valuetype = "integer,",}, GetSkillLineInfo = {type = "function", description = "", args = "(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillIndex_)", returns = "(bool:discovered,luaindex:rank,string:name,)", valuetype = "bool,luaindex,string,",}, GetCraftingSkillLineIndices = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_)", returns = "(luaindex:skillIndex,)", valuetype = "luaindex,",}, GetCraftingSkillName = {type = "function", description = "", args = "(*[TradeskillType|#TradeskillType]* _craftingSkillType_)", returns = "(string:name,)", valuetype = "string,",}, GetFurnitureCategoryName = {type = "function", description = "", args = "(*integer* _furnitureCategoryId_)", returns = "(string:displayName,)", valuetype = "string,",}, GetFurnitureDataInfo = {type = "function", description = "", args = "(*integer* _furnitureDataId_)",}, GetFurnitureDataCategoryInfo = {type = "function", description = "", args = "(*integer* _furnitureDataId_)",}, SetInteractionUsingInteractCamera = {type = "function", description = "", args = "(*bool* _enabled_)",}, IsInteractionUsingInteractCamera = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, AddRelevantFilter = {type = "function", description = "", args = "(*string* _relevantFilter_)",}, GetAddOnDependencyInfo = {type = "function", description = "", args = "(*luaindex* _addOnIndex_, *luaindex* _addOnDependencyIndex_)", returns = "(bool:active,string:name,)", valuetype = "bool,string,",}, GetAddOnFilter = {type = "function", description = "", args = "()", returns = "(string:settingFilter,)", valuetype = "string,",}, GetAddOnInfo = {type = "function", description = "", args = "(*luaindex* _addOnIndex_)", returns = "(bool:isOutOfDate,bool:enabled,string:description,string:author,string:title,string:name,)", valuetype = "bool,bool,string,string,string,string,",}, GetAddOnNumDependencies = {type = "function", description = "", args = "(*luaindex* _addOnIndex_)", returns = "(integer:numDependencies,)", valuetype = "integer,",}, GetLoadOutOfDateAddOns = {type = "function", description = "", args = "()", returns = "(bool:loadOutOfDateAddons,)", valuetype = "bool,",}, GetNumAddOns = {type = "function", description = "", args = "()", returns = "(integer:numAddOns,)", valuetype = "integer,",}, RemoveAddOnFilter = {type = "function", description = "", args = "()",}, ResetRelevantFilters = {type = "function", description = "", args = "()",}, SetAddOnEnabled = {type = "function", description = "", args = "(*luaindex* _addOnIndex_, *bool* _enabled_)",}, SetAddOnFilter = {type = "function", description = "", args = "(*string* _settingFilter_)",}, SetLoadOutOfDateAddOns = {type = "function", description = "", args = "(*bool* _loadOutOfDateAddons_)",}, CreateTimeline = {type = "function", description = "", args = "()", returns = "(object:timeline,)", valuetype = "object,",}, CreateTimelineFromVirtual = {type = "function", description = "", args = "(*string* _timelineName_, *object* _animatedControl_)", returns = "(object:timeline,)", valuetype = "object,",}, GetAnimatedControl = {type = "function", description = "", args = "()", returns = "(object:animatedControl,)", valuetype = "object,",}, GetDuration = {type = "function", description = "", args = "()", returns = "(integer:durationMs,)", valuetype = "integer,",}, GetEasingFunction = {type = "function", description = "", args = "()", returns = "(function:functionRef,)", valuetype = "function,",}, GetHandler = {type = "function", description = "", args = "(*string* _EventName_)", returns = "(function:FunctionRef,)", valuetype = "function,",}, GetTimeline = {type = "function", description = "", args = "()", returns = "(object:owningTimeline,)", valuetype = "object,",}, IsPlaying = {type = "function", description = "", args = "()", returns = "(bool:isPlaying,)", valuetype = "bool,",}, SetAnimatedControl = {type = "function", description = "", args = "(*object* _animatedControl_)",}, SetDuration = {type = "function", description = "", args = "(*integer* _durationMs_)",}, SetEasingFunction = {type = "function", description = "", args = "(*function* _functionRef_)",}, SetHandler = {type = "function", description = "", args = "(*string* _EventName_, *function* _FunctionRef_)",}, GetEndPitch = {type = "function", description = "", args = "()", returns = "(number:endPitchRadians,)", valuetype = "number,",}, GetEndRoll = {type = "function", description = "", args = "()", returns = "(number:endRollRadians,)", valuetype = "number,",}, GetEndYaw = {type = "function", description = "", args = "()", returns = "(number:endYawRadians,)", valuetype = "number,",}, GetStartPitch = {type = "function", description = "", args = "()", returns = "(number:startPitchRadians,)", valuetype = "number,",}, GetStartRoll = {type = "function", description = "", args = "()", returns = "(number:startRollRadians,)", valuetype = "number,",}, GetStartYaw = {type = "function", description = "", args = "()", returns = "(number:startYawRadians,)", valuetype = "number,",}, SetEndPitch = {type = "function", description = "", args = "(*number* _endPitchRadians_)",}, SetEndRoll = {type = "function", description = "", args = "(*number* _endRollRadians_)",}, SetEndYaw = {type = "function", description = "", args = "(*number* _endYawRadians_)",}, SetRotationValues = {type = "function", description = "", args = "(*number* _startPitchRadians_, *number* _startYawRadians_, *number* _startRollRadians_, *number* _endPitchRadians_, *number* _endYawRadians_, *number* _endRollRadians_)",}, SetStartPitch = {type = "function", description = "", args = "(*number* _startPitchRadians_)",}, SetStartRoll = {type = "function", description = "", args = "(*number* _startRollRadians_)",}, SetStartYaw = {type = "function", description = "", args = "(*number* _startYawRadians_)",}, ClearBezierControlPoints = {type = "function", description = "", args = "()",}, GetDeltaOffsetX = {type = "function", description = "", args = "()", returns = "(number:deltaX,)", valuetype = "number,",}, GetDeltaOffsetY = {type = "function", description = "", args = "()", returns = "(number:deltaY,)", valuetype = "number,",}, GetDeltaOffsetZ = {type = "function", description = "", args = "()", returns = "(number:deltaZ,)", valuetype = "number,",}, GetEndOffsetX = {type = "function", description = "", args = "()", returns = "(number:endX,)", valuetype = "number,",}, GetEndOffsetY = {type = "function", description = "", args = "()", returns = "(number:endY,)", valuetype = "number,",}, GetEndOffsetZ = {type = "function", description = "", args = "()", returns = "(number:endZ,)", valuetype = "number,",}, GetStartOffsetX = {type = "function", description = "", args = "()", returns = "(number:startX,)", valuetype = "number,",}, GetStartOffsetY = {type = "function", description = "", args = "()", returns = "(number:startY,)", valuetype = "number,",}, GetStartOffsetZ = {type = "function", description = "", args = "()", returns = "(number:startZ,)", valuetype = "number,",}, GetTranslateDeltas = {type = "function", description = "", args = "()", returns = "(number:deltaZ,number:deltaY,number:deltaX,)", valuetype = "number,number,number,",}, SetBezierControlPoint = {type = "function", description = "", args = "(*luaindex* _index_, *number* _x_, *number* _y_, *number* _z_)",}, SetDeltaOffsetX = {type = "function", description = "", args = "(*number* _deltaX_, *[TranslateAnimationDeltaType|#TranslateAnimationDeltaType]* _translateAnimationDeltaType_)",}, SetDeltaOffsetY = {type = "function", description = "", args = "(*number* _deltaY_, *[TranslateAnimationDeltaType|#TranslateAnimationDeltaType]* _translateAnimationDeltaType_)",}, SetDeltaOffsetZ = {type = "function", description = "", args = "(*number* _deltaZ_, *[TranslateAnimationDeltaType|#TranslateAnimationDeltaType]* _translateAnimationDeltaType_)",}, SetEndOffsetX = {type = "function", description = "", args = "(*number* _endX_)",}, SetEndOffsetY = {type = "function", description = "", args = "(*number* _endY_)",}, SetEndOffsetZ = {type = "function", description = "", args = "(*number* _endZ_)",}, SetStartOffsetX = {type = "function", description = "", args = "(*number* _startX_)",}, SetStartOffsetY = {type = "function", description = "", args = "(*number* _startY_)",}, SetStartOffsetZ = {type = "function", description = "", args = "(*number* _startZ_)",}, SetTranslateDeltas = {type = "function", description = "", args = "(*number* _deltaX_, *number* _deltaY_, *number* _deltaZ_, *[TranslateAnimationDeltaType|#TranslateAnimationDeltaType]* _translateAnimationDeltaType_)",}, SetTranslateOffsets = {type = "function", description = "", args = "(*number* _startX_, *number* _startY_, *number* _startZ_, *number* _endX_, *number* _endY_, *number* _endZ_)",}, GetEndAlpha = {type = "function", description = "", args = "()", returns = "(number:endAlpha,)", valuetype = "number,",}, GetStartAlpha = {type = "function", description = "", args = "()", returns = "(number:startAlpha,)", valuetype = "number,",}, SetAlphaValues = {type = "function", description = "", args = "(*number* _startAlpha_, *number* _endAlpha_)",}, SetEndAlpha = {type = "function", description = "", args = "(*number* _endAlpha_)",}, SetStartAlpha = {type = "function", description = "", args = "(*number* _startAlpha_)",}, GetEndColor = {type = "function", description = "", args = "()", returns = "(number:endA,number:endB,number:endG,number:endR,)", valuetype = "number,number,number,number,",}, GetStartColor = {type = "function", description = "", args = "()", returns = "(number:startA,number:startB,number:startG,number:startR,)", valuetype = "number,number,number,number,",}, SetColorValues = {type = "function", description = "", args = "(*number* _startR_, *number* _startG_, *number* _startB_, *number* _startA_, *number* _endR_, *number* _endG_, *number* _endB_, *number* _endA_)",}, SetEndColor = {type = "function", description = "", args = "(*number* _endR_, *number* _endG_, *number* _endB_, *number* _endA_)",}, SetStartColor = {type = "function", description = "", args = "(*number* _startR_, *number* _startG_, *number* _startB_, *number* _startA_)",}, SetUpdateFunction = {type = "function", description = "", args = "(*function* _functionRef_)",}, GetEndScale = {type = "function", description = "", args = "()", returns = "(number:endScale,)", valuetype = "number,",}, GetStartScale = {type = "function", description = "", args = "()", returns = "(number:startScale,)", valuetype = "number,",}, SetEndScale = {type = "function", description = "", args = "(*number* _endScale_)",}, SetScaleValues = {type = "function", description = "", args = "(*number* _startScale_, *number* _endScale_)",}, SetStartScale = {type = "function", description = "", args = "(*number* _startScale_)",}, SetHorizontalEnd = {type = "function", description = "", args = "(*number* _endX_)",}, SetHorizontalRelative = {type = "function", description = "", args = "(*number* _offsetX_)",}, SetHorizontalStartAndEnd = {type = "function", description = "", args = "(*number* _startX_, *number* _endX_)",}, SetVerticalEnd = {type = "function", description = "", args = "(*number* _endY_)",}, SetVerticalRelative = {type = "function", description = "", args = "(*number* _offsetY_)",}, SetVerticalStartAndEnd = {type = "function", description = "", args = "(*number* _startY_, *number* _endY_)",}, SetEndHeight = {type = "function", description = "", args = "(*number* _endHeight_)",}, SetEndWidth = {type = "function", description = "", args = "(*number* _endWidth_)",}, SetStartAndEndHeight = {type = "function", description = "", args = "(*number* _startHeight_, *number* _endHeight_)",}, SetStartAndEndWidth = {type = "function", description = "", args = "(*number* _startWidth_, *number* _endWidth_)",}, SetStartHeight = {type = "function", description = "", args = "(*number* _startHeight_)",}, SetStartWidth = {type = "function", description = "", args = "(*number* _startWidth_)",}, GetCellsHigh = {type = "function", description = "", args = "()", returns = "(integer:aNumCellsHigh,)", valuetype = "integer,",}, GetCellsWide = {type = "function", description = "", args = "()", returns = "(integer:aNumCellsWide,)", valuetype = "integer,",}, IsMirroringAlongX = {type = "function", description = "", args = "()", returns = "(bool:mirroring,)", valuetype = "bool,",}, IsMirroringAlongY = {type = "function", description = "", args = "()", returns = "(bool:mirroring,)", valuetype = "bool,",}, SetCellsHigh = {type = "function", description = "", args = "(*integer* _aNumCellsHigh_)",}, SetCellsWide = {type = "function", description = "", args = "(*integer* _aNumCellsWide_)",}, SetFramerate = {type = "function", description = "", args = "(*number* _framesPerSecond_)",}, SetImageData = {type = "function", description = "", args = "(*integer* _aNumCellsWide_, *integer* _aNumCellsHigh_)",}, SetMirrorAlongX = {type = "function", description = "", args = "(*bool* _mirroring_)",}, SetMirrorAlongY = {type = "function", description = "", args = "(*bool* _mirroring_)",}, GetEndRotation = {type = "function", description = "", args = "()", returns = "(number:endRadians,)", valuetype = "number,",}, GetStartRotation = {type = "function", description = "", args = "()", returns = "(number:startRadians,)", valuetype = "number,",}, SetEndRotation = {type = "function", description = "", args = "(*number* _endRadians_)",}, SetRotationValues = {type = "function", description = "", args = "(*number* _startRadians_, *number* _endRadians_)",}, SetStartRotation = {type = "function", description = "", args = "(*number* _startRadians_)",}, SetSlideDistances = {type = "function", description = "", args = "(*number* _slideDistanceU_, *number* _slideDistanceV_)",}, GetAnchorIndex = {type = "function", description = "", args = "()", returns = "(integer:anchorIndex,)", valuetype = "integer,",}, GetDeltaOffsetX = {type = "function", description = "", args = "()", returns = "(number:deltaX,)", valuetype = "number,",}, GetDeltaOffsetY = {type = "function", description = "", args = "()", returns = "(number:deltaY,)", valuetype = "number,",}, GetEndOffsetX = {type = "function", description = "", args = "()", returns = "(number:endX,)", valuetype = "number,",}, GetEndOffsetY = {type = "function", description = "", args = "()", returns = "(number:endY,)", valuetype = "number,",}, GetStartOffsetX = {type = "function", description = "", args = "()", returns = "(number:startX,)", valuetype = "number,",}, GetStartOffsetY = {type = "function", description = "", args = "()", returns = "(number:startY,)", valuetype = "number,",}, GetTranslateDeltas = {type = "function", description = "", args = "()", returns = "(number:deltaY,number:deltaX,)", valuetype = "number,number,",}, SetAnchorIndex = {type = "function", description = "", args = "(*integer* _anchorIndex_)",}, SetDeltaOffsetX = {type = "function", description = "", args = "(*number* _deltaX_, *[TranslateAnimationDeltaType|#TranslateAnimationDeltaType]* _translateAnimationDeltaType_)",}, SetDeltaOffsetY = {type = "function", description = "", args = "(*number* _deltaY_, *[TranslateAnimationDeltaType|#TranslateAnimationDeltaType]* _translateAnimationDeltaType_)",}, SetEndOffsetX = {type = "function", description = "", args = "(*number* _endX_)",}, SetEndOffsetY = {type = "function", description = "", args = "(*number* _endY_)",}, SetStartOffsetX = {type = "function", description = "", args = "(*number* _startX_)",}, SetStartOffsetY = {type = "function", description = "", args = "(*number* _startY_)",}, SetTranslateDeltas = {type = "function", description = "", args = "(*number* _deltaX_, *number* _deltaY_, *[TranslateAnimationDeltaType|#TranslateAnimationDeltaType]* _translateAnimationDeltaType_)",}, SetTranslateOffsets = {type = "function", description = "", args = "(*number* _startX_, *number* _startY_, *number* _endX_, *number* _endY_)",}, ApplyAllAnimationsToControl = {type = "function", description = "", args = "(*object* _animatedControl_)",}, ClearAllCallbacks = {type = "function", description = "", args = "()",}, GetAnimation = {type = "function", description = "", args = "(*luaindex* _animationIndex_)", returns = "(object:animation,)", valuetype = "object,",}, GetAnimationOffset = {type = "function", description = "", args = "(*object* _animation_)", returns = "(integer:offset,)", valuetype = "integer,",}, GetAnimationTimeline = {type = "function", description = "", args = "(*luaindex* _timelineIndex_)", returns = "(object:timeline,)", valuetype = "object,",}, GetAnimationTimelineOffset = {type = "function", description = "", args = "(*object* _animation_)", returns = "(integer:offset,)", valuetype = "integer,",}, GetDuration = {type = "function", description = "", args = "()", returns = "(integer:duration,)", valuetype = "integer,",}, GetFirstAnimation = {type = "function", description = "", args = "()", returns = "(object:animation,)", valuetype = "object,",}, GetFirstAnimationTimeline = {type = "function", description = "", args = "()", returns = "(object:timeline,)", valuetype = "object,",}, GetFullProgress = {type = "function", description = "", args = "()", returns = "(number:progress,)", valuetype = "number,",}, GetHandler = {type = "function", description = "", args = "(*string* _EventName_)", returns = "(function:FunctionRef,)", valuetype = "function,",}, GetLastAnimation = {type = "function", description = "", args = "()", returns = "(object:animation,)", valuetype = "object,",}, GetLastAnimationTimeline = {type = "function", description = "", args = "()", returns = "(object:timeline,)", valuetype = "object,",}, GetNumAnimationTimelines = {type = "function", description = "", args = "()", returns = "(integer:numTimelines,)", valuetype = "integer,",}, GetNumAnimations = {type = "function", description = "", args = "()", returns = "(integer:numAnimations,)", valuetype = "integer,",}, GetParent = {type = "function", description = "", args = "()", returns = "(object:timeline,)", valuetype = "object,",}, GetPlaybackLoopsRemaining = {type = "function", description = "", args = "()", returns = "(integer:loopsRemaining,)", valuetype = "integer,",}, GetProgress = {type = "function", description = "", args = "()", returns = "(number:progress,)", valuetype = "number,",}, GetSkipAnimationsBehindPlayheadOnInitialPlay = {type = "function", description = "", args = "()", returns = "(bool:skipAnimations,)", valuetype = "bool,",}, InsertAnimation = {type = "function", description = "", args = "(*integer* _animationType_, *object* _animatedControl_, *integer* _offset_)", returns = "(object:animation,)", valuetype = "object,",}, InsertAnimationFromVirtual = {type = "function", description = "", args = "(*string* _animationVirtualName_, *object* _animatedControl_)", returns = "(object:animation,)", valuetype = "object,",}, InsertAnimationTimeline = {type = "function", description = "", args = "(*integer* _offset_, *object* _animatedControl_)", returns = "(object:animation,)", valuetype = "object,",}, InsertAnimationTimelineFromVirtual = {type = "function", description = "", args = "(*string* _animationVirtualName_, *object* _animatedControl_)", returns = "(object:animation,)", valuetype = "object,",}, InsertCallback = {type = "function", description = "", args = "(*function* _functionRef_, *integer* _offset_)", returns = "(function:functionRefRet,)", valuetype = "function,",}, IsPlaying = {type = "function", description = "", args = "()", returns = "(bool:isPlaying,)", valuetype = "bool,",}, IsPlayingBackward = {type = "function", description = "", args = "()", returns = "(bool:reversed,)", valuetype = "bool,",}, PlayBackward = {type = "function", description = "", args = "()",}, PlayForward = {type = "function", description = "", args = "()",}, PlayFromEnd = {type = "function", description = "", args = "(*integer* _offsetMs_)",}, PlayFromStart = {type = "function", description = "", args = "(*integer* _offsetMs_)",}, PlayInstantlyToEnd = {type = "function", description = "", args = "()",}, PlayInstantlyToStart = {type = "function", description = "", args = "()",}, SetAnimationOffset = {type = "function", description = "", args = "(*object* _animation_, *integer* _offset_)",}, SetAnimationTimelineOffset = {type = "function", description = "", args = "(*object* _animation_, *integer* _offset_)",}, SetCallbackOffset = {type = "function", description = "", args = "(*function* _callback_, *integer* _offset_)",}, SetHandler = {type = "function", description = "", args = "(*string* _EventName_, *function* _FunctionRef_)",}, SetPlaybackLoopCount = {type = "function", description = "", args = "(*integer* _maxLoopCount_)",}, SetPlaybackLoopsRemaining = {type = "function", description = "", args = "(*integer* _loopsRemaining_)",}, SetPlaybackType = {type = "function", description = "", args = "(*integer* _playbackType_, *integer* _maxLoopCount_)",}, SetProgress = {type = "function", description = "", args = "(*number* _progress_)",}, SetSkipAnimationsBehindPlayheadOnInitialPlay = {type = "function", description = "", args = "(*bool* _skipAnimations_)",}, Stop = {type = "function", description = "", args = "()",}, GetCenterColor = {type = "function", description = "", args = "()", returns = "(number:a,number:b,number:g,number:r,)", valuetype = "number,number,number,number,",}, IsPixelRoundingEnabled = {type = "function", description = "", args = "()", returns = "(bool:pixelRoundingEnabled,)", valuetype = "bool,",}, SetCenterColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetCenterTexture = {type = "function", description = "", args = "(*string* _filename_, *integer* _tileSize_, *integer* _addressMode_)",}, SetEdgeColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetEdgeTexture = {type = "function", description = "", args = "(*string* _filename_, *integer* _edgeFileWidth_, *integer* _edgeFileHeight_, *integer* _edgeSize_, *integer* _edgeFilePadding_)",}, SetInsets = {type = "function", description = "", args = "(*number* _left_, *number* _top_, *number* _right_, *number* _bottom_)",}, SetIntegralWrapping = {type = "function", description = "", args = "(*bool* _integralWrappingEnabled_)",}, SetPixelRoundingEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetTextureReleaseOption = {type = "function", description = "", args = "(*[ReleaseReferenceOptions|#ReleaseReferenceOptions]* _releaseOption_)",}, EnableMouseButton = {type = "function", description = "", args = "(*integer* _buttonNum_, *bool* _enabled_)",}, GetLabelControl = {type = "function", description = "", args = "()", returns = "(object:labelControl,)", valuetype = "object,",}, GetState = {type = "function", description = "", args = "()", returns = "(integer:state,)", valuetype = "integer,",}, IsPixelRoundingEnabled = {type = "function", description = "", args = "()", returns = "(bool:pixelRoundingEnabled,)", valuetype = "bool,",}, SetClickSound = {type = "function", description = "", args = "(*string* _clickSound_)",}, SetDesaturation = {type = "function", description = "", args = "(*number* _desaturation_)",}, SetDisabledFontColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetDisabledPressedFontColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetDisabledPressedTexture = {type = "function", description = "", args = "(*string* _textureFilename_)",}, SetDisabledTexture = {type = "function", description = "", args = "(*string* _textureFilename_)",}, SetEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetEndCapWidth = {type = "function", description = "", args = "(*integer* _endCapWidth_)",}, SetFont = {type = "function", description = "", args = "(*string* _text_)",}, SetHorizontalAlignment = {type = "function", description = "", args = "(*integer* _horizontalAlign_)",}, SetMouseOverBlendMode = {type = "function", description = "", args = "(*integer* _blendMode_)",}, SetMouseOverFontColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetMouseOverTexture = {type = "function", description = "", args = "(*string* _textureFilename_)",}, SetNormalFontColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetNormalOffset = {type = "function", description = "", args = "(*number* _x_, *number* _y_)",}, SetNormalTexture = {type = "function", description = "", args = "(*string* _textureFilename_)",}, SetPixelRoundingEnabled = {type = "function", description = "", args = "(*bool* _pixelRoundingEnabled_)",}, SetPressedFontColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetPressedMouseOverTexture = {type = "function", description = "", args = "(*string* _textureFilename_)",}, SetPressedOffset = {type = "function", description = "", args = "(*number* _x_, *number* _y_)",}, SetPressedTexture = {type = "function", description = "", args = "(*string* _textureFilename_)",}, SetShowingHighlight = {type = "function", description = "", args = "(*bool* _showingHighlight_)",}, SetState = {type = "function", description = "", args = "(*integer* _newState_, *bool* _locked_)",}, SetText = {type = "function", description = "", args = "(*string* _text_)",}, SetTextureCoords = {type = "function", description = "", args = "(*number* _left_, *number* _right_, *number* _top_, *number* _bottom_)",}, SetTextureReleaseOption = {type = "function", description = "", args = "(*[ReleaseReferenceOptions|#ReleaseReferenceOptions]* _releaseOption_)",}, SetVerticalAlignment = {type = "function", description = "", args = "(*integer* _verticalAlign_)",}, GetColorAsHSV = {type = "function", description = "", args = "()", returns = "(number:value,number:saturation,number:hue,)", valuetype = "number,number,number,",}, GetColorAsRGB = {type = "function", description = "", args = "()", returns = "(number:blue,number:green,number:red,)", valuetype = "number,number,number,",}, GetColorWheelTextureControl = {type = "function", description = "", args = "()", returns = "(object:textureControl,)", valuetype = "object,",}, GetColorWheelThumbTextureControl = {type = "function", description = "", args = "()", returns = "(object:textureControl,)", valuetype = "object,",}, GetFullValuedColorAsRGB = {type = "function", description = "", args = "()", returns = "(number:blue,number:green,number:red,)", valuetype = "number,number,number,",}, GetValue = {type = "function", description = "", args = "()", returns = "(number:value,)", valuetype = "number,",}, SetColorAsHSV = {type = "function", description = "", args = "(*number* _hue_, *number* _saturation_, *number* _value_)",}, SetColorAsRGB = {type = "function", description = "", args = "(*number* _red_, *number* _green_, *number* _blue_)",}, SetColorWheelThumbTextureControl = {type = "function", description = "", args = "(*object* _textureControl_)",}, SetValue = {type = "function", description = "", args = "(*number* _value_)",}, GetAlphaCoefficients = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_)", returns = "(number:constant,number:coefficient,number:leadingCoefficient,)", valuetype = "number,number,number,",}, GetCenterOveredPinDescription = {type = "function", description = "", args = "(*luaindex* _centerOveredPinIndex_)", returns = "(string:description,)", valuetype = "string,",}, GetCenterOveredPinDistance = {type = "function", description = "", args = "(*luaindex* _centerOveredPinIndex_)", returns = "(number:distance,)", valuetype = "number,",}, GetCenterOveredPinInfo = {type = "function", description = "", args = "(*luaindex* _centerOveredPinIndex_)", returns = "(bool:suppressed,integer:drawLevel,number:distance,string:description,)", valuetype = "bool,integer,number,string,",}, GetCenterOveredPinLayerAndLevel = {type = "function", description = "", args = "(*luaindex* _centerOveredPinIndex_)", returns = "(integer:drawLevel,)", valuetype = "integer,",}, GetCenterOveredPinType = {type = "function", description = "", args = "(*luaindex* _centerOveredPinIndex_)",}, GetMinVisibleAlpha = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_)", returns = "(number:minVisibleAlpha,)", valuetype = "number,",}, GetMinVisibleScale = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_)", returns = "(number:minVisibleScale,)", valuetype = "number,",}, GetNumCenterOveredPins = {type = "function", description = "", args = "()", returns = "(integer:numCenterOveredPins,)", valuetype = "integer,",}, GetScaleCoefficients = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_)", returns = "(number:constant,number:coefficient,number:leadingCoefficient,)", valuetype = "number,number,number,",}, IsCenterOveredPinSuppressed = {type = "function", description = "", args = "(*luaindex* _centerOveredPinIndex_)", returns = "(bool:suppressed,)", valuetype = "bool,",}, SetAlphaCoefficients = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_, *number* _leadingCoefficient_, *number* _coefficient_, *number* _constant_)",}, SetCardinalDirection = {type = "function", description = "", args = "(*string* _directionName_, *string* _font_, *integer* _cardinalDirection_)",}, SetMinVisibleAlpha = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_, *number* _minVisibleAlpha_)",}, SetMinVisibleScale = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_, *number* _minVisibleScale_)",}, SetScaleCoefficients = {type = "function", description = "", args = "(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_, *number* _leadingCoefficient_, *number* _coefficient_, *number* _constant_)",}, AddFilterForEvent = {type = "function", description = "", args = "(*integer* _event_)", returns = "(bool:success,)", valuetype = "bool,",}, ClearAnchors = {type = "function", description = "", args = "()",}, Convert3DLocalOrientationToWorldOrientation = {type = "function", description = "", args = "(*number* _localPitch_, *number* _localYaw_, *number* _localRoll_)", returns = "(number:worldRoll,number:worldYaw,number:worldPitch,)", valuetype = "number,number,number,",}, Convert3DLocalPositionToWorldPosition = {type = "function", description = "", args = "(*number* _localX_, *number* _localY_, *number* _localZ_)", returns = "(number:worldZ,number:worldY,number:worldX,)", valuetype = "number,number,number,",}, Convert3DWorldOrientationToLocalOrientation = {type = "function", description = "", args = "(*number* _worldPitch_, *number* _worldYaw_, *number* _worldRoll_)", returns = "(number:localRoll,number:localYaw,number:localPitch,)", valuetype = "number,number,number,",}, Convert3DWorldPositionToLocalPosition = {type = "function", description = "", args = "(*number* _worldX_, *number* _worldY_, *number* _worldZ_)", returns = "(number:localZ,number:localY,number:localX,)", valuetype = "number,number,number,",}, Create3DRenderSpace = {type = "function", description = "", args = "()",}, CreateControl = {type = "function", description = "", args = "(*string* _arg1_, *integer* _type_)", returns = "(object:apRet,)", valuetype = "object,",}, Destroy3DRenderSpace = {type = "function", description = "", args = "()",}, Does3DRenderSpaceUseDepthBuffer = {type = "function", description = "", args = "()", returns = "(bool:usesDepthBuffer,)", valuetype = "bool,",}, Get3DRenderSpaceForward = {type = "function", description = "", args = "()", returns = "(number:z,number:y,number:x,)", valuetype = "number,number,number,",}, Get3DRenderSpaceOrientation = {type = "function", description = "", args = "()", returns = "(number:rollRadians,number:yawRadians,number:pitchRadians,)", valuetype = "number,number,number,",}, Get3DRenderSpaceOrigin = {type = "function", description = "", args = "()", returns = "(number:z,number:y,number:x,)", valuetype = "number,number,number,",}, Get3DRenderSpaceRight = {type = "function", description = "", args = "()", returns = "(number:z,number:y,number:x,)", valuetype = "number,number,number,",}, Get3DRenderSpaceSystem = {type = "function", description = "", args = "()",}, Get3DRenderSpaceUp = {type = "function", description = "", args = "()", returns = "(number:z,number:y,number:x,)", valuetype = "number,number,number,",}, GetAlpha = {type = "function", description = "", args = "()", returns = "(number:alpha,)", valuetype = "number,",}, GetAnchor = {type = "function", description = "", args = "(*integer* _anchorIndex_)", returns = "(number:offsetY,number:offsetX,integer:relativePoint,object:relativeTo,integer:point,bool:isValidAnchor,)", valuetype = "number,number,integer,object,integer,bool,",}, GetBottom = {type = "function", description = "", args = "()", returns = "(number:bottom,)", valuetype = "number,",}, GetCenter = {type = "function", description = "", args = "()", returns = "(number:centerY,number:centerX,)", valuetype = "number,number,",}, GetChild = {type = "function", description = "", args = "(*luaindex* _childIndex_)", returns = "(object:childControl,)", valuetype = "object,",}, GetClampedToScreen = {type = "function", description = "", args = "()", returns = "(bool:clamped,)", valuetype = "bool,",}, GetClampedToScreenInsets = {type = "function", description = "", args = "()", returns = "(number:bottom,number:right,number:top,number:left,)", valuetype = "number,number,number,number,",}, GetControlAlpha = {type = "function", description = "", args = "()", returns = "(number:alpha,)", valuetype = "number,",}, GetControlScale = {type = "function", description = "", args = "()", returns = "(number:scale,)", valuetype = "number,",}, GetDesiredHeight = {type = "function", description = "", args = "()", returns = "(number:height,)", valuetype = "number,",}, GetDesiredWidth = {type = "function", description = "", args = "()", returns = "(number:width,)", valuetype = "number,",}, GetDimensionConstraints = {type = "function", description = "", args = "()", returns = "(number:maxHeight,number:maxWidth,number:minHeight,number:minWidth,)", valuetype = "number,number,number,number,",}, GetDimensions = {type = "function", description = "", args = "()", returns = "(number:height,number:width,)", valuetype = "number,number,",}, GetDrawLayer = {type = "function", description = "", args = "()", returns = "(integer:layer,)", valuetype = "integer,",}, GetDrawLevel = {type = "function", description = "", args = "()", returns = "(integer:level,)", valuetype = "integer,",}, GetDrawTier = {type = "function", description = "", args = "()", returns = "(integer:tier,)", valuetype = "integer,",}, GetExcludeFromResizeToFitExtents = {type = "function", description = "", args = "()", returns = "(bool:excludes,)", valuetype = "bool,",}, GetHandler = {type = "function", description = "", args = "(*string* _handlerName_)", returns = "(function:functionRef,)", valuetype = "function,",}, GetHeight = {type = "function", description = "", args = "()", returns = "(number:height,)", valuetype = "number,",}, GetHitInsets = {type = "function", description = "", args = "()", returns = "(number:bottom,number:right,number:top,number:left,)", valuetype = "number,number,number,number,",}, GetId = {type = "function", description = "", args = "()", returns = "(integer:id,)", valuetype = "integer,",}, GetInheritsAlpha = {type = "function", description = "", args = "()", returns = "(bool:inheritAlpha,)", valuetype = "bool,",}, GetInheritsScale = {type = "function", description = "", args = "()", returns = "(bool:inheritScale,)", valuetype = "bool,",}, GetLeft = {type = "function", description = "", args = "()", returns = "(number:left,)", valuetype = "number,",}, GetName = {type = "function", description = "", args = "()", returns = "(string:name,)", valuetype = "string,",}, GetNamedChild = {type = "function", description = "", args = "(*string* _childName_)", returns = "(object:returnedControl,)", valuetype = "object,",}, GetNumChildren = {type = "function", description = "", args = "()", returns = "(integer:numChildren,)", valuetype = "integer,",}, GetOwningWindow = {type = "function", description = "", args = "()", returns = "(object:OwningTopLevelWindow,)", valuetype = "object,",}, GetParent = {type = "function", description = "", args = "()", returns = "(object:ret1,)", valuetype = "object,",}, GetResizeToFitDescendents = {type = "function", description = "", args = "()", returns = "(bool:resizes,)", valuetype = "bool,",}, GetResizeToFitPadding = {type = "function", description = "", args = "()", returns = "(number:height,number:width,)", valuetype = "number,number,",}, GetRight = {type = "function", description = "", args = "()", returns = "(number:right,)", valuetype = "number,",}, GetScale = {type = "function", description = "", args = "()", returns = "(number:scale,)", valuetype = "number,",}, GetScreenRect = {type = "function", description = "", args = "()", returns = "(number:bottom,number:right,number:top,number:left,)", valuetype = "number,number,number,number,",}, GetTop = {type = "function", description = "", args = "()", returns = "(number:top,)", valuetype = "number,",}, GetType = {type = "function", description = "", args = "()", returns = "(integer:type,)", valuetype = "integer,",}, GetWidth = {type = "function", description = "", args = "()", returns = "(number:width,)", valuetype = "number,",}, Has3DRenderSpace = {type = "function", description = "", args = "()", returns = "(bool:has3DRenderSpace,)", valuetype = "bool,",}, IsChildOf = {type = "function", description = "", args = "(*object* _desiredParent_)", returns = "(bool:isChild,)", valuetype = "bool,",}, IsControlHidden = {type = "function", description = "", args = "()", returns = "(bool:hidden,)", valuetype = "bool,",}, IsHandlerSet = {type = "function", description = "", args = "(*string* _handlerName_)", returns = "(bool:isSet,)", valuetype = "bool,",}, IsHidden = {type = "function", description = "", args = "()", returns = "(bool:hidden,)", valuetype = "bool,",}, IsKeyboardEnabled = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, IsMouseEnabled = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, IsPointInside = {type = "function", description = "", args = "(*number* _x_, *number* _y_, *number* _leftOffset_, *number* _topOffset_, *number* _rightOffset_, *number* _bottomOffset_)", returns = "(bool:isInside,)", valuetype = "bool,",}, RegisterForEvent = {type = "function", description = "", args = "(*integer* _event_, *function* _callback_)", returns = "(bool:success,)", valuetype = "bool,",}, Set3DRenderSpaceForward = {type = "function", description = "", args = "(*number* _x_, *number* _y_, *number* _z_)",}, Set3DRenderSpaceOrientation = {type = "function", description = "", args = "(*number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_)",}, Set3DRenderSpaceOrigin = {type = "function", description = "", args = "(*number* _x_, *number* _y_, *number* _z_)",}, Set3DRenderSpaceRight = {type = "function", description = "", args = "(*number* _x_, *number* _y_, *number* _z_)",}, Set3DRenderSpaceSystem = {type = "function", description = "", args = "(*[GuiRender3DSpaceSystem|#GuiRender3DSpaceSystem]* _system_)",}, Set3DRenderSpaceUp = {type = "function", description = "", args = "(*number* _x_, *number* _y_, *number* _z_)",}, Set3DRenderSpaceUsesDepthBuffer = {type = "function", description = "", args = "(*bool* _usesDepthBuffer_)",}, SetAlpha = {type = "function", description = "", args = "(*number* _alpha_)",}, SetAnchor = {type = "function", description = "", args = "(*integer* _whereOnMe_, *object* _anchorTargetControl_, *integer* _whereOnTarget_, *number* _offsetX_, *number* _offsetY_, *[AnchorConstrains|#AnchorConstrains]* _anchorConstrains_)",}, SetAnchorFill = {type = "function", description = "", args = "(*object* _anchorTargetControl_)",}, SetClampedToScreen = {type = "function", description = "", args = "(*bool* _clamped_)",}, SetClampedToScreenInsets = {type = "function", description = "", args = "(*number* _left_, *number* _top_, *number* _right_, *number* _bottom_)",}, SetDimensionConstraints = {type = "function", description = "", args = "(*number* _minWidth_, *number* _minHeight_, *number* _maxWidth_, *number* _maxHeight_)",}, SetDimensions = {type = "function", description = "", args = "(*number* _width_, *number* _height_)",}, SetDrawLayer = {type = "function", description = "", args = "(*integer* _layer_)",}, SetDrawLevel = {type = "function", description = "", args = "(*integer* _level_)",}, SetDrawTier = {type = "function", description = "", args = "(*integer* _tier_)",}, SetExcludeFromResizeToFitExtents = {type = "function", description = "", args = "(*bool* _exclude_)",}, SetHandler = {type = "function", description = "", args = "(*string* _handlerName_, *function* _functionRef_)",}, SetHeight = {type = "function", description = "", args = "(*number* _height_)",}, SetHidden = {type = "function", description = "", args = "(*bool* _aHidden_)",}, SetHitInsets = {type = "function", description = "", args = "(*number* _left_, *number* _top_, *number* _right_, *number* _bottom_)",}, SetId = {type = "function", description = "", args = "(*integer* _id_)",}, SetInheritAlpha = {type = "function", description = "", args = "(*bool* _inheritAlpha_)",}, SetInheritScale = {type = "function", description = "", args = "(*bool* _inheritScale_)",}, SetKeyboardEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetMouseEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetMovable = {type = "function", description = "", args = "(*bool* _isMovable_)",}, SetParent = {type = "function", description = "", args = "(*object* _newParent_)",}, SetResizeHandleSize = {type = "function", description = "", args = "(*number* _handleSize_)",}, SetResizeToFitDescendents = {type = "function", description = "", args = "(*bool* _resize_)",}, SetResizeToFitPadding = {type = "function", description = "", args = "(*number* _width_, *number* _height_)",}, SetScale = {type = "function", description = "", args = "(*number* _scale_)",}, SetShapeType = {type = "function", description = "", args = "(*integer* _shapeType_)",}, SetSimpleAnchor = {type = "function", description = "", args = "(*object* _anchorTargetControl_, *number* _offsetX_, *number* _offsetY_)",}, SetSimpleAnchorParent = {type = "function", description = "", args = "(*number* _offsetX_, *number* _offsetY_)",}, SetWidth = {type = "function", description = "", args = "(*number* _width_)",}, StartMoving = {type = "function", description = "", args = "()", returns = "(bool:isMoving,)", valuetype = "bool,",}, StopMovingOrResizing = {type = "function", description = "", args = "()",}, ToggleHidden = {type = "function", description = "", args = "()",}, UnregisterForEvent = {type = "function", description = "", args = "(*integer* _event_)", returns = "(bool:success,)", valuetype = "bool,",}, GetDuration = {type = "function", description = "", args = "()", returns = "(integer:duration,)", valuetype = "integer,",}, GetPercentCompleteFixed = {type = "function", description = "", args = "()", returns = "(number:percentComplete,)", valuetype = "number,",}, GetTimeLeft = {type = "function", description = "", args = "()", returns = "(integer:time,)", valuetype = "integer,",}, ResetCooldown = {type = "function", description = "", args = "()",}, SetBlendMode = {type = "function", description = "", args = "(*integer* _blendMode_)",}, SetCooldownRemainTime = {type = "function", description = "", args = "(*integer* _remain_)",}, SetDesaturation = {type = "function", description = "", args = "(*number* _desaturation_)",}, SetFillColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetLeadingEdgeTexture = {type = "function", description = "", args = "(*string* _filename_)",}, SetPercentCompleteFixed = {type = "function", description = "", args = "(*number* _percentComplete_)",}, SetRadialCooldownClockwise = {type = "function", description = "", args = "(*bool* _clockwise_)",}, SetRadialCooldownGradient = {type = "function", description = "", args = "(*number* _startAlpha_, *number* _angularDistance_)",}, SetRadialCooldownOriginAngle = {type = "function", description = "", args = "(*number* _originAngle_)",}, SetTexture = {type = "function", description = "", args = "(*string* _filename_)",}, SetTextureReleaseOption = {type = "function", description = "", args = "(*[ReleaseReferenceOptions|#ReleaseReferenceOptions]* _releaseOption_)",}, SetVerticalCooldownLeadingEdgeHeight = {type = "function", description = "", args = "(*integer* _leadingEdgeHeight_)",}, StartCooldown = {type = "function", description = "", args = "(*integer* _remain_, *integer* _duration_, *integer* _cooldownType_, *integer* _cooldownTimeType_, *bool* _drawLeadingEdge_)",}, StartFixedCooldown = {type = "function", description = "", args = "(*number* _percentComplete_, *integer* _cooldownType_, *integer* _cooldownTimeType_, *bool* _drawLeadingEdge_)",}, Clear = {type = "function", description = "", args = "()",}, SetFont = {type = "function", description = "", args = "(*string* _fontStr_)",}, AddValidCharacter = {type = "function", description = "", args = "(*string* _validCharacter_)",}, Clear = {type = "function", description = "", args = "()",}, ClearSelection = {type = "function", description = "", args = "()",}, CopyAllTextToClipboard = {type = "function", description = "", args = "()",}, GetCopyEnabled = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, GetCursorPosition = {type = "function", description = "", args = "()", returns = "(integer:cursorPosition,)", valuetype = "integer,",}, GetEditEnabled = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, GetFontHeight = {type = "function", description = "", args = "()", returns = "(number:fontHeightUIUnits,)", valuetype = "number,",}, GetNewLineEnabled = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, GetPasteEnabled = {type = "function", description = "", args = "()", returns = "(bool:enabled,)", valuetype = "bool,",}, GetScrollExtents = {type = "function", description = "", args = "()", returns = "(integer:numLines,)", valuetype = "integer,",}, GetText = {type = "function", description = "", args = "()", returns = "(string:apRet,)", valuetype = "string,",}, GetTopLineIndex = {type = "function", description = "", args = "()", returns = "(luaindex:index,)", valuetype = "luaindex,",}, HasFocus = {type = "function", description = "", args = "()", returns = "(bool:aRet,)", valuetype = "bool,",}, HasSelection = {type = "function", description = "", args = "()", returns = "(bool:hasSelection,)", valuetype = "bool,",}, InsertText = {type = "function", description = "", args = "(*string* _aText_)",}, IsComposingIMEText = {type = "function", description = "", args = "()", returns = "(bool:isComposing,)", valuetype = "bool,",}, IsMultiLine = {type = "function", description = "", args = "()", returns = "(bool:isMultiLine,)", valuetype = "bool,",}, LoseFocus = {type = "function", description = "", args = "()",}, RemoveAllValidCharacters = {type = "function", description = "", args = "()",}, SelectAll = {type = "function", description = "", args = "()",}, SetColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetCopyEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetCursorPosition = {type = "function", description = "", args = "(*integer* _cursorPosition_)",}, SetEditEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetFont = {type = "function", description = "", args = "(*string* _font_)",}, SetMaxInputChars = {type = "function", description = "", args = "(*integer* _maxChars_)",}, SetMultiLine = {type = "function", description = "", args = "(*bool* _isMultiLine_)",}, SetNewLineEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetPasteEnabled = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetSelection = {type = "function", description = "", args = "(*integer* _selectionStartIndex_, *integer* _selectionEndIndex_)",}, SetSelectionColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetText = {type = "function", description = "", args = "(*string* _aText_)",}, SetTextType = {type = "function", description = "", args = "(*integer* _textType_)",}, SetTopLineIndex = {type = "function", description = "", args = "(*luaindex* _index_)",}, SetVirtualKeyboardType = {type = "function", description = "", args = "(*[VirtualKeyboardType|#VirtualKeyboardType]* _aKeyboardType_)",}, TakeFocus = {type = "function", description = "", args = "()",}, WasLastChangeVirtualKeyboard = {type = "function", description = "", args = "()", returns = "(bool:aRet,)", valuetype = "bool,",}, GetFontInfo = {type = "function", description = "", args = "()", returns = "(string:option,integer:size,string:face,)", valuetype = "string,integer,string,",}, SetFont = {type = "function", description = "", args = "(*string* _fontDescriptor_)",}, AnchorToBaseline = {type = "function", description = "", args = "(*object* _toLabel_, *number* _offsetX_, *[AnchorPosition|#AnchorPosition]* _anchorSide_)",}, ClearAnchorToBaseline = {type = "function", description = "", args = "(*object* _toLabel_)",}, DidLineWrap = {type = "function", description = "", args = "()", returns = "(bool:didLineWrap,)", valuetype = "bool,",}, GetColor = {type = "function", description = "", args = "()", returns = "(number:a,number:b,number:g,number:r,)", valuetype = "number,number,number,number,",}, GetFontHeight = {type = "function", description = "", args = "()", returns = "(number:fontHeightUIUnits,)", valuetype = "number,",}, GetHorizontalAlignment = {type = "function", description = "", args = "()", returns = "(integer:align,)", valuetype = "integer,",}, GetModifyTextType = {type = "function", description = "", args = "()",}, GetNumLines = {type = "function", description = "", args = "()", returns = "(integer:numLines,)", valuetype = "integer,",}, GetStringWidth = {type = "function", description = "", args = "(*string* _text_)", returns = "(number:pixelWidth,)", valuetype = "number,",}, GetStyleColor = {type = "function", description = "", args = "()", returns = "(number:a,number:b,number:g,number:r,)", valuetype = "number,number,number,number,",}, GetText = {type = "function", description = "", args = "()", returns = "(string:apRet,)", valuetype = "string,",}, GetTextDimensions = {type = "function", description = "", args = "()", returns = "(number:stringHeight,number:stringWidth,)", valuetype = "number,number,",}, GetTextHeight = {type = "function", description = "", args = "()", returns = "(number:stringHeight,)", valuetype = "number,",}, GetTextWidth = {type = "function", description = "", args = "()", returns = "(number:stringWidth,)", valuetype = "number,",}, GetVerticalAlignment = {type = "function", description = "", args = "()", returns = "(integer:align,)", valuetype = "integer,",}, SetColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetDesaturation = {type = "function", description = "", args = "(*number* _desaturation_)",}, SetFont = {type = "function", description = "", args = "(*string* _fontString_)",}, SetHorizontalAlignment = {type = "function", description = "", args = "(*integer* _align_)",}, SetLineSpacing = {type = "function", description = "", args = "(*integer* _lineSpacing_)",}, SetMaxLineCount = {type = "function", description = "", args = "(*integer* _maxLineCount_)",}, SetModifyTextType = {type = "function", description = "", args = "(*[ModifyTextType|#ModifyTextType]* _modifyTextType_)",}, SetNewLineX = {type = "function", description = "", args = "(*number* _newLineX_)",}, SetPixelRoundingEnabled = {type = "function", description = "", args = "(*bool* _pixelRoundingEnabled_)",}, SetStyleColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetText = {type = "function", description = "", args = "(*string* _aText_)",}, SetVerticalAlignment = {type = "function", description = "", args = "(*integer* _verticalAlign_)",}, SetWrapMode = {type = "function", description = "", args = "(*integer* _wrapMode_)",}, WasTruncated = {type = "function", description = "", args = "()", returns = "(bool:wasTruncated,)", valuetype = "bool,",}, GetBlendMode = {type = "function", description = "", args = "()",}, GetColor = {type = "function", description = "", args = "()", returns = "(number:a,number:b,number:g,number:r,)", valuetype = "number,number,number,number,",}, GetDesaturation = {type = "function", description = "", args = "()", returns = "(number:desaturation,)", valuetype = "number,",}, GetTextureCoords = {type = "function", description = "", args = "()", returns = "(number:bottom,number:top,number:right,number:left,)", valuetype = "number,number,number,number,",}, GetTextureFileDimensions = {type = "function", description = "", args = "()", returns = "(integer:pixelHeight,integer:pixelWidth,)", valuetype = "integer,integer,",}, GetTextureFileName = {type = "function", description = "", args = "()", returns = "(string:filename,)", valuetype = "string,",}, IsPixelRoundingEnabled = {type = "function", description = "", args = "()", returns = "(bool:pixelRoundingEnabled,)", valuetype = "bool,",}, IsTextureLoaded = {type = "function", description = "", args = "()", returns = "(bool:loaded,)", valuetype = "bool,",}, SetBlendMode = {type = "function", description = "", args = "(*[TextureBlendMode|#TextureBlendMode]* _blendMode_)",}, SetColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetDesaturation = {type = "function", description = "", args = "(*number* _desaturation_)",}, SetGradientColors = {type = "function", description = "", args = "(*[ControlOrientation|#ControlOrientation]* _orientation_, *number* _startR_, *number* _startG_, *number* _startB_, *number* _startA_, *number* _endR_, *number* _endG_, *number* _endB_, *number* _endA_)",}, SetPixelRoundingEnabled = {type = "function", description = "", args = "(*bool* _pixelRoundingEnabled_)",}, SetTexture = {type = "function", description = "", args = "(*string* _filename_)",}, SetTextureCoords = {type = "function", description = "", args = "(*number* _left_, *number* _right_, *number* _top_, *number* _bottom_)",}, SetThickness = {type = "function", description = "", args = "(*number* _thickness_)",}, SetVertexColors = {type = "function", description = "", args = "(*integer* _vertexPoints_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_)",}, GetZoom = {type = "function", description = "", args = "()", returns = "(number:normalizedRadius,)", valuetype = "number,",}, SetPinFont = {type = "function", description = "", args = "(*string* _pinFont_)",}, SetZoom = {type = "function", description = "", args = "(*number* _normalizedRadius_)",}, GetScrollExtents = {type = "function", description = "", args = "()", returns = "(number:vertical,number:horizontal,)", valuetype = "number,number,",}, GetScrollOffsets = {type = "function", description = "", args = "()", returns = "(number:vertical,number:horizontal,)", valuetype = "number,number,",}, RestoreToExtents = {type = "function", description = "", args = "(*integer* _duration_)",}, SetFadeGradient = {type = "function", description = "", args = "(*luaindex* _gradientIndex_, *number* _normalX_, *number* _normalY_, *number* _gradientLength_)",}, SetHorizontalScroll = {type = "function", description = "", args = "(*number* _offset_)",}, SetScrollBounding = {type = "function", description = "", args = "(*integer* _bounding_)",}, SetVerticalScroll = {type = "function", description = "", args = "(*number* _offset_)",}, DoesAllowDraggingFromThumb = {type = "function", description = "", args = "()", returns = "(bool:allow,)", valuetype = "bool,",}, GetEnabled = {type = "function", description = "", args = "()", returns = "(bool:isEnabled,)", valuetype = "bool,",}, GetMinMax = {type = "function", description = "", args = "()", returns = "(number:max,number:min,)", valuetype = "number,number,",}, GetOrientation = {type = "function", description = "", args = "()", returns = "(integer:orientation,)", valuetype = "integer,",}, GetThumbTextureControl = {type = "function", description = "", args = "()", returns = "(object:textureControl,)", valuetype = "object,",}, GetValue = {type = "function", description = "", args = "()", returns = "(number:value,)", valuetype = "number,",}, GetValueStep = {type = "function", description = "", args = "()", returns = "(number:step,)", valuetype = "number,",}, IsThumbFlushWithExtents = {type = "function", description = "", args = "()", returns = "(bool:flush,)", valuetype = "bool,",}, SetAllowDraggingFromThumb = {type = "function", description = "", args = "(*bool* _allow_)",}, SetBackgroundBottomTexture = {type = "function", description = "", args = "(*string* _fileName_, *number* _texTop_, *number* _texLeft_, *number* _texBottom_, *number* _texRight_)",}, SetBackgroundMiddleTexture = {type = "function", description = "", args = "(*string* _fileName_, *number* _texTop_, *number* _texLeft_, *number* _texBottom_, *number* _texRight_)",}, SetBackgroundTopTexture = {type = "function", description = "", args = "(*string* _fileName_, *number* _texTop_, *number* _texLeft_, *number* _texBottom_, *number* _texRight_)",}, SetColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetEnabled = {type = "function", description = "", args = "(*bool* _enable_)",}, SetMinMax = {type = "function", description = "", args = "(*number* _min_, *number* _max_)",}, SetOrientation = {type = "function", description = "", args = "(*integer* _orientation_)",}, SetThumbFlushWithExtents = {type = "function", description = "", args = "(*bool* _flush_)",}, SetThumbTexture = {type = "function", description = "", args = "(*string* _filename_, *string* _disabledFilename_, *string* _highlightedFilename_, *number* _thumbWidth_, *number* _thumbHeight_, *number* _texTop_, *number* _texLeft_, *number* _texBottom_, *number* _texRight_)",}, SetThumbTextureHeight = {type = "function", description = "", args = "(*number* _height_)",}, SetValue = {type = "function", description = "", args = "(*number* _value_)",}, SetValueStep = {type = "function", description = "", args = "(*number* _step_)",}, ClearFadeOutLossAdjustedTopValue = {type = "function", description = "", args = "()",}, EnableFadeOut = {type = "function", description = "", args = "(*bool* _enabled_)",}, EnableLeadingEdge = {type = "function", description = "", args = "(*bool* _enabled_)",}, EnableScrollingOverlay = {type = "function", description = "", args = "(*bool* _enabled_)",}, GetMinMax = {type = "function", description = "", args = "()", returns = "(number:max,number:min,)", valuetype = "number,number,",}, GetValue = {type = "function", description = "", args = "()", returns = "(number:value,)", valuetype = "number,",}, SetBarAlignment = {type = "function", description = "", args = "(*integer* _barAlignment_)",}, SetColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetFadeOutGainColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetFadeOutLossAdjustedTopValue = {type = "function", description = "", args = "(*number* _topValue_)",}, SetFadeOutLossColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetFadeOutLossSetValueToAdjust = {type = "function", description = "", args = "(*number* _adjustValue_)",}, SetFadeOutTexture = {type = "function", description = "", args = "(*string* _filename_)",}, SetFadeOutTime = {type = "function", description = "", args = "(*number* _fadeOutSeconds_, *number* _fadeOutDelaySeconds_)",}, SetGradientColors = {type = "function", description = "", args = "(*number* _startR_, *number* _startG_, *number* _startB_, *number* _startA_, *number* _endR_, *number* _endG_, *number* _endB_, *number* _endA_)",}, SetLeadingEdge = {type = "function", description = "", args = "(*string* _textureFile_, *number* _width_, *number* _height_)",}, SetLeadingEdgeTextureCoords = {type = "function", description = "", args = "(*number* _left_, *number* _right_, *number* _top_, *number* _bottom_)",}, SetMinMax = {type = "function", description = "", args = "(*number* _aMin_, *number* _aMax_)",}, SetOrientation = {type = "function", description = "", args = "(*integer* _orientation_)",}, SetTexture = {type = "function", description = "", args = "(*string* _filename_)",}, SetTextureCoords = {type = "function", description = "", args = "(*number* _left_, *number* _right_, *number* _top_, *number* _bottom_)",}, SetValue = {type = "function", description = "", args = "(*number* _aValue_)",}, SetupScrollingOverlay = {type = "function", description = "", args = "(*string* _textureFile_, *number* _width_, *number* _height_, *integer* _duration_)",}, AddMessage = {type = "function", description = "", args = "(*string* _aText_, *number* _r_, *number* _g_, *number* _b_, *integer* _colorId_)",}, Clear = {type = "function", description = "", args = "()",}, GetDrawLastEntryIfOutOfRoom = {type = "function", description = "", args = "()", returns = "(bool:drawLastIfOutOfRoom,)", valuetype = "bool,",}, GetLineFade = {type = "function", description = "", args = "()", returns = "(number:timeItTakesLineToFade,number:timeBeforeLineBeginsToFade,)", valuetype = "number,number,",}, GetLinkEnabled = {type = "function", description = "", args = "()", returns = "(bool:linkEnabed,)", valuetype = "bool,",}, GetMaxHistoryLines = {type = "function", description = "", args = "()", returns = "(integer:numLines,)", valuetype = "integer,",}, GetNumHistoryLines = {type = "function", description = "", args = "()", returns = "(integer:numLines,)", valuetype = "integer,",}, GetNumVisibleLines = {type = "function", description = "", args = "()", returns = "(integer:numLines,)", valuetype = "integer,",}, GetScrollPosition = {type = "function", description = "", args = "()", returns = "(integer:scrollPosition,)", valuetype = "integer,",}, IsSplittingLongMessages = {type = "function", description = "", args = "()", returns = "(bool:isSplitting,)", valuetype = "bool,",}, MoveScrollPosition = {type = "function", description = "", args = "(*integer* _numLines_)",}, SetClearBufferAfterFadeout = {type = "function", description = "", args = "(*bool* _clearAfterFade_)",}, SetColorById = {type = "function", description = "", args = "(*integer* _colorId_, *number* _r_, *number* _g_, *number* _b_)",}, SetDrawLastEntryIfOutOfRoom = {type = "function", description = "", args = "(*bool* _drawLastIfOutOfRoom_)",}, SetFont = {type = "function", description = "", args = "(*string* _fontString_)",}, SetHorizontalAlignment = {type = "function", description = "", args = "(*integer* _align_)",}, SetLineFade = {type = "function", description = "", args = "(*number* _timeBeforeLineFadeBegins_, *number* _timeForLineToFade_)",}, SetLinesInheritAlpha = {type = "function", description = "", args = "(*bool* _linesInheritAlpha_)",}, SetLinkEnabled = {type = "function", description = "", args = "(*bool* _linkEnabed_)",}, SetMaxHistoryLines = {type = "function", description = "", args = "(*integer* _numLines_)",}, SetScrollPosition = {type = "function", description = "", args = "(*integer* _line_)",}, SetSplitLongMessages = {type = "function", description = "", args = "(*bool* _splitLongMessages_)",}, ShowFadedLines = {type = "function", description = "", args = "()",}, AddSurface = {type = "function", description = "", args = "(*number* _left_, *number* _right_, *number* _top_, *number* _bottom_)",}, ClearAllSurfaces = {type = "function", description = "", args = "()",}, GetBlendMode = {type = "function", description = "", args = "()",}, GetColor = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_)", returns = "(number:a,number:b,number:g,number:r,)", valuetype = "number,number,number,number,",}, GetDesaturation = {type = "function", description = "", args = "()", returns = "(number:desaturation,)", valuetype = "number,",}, GetInsets = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_)", returns = "(number:bottom,number:top,number:right,number:left,)", valuetype = "number,number,number,number,",}, GetNumSurfaces = {type = "function", description = "", args = "()", returns = "(integer:surfaces,)", valuetype = "integer,",}, GetSurfaceAlpha = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_)", returns = "(number:a,)", valuetype = "number,",}, GetTextureCoords = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_)", returns = "(number:bottom,number:top,number:right,number:left,)", valuetype = "number,number,number,number,",}, GetTextureFileDimensions = {type = "function", description = "", args = "()", returns = "(integer:pixelHeight,integer:pixelWidth,)", valuetype = "integer,integer,",}, GetTextureFileName = {type = "function", description = "", args = "()", returns = "(string:filename,)", valuetype = "string,",}, IsPixelRoundingEnabled = {type = "function", description = "", args = "()", returns = "(bool:pixelRoundingEnabled,)", valuetype = "bool,",}, IsSurfaceHidden = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_)", returns = "(bool:hidden,)", valuetype = "bool,",}, IsTextureLoaded = {type = "function", description = "", args = "()", returns = "(bool:loaded,)", valuetype = "bool,",}, RemoveSurface = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_)",}, SetBlendMode = {type = "function", description = "", args = "(*[TextureBlendMode|#TextureBlendMode]* _blendMode_)",}, SetColor = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_, *number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetDesaturation = {type = "function", description = "", args = "(*number* _desaturation_)",}, SetInsets = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_, *number* _left_, *number* _right_, *number* _top_, *number* _bottom_)",}, SetPixelRoundingEnabled = {type = "function", description = "", args = "(*bool* _pixelRoundingEnabled_)",}, SetSurfaceAlpha = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_, *number* _a_)",}, SetSurfaceHidden = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_, *bool* _hidden_)",}, SetTexture = {type = "function", description = "", args = "(*string* _filename_)",}, SetTextureCoords = {type = "function", description = "", args = "(*luaindex* _surfaceIndex_, *number* _left_, *number* _right_, *number* _top_, *number* _bottom_)",}, SetTextureReleaseOption = {type = "function", description = "", args = "(*[ReleaseReferenceOptions|#ReleaseReferenceOptions]* _releaseOption_)",}, Get3DLocalDimensions = {type = "function", description = "", args = "()", returns = "(number:height,number:width,)", valuetype = "number,number,",}, GetAddressMode = {type = "function", description = "", args = "()",}, GetBlendMode = {type = "function", description = "", args = "()",}, GetColor = {type = "function", description = "", args = "()", returns = "(number:a,number:b,number:g,number:r,)", valuetype = "number,number,number,number,",}, GetDesaturation = {type = "function", description = "", args = "()", returns = "(number:desaturation,)", valuetype = "number,",}, GetResizeToFitFile = {type = "function", description = "", args = "()", returns = "(bool:resizesToFitFile,)", valuetype = "bool,",}, GetTextureCoords = {type = "function", description = "", args = "()", returns = "(number:bottom,number:top,number:right,number:left,)", valuetype = "number,number,number,number,",}, GetTextureFileDimensions = {type = "function", description = "", args = "()", returns = "(integer:pixelHeight,integer:pixelWidth,)", valuetype = "integer,integer,",}, GetTextureFileName = {type = "function", description = "", args = "()", returns = "(string:filename,)", valuetype = "string,",}, GetVertexUV = {type = "function", description = "", args = "(*[VERTEX_POINTS|#VERTEX_POINTS]* _vertex_)", returns = "(number:v,number:u,)", valuetype = "number,number,",}, Is3DQuadFacingCamera = {type = "function", description = "", args = "()", returns = "(bool:isFacing,)", valuetype = "bool,",}, IsPixelRoundingEnabled = {type = "function", description = "", args = "()", returns = "(bool:pixelRoundingEnabled,)", valuetype = "bool,",}, IsTextureLoaded = {type = "function", description = "", args = "()", returns = "(bool:loaded,)", valuetype = "bool,",}, Set3DLocalDimensions = {type = "function", description = "", args = "(*number* _width_, *number* _height_)",}, SetAddressMode = {type = "function", description = "", args = "(*[TextureAddressMode|#TextureAddressMode]* _addressMode_)",}, SetAutoAdjustWrappedCoords = {type = "function", description = "", args = "(*bool* _enabled_)",}, SetBlendMode = {type = "function", description = "", args = "(*[TextureBlendMode|#TextureBlendMode]* _blendMode_)",}, SetColor = {type = "function", description = "", args = "(*number* _r_, *number* _g_, *number* _b_, *number* _a_)",}, SetDesaturation = {type = "function", description = "", args = "(*number* _desaturation_)",}, SetGradientColors = {type = "function", description = "", args = "(*[ControlOrientation|#ControlOrientation]* _orientation_, *number* _startR_, *number* _startG_, *number* _startB_, *number* _startA_, *number* _endR_, *number* _endG_, *number* _endB_, *number* _endA_)",}, SetPixelRoundingEnabled = {type = "function", description = "", args = "(*bool* _pixelRoundingEnabled_)",}, SetResizeToFitFile = {type = "function", description = "", args = "(*bool* _resizesToFitFile_)",}, SetTexture = {type = "function", description = "", args = "(*string* _filename_)",}, SetTextureCoords = {type = "function", description = "", args = "(*number* _left_, *number* _right_, *number* _top_, *number* _bottom_)",}, SetTextureCoordsRotation = {type = "function", description = "", args = "(*number* _angleInRadians_)",}, SetTextureReleaseOption = {type = "function", description = "", args = "(*[ReleaseReferenceOptions|#ReleaseReferenceOptions]* _releaseOption_)",}, SetTextureRotation = {type = "function", description = "", args = "(*number* _angleInRadians_, *number* _normalizedRotationPointX_, *number* _normalizedRotationPointY_)",}, SetVertexColors = {type = "function", description = "", args = "(*integer* _vertexPoints_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_)",}, SetVertexUV = {type = "function", description = "", args = "(*[VERTEX_POINTS|#VERTEX_POINTS]* _vertex_, *number* _u_, *number* _v_)",}, AddControl = {type = "function", description = "", args = "(*object* _control_, *integer* _cell_, *bool* _useLastRow_)",}, AddHeaderControl = {type = "function", description = "", args = "(*object* _control_, *integer* _headerRow_, *[TooltipHeaderSide|#TooltipHeaderSide]* _headerSide_)",}, AddHeaderLine = {type = "function", description = "", args = "(*string* _text_, *string* _font_, *integer* _headerRow_, *[TooltipHeaderSide|#TooltipHeaderSide]* _headerSide_, *number* _r_, *number* _g_, *number* _b_)",}, AddLine = {type = "function", description = "", args = "(*string* _text_, *string* _font_, *number* _r_, *number* _g_, *number* _b_, *[AnchorPosition|#AnchorPosition]* _lineAnchor_, *[ModifyTextType|#ModifyTextType]* _modifyTextType_, *[TextAlignment|#TextAlignment]* _textAlignment_, *bool* _setToFullSize_)",}, AddVerticalPadding = {type = "function", description = "", args = "(*number* _paddingY_)",}, AppendAvAObjective = {type = "function", description = "", args = "(*integer* _queryType_, *integer* _keepId_, *integer* _objectiveId_, *[ObjectivePinTier|#ObjectivePinTier]* _objectivePinTier_)",}, AppendMapPing = {type = "function", description = "", args = "(*integer* _pingType_, *string* _unitTag_)",}, AppendQuestCondition = {type = "function", description = "", args = "(*luaindex* _questIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)",}, AppendQuestEnding = {type = "function", description = "", args = "(*luaindex* _questIndex_)",}, AppendUnitName = {type = "function", description = "", args = "(*string* _unitTag_)",}, ClearLines = {type = "function", description = "", args = "()",}, GetOwner = {type = "function", description = "", args = "()", returns = "(object:owner,)", valuetype = "object,",}, HideComparativeTooltips = {type = "function", description = "", args = "()",}, SetAbility = {type = "function", description = "", args = "(*luaindex* _aAbilityIndex_, *bool* _aShowBase_)",}, SetAbilityId = {type = "function", description = "", args = "(*integer* _abilityId_)",}, SetAchievement = {type = "function", description = "", args = "(*integer* _aAchievementId_)",}, SetAchievementRewardItem = {type = "function", description = "", args = "(*integer* _aAchievementId_)",}, SetAction = {type = "function", description = "", args = "(*luaindex* _aSlotId_)",}, SetAsComparativeTooltip1 = {type = "function", description = "", args = "()",}, SetAsComparativeTooltip2 = {type = "function", description = "", args = "()",}, SetAttachedMailItem = {type = "function", description = "", args = "(*id64* _aMailId_, *luaindex* _aAttachSlot_)",}, SetBagItem = {type = "function", description = "", args = "(*integer* _bagIndex_, *integer* _slotIndex_)",}, SetBook = {type = "function", description = "", args = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _bookIndex_)",}, SetBuff = {type = "function", description = "", args = "(*integer* _aBuffSlotId_, *string* _unitTag_)",}, SetBuybackItem = {type = "function", description = "", args = "(*luaindex* _entryIndex_)",}, SetChampionSkillAbility = {type = "function", description = "", args = "(*luaindex* _disiplineIndex_, *luaindex* _skillIndex_, *integer* _numPendingPoints_)",}, SetCollectible = {type = "function", description = "", args = "(*integer* _collectibleId_, *bool* _addNickname_, *bool* _showHint_, *bool* _showBlockReason_)",}, SetEmperorBonusAbility = {type = "function", description = "", args = "(*integer* _campaignId_, *[Alliance|#Alliance]* _alliance_)",}, SetFont = {type = "function", description = "", args = "(*string* _fontStr_)",}, SetGuildSpecificItem = {type = "function", description = "", args = "(*luaindex* _guildSpecificItemIndex_)",}, SetHeaderRowSpacing = {type = "function", description = "", args = "(*number* _spacing_)",}, SetHeaderVerticalOffset = {type = "function", description = "", args = "(*number* _verticalOffset_)",}, SetItemUsingEnchantment = {type = "function", description = "", args = "(*integer* _itemBagIndex_, *integer* _itemSlotIndex_, *integer* _enchantmentBagIndex_, *integer* _enchantmentSlotIndex_)",}, SetKeepBonusAbility = {type = "function", description = "", args = "(*luaindex* _bonusIndex_)",}, SetKeepUpgrade = {type = "function", description = "", args = "(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_, *integer* _upgradeLine_, *integer* _level_, *luaindex* _index_)",}, SetLastCraftingResultItem = {type = "function", description = "", args = "(*luaindex* _resultIndex_)",}, SetLink = {type = "function", description = "", args = "(*string* _aLink_)",}, SetLootItem = {type = "function", description = "", args = "(*integer* _lootId_)",}, SetMarketProduct = {type = "function", description = "", args = "(*integer* _marketProductId_)",}, SetMinHeaderRowHeight = {type = "function", description = "", args = "(*number* _minRowHeight_)",}, SetMinHeaderRows = {type = "function", description = "", args = "(*integer* _minRows_)",}, SetOwner = {type = "function", description = "", args = "(*object* _owner_, *integer* _position_, *number* _offsetX_, *number* _offsetY_, *integer* _relativePoint_)",}, SetPendingAlchemyItem = {type = "function", description = "", args = "(*integer* _solventBagId_, *integer* _solventSlotIndex_, *integer* _reagent1BagId_, *integer* _reagent1SlotIndex_, *integer* _reagent2BagId_, *integer* _reagent2SlotIndex_, *integer:nilable* _reagent3BagId_, *integer:nilable* _reagent3SlotIndex_)",}, SetPendingEnchantingItem = {type = "function", description = "", args = "(*integer* _potencyRuneBagId_, *integer* _potencyRuneSlotIndex_, *integer* _essenceRuneBagId_, *integer* _essenceRuneSlotIndex_, *integer* _aspectRuneBagId_, *integer* _aspectRuneSlotIndex_)",}, SetPendingSmithingItem = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _materialQuantity_, *luaindex* _styleIndex_, *luaindex* _traitIndex_)",}, SetPlacedFurniture = {type = "function", description = "", args = "(*id64* _placedFurnitureId_)",}, SetProgressionAbility = {type = "function", description = "", args = "(*luaindex* _aProgressionIndex_, *integer* _aMorph_, *integer* _aRank_)",}, SetProvisionerIngredientItem = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_, *luaindex* _ingredientIndex_)",}, SetProvisionerResultItem = {type = "function", description = "", args = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_)",}, SetQuestItem = {type = "function", description = "", args = "(*luaindex* _questIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_)",}, SetQuestReward = {type = "function", description = "", args = "(*luaindex* _aPerkIndex_)",}, SetQuestTool = {type = "function", description = "", args = "(*luaindex* _questIndex_, *luaindex* _toolIndex_)",}, SetScrollBonusAbility = {type = "function", description = "", args = "(*[Alliance|#Alliance]* _alliance_, *[ObjectiveType|#ObjectiveType]* _artifactType_, *luaindex* _bonusIndex_)",}, SetSkillAbility = {type = "function", description = "", args = "(*integer* _skillType_, *luaindex* _skillIndex_, *luaindex* _abilityIndex_)",}, SetSkillLine = {type = "function", description = "", args = "(*integer* _skillType_, *luaindex* _skillIndex_)",}, SetSkillUpgradeAbility = {type = "function", description = "", args = "(*integer* _skillType_, *luaindex* _skillIndex_, *luaindex* _abilityIndex_)",}, SetSmithingImprovementItem = {type = "function", description = "", args = "(*integer* _craftingSkillType_, *luaindex* _improvementItemIndex_)",}, SetSmithingImprovementResult = {type = "function", description = "", args = "(*integer* _itemToImproveBagId_, *integer* _itemToImproveSlotIndex_, *integer* _craftingSkillType_)",}, SetSmithingMaterialItem = {type = "function", description = "", args = "(*luaindex* _patternIndex_, *luaindex* _materialIndex_)",}, SetSmithingStyleItem = {type = "function", description = "", args = "(*luaindex* _styleItemIndex_)",}, SetSmithingTraitItem = {type = "function", description = "", args = "(*luaindex* _traitItemIndex_)",}, SetStoreItem = {type = "function", description = "", args = "(*luaindex* _entryIndex_)",}, SetTradeItem = {type = "function", description = "", args = "(*integer* _aWho_, *luaindex* _aTradeIndex_)",}, SetTradingHouseItem = {type = "function", description = "", args = "(*luaindex* _tradingHouseIndex_)",}, SetTradingHouseListing = {type = "function", description = "", args = "(*luaindex* _tradingHouseIndex_)",}, SetWornItem = {type = "function", description = "", args = "(*integer* _equipSlot_)",}, ShowComparativeTooltips = {type = "function", description = "", args = "()",}, AllowBringToTop = {type = "function", description = "", args = "()", returns = "(bool:allow,)", valuetype = "bool,",}, BringWindowToTop = {type = "function", description = "", args = "()",}, SetAllowBringToTop = {type = "function", description = "", args = "(*bool* _allow_)",}, SetDrawWhenGuiHidden = {type = "function", description = "", args = "(*bool* _drawWhenHidden_)",}, SetTopmost = {type = "function", description = "", args = "(*bool* _isTopmost_)",}, ApplyTemplateToControl = {type = "function", description = "", args = "(*object* _control_, *string* _virtualName_)",}, CompareControlVisualOrder = {type = "function", description = "", args = "(*object* _controlA_, *object* _controlB_)", returns = "(integer:order,)", valuetype = "integer,",}, CreateControl = {type = "function", description = "", args = "(*string* _arg1_, *object* _parent_, *integer* _type_)", returns = "(object:apRet,)", valuetype = "object,",}, CreateControlFromVirtual = {type = "function", description = "", args = "(*string* _controlName_, *object* _parent_, *string* _virtualName_, *string* _optionalSuffix_)", returns = "(object:apRet,)", valuetype = "object,",}, CreateTopLevelWindow = {type = "function", description = "", args = "(*string* _arg1_)", returns = "(object:apRet,)", valuetype = "object,",}, GetControlByName = {type = "function", description = "", args = "(*string* _name_, *string* _suffix_)", returns = "(object:ret,)", valuetype = "object,",}, GetFocusControl = {type = "function", description = "", args = "()", returns = "(object:focusControl,)", valuetype = "object,",}, GetMouseOverControl = {type = "function", description = "", args = "()", returns = "(object:mouseOverControl,)", valuetype = "object,",}, IsHandlingHardwareEvent = {type = "function", description = "", args = "()", returns = "(bool:isHandlingHardwareEvent,)", valuetype = "bool,",}, IsMouseOverWorld = {type = "function", description = "", args = "()", returns = "(bool:isMouseOverWorld,)", valuetype = "bool,",}, IsSecureRenderModeEnabled = {type = "function", description = "", args = "()", returns = "(bool:secureRenderModeEnabled,)", valuetype = "bool,",}, SetFocusByName = {type = "function", description = "", args = "(*string* _name_)",}, SetMouseCursor = {type = "function", description = "", args = "(*integer* _cursorType_)",}, SetMouseFocusByName = {type = "function", description = "", args = "(*string* _name_)",}, EVENT_ABILITY_COOLDOWN_UPDATED = { type = "value", valuetype = "event", description = "(*integer* _abilityId_)"}, EVENT_ABILITY_LIST_CHANGED = { type = "value", valuetype = "event",}, EVENT_ABILITY_PROGRESSION_RANK_UPDATE = { type = "value", valuetype = "event", description = "(*luaindex* _progressionIndex_, *integer* _rank_, *integer* _maxRank_, *integer* _morph_)"}, EVENT_ABILITY_PROGRESSION_RESULT = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_ABILITY_PROGRESSION_XP_UPDATE = { type = "value", valuetype = "event", description = "(*luaindex* _progressionIndex_, *integer* _lastRankXP_, *integer* _nextRankXP_, *integer* _currentXP_, *bool* _atMorph_)"}, EVENT_ABILITY_REQUIREMENTS_FAIL = { type = "value", valuetype = "event", description = "(*integer* _errorId_)"}, EVENT_ACHIEVEMENTS_UPDATED = { type = "value", valuetype = "event",}, EVENT_ACHIEVEMENT_AWARDED = { type = "value", valuetype = "event", description = "(*string* _name_, *integer* _points_, *integer* _id_, *string* _link_)"}, EVENT_ACHIEVEMENT_UPDATED = { type = "value", valuetype = "event", description = "(*integer* _id_)"}, EVENT_ACTION_SLOTS_FULL_UPDATE = { type = "value", valuetype = "event", description = "(*bool* _isHotbarSwap_)"}, EVENT_ACTION_SLOT_ABILITY_SLOTTED = { type = "value", valuetype = "event", description = "(*bool* _newAbilitySlotted_)"}, EVENT_ACTION_SLOT_ABILITY_USED = { type = "value", valuetype = "event", description = "(*luaindex* _slotNum_)"}, EVENT_ACTION_SLOT_ABILITY_USED_WRONG_WEAPON = { type = "value", valuetype = "event", description = "(*integer* _weaponConfigType_)"}, EVENT_ACTION_SLOT_STATE_UPDATED = { type = "value", valuetype = "event", description = "(*luaindex* _slotNum_)"}, EVENT_ACTION_SLOT_UPDATED = { type = "value", valuetype = "event", description = "(*luaindex* _slotNum_)"}, EVENT_ACTION_UPDATE_COOLDOWNS = { type = "value", valuetype = "event",}, EVENT_ACTIVE_MOUNT_CHANGED = { type = "value", valuetype = "event",}, EVENT_ACTIVE_QUEST_TOOL_CHANGED = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_, *luaindex* _toolIndex_)"}, EVENT_ACTIVE_QUEST_TOOL_CLEARED = { type = "value", valuetype = "event",}, EVENT_ACTIVE_QUICKSLOT_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _slotId_)"}, EVENT_ACTIVE_WEAPON_PAIR_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _activeWeaponPair_, *bool* _locked_)"}, EVENT_ACTIVITY_FINDER_ACTIVITY_COMPLETE = { type = "value", valuetype = "event",}, EVENT_ACTIVITY_FINDER_COOLDOWNS_UPDATE = { type = "value", valuetype = "event",}, EVENT_ACTIVITY_FINDER_STATUS_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _status_)"}, EVENT_ACTIVITY_QUEUE_RESULT = { type = "value", valuetype = "event", description = "(*integer* _result_)"}, EVENT_AGENT_CHAT_ACCEPTED = { type = "value", valuetype = "event",}, EVENT_AGENT_CHAT_DECLINED = { type = "value", valuetype = "event",}, EVENT_AGENT_CHAT_FORCED = { type = "value", valuetype = "event",}, EVENT_AGENT_CHAT_REQUESTED = { type = "value", valuetype = "event",}, EVENT_AGENT_CHAT_TERMINATED = { type = "value", valuetype = "event",}, EVENT_ALLIANCE_POINT_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _alliancePoints_, *bool* _playSound_, *integer* _difference_)"}, EVENT_ANIMATION_NOTE = { type = "value", valuetype = "event", description = "(*string* _animNote_)"}, EVENT_ARTIFACT_CONTROL_STATE = { type = "value", valuetype = "event", description = "(*string* _artifactName_, *integer* _keepId_, *string* _characterName_, *integer* _playerAlliance_, *integer* _controlEvent_, *integer* _controlState_, *integer* _campaignId_, *string* _displayName_)"}, EVENT_ARTIFACT_SCROLL_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _objectiveKeepId_, *integer* _objectiveObjectiveId_, *integer* _battlegroundContext_, *string* _objectiveName_, *integer* _objectiveControlEvent_, *integer* _objectiveControlState_, *integer* _originalOwnerAlliance_, *integer* _holderAlliance_, *integer* _lastHolderAlliance_, *integer* _capturedAtKeepId_, *integer* _pinType_)"}, EVENT_ARTIFICIAL_EFFECT_ADDED = { type = "value", valuetype = "event", description = "(*integer* _artificialEffectId_)"}, EVENT_ARTIFICIAL_EFFECT_REMOVED = { type = "value", valuetype = "event", description = "(*integer* _artificialEffectId_)"}, EVENT_ASSIGNED_CAMPAIGN_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _newAssignedCampaignId_)"}, EVENT_ATTRIBUTE_FORCE_RESPEC = { type = "value", valuetype = "event", description = "(*string* _note_)"}, EVENT_ATTRIBUTE_UPGRADE_UPDATED = { type = "value", valuetype = "event",}, EVENT_AVENGE_KILL = { type = "value", valuetype = "event", description = "(*string* _avengedCharacterName_, *string* _killedCharacterName_, *string* _avengedDisplayName_, *string* _killedDisplayName_)"}, EVENT_BANKED_MONEY_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _newBankedMoney_, *integer* _oldBankedMoney_)"}, EVENT_BANKED_TELVAR_STONES_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _newBankedTelvarStones_, *integer* _oldBankedTelvarStones_)"}, EVENT_BANK_IS_FULL = { type = "value", valuetype = "event",}, EVENT_BATTLEGROUND_INACTIVITY_WARNING = { type = "value", valuetype = "event",}, EVENT_BATTLEGROUND_KILL = { type = "value", valuetype = "event", description = "(*string* _killedPlayerCharacterName_, *string* _killedPlayerDisplayName_, *integer* _killedPlayerBattlegroundAlliance_, *string* _killingPlayerCharacterName_, *string* _killingPlayerDisplayName_, *integer* _killingPlayerBattlegroundAlliance_, *integer* _battlegroundKillType_)"}, EVENT_BATTLEGROUND_LEADERBOARD_DATA_CHANGED = { type = "value", valuetype = "event",}, EVENT_BATTLEGROUND_RULESET_CHANGED = { type = "value", valuetype = "event",}, EVENT_BATTLEGROUND_SCOREBOARD_UPDATED = { type = "value", valuetype = "event",}, EVENT_BATTLEGROUND_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _previousState_, *integer* _currentState_)"}, EVENT_BATTLE_STANDARDS_UPDATED = { type = "value", valuetype = "event",}, EVENT_BEGIN_CUTSCENE = { type = "value", valuetype = "event",}, EVENT_BEGIN_LOCKPICK = { type = "value", valuetype = "event",}, EVENT_BEGIN_SIEGE_CONTROL = { type = "value", valuetype = "event",}, EVENT_BEGIN_SIEGE_UPGRADE = { type = "value", valuetype = "event",}, EVENT_BOSSES_CHANGED = { type = "value", valuetype = "event",}, EVENT_BROADCAST = { type = "value", valuetype = "event", description = "(*string* _message_)"}, EVENT_BUYBACK_RECEIPT = { type = "value", valuetype = "event", description = "(*string* _itemLink_, *integer* _itemQuantity_, *integer* _money_, *integer* _itemSoundCategory_)"}, EVENT_BUY_RECEIPT = { type = "value", valuetype = "event", description = "(*string* _entryName_, *integer* _entryType_, *integer* _entryQuantity_, *integer* _money_, *integer* _specialCurrencyType1_, *string* _specialCurrencyInfo1_, *integer* _specialCurrencyQuantity1_, *integer* _specialCurrencyType2_, *string* _specialCurrencyInfo2_, *integer* _specialCurrencyQuantity2_, *integer* _itemSoundCategory_)"}, EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _progressionLevel_)"}, EVENT_CAMPAIGN_ASSIGNMENT_RESULT = { type = "value", valuetype = "event", description = "(*integer* _result_)"}, EVENT_CAMPAIGN_EMPEROR_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _campaignId_)"}, EVENT_CAMPAIGN_HISTORY_WINDOW_CHANGED = { type = "value", valuetype = "event",}, EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED = { type = "value", valuetype = "event",}, EVENT_CAMPAIGN_QUEUE_JOINED = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *bool* _isGroup_)"}, EVENT_CAMPAIGN_QUEUE_LEFT = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *bool* _isGroup_)"}, EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *bool* _isGroup_, *integer* _position_)"}, EVENT_CAMPAIGN_QUEUE_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *bool* _isGroup_, *integer* _state_)"}, EVENT_CAMPAIGN_SCORE_DATA_CHANGED = { type = "value", valuetype = "event",}, EVENT_CAMPAIGN_SELECTION_DATA_CHANGED = { type = "value", valuetype = "event",}, EVENT_CAMPAIGN_STATE_INITIALIZED = { type = "value", valuetype = "event", description = "(*integer* _campaignId_)"}, EVENT_CAMPAIGN_UNASSIGNMENT_RESULT = { type = "value", valuetype = "event", description = "(*integer* _result_)"}, EVENT_CAMPAIGN_UNDERPOP_BONUS_CHANGE_NOTIFICATION = { type = "value", valuetype = "event", description = "(*integer* _campaignId_)"}, EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM = { type = "value", valuetype = "event",}, EVENT_CANNOT_CROUCH_WHILE_CARRYING_ARTIFACT = { type = "value", valuetype = "event", description = "(*string* _artifactName_)"}, EVENT_CANNOT_DO_THAT_WHILE_DEAD = { type = "value", valuetype = "event",}, EVENT_CANNOT_FISH_WHILE_SWIMMING = { type = "value", valuetype = "event",}, EVENT_CAPTURE_AREA_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _objectiveKeepId_, *integer* _objectiveObjectiveId_, *integer* _battlegroundContext_, *string* _objectiveName_, *integer* _objectiveControlEvent_, *integer* _objectiveControlState_, *integer* _owningAlliance_, *integer* _pinType_)"}, EVENT_CAPTURE_AREA_STATUS = { type = "value", valuetype = "event", description = "(*integer* _keepId_, *integer* _objectiveId_, *integer* _battlegroundContext_, *integer* _capturePoolValue_, *integer* _capturePoolMax_, *integer* _capturingPlayers_, *integer* _contestingPlayers_, *integer* _owningAlliance_, *integer* _pinType_)"}, EVENT_CAPTURE_FLAG_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _objectiveKeepId_, *integer* _objectiveObjectiveId_, *integer* _battlegroundContext_, *string* _objectiveName_, *integer* _objectiveControlEvent_, *integer* _objectiveControlState_, *integer* _originalOwnerAlliance_, *integer* _holderAlliance_, *integer* _lastHolderAlliance_, *integer* _pinType_)"}, EVENT_CHAMPION_LEVEL_ACHIEVED = { type = "value", valuetype = "event", description = "(*bool* _wasChampionSystemUnlocked_)"}, EVENT_CHAMPION_POINT_GAINED = { type = "value", valuetype = "event", description = "(*integer* _championPointsDelta_)"}, EVENT_CHAMPION_POINT_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _oldChampionPoints_, *integer* _currentChampionPoints_)"}, EVENT_CHAMPION_PURCHASE_RESULT = { type = "value", valuetype = "event", description = "(*integer* _result_)"}, EVENT_CHAMPION_SYSTEM_UNLOCKED = { type = "value", valuetype = "event",}, EVENT_CHATTER_BEGIN = { type = "value", valuetype = "event", description = "(*integer* _optionCount_)"}, EVENT_CHATTER_END = { type = "value", valuetype = "event",}, EVENT_CHAT_CHANNEL_INVITE = { type = "value", valuetype = "event", description = "(*string* _channelName_, *string* _playerName_)"}, EVENT_CHAT_CHANNEL_JOIN = { type = "value", valuetype = "event", description = "(*integer* _channelId_, *integer* _customChannelId_, *string* _channelName_)"}, EVENT_CHAT_CHANNEL_LEAVE = { type = "value", valuetype = "event", description = "(*integer* _channelId_, *integer* _customChannelId_, *string* _channelName_)"}, EVENT_CHAT_LOG_TOGGLED = { type = "value", valuetype = "event", description = "(*bool* _opened_)"}, EVENT_CHAT_MESSAGE_CHANNEL = { type = "value", valuetype = "event", description = "(*integer* _channelType_, *string* _fromName_, *string* _text_, *bool* _isCustomerService_, *string* _fromDisplayName_)"}, EVENT_CLOSE_BANK = { type = "value", valuetype = "event",}, EVENT_CLOSE_GUILD_BANK = { type = "value", valuetype = "event",}, EVENT_CLOSE_STORE = { type = "value", valuetype = "event",}, EVENT_CLOSE_TRADING_HOUSE = { type = "value", valuetype = "event",}, EVENT_COLLECTIBLES_SEARCH_RESULTS_READY = { type = "value", valuetype = "event",}, EVENT_COLLECTIBLE_NEW_STATUS_CLEARED = { type = "value", valuetype = "event", description = "(*integer* _collectibleId_)"}, EVENT_COLLECTIBLE_NOTIFICATION_NEW = { type = "value", valuetype = "event", description = "(*integer* _collectibleId_)"}, EVENT_COLLECTIBLE_NOTIFICATION_REMOVED = { type = "value", valuetype = "event", description = "(*integer* _notificationId_, *integer* _collectibleId_)"}, EVENT_COLLECTIBLE_RENAME_ERROR = { type = "value", valuetype = "event", description = "(*integer* _errorReason_)"}, EVENT_COLLECTIBLE_REQUEST_BROWSE_TO = { type = "value", valuetype = "event", description = "(*integer* _collectibleId_, *luaindex* _categoryIndex_, *luaindex* _subcategoryIndex_)"}, EVENT_COLLECTIBLE_SET_IN_WATER_ALERT = { type = "value", valuetype = "event",}, EVENT_COLLECTIBLE_USE_RESULT = { type = "value", valuetype = "event", description = "(*integer* _result_, *bool* _isAttemptingActivation_)"}, EVENT_COLLECTION_UPDATED = { type = "value", valuetype = "event",}, EVENT_COMBAT_EVENT = { type = "value", valuetype = "event", description = "(*integer* _result_, *bool* _isError_, *string* _abilityName_, *integer* _abilityGraphic_, *integer* _abilityActionSlotType_, *string* _sourceName_, *integer* _sourceType_, *string* _targetName_, *integer* _targetType_, *integer* _hitValue_, *integer* _powerType_, *integer* _damageType_, *bool* _log_, *integer* _sourceUnitId_, *integer* _targetUnitId_, *integer* _abilityId_)"}, EVENT_CONFIRM_INTERACT = { type = "value", valuetype = "event", description = "(*string* _dialogTitle_, *string* _dialogBody_, *string* _acceptText_, *string* _cancelText_)"}, EVENT_CONVERSATION_FAILED_INVENTORY_FULL = { type = "value", valuetype = "event",}, EVENT_CONVERSATION_FAILED_UNIQUE_ITEM = { type = "value", valuetype = "event",}, EVENT_CONVERSATION_UPDATED = { type = "value", valuetype = "event", description = "(*string* _conversationBodyText_, *integer* _conversationOptionCount_)"}, EVENT_CORONATE_EMPEROR_NOTIFICATION = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *string* _emperorCharacterName_, *integer* _emperorAlliance_, *string* _emperorDisplayName_)"}, EVENT_CRAFTING_STATION_INTERACT = { type = "value", valuetype = "event", description = "(*integer* _craftSkill_, *bool* _sameStation_)"}, EVENT_CRAFT_BAG_AUTO_TRANSFER_NOTIFICATION_CLEARED = { type = "value", valuetype = "event",}, EVENT_CRAFT_COMPLETED = { type = "value", valuetype = "event", description = "(*integer* _craftSkill_)"}, EVENT_CRAFT_STARTED = { type = "value", valuetype = "event", description = "(*integer* _craftSkill_)"}, EVENT_CROWN_CRATES_SYSTEM_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _crownCratesSystemState_)"}, EVENT_CROWN_CRATE_INVENTORY_UPDATED = { type = "value", valuetype = "event",}, EVENT_CROWN_CRATE_OPEN_RESPONSE = { type = "value", valuetype = "event", description = "(*integer* _crownCrateId_, *integer* _response_)"}, EVENT_CROWN_CRATE_QUANTITY_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _crateId_, *integer* _count_)"}, EVENT_CURRENT_CAMPAIGN_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _newCurrentCampaignId_)"}, EVENT_CURRENT_SUBZONE_LIST_CHANGED = { type = "value", valuetype = "event",}, EVENT_CURSOR_DROPPED = { type = "value", valuetype = "event", description = "(*integer* _type_, *integer* _param1_, *integer* _param2_, *integer* _param3_, *integer* _param4_, *integer* _param5_, *integer* _param6_)"}, EVENT_CURSOR_PICKUP = { type = "value", valuetype = "event", description = "(*integer* _type_, *integer* _param1_, *integer* _param2_, *integer* _param3_, *integer* _param4_, *integer* _param5_, *integer* _param6_, *integer* _itemSoundCategory_)"}, EVENT_CUSTOMER_SERVICE_FEEDBACK_SUBMITTED = { type = "value", valuetype = "event", description = "(*string* _responseMessage_, *bool* _success_)"}, EVENT_CUSTOMER_SERVICE_TICKET_SUBMITTED = { type = "value", valuetype = "event", description = "(*string* _responseMessage_, *bool* _success_)"}, EVENT_DEPOSE_EMPEROR_NOTIFICATION = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *string* _emperorCharacterName_, *integer* _emperorAlliance_, *bool* _abdication_, *string* _emperorDisplayName_)"}, EVENT_DISABLE_SIEGE_AIM_ABILITY = { type = "value", valuetype = "event",}, EVENT_DISABLE_SIEGE_FIRE_ABILITY = { type = "value", valuetype = "event",}, EVENT_DISABLE_SIEGE_PACKUP_ABILITY = { type = "value", valuetype = "event",}, EVENT_DISCOVERY_EXPERIENCE = { type = "value", valuetype = "event", description = "(*string* _areaName_, *integer* _level_, *integer* _previousExperience_, *integer* _currentExperience_, *integer* _championPoints_)"}, EVENT_DISGUISE_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _disguiseState_)"}, EVENT_DISPLAY_ACTIVE_COMBAT_TIP = { type = "value", valuetype = "event", description = "(*integer* _activeCombatTipId_)"}, EVENT_DISPLAY_ALERT = { type = "value", valuetype = "event", description = "(*string* _alertText_, *string* _soundId_)"}, EVENT_DISPLAY_ANNOUNCEMENT = { type = "value", valuetype = "event", description = "(*string* _title_, *string* _description_)"}, EVENT_DISPLAY_TUTORIAL = { type = "value", valuetype = "event", description = "(*luaindex* _tutorialIndex_)"}, EVENT_DISPOSITION_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_)"}, EVENT_DUEL_COUNTDOWN = { type = "value", valuetype = "event", description = "(*integer* _startTimeMS_)"}, EVENT_DUEL_FINISHED = { type = "value", valuetype = "event", description = "(*integer* _duelResult_, *bool* _wasLocalPlayersResult_, *string* _opponentCharacterName_, *string* _opponentDisplayName_, *integer* _opponentAlliance_, *integer* _opponentGender_, *integer* _opponentClassId_, *integer* _opponentRaceId_)"}, EVENT_DUEL_INVITE_ACCEPTED = { type = "value", valuetype = "event",}, EVENT_DUEL_INVITE_CANCELED = { type = "value", valuetype = "event",}, EVENT_DUEL_INVITE_DECLINED = { type = "value", valuetype = "event",}, EVENT_DUEL_INVITE_FAILED = { type = "value", valuetype = "event", description = "(*integer* _reason_, *string* _targetCharacterName_, *string* _targetDisplayName_)"}, EVENT_DUEL_INVITE_RECEIVED = { type = "value", valuetype = "event", description = "(*string* _inviterCharacterName_, *string* _inviterDisplayName_)"}, EVENT_DUEL_INVITE_REMOVED = { type = "value", valuetype = "event",}, EVENT_DUEL_INVITE_SENT = { type = "value", valuetype = "event", description = "(*string* _inviteeCharacterName_, *string* _inviteeDisplayName_)"}, EVENT_DUEL_NEAR_BOUNDARY = { type = "value", valuetype = "event", description = "(*bool* _isInWarningArea_)"}, EVENT_DUEL_STARTED = { type = "value", valuetype = "event",}, EVENT_DYEING_STATION_INTERACT_END = { type = "value", valuetype = "event",}, EVENT_DYEING_STATION_INTERACT_START = { type = "value", valuetype = "event",}, EVENT_DYE_STAMP_USE_FAIL = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_EFFECTS_FULL_UPDATE = { type = "value", valuetype = "event",}, EVENT_EFFECT_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _changeType_, *integer* _effectSlot_, *string* _effectName_, *string* _unitTag_, *number* _beginTime_, *number* _endTime_, *integer* _stackCount_, *string* _iconName_, *string* _buffType_, *integer* _effectType_, *integer* _abilityType_, *integer* _statusEffectType_, *string* _unitName_, *integer* _unitId_, *integer* _abilityId_, *integer* _sourceType_)"}, EVENT_ENABLE_SIEGE_AIM_ABILITY = { type = "value", valuetype = "event",}, EVENT_ENABLE_SIEGE_FIRE_ABILITY = { type = "value", valuetype = "event",}, EVENT_ENABLE_SIEGE_PACKUP_ABILITY = { type = "value", valuetype = "event",}, EVENT_END_CRAFTING_STATION_INTERACT = { type = "value", valuetype = "event", description = "(*integer* _craftSkill_)"}, EVENT_END_CUTSCENE = { type = "value", valuetype = "event",}, EVENT_END_FAST_TRAVEL_INTERACTION = { type = "value", valuetype = "event",}, EVENT_END_FAST_TRAVEL_KEEP_INTERACTION = { type = "value", valuetype = "event",}, EVENT_END_KEEP_GUILD_CLAIM_INTERACTION = { type = "value", valuetype = "event",}, EVENT_END_KEEP_GUILD_RELEASE_INTERACTION = { type = "value", valuetype = "event",}, EVENT_END_SIEGE_CONTROL = { type = "value", valuetype = "event",}, EVENT_END_SOUL_GEM_RESURRECTION = { type = "value", valuetype = "event",}, EVENT_ENLIGHTENED_STATE_GAINED = { type = "value", valuetype = "event",}, EVENT_ENLIGHTENED_STATE_LOST = { type = "value", valuetype = "event",}, EVENT_ENTER_GROUND_TARGET_MODE = { type = "value", valuetype = "event",}, EVENT_ESO_PLUS_SUBSCRIPTION_NOTIFICATION_CLEARED = { type = "value", valuetype = "event",}, EVENT_EXPERIENCE_GAIN = { type = "value", valuetype = "event", description = "(*integer* _reason_, *integer* _level_, *integer* _previousExperience_, *integer* _currentExperience_, *integer* _championPoints_)"}, EVENT_EXPERIENCE_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _currentExp_, *integer* _maxExp_, *integer* _reason_)"}, EVENT_FAST_TRAVEL_KEEP_NETWORK_LINK_CHANGED = { type = "value", valuetype = "event", description = "(*luaindex* _linkIndex_, *integer* _linkType_, *integer* _owningAlliance_, *integer* _oldLinkType_, *integer* _oldOwningAlliance_, *bool* _isLocal_)"}, EVENT_FAST_TRAVEL_KEEP_NETWORK_UPDATED = { type = "value", valuetype = "event",}, EVENT_FAST_TRAVEL_NETWORK_UPDATED = { type = "value", valuetype = "event", description = "(*luaindex* _nodeIndex_)"}, EVENT_FEEDBACK_REQUESTED = { type = "value", valuetype = "event", description = "(*integer* _feedbackId_)"}, EVENT_FEEDBACK_TOO_FREQUENT_SCREENSHOT = { type = "value", valuetype = "event",}, EVENT_FINESSE_RANK_CHANGED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *luaindex* _rankNum_, *string* _name_, *integer* _xpBonus_, *bool* _loot_)"}, EVENT_FISHING_LURE_CLEARED = { type = "value", valuetype = "event",}, EVENT_FISHING_LURE_SET = { type = "value", valuetype = "event", description = "(*luaindex* _fishingLure_)"}, EVENT_FORWARD_CAMPS_UPDATED = { type = "value", valuetype = "event",}, EVENT_FORWARD_CAMP_RESPAWN_TIMER_BEGINS = { type = "value", valuetype = "event", description = "(*integer* _durationMS_)"}, EVENT_GAME_CAMERA_ACTIVATED = { type = "value", valuetype = "event",}, EVENT_GAME_CAMERA_CHARACTER_FRAMING_STARTED = { type = "value", valuetype = "event",}, EVENT_GAME_CAMERA_DEACTIVATED = { type = "value", valuetype = "event",}, EVENT_GAME_CAMERA_UI_MODE_CHANGED = { type = "value", valuetype = "event",}, EVENT_GAME_FOCUS_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _hasFocus_)"}, EVENT_GRAVEYARD_USAGE_FAILURE = { type = "value", valuetype = "event",}, EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_NEW = { type = "value", valuetype = "event",}, EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_REMOVED = { type = "value", valuetype = "event",}, EVENT_GROUPING_TOOLS_LFG_JOINED = { type = "value", valuetype = "event", description = "(*string* _locationName_)"}, EVENT_GROUPING_TOOLS_NO_LONGER_LFG = { type = "value", valuetype = "event",}, EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED = { type = "value", valuetype = "event",}, EVENT_GROUP_CAMPAIGN_ASSIGNMENTS_CHANGED = { type = "value", valuetype = "event",}, EVENT_GROUP_ELECTION_FAILED = { type = "value", valuetype = "event", description = "(*integer* _failureReason_, *string* _descriptor_)"}, EVENT_GROUP_ELECTION_NOTIFICATION_ADDED = { type = "value", valuetype = "event",}, EVENT_GROUP_ELECTION_NOTIFICATION_REMOVED = { type = "value", valuetype = "event",}, EVENT_GROUP_ELECTION_REQUESTED = { type = "value", valuetype = "event", description = "(*string* _descriptor_)"}, EVENT_GROUP_ELECTION_RESULT = { type = "value", valuetype = "event", description = "(*integer* _electionResult_, *string* _descriptor_)"}, EVENT_GROUP_INVITE_ACCEPT_RESPONSE_TIMEOUT = { type = "value", valuetype = "event",}, EVENT_GROUP_INVITE_RECEIVED = { type = "value", valuetype = "event", description = "(*string* _inviterCharacterName_, *string* _inviterDisplayName_)"}, EVENT_GROUP_INVITE_REMOVED = { type = "value", valuetype = "event",}, EVENT_GROUP_INVITE_RESPONSE = { type = "value", valuetype = "event", description = "(*string* _inviterName_, *integer* _response_, *string* _inviterDisplayName_)"}, EVENT_GROUP_MEMBER_CONNECTED_STATUS = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *bool* _isOnline_)"}, EVENT_GROUP_MEMBER_IN_REMOTE_REGION = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *bool* _isInRemoteRegion_)"}, EVENT_GROUP_MEMBER_JOINED = { type = "value", valuetype = "event", description = "(*string* _memberName_)"}, EVENT_GROUP_MEMBER_LEFT = { type = "value", valuetype = "event", description = "(*string* _memberCharacterName_, *integer* _reason_, *bool* _isLocalPlayer_, *bool* _isLeader_, *string* _memberDisplayName_, *bool* _actionRequiredVote_)"}, EVENT_GROUP_MEMBER_ROLES_CHANGED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *bool* _dps_, *bool* _healer_, *bool* _tank_)"}, EVENT_GROUP_NOTIFICATION_MESSAGE = { type = "value", valuetype = "event", description = "(*integer* _messageId_)"}, EVENT_GROUP_SUPPORT_RANGE_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *bool* _status_)"}, EVENT_GROUP_TYPE_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _largeGroup_)"}, EVENT_GROUP_UPDATE = { type = "value", valuetype = "event",}, EVENT_GROUP_VETERAN_DIFFICULTY_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _isVeteranDifficulty_)"}, EVENT_GUEST_CAMPAIGN_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _newGuestCampaignId_)"}, EVENT_GUILD_BANKED_MONEY_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _newBankedMoney_, *integer* _oldBankedMoney_)"}, EVENT_GUILD_BANK_DESELECTED = { type = "value", valuetype = "event",}, EVENT_GUILD_BANK_ITEMS_READY = { type = "value", valuetype = "event",}, EVENT_GUILD_BANK_ITEM_ADDED = { type = "value", valuetype = "event", description = "(*integer* _slotId_)"}, EVENT_GUILD_BANK_ITEM_REMOVED = { type = "value", valuetype = "event", description = "(*integer* _slotId_)"}, EVENT_GUILD_BANK_OPEN_ERROR = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_GUILD_BANK_SELECTED = { type = "value", valuetype = "event", description = "(*integer* _guildId_)"}, EVENT_GUILD_BANK_TRANSFER_ERROR = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_GUILD_BANK_UPDATED_QUANTITY = { type = "value", valuetype = "event", description = "(*integer* _slotId_)"}, EVENT_GUILD_KIOSK_CONSIDER_BID_START = { type = "value", valuetype = "event",}, EVENT_GUILD_KIOSK_CONSIDER_BID_STOP = { type = "value", valuetype = "event",}, EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_START = { type = "value", valuetype = "event",}, EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_STOP = { type = "value", valuetype = "event",}, EVENT_GUILD_KIOSK_ERROR = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_GUI_WORLD_PARTICLE_EFFECT_READY = { type = "value", valuetype = "event", description = "(*integer* _particleEffectId_)"}, EVENT_HELP_INITIALIZED = { type = "value", valuetype = "event",}, EVENT_HELP_SEARCH_RESULTS_READY = { type = "value", valuetype = "event",}, EVENT_HERALDRY_CUSTOMIZATION_END = { type = "value", valuetype = "event",}, EVENT_HERALDRY_CUSTOMIZATION_START = { type = "value", valuetype = "event",}, EVENT_HERALDRY_FUNDS_UPDATED = { type = "value", valuetype = "event",}, EVENT_HERALDRY_SAVED = { type = "value", valuetype = "event",}, EVENT_HIDE_BOOK = { type = "value", valuetype = "event",}, EVENT_HIDE_OBJECTIVE_STATUS = { type = "value", valuetype = "event",}, EVENT_HIGH_FALL_DAMAGE = { type = "value", valuetype = "event",}, EVENT_HOME_SHOW_LEADERBOARD_DATA_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _voteCategory_, *integer* _houseCategory_)"}, EVENT_HOT_BAR_RESULT = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_HOUSING_ADD_PERMISSIONS_CANT_ADD_SELF = { type = "value", valuetype = "event",}, EVENT_HOUSING_ADD_PERMISSIONS_FAILED = { type = "value", valuetype = "event", description = "(*integer* _userGroup_, *string* _attemptedName_)"}, EVENT_HOUSING_EDITOR_MODE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _oldMode_, *integer* _newMode_)"}, EVENT_HOUSING_EDITOR_REQUEST_RESULT = { type = "value", valuetype = "event", description = "(*integer* _requestResult_)"}, EVENT_HOUSING_FURNITURE_PLACED = { type = "value", valuetype = "event", description = "(*id64* _furnitureId_, *integer* _collectibleId_)"}, EVENT_HOUSING_FURNITURE_REMOVED = { type = "value", valuetype = "event", description = "(*id64* _furnitureId_, *integer* _collectibleId_)"}, EVENT_HOUSING_LOAD_PERMISSIONS_RESULT = { type = "value", valuetype = "event", description = "(*integer* _loadResult_)"}, EVENT_HOUSING_PERMISSIONS_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _userGroup_)"}, EVENT_HOUSING_PLAYER_INFO_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _wasOwner_, *bool* _oldCanEdit_, *integer* _oldVisitorRole_)"}, EVENT_HOUSING_POPULATION_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _newPopulation_)"}, EVENT_HOUSING_PRIMARY_RESIDENCE_SET = { type = "value", valuetype = "event", description = "(*integer* _houseId_)"}, EVENT_IMPACTFUL_HIT = { type = "value", valuetype = "event",}, EVENT_IMPERIAL_CITY_ACCESS_GAINED_NOTIFICATION = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *integer* _alliance_)"}, EVENT_IMPERIAL_CITY_ACCESS_LOST_NOTIFICATION = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *integer* _alliance_)"}, EVENT_INSTANCE_KICK_TIME_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _timeRemainingMs_)"}, EVENT_INTERACTABLE_IMPOSSIBLE_TO_PICK = { type = "value", valuetype = "event", description = "(*string* _interactableName_)"}, EVENT_INTERACTABLE_LOCKED = { type = "value", valuetype = "event", description = "(*string* _interactableName_)"}, EVENT_INTERACT_BUSY = { type = "value", valuetype = "event",}, EVENT_INTERFACE_SETTING_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _settingSystemType_, *integer* _settingId_)"}, EVENT_INVENTORY_BAG_CAPACITY_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _previousCapacity_, *integer* _currentCapacity_, *integer* _previousUpgrade_, *integer* _currentUpgrade_)"}, EVENT_INVENTORY_BANK_CAPACITY_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _previousCapacity_, *integer* _currentCapacity_, *integer* _previousUpgrade_, *integer* _currentUpgrade_)"}, EVENT_INVENTORY_BOUGHT_BAG_SPACE = { type = "value", valuetype = "event", description = "(*integer* _numberOfSlots_)"}, EVENT_INVENTORY_BOUGHT_BANK_SPACE = { type = "value", valuetype = "event", description = "(*integer* _numberOfSlots_)"}, EVENT_INVENTORY_BUY_BAG_SPACE = { type = "value", valuetype = "event", description = "(*integer* _cost_)"}, EVENT_INVENTORY_BUY_BANK_SPACE = { type = "value", valuetype = "event", description = "(*integer* _cost_)"}, EVENT_INVENTORY_CLOSE_BUY_SPACE = { type = "value", valuetype = "event",}, EVENT_INVENTORY_FULL_UPDATE = { type = "value", valuetype = "event",}, EVENT_INVENTORY_IS_FULL = { type = "value", valuetype = "event", description = "(*integer* _numSlotsRequested_, *integer* _numSlotsFree_)"}, EVENT_INVENTORY_ITEMS_AUTO_TRANSFERRED_TO_CRAFT_BAG = { type = "value", valuetype = "event",}, EVENT_INVENTORY_ITEM_DESTROYED = { type = "value", valuetype = "event", description = "(*integer* _itemSoundCategory_)"}, EVENT_INVENTORY_ITEM_USED = { type = "value", valuetype = "event", description = "(*integer* _itemSoundCategory_)"}, EVENT_INVENTORY_SINGLE_SLOT_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _bagId_, *integer* _slotId_, *bool* _isNewItem_, *integer* _itemSoundCategory_, *integer* _inventoryUpdateReason_, *integer* _stackCountChange_)"}, EVENT_INVENTORY_SLOT_LOCKED = { type = "value", valuetype = "event", description = "(*integer* _bagId_, *integer* _slotId_)"}, EVENT_INVENTORY_SLOT_UNLOCKED = { type = "value", valuetype = "event", description = "(*integer* _bagId_, *integer* _slotId_)"}, EVENT_ITEM_LAUNDER_RESULT = { type = "value", valuetype = "event", description = "(*integer* _result_)"}, EVENT_ITEM_ON_COOLDOWN = { type = "value", valuetype = "event",}, EVENT_ITEM_REPAIR_FAILURE = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_ITEM_SLOT_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _itemSoundCategory_)"}, EVENT_JUMP_FAILED = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_JUSTICE_BEING_ARRESTED = { type = "value", valuetype = "event", description = "(*bool* _quitGame_)"}, EVENT_JUSTICE_BOUNTY_PAYOFF_AMOUNT_UPDATED = { type = "value", valuetype = "event", description = "(*integer* _oldBounty_, *integer* _newBounty_, *bool* _isInitialize_)"}, EVENT_JUSTICE_FENCE_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _sellsUsed_, *integer* _laundersUsed_)"}, EVENT_JUSTICE_GOLD_PICKPOCKETED = { type = "value", valuetype = "event", description = "(*integer* _goldAmount_)"}, EVENT_JUSTICE_GOLD_REMOVED = { type = "value", valuetype = "event", description = "(*integer* _goldAmount_)"}, EVENT_JUSTICE_INFAMY_UPDATED = { type = "value", valuetype = "event", description = "(*integer* _oldInfamy_, *integer* _newInfamy_, *integer* _oldInfamyLevel_, *integer* _newInfamyLevel_)"}, EVENT_JUSTICE_ITEM_PICKPOCKETED = { type = "value", valuetype = "event", description = "(*string* _itemName_, *integer* _itemCount_)"}, EVENT_JUSTICE_NOW_KOS = { type = "value", valuetype = "event",}, EVENT_JUSTICE_NO_LONGER_KOS = { type = "value", valuetype = "event",}, EVENT_JUSTICE_NPC_SHUNNING = { type = "value", valuetype = "event",}, EVENT_JUSTICE_PICKPOCKET_FAILED = { type = "value", valuetype = "event",}, EVENT_JUSTICE_STOLEN_ITEMS_REMOVED = { type = "value", valuetype = "event",}, EVENT_KEEPS_INITIALIZED = { type = "value", valuetype = "event",}, EVENT_KEEP_ALLIANCE_OWNER_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _keepId_, *integer* _battlegroundContext_, *integer* _owningAlliance_, *integer* _oldOwningAlliance_)"}, EVENT_KEEP_END_INTERACTION = { type = "value", valuetype = "event",}, EVENT_KEEP_GATE_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _keepId_, *bool* _open_)"}, EVENT_KEEP_GUILD_CLAIM_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _keepId_, *integer* _battlegroundContext_)"}, EVENT_KEEP_INITIALIZED = { type = "value", valuetype = "event", description = "(*integer* _keepId_, *integer* _battlegroundContext_)"}, EVENT_KEEP_OWNERSHIP_CHANGED_NOTIFICATION = { type = "value", valuetype = "event", description = "(*integer* _campaignId_, *integer* _keepId_, *integer* _oldOwner_, *integer* _newOwner_)"}, EVENT_KEEP_RESOURCE_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _keepId_)"}, EVENT_KEEP_START_INTERACTION = { type = "value", valuetype = "event",}, EVENT_KEEP_UNDER_ATTACK_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _keepId_, *integer* _battlegroundContext_, *bool* _underAttack_)"}, EVENT_KILL_LOCATIONS_UPDATED = { type = "value", valuetype = "event",}, EVENT_LEADER_UPDATE = { type = "value", valuetype = "event", description = "(*string* _leaderTag_)"}, EVENT_LEAVE_CAMPAIGN_QUEUE_RESPONSE = { type = "value", valuetype = "event", description = "(*integer* _response_)"}, EVENT_LEAVE_RAM_ESCORT = { type = "value", valuetype = "event",}, EVENT_LEVEL_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _level_)"}, EVENT_LINKED_WORLD_POSITION_CHANGED = { type = "value", valuetype = "event",}, EVENT_LOCKPICK_BROKE = { type = "value", valuetype = "event", description = "(*integer* _inactivityLengthMs_)"}, EVENT_LOCKPICK_FAILED = { type = "value", valuetype = "event",}, EVENT_LOCKPICK_SUCCESS = { type = "value", valuetype = "event",}, EVENT_LOGOUT_DEFERRED = { type = "value", valuetype = "event", description = "(*integer* _deferMilliseconds_, *bool* _quitRequested_)"}, EVENT_LOGOUT_DISALLOWED = { type = "value", valuetype = "event", description = "(*bool* _quitRequested_)"}, EVENT_LOOT_CLOSED = { type = "value", valuetype = "event",}, EVENT_LOOT_ITEM_FAILED = { type = "value", valuetype = "event", description = "(*integer* _reason_, *string* _itemName_)"}, EVENT_LOOT_RECEIVED = { type = "value", valuetype = "event", description = "(*string* _receivedBy_, *string* _itemName_, *integer* _quantity_, *integer* _itemSound_, *integer* _lootType_, *bool* _self_, *bool* _isPickpocketLoot_, *string* _questItemIcon_, *integer* _itemId_)"}, EVENT_LOOT_UPDATED = { type = "value", valuetype = "event",}, EVENT_LORE_BOOK_ALREADY_KNOWN = { type = "value", valuetype = "event", description = "(*string* _bookTitle_)"}, EVENT_LORE_BOOK_LEARNED = { type = "value", valuetype = "event", description = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _bookIndex_, *luaindex* _guildIndex_, *bool* _isMaxRank_)"}, EVENT_LORE_BOOK_LEARNED_SKILL_EXPERIENCE = { type = "value", valuetype = "event", description = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _bookIndex_, *luaindex* _guildIndex_, *integer* _skillType_, *luaindex* _skillIndex_, *luaindex* _rank_, *integer* _previousXP_, *integer* _currentXP_)"}, EVENT_LORE_COLLECTION_COMPLETED = { type = "value", valuetype = "event", description = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _guildIndex_, *bool* _isMaxRank_)"}, EVENT_LORE_COLLECTION_COMPLETED_SKILL_EXPERIENCE = { type = "value", valuetype = "event", description = "(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _guildIndex_, *integer* _skillType_, *luaindex* _skillIndex_, *luaindex* _rank_, *integer* _previousXP_, *integer* _currentXP_)"}, EVENT_LORE_LIBRARY_INITIALIZED = { type = "value", valuetype = "event",}, EVENT_LOW_FALL_DAMAGE = { type = "value", valuetype = "event",}, EVENT_MAIL_ATTACHED_MONEY_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _moneyAmount_)"}, EVENT_MAIL_ATTACHMENT_ADDED = { type = "value", valuetype = "event", description = "(*luaindex* _attachmentSlot_)"}, EVENT_MAIL_ATTACHMENT_REMOVED = { type = "value", valuetype = "event", description = "(*luaindex* _attachmentSlot_)"}, EVENT_MAIL_CLOSE_MAILBOX = { type = "value", valuetype = "event",}, EVENT_MAIL_COD_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _codAmount_)"}, EVENT_MAIL_INBOX_UPDATE = { type = "value", valuetype = "event",}, EVENT_MAIL_NUM_UNREAD_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _numUnread_)"}, EVENT_MAIL_OPEN_MAILBOX = { type = "value", valuetype = "event",}, EVENT_MAIL_READABLE = { type = "value", valuetype = "event", description = "(*id64* _mailId_)"}, EVENT_MAIL_REMOVED = { type = "value", valuetype = "event", description = "(*id64* _mailId_)"}, EVENT_MAIL_SEND_FAILED = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_MAIL_SEND_SUCCESS = { type = "value", valuetype = "event",}, EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS = { type = "value", valuetype = "event", description = "(*id64* _mailId_)"}, EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS = { type = "value", valuetype = "event", description = "(*id64* _mailId_)"}, EVENT_MAP_PING = { type = "value", valuetype = "event", description = "(*integer* _pingEventType_, *integer* _pingType_, *string* _pingTag_, *number* _offsetX_, *number* _offsetY_, *bool* _isLocalPlayerOwner_)"}, EVENT_MEDAL_AWARDED = { type = "value", valuetype = "event", description = "(*integer* _medalId_, *string* _name_, *string* _iconFilename_, *integer* _value_)"}, EVENT_MISSING_LURE = { type = "value", valuetype = "event",}, EVENT_MONEY_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _newMoney_, *integer* _oldMoney_, *integer* _reason_)"}, EVENT_MOUNTED_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _mounted_)"}, EVENT_MOUNT_FAILURE = { type = "value", valuetype = "event", description = "(*integer* _reason_, *integer* _arg1_)"}, EVENT_MOUNT_INFO_UPDATED = { type = "value", valuetype = "event",}, EVENT_MOUSE_REQUEST_ABANDON_QUEST = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_, *string* _name_)"}, EVENT_MOUSE_REQUEST_DESTROY_ITEM = { type = "value", valuetype = "event", description = "(*integer* _bagId_, *integer* _slotIndex_, *integer* _itemCount_, *string* _name_, *bool* _needsConfirm_)"}, EVENT_MOUSE_REQUEST_DESTROY_ITEM_FAILED = { type = "value", valuetype = "event", description = "(*integer* _bagId_, *integer* _slotIndex_, *integer* _itemCount_, *string* _name_, *integer* _reason_)"}, EVENT_MURDERBALL_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _objectiveKeepId_, *integer* _objectiveObjectiveId_, *integer* _battlegroundContext_, *string* _objectiveName_, *integer* _objectiveControlEvent_, *integer* _objectiveControlState_, *integer* _holderAlliance_, *integer* _lastHolderAlliance_, *string* _holderRawCharacterName_, *string* _holderDisplayName_, *string* _lastHolderRawCharacterName_, *string* _lastHolderDisplayName_, *integer* _pinType_)"}, EVENT_NEW_MOVEMENT_IN_UI_MODE = { type = "value", valuetype = "event",}, EVENT_NON_COMBAT_BONUS_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _nonCombatBonus_, *integer* _oldValue_, *integer* _newValue_)"}, EVENT_NOT_ENOUGH_MONEY = { type = "value", valuetype = "event",}, EVENT_NO_INTERACT_TARGET = { type = "value", valuetype = "event",}, EVENT_OBJECTIVES_UPDATED = { type = "value", valuetype = "event",}, EVENT_OBJECTIVE_COMPLETED = { type = "value", valuetype = "event", description = "(*luaindex* _zoneIndex_, *luaindex* _poiIndex_, *integer* _level_, *integer* _previousExperience_, *integer* _currentExperience_, *integer* _championPoints_)"}, EVENT_OBJECTIVE_CONTROL_STATE = { type = "value", valuetype = "event", description = "(*integer* _objectiveKeepId_, *integer* _objectiveObjectiveId_, *integer* _battlegroundContext_, *string* _objectiveName_, *integer* _objectiveType_, *integer* _objectiveControlEvent_, *integer* _objectiveControlState_, *integer* _objectiveParam1_, *integer* _objectiveParam2_, *integer* _pinType_)"}, EVENT_OPEN_BANK = { type = "value", valuetype = "event",}, EVENT_OPEN_FENCE = { type = "value", valuetype = "event", description = "(*bool* _allowSell_, *bool* _allowLaunder_)"}, EVENT_OPEN_GUILD_BANK = { type = "value", valuetype = "event",}, EVENT_OPEN_HOUSE_STORE = { type = "value", valuetype = "event",}, EVENT_OPEN_STORE = { type = "value", valuetype = "event",}, EVENT_OPEN_TRADING_HOUSE = { type = "value", valuetype = "event",}, EVENT_PERSONALITY_CHANGED = { type = "value", valuetype = "event",}, EVENT_PICKPOCKET_ON_COOLDOWN = { type = "value", valuetype = "event",}, EVENT_PICKPOCKET_OUT_OF_POSITION = { type = "value", valuetype = "event",}, EVENT_PICKPOCKET_STATE_UPDATED = { type = "value", valuetype = "event",}, EVENT_PICKPOCKET_SUSPICIOUS = { type = "value", valuetype = "event",}, EVENT_PICKPOCKET_TOO_FAR = { type = "value", valuetype = "event",}, EVENT_PLAYER_ALIVE = { type = "value", valuetype = "event",}, EVENT_PLAYER_COMBAT_STATE = { type = "value", valuetype = "event", description = "(*bool* _inCombat_)"}, EVENT_PLAYER_DEAD = { type = "value", valuetype = "event",}, EVENT_PLAYER_DEATH_INFO_UPDATE = { type = "value", valuetype = "event",}, EVENT_PLAYER_DEATH_REQUEST_FAILURE = { type = "value", valuetype = "event",}, EVENT_PLAYER_EMOTE_FAILED_PLAY = { type = "value", valuetype = "event", description = "(*integer* _failure_)"}, EVENT_PLAYER_IN_PIN_AREA_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _pinType_, *integer* _param1_, *integer* _param2_, *integer* _param3_, *bool* _playerIsInside_)"}, EVENT_PLAYER_NOT_SWIMMING = { type = "value", valuetype = "event",}, EVENT_PLAYER_QUEUED_FOR_CYCLIC_RESPAWN = { type = "value", valuetype = "event",}, EVENT_PLAYER_REINCARNATED = { type = "value", valuetype = "event",}, EVENT_PLAYER_STUNNED_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _playerStunned_)"}, EVENT_PLAYER_SWIMMING = { type = "value", valuetype = "event",}, EVENT_PLAYER_TITLES_UPDATE = { type = "value", valuetype = "event",}, EVENT_PLEDGE_OF_MARA_OFFER = { type = "value", valuetype = "event", description = "(*string* _targetCharacterName_, *bool* _isSender_, *string* _targetDisplayName_)"}, EVENT_PLEDGE_OF_MARA_OFFER_REMOVED = { type = "value", valuetype = "event",}, EVENT_PLEDGE_OF_MARA_RESULT = { type = "value", valuetype = "event", description = "(*integer* _reason_, *string* _targetCharacterName_, *string* _targetDisplayName_)"}, EVENT_POIS_INITIALIZED = { type = "value", valuetype = "event",}, EVENT_POI_DISCOVERED = { type = "value", valuetype = "event", description = "(*luaindex* _zoneIndex_, *luaindex* _poiIndex_)"}, EVENT_POI_UPDATED = { type = "value", valuetype = "event", description = "(*luaindex* _zoneIndex_, *luaindex* _poiIndex_)"}, EVENT_POWER_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *luaindex* _powerIndex_, *integer* _powerType_, *integer* _powerValue_, *integer* _powerMax_, *integer* _powerEffectiveMax_)"}, EVENT_PREFERRED_CAMPAIGN_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _newPreferredCampaignId_)"}, EVENT_QUEST_ADDED = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_, *string* _questName_, *string* _objectiveName_)"}, EVENT_QUEST_ADVANCED = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_, *string* _questName_, *bool* _isPushed_, *bool* _isComplete_, *bool* _mainStepChanged_)"}, EVENT_QUEST_COMPLETE = { type = "value", valuetype = "event", description = "(*string* _questName_, *integer* _level_, *integer* _previousExperience_, *integer* _currentExperience_, *integer* _championPoints_, *integer* _questType_, *integer* _instanceDisplayType_)"}, EVENT_QUEST_COMPLETE_ATTEMPT_FAILED_INVENTORY_FULL = { type = "value", valuetype = "event",}, EVENT_QUEST_COMPLETE_DIALOG = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_)"}, EVENT_QUEST_CONDITION_COUNTER_CHANGED = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_, *string* _questName_, *string* _conditionText_, *integer* _conditionType_, *integer* _currConditionVal_, *integer* _newConditionVal_, *integer* _conditionMax_, *bool* _isFailCondition_, *string* _stepOverrideText_, *bool* _isPushed_, *bool* _isComplete_, *bool* _isConditionComplete_, *bool* _isStepHidden_)"}, EVENT_QUEST_LIST_UPDATED = { type = "value", valuetype = "event",}, EVENT_QUEST_LOG_IS_FULL = { type = "value", valuetype = "event",}, EVENT_QUEST_OFFERED = { type = "value", valuetype = "event",}, EVENT_QUEST_OPTIONAL_STEP_ADVANCED = { type = "value", valuetype = "event", description = "(*string* _text_)"}, EVENT_QUEST_POSITION_REQUEST_COMPLETE = { type = "value", valuetype = "event", description = "(*integer* _taskId_, *integer* _pinType_, *number* _xLoc_, *number* _yLoc_, *number* _areaRadius_, *bool* _insideCurrentMapWorld_, *bool* _isBreadcrumb_)"}, EVENT_QUEST_REMOVED = { type = "value", valuetype = "event", description = "(*bool* _isCompleted_, *luaindex* _journalIndex_, *string* _questName_, *luaindex* _zoneIndex_, *luaindex* _poiIndex_, *integer* _questID_)"}, EVENT_QUEST_SHARED = { type = "value", valuetype = "event", description = "(*integer* _questId_)"}, EVENT_QUEST_SHARE_REMOVED = { type = "value", valuetype = "event", description = "(*integer* _questId_)"}, EVENT_QUEST_SHOW_JOURNAL_ENTRY = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_)"}, EVENT_QUEST_TIMER_PAUSED = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_, *bool* _isPaused_)"}, EVENT_QUEST_TIMER_UPDATED = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_)"}, EVENT_QUEST_TOOL_UPDATED = { type = "value", valuetype = "event", description = "(*luaindex* _journalIndex_, *string* _questName_, *integer* _countDelta_, *string* _iconFilename_, *integer* _questItemId_, *string* _name_)"}, EVENT_QUEUE_FOR_CAMPAIGN_RESPONSE = { type = "value", valuetype = "event", description = "(*integer* _response_)"}, EVENT_QUICK_REPORT_ALREADY_REPORTED = { type = "value", valuetype = "event",}, EVENT_QUICK_REPORT_TICKET_SENT = { type = "value", valuetype = "event",}, EVENT_RAID_LEADERBOARD_DATA_CHANGED = { type = "value", valuetype = "event",}, EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED = { type = "value", valuetype = "event",}, EVENT_RAID_PARTICIPATION_UPDATE = { type = "value", valuetype = "event",}, EVENT_RAID_REVIVE_COUNTER_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _currentCounter_, *integer* _countDelta_)"}, EVENT_RAID_SCORE_NOTIFICATION_ADDED = { type = "value", valuetype = "event", description = "(*integer* _notificationId_)"}, EVENT_RAID_SCORE_NOTIFICATION_REMOVED = { type = "value", valuetype = "event", description = "(*integer* _notificationId_)"}, EVENT_RAID_TIMER_STATE_UPDATE = { type = "value", valuetype = "event",}, EVENT_RAID_TRIAL_COMPLETE = { type = "value", valuetype = "event", description = "(*string* _trialName_, *integer* _score_, *integer* _totalTime_)"}, EVENT_RAID_TRIAL_FAILED = { type = "value", valuetype = "event", description = "(*string* _trialName_, *integer* _score_)"}, EVENT_RAID_TRIAL_NEW_BEST_SCORE = { type = "value", valuetype = "event", description = "(*string* _trialName_, *integer* _score_, *bool* _isWeekly_)"}, EVENT_RAID_TRIAL_RESET_BEST_SCORE = { type = "value", valuetype = "event", description = "(*string* _trialName_, *bool* _isWeekly_)"}, EVENT_RAID_TRIAL_SCORE_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _scoreType_, *integer* _scoreAmount_, *integer* _totalScore_)"}, EVENT_RAID_TRIAL_STARTED = { type = "value", valuetype = "event", description = "(*string* _trialName_, *bool* _weekly_)"}, EVENT_RAM_ESCORT_COUNT_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _numEscorts_)"}, EVENT_RANK_POINT_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _rankPoints_, *integer* _difference_)"}, EVENT_RECIPE_ALREADY_KNOWN = { type = "value", valuetype = "event",}, EVENT_RECIPE_LEARNED = { type = "value", valuetype = "event", description = "(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_)"}, EVENT_REMOVE_ACTIVE_COMBAT_TIP = { type = "value", valuetype = "event", description = "(*integer* _activeCombatTipId_, *integer* _result_)"}, EVENT_REMOVE_TUTORIAL = { type = "value", valuetype = "event", description = "(*luaindex* _tutorialIndex_)"}, EVENT_REQUIREMENTS_FAIL = { type = "value", valuetype = "event", description = "(*integer* _errorId_)"}, EVENT_RESURRECT_REQUEST = { type = "value", valuetype = "event", description = "(*string* _requesterCharacterName_, *integer* _timeLeftToAccept_, *string* _requesterDisplayName_)"}, EVENT_RESURRECT_REQUEST_REMOVED = { type = "value", valuetype = "event",}, EVENT_RESURRECT_RESULT = { type = "value", valuetype = "event", description = "(*string* _targetCharacterName_, *integer* _result_, *string* _targetDisplayName_)"}, EVENT_RETICLE_HIDDEN_UPDATE = { type = "value", valuetype = "event", description = "(*bool* _hidden_)"}, EVENT_RETICLE_TARGET_CHANGED = { type = "value", valuetype = "event",}, EVENT_RETICLE_TARGET_PLAYER_CHANGED = { type = "value", valuetype = "event",}, EVENT_REVENGE_KILL = { type = "value", valuetype = "event", description = "(*string* _killedCharacterName_, *string* _killedDisplayName_)"}, EVENT_RIDING_SKILL_IMPROVEMENT = { type = "value", valuetype = "event", description = "(*integer* _ridingSkillType_, *integer* _previous_, *integer* _current_, *integer* _source_)"}, EVENT_SCREENSHOT_SAVED = { type = "value", valuetype = "event", description = "(*string* _directory_, *string* _filename_)"}, EVENT_SCRIPTED_WORLD_EVENT_INVITE = { type = "value", valuetype = "event", description = "(*integer* _eventId_, *string* _scriptedEventName_, *string* _inviterName_, *string* _questName_)"}, EVENT_SCRIPTED_WORLD_EVENT_INVITE_REMOVED = { type = "value", valuetype = "event", description = "(*integer* _eventId_)"}, EVENT_SELL_RECEIPT = { type = "value", valuetype = "event", description = "(*string* _itemName_, *integer* _itemQuantity_, *integer* _money_)"}, EVENT_SERVER_SHUTDOWN_INFO = { type = "value", valuetype = "event", description = "(*integer* _action_, *integer* _timeRemaining_)"}, EVENT_SHOW_BOOK = { type = "value", valuetype = "event", description = "(*string* _bookTitle_, *string* _body_, *integer* _medium_, *bool* _showTitle_, *integer* _bookId_)"}, EVENT_SHOW_SUBTITLE = { type = "value", valuetype = "event", description = "(*integer* _channelType_, *string* _speakerName_, *string* _text_)"}, EVENT_SHOW_TREASURE_MAP = { type = "value", valuetype = "event", description = "(*luaindex* _treasureMapIndex_)"}, EVENT_SIEGE_BUSY = { type = "value", valuetype = "event", description = "(*string* _siegeName_)"}, EVENT_SIEGE_CONTROL_ANOTHER_PLAYER = { type = "value", valuetype = "event", description = "(*string* _siegeName_)"}, EVENT_SIEGE_CREATION_FAILED_CLOSEST_DOOR_ALREADY_HAS_RAM = { type = "value", valuetype = "event",}, EVENT_SIEGE_CREATION_FAILED_NO_VALID_DOOR = { type = "value", valuetype = "event",}, EVENT_SIEGE_FIRE_FAILED_COOLDOWN = { type = "value", valuetype = "event",}, EVENT_SIEGE_FIRE_FAILED_RETARGETING = { type = "value", valuetype = "event",}, EVENT_SIEGE_PACK_FAILED_INVENTORY_FULL = { type = "value", valuetype = "event",}, EVENT_SIEGE_PACK_FAILED_NOT_CREATOR = { type = "value", valuetype = "event",}, EVENT_SKILLS_FULL_UPDATE = { type = "value", valuetype = "event",}, EVENT_SKILL_ABILITY_PROGRESSIONS_UPDATED = { type = "value", valuetype = "event",}, EVENT_SKILL_FORCE_RESPEC = { type = "value", valuetype = "event", description = "(*string* _note_)"}, EVENT_SKILL_LINE_ADDED = { type = "value", valuetype = "event", description = "(*integer* _skillType_, *luaindex* _skillIndex_)"}, EVENT_SKILL_POINTS_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _pointsBefore_, *integer* _pointsNow_, *integer* _partialPointsBefore_, *integer* _partialPointsNow_)"}, EVENT_SKILL_RANK_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _skillType_, *luaindex* _skillIndex_, *luaindex* _rank_)"}, EVENT_SKILL_XP_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _skillType_, *luaindex* _skillIndex_, *integer* _reason_, *luaindex* _rank_, *integer* _previousXP_, *integer* _currentXP_)"}, EVENT_SLOT_IS_LOCKED_FAILURE = { type = "value", valuetype = "event", description = "(*integer* _bagId_, *integer* _slotId_)"}, EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED = { type = "value", valuetype = "event", description = "(*integer* _craftingSkillType_, *luaindex* _researchLineIndex_, *luaindex* _traitIndex_)"}, EVENT_SMITHING_TRAIT_RESEARCH_STARTED = { type = "value", valuetype = "event", description = "(*integer* _craftingSkillType_, *luaindex* _researchLineIndex_, *luaindex* _traitIndex_)"}, EVENT_SMITHING_TRAIT_RESEARCH_TIMES_UPDATED = { type = "value", valuetype = "event",}, EVENT_SOUL_GEM_ITEM_CHARGE_FAILURE = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_SPAM_WARNING = { type = "value", valuetype = "event", description = "(*integer* _spamType_)"}, EVENT_STABLE_INTERACT_END = { type = "value", valuetype = "event",}, EVENT_STABLE_INTERACT_START = { type = "value", valuetype = "event",}, EVENT_STACKED_ALL_ITEMS_IN_BAG = { type = "value", valuetype = "event", description = "(*integer* _bagId_)"}, EVENT_START_FAST_TRAVEL_INTERACTION = { type = "value", valuetype = "event", description = "(*luaindex* _nodeIndex_)"}, EVENT_START_FAST_TRAVEL_KEEP_INTERACTION = { type = "value", valuetype = "event", description = "(*integer* _keepId_)"}, EVENT_START_KEEP_GUILD_CLAIM_INTERACTION = { type = "value", valuetype = "event",}, EVENT_START_KEEP_GUILD_RELEASE_INTERACTION = { type = "value", valuetype = "event",}, EVENT_START_SOUL_GEM_RESURRECTION = { type = "value", valuetype = "event", description = "(*integer* _durationMs_)"}, EVENT_STATS_UPDATED = { type = "value", valuetype = "event", description = "(*string* _unitTag_)"}, EVENT_STEALTH_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _stealthState_)"}, EVENT_STORE_FAILURE = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_STUCK_BEGIN = { type = "value", valuetype = "event",}, EVENT_STUCK_CANCELED = { type = "value", valuetype = "event",}, EVENT_STUCK_COMPLETE = { type = "value", valuetype = "event",}, EVENT_STUCK_ERROR_ALREADY_IN_PROGRESS = { type = "value", valuetype = "event",}, EVENT_STUCK_ERROR_INVALID_LOCATION = { type = "value", valuetype = "event",}, EVENT_STUCK_ERROR_IN_COMBAT = { type = "value", valuetype = "event",}, EVENT_STUCK_ERROR_ON_COOLDOWN = { type = "value", valuetype = "event",}, EVENT_STYLE_LEARNED = { type = "value", valuetype = "event", description = "(*luaindex* _styleIndex_, *integer* _chapterIndex_, *bool* _isDefaultRacialStyle_)"}, EVENT_SYNERGY_ABILITY_CHANGED = { type = "value", valuetype = "event",}, EVENT_TARGET_CHANGED = { type = "value", valuetype = "event", description = "(*string* _unitTag_)"}, EVENT_TELVAR_STONE_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _newTelvarStones_, *integer* _oldTelvarStones_, *integer* _reason_)"}, EVENT_TITLE_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_)"}, EVENT_TRACKING_UPDATE = { type = "value", valuetype = "event",}, EVENT_TRADE_ACCEPT_FAILED_NOT_ENOUGH_MONEY = { type = "value", valuetype = "event",}, EVENT_TRADE_CANCELED = { type = "value", valuetype = "event", description = "(*string* _cancelerName_)"}, EVENT_TRADE_CONFIRMATION_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _who_, *integer* _level_)"}, EVENT_TRADE_ELEVATION_FAILED = { type = "value", valuetype = "event", description = "(*integer* _reason_, *string* _itemName_)"}, EVENT_TRADE_FAILED = { type = "value", valuetype = "event", description = "(*integer* _reason_)"}, EVENT_TRADE_INVITE_ACCEPTED = { type = "value", valuetype = "event",}, EVENT_TRADE_INVITE_CANCELED = { type = "value", valuetype = "event",}, EVENT_TRADE_INVITE_CONSIDERING = { type = "value", valuetype = "event", description = "(*string* _inviterCharacterName_, *string* _inviterDisplayName_)"}, EVENT_TRADE_INVITE_DECLINED = { type = "value", valuetype = "event",}, EVENT_TRADE_INVITE_FAILED = { type = "value", valuetype = "event", description = "(*integer* _reason_, *string* _inviteeCharacterName_, *string* _inviteeDisplayName_)"}, EVENT_TRADE_INVITE_REMOVED = { type = "value", valuetype = "event",}, EVENT_TRADE_INVITE_WAITING = { type = "value", valuetype = "event", description = "(*string* _inviteeCharacterName_, *string* _inviteeDisplayName_)"}, EVENT_TRADE_ITEM_ADDED = { type = "value", valuetype = "event", description = "(*integer* _who_, *luaindex* _tradeIndex_, *integer* _itemSoundCategory_)"}, EVENT_TRADE_ITEM_ADD_FAILED = { type = "value", valuetype = "event", description = "(*integer* _reason_, *string* _itemName_)"}, EVENT_TRADE_ITEM_REMOVED = { type = "value", valuetype = "event", description = "(*integer* _who_, *luaindex* _tradeIndex_, *integer* _itemSoundCategory_)"}, EVENT_TRADE_ITEM_UPDATED = { type = "value", valuetype = "event", description = "(*integer* _who_, *luaindex* _tradeIndex_)"}, EVENT_TRADE_MONEY_CHANGED = { type = "value", valuetype = "event", description = "(*integer* _who_, *integer* _money_)"}, EVENT_TRADE_SUCCEEDED = { type = "value", valuetype = "event",}, EVENT_TRADING_HOUSE_AWAITING_RESPONSE = { type = "value", valuetype = "event", description = "(*integer* _responseType_)"}, EVENT_TRADING_HOUSE_CONFIRM_ITEM_PURCHASE = { type = "value", valuetype = "event", description = "(*luaindex* _pendingPurchaseIndex_)"}, EVENT_TRADING_HOUSE_ERROR = { type = "value", valuetype = "event", description = "(*integer* _errorCode_)"}, EVENT_TRADING_HOUSE_OPERATION_TIME_OUT = { type = "value", valuetype = "event", description = "(*integer* _responseType_)"}, EVENT_TRADING_HOUSE_PENDING_ITEM_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _slotId_, *bool* _isPending_)"}, EVENT_TRADING_HOUSE_RESPONSE_RECEIVED = { type = "value", valuetype = "event", description = "(*integer* _responseType_, *integer* _result_)"}, EVENT_TRADING_HOUSE_SEARCH_COOLDOWN_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _cooldownMilliseconds_)"}, EVENT_TRADING_HOUSE_SEARCH_RESULTS_RECEIVED = { type = "value", valuetype = "event", description = "(*integer* _guildId_, *integer* _numItemsOnPage_, *integer* _currentPage_, *bool* _hasMorePages_)"}, EVENT_TRADING_HOUSE_STATUS_RECEIVED = { type = "value", valuetype = "event",}, EVENT_TRAIT_LEARNED = { type = "value", valuetype = "event", description = "(*string* _itemName_, *string* _itemTrait_)"}, EVENT_TRIAL_FEATURE_RESTRICTED = { type = "value", valuetype = "event", description = "(*integer* _restrictionType_)"}, EVENT_TUTORIALS_RESET = { type = "value", valuetype = "event",}, EVENT_TUTORIAL_SYSTEM_ENABLED_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _enabled_)"}, EVENT_UI_ERROR = { type = "value", valuetype = "event", description = "(*integer* _stringId_)"}, EVENT_UNIT_ATTRIBUTE_VISUAL_ADDED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _unitAttributeVisual_, *integer* _statType_, *integer* _attributeType_, *integer* _powerType_, *number* _value_, *number* _maxValue_)"}, EVENT_UNIT_ATTRIBUTE_VISUAL_REMOVED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _unitAttributeVisual_, *integer* _statType_, *integer* _attributeType_, *integer* _powerType_, *number* _value_, *number* _maxValue_)"}, EVENT_UNIT_ATTRIBUTE_VISUAL_UPDATED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *integer* _unitAttributeVisual_, *integer* _statType_, *integer* _attributeType_, *integer* _powerType_, *number* _oldValue_, *number* _newValue_, *number* _oldMaxValue_, *number* _newMaxValue_)"}, EVENT_UNIT_CREATED = { type = "value", valuetype = "event", description = "(*string* _unitTag_)"}, EVENT_UNIT_DEATH_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *bool* _isDead_)"}, EVENT_UNIT_DESTROYED = { type = "value", valuetype = "event", description = "(*string* _unitTag_)"}, EVENT_UNIT_FRAME_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_)"}, EVENT_UNLOCKED_DYES_UPDATED = { type = "value", valuetype = "event",}, EVENT_UNSPENT_CHAMPION_POINTS_CHANGED = { type = "value", valuetype = "event",}, EVENT_UPDATE_BUYBACK = { type = "value", valuetype = "event",}, EVENT_VETERAN_DIFFICULTY_CHANGED = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *bool* _isDifficult_)"}, EVENT_VIBRATION = { type = "value", valuetype = "event", description = "(*integer* _duration_, *number* _coarseMotor_, *number* _fineMotor_, *number* _leftTriggerMotor_, *number* _rightTriggerMotor_, *string* _debugSourceInfo_)"}, EVENT_VISUAL_LAYER_CHANGED = { type = "value", valuetype = "event",}, EVENT_WEAPON_PAIR_LOCK_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _locked_)"}, EVENT_WEAPON_SWAP_LOCKED = { type = "value", valuetype = "event", description = "(*integer* _swapLevel_)"}, EVENT_WEREWOLF_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _werewolf_)"}, EVENT_WRIT_VOUCHER_UPDATE = { type = "value", valuetype = "event", description = "(*integer* _newWritVouchers_, *integer* _oldWritVouchers_, *integer* _reason_)"}, EVENT_ZONE_CHANGED = { type = "value", valuetype = "event", description = "(*string* _zoneName_, *string* _subZoneName_, *bool* _newSubzone_, *integer* _zoneId_, *integer* _subZoneId_)"}, EVENT_ZONE_CHANNEL_CHANGED = { type = "value", valuetype = "event",}, EVENT_ZONE_COLLECTIBLE_REQUIREMENT_FAILED = { type = "value", valuetype = "event", description = "(*integer* _requiredCollectible_)"}, EVENT_ZONE_SCORING_CHANGED = { type = "value", valuetype = "event",}, EVENT_ZONE_UPDATE = { type = "value", valuetype = "event", description = "(*string* _unitTag_, *string* _newZoneName_)"}, EVENT_ESO_PLUS_SUBSCRIPTION_STATUS_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _hasSubscription_)"}, EVENT_ITEM_PREVIEW_READY = { type = "value", valuetype = "event",}, EVENT_MARKET_PURCHASE_RESULT = { type = "value", valuetype = "event", description = "(*integer* _purchaseResult_, *integer* _tutorialTrigger_)"}, EVENT_MARKET_STATE_UPDATED = { type = "value", valuetype = "event", description = "(*integer* _displayGroup_, *integer* _marketState_)"}, EVENT_PLAYER_ACTIVATED = { type = "value", valuetype = "event", description = "(*bool* _initial_)"}, EVENT_PLAYER_DEACTIVATED = { type = "value", valuetype = "event",}, EVENT_TUTORIAL_HIDDEN = { type = "value", valuetype = "event", description = "(*luaindex* _tutorialIndex_)"}, EVENT_ACTION_LAYER_POPPED = { type = "value", valuetype = "event", description = "(*luaindex* _layerIndex_, *luaindex* _activeLayerIndex_)"}, EVENT_ACTION_LAYER_PUSHED = { type = "value", valuetype = "event", description = "(*luaindex* _layerIndex_, *luaindex* _activeLayerIndex_)"}, EVENT_ADD_ON_LOADED = { type = "value", valuetype = "event", description = "(*string* _addonName_)"}, EVENT_ALL_GUI_SCREENS_RESIZED = { type = "value", valuetype = "event",}, EVENT_ALL_GUI_SCREENS_RESIZE_STARTED = { type = "value", valuetype = "event",}, EVENT_CAPS_LOCK_STATE_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _capsLockEnabled_)"}, EVENT_GAMEPAD_PREFERRED_MODE_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _gamepadPreferred_)"}, EVENT_GLOBAL_MOUSE_DOWN = { type = "value", valuetype = "event", description = "(*integer* _button_, *bool* _ctrl_, *bool* _alt_, *bool* _shift_, *bool* _command_)"}, EVENT_GLOBAL_MOUSE_UP = { type = "value", valuetype = "event", description = "(*integer* _button_, *bool* _ctrl_, *bool* _alt_, *bool* _shift_, *bool* _command_)"}, EVENT_GUI_HIDDEN = { type = "value", valuetype = "event", description = "(*string* _guiName_, *bool* _hidden_)"}, EVENT_INPUT_LANGUAGE_CHANGED = { type = "value", valuetype = "event",}, EVENT_KEYBINDINGS_LOADED = { type = "value", valuetype = "event",}, EVENT_KEYBINDING_CLEARED = { type = "value", valuetype = "event", description = "(*luaindex* _layerIndex_, *luaindex* _categoryIndex_, *luaindex* _actionIndex_, *luaindex* _bindingIndex_)"}, EVENT_KEYBINDING_SET = { type = "value", valuetype = "event", description = "(*luaindex* _layerIndex_, *luaindex* _categoryIndex_, *luaindex* _actionIndex_, *luaindex* _bindingIndex_, *integer* _keyCode_, *integer* _mod1_, *integer* _mod2_, *integer* _mod3_, *integer* _mod4_)"}, EVENT_LUA_ERROR = { type = "value", valuetype = "event", description = "(*string* _error_)"}, EVENT_LUA_LOW_MEMORY = { type = "value", valuetype = "event",}, EVENT_SCREEN_RESIZED = { type = "value", valuetype = "event", description = "(*integer* _width_, *integer* _height_)"}, EVENT_SCRIPT_ACCESS_VIOLATION = { type = "value", valuetype = "event", description = "(*string* _protectedFunctionName_)"}, EVENT_SECURE_ = { type = "value", valuetype = "event", description = "(*bool* _enabled_)"}, EVENT_SECURE_RENDER_MODE_CHANGED = { type = "value", valuetype = "event", description = "(*bool* _enabled_)"}, EVENT_SHOW_GUI = { type = "value", valuetype = "event", description = "(*string* _guiName_, *string* _desiredStateName_)"}, EVENT_UPDATE_GUI_LOADING_PROGRESS = { type = "value", valuetype = "event", description = "(*string* _guiName_, *integer* _assetsLoaded_, *integer* _assetsTotal_)"}, }