<GuiXml> <Controls> <TopLevelControl name="IIFA_GUI" clampedToScreen="true" mouseEnabled="true" moveable="true" hidden="true" resizeHandleSize="10"> <DimensionConstraints minX="410" minY="300" maxY="1400"/> <Anchor point="TOPRIGHT" relativeTo="GUI_ROOT" relativePoint="TOPRIGHT" offsetX="-25" offsetY="40" /> <OnMoveStop>IIfA:SaveFrameInfo("onMoveStop")</OnMoveStop> <OnResizeStop>IIfA:onResizeStop()</OnResizeStop> <Controls> <Backdrop name="$(parent)_BG" inherits="ZO_DefaultBackdrop" ></Backdrop> <Control name="$(parent)_Header" hidden="false" resizeToFitDescendents="false" > <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT"/> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="-10" /> <Controls> <!-- Lock/Unlock buttons --> <Button name="$(parent)_Locked" hidden="true"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="5" offsetY="5"/> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Allow window movement")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GUILock(false)</OnMouseUp> <Dimensions x="24" y="24" /> <Textures normal="EsoUI/art/miscellaneous/locked_up.dds" pressed="EsoUI/art/miscellaneous/locked_down.dds" mouseOver="EsoUI/art/miscellaneous/locked_over.dds" /> </Button> <Button name="$(parent)_Unlocked" > <Anchor point="TOPLEFT" relativeTo="$(parent)_Locked" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Lock window in place")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GUILock(true)</OnMouseUp> <Dimensions x="24" y="24" /> <Textures normal="EsoUI/art/miscellaneous/unlocked_up.dds" pressed="EsoUI/art/miscellaneous/unlocked_down.dds" mouseOver="EsoUI/art/miscellaneous/unlocked_over.dds" /> </Button> <!-- end of Lock/Unlock buttons --> <!-- Dock/Undock buttons --> <Button name="$(parent)_Docked" hidden="true"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="35" offsetY="5"/> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Un-dock window")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiDock(false)</OnMouseUp> <Dimensions x="24" y="24" /> <Textures normal="IIfA/assets/icons/docked_up.dds" pressed="IIfA/assets/icons/docked_down.dds" mouseOver="IIfA/assets/icons/docked_over.dds" /> </Button> <Button name="$(parent)_Undocked" > <Anchor point="TOPLEFT" relativeTo="$(parent)_Docked" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Dock window")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiDock(true)</OnMouseUp> <Dimensions x="24" y="24" /> <Textures normal="IIfA/assets/icons/undocked_up.dds" pressed="IIfA/assets/icons/undocked_down.dds" mouseOver="IIfA/assets/icons/undocked_over.dds" /> </Button> <!-- end of Dock/Undock buttons --> <Label name="$(parent)_Label" mouseEnabled="false" font="ZoFontBookPaper" text="-Inventory Insight-" > <Anchor point="TOP" relativeTo="$(parent)" relativePoint="TOP" offsetX="0" offsetY="0"/> </Label> <Button name="$(parent)_Hide"> <Anchor point="TOPRIGHT" relativeTo="IIFA_GUI" relativePoint="TOPRIGHT" offsetX="0" offsetY="3"/> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Hide window")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GUIButtonHideOnMouseUp()</OnMouseUp> <Dimensions x="25" y="25" /> <Textures normal="EsoUI/art/buttons/decline_up.dds" pressed="EsoUI/art/buttons/decline_down.dds" mouseOver="EsoUI/art/buttons/decline_over.dds" /> </Button> <Button name="$(parent)_Minimize" > <Anchor point="TOPRIGHT" relativeTo="$(parent)_Hide" relativePoint="TOPLEFT" offsetX="-5" offsetY="2"/> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Minimize window") </OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self) </OnMouseExit> <Dimensions x="20" y="20" /> <OnMouseUp>IIfA:GUIMinimize(true)</OnMouseUp> <Textures normal="EsoUI/art/buttons/minimize_normal.dds" pressed="EsoUI/art/buttons/minimize_mousedown.dds" mouseOver="EsoUI/art/buttons/minimize_mousedown.dds" /> </Button> <Button name="$(parent)_Maximize" hidden="true"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Minimize" relativePoint="TOPLEFT" /> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Restore window") </OnMouseEnter> <OnMouseExit> IIfA:GuiHideTooltip(self)</OnMouseExit> <Dimensions x="20" y="20" /> <OnMouseUp>IIfA:GUIMinimize(false)</OnMouseUp> <Textures normal="EsoUI/art/buttons/maximize_normal.dds" pressed="EsoUI/art/buttons/maximize_down.dds" mouseOver="EsoUI/art/buttons/maximize_down.dds" /> </Button> <Button name="$(parent)_GoldButton" mouseOverBlendMode="ADD" inherits="ZO_RadioButton"> <Dimensions x="32" y="32" /> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="45"/> <OnMouseEnter>IIfA.CharCurrencyFrame:Show(self)</OnMouseEnter> <OnMouseExit>IIfA.CharCurrencyFrame:Hide(self)</OnMouseExit> <Textures normal="EsoUI/Art/Bank/bank_tabIcon_gold_up.dds" pressed="EsoUI/Art/Bank/bank_tabIcon_gold_up.dds" mouseOver="EsoUI/Art/Bank/bank_tabIcon_gold_up.dds" /> </Button> <Button name="$(parent)_BagButton" mouseOverBlendMode="ADD" inherits="ZO_RadioButton"> <Dimensions x="24" y="24" /> <Anchor point="TOPLEFT" relativeTo="$(parent)_GoldButton" relativePoint="TOPRIGHT" offsetX="4" offsetY="0"/> <OnMouseEnter>IIfA.CharBagFrame:Show(self)</OnMouseEnter> <OnMouseExit>IIfA.CharBagFrame:Hide(self)</OnMouseExit> <Textures normal="EsoUI/Art/Tooltips/icon_bag.dds" pressed="EsoUI/Art/Tooltips/icon_bag.dds" mouseOver="EsoUI/Art/Tooltips/icon_bag.dds" /> <!-- <TextureCoords left="0" right="1.25" top="0" bottom="1.25" /> --> </Button> <!-- <Control name="$(parent)_Dropdown" inherits="ZO_ComboBox" mouseEnabled="true"> --> <Control name="$(parent)_Dropdown" inherits="ZO_ScrollableComboBox" mouseEnabled="true" tier="HIGH"> <Dimensions y="29" /> <Anchor point="TOPLEFT" relativeTo="$(parent)_BagButton" relativePoint="TOPRIGHT" offsetX="10" /> <Anchor point="BOTTOMRIGHT" relativeTo="$(parent)_BagButton" relativePoint="BOTTOMRIGHT" offsetX="250" offsetY="5" /> <OnShow>IIfA:GuiSetupDropdown(self)</OnShow> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Select inventory to view")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> </Control> <Control name="$(parent)_Dropdown_Quality" inherits="ZO_ComboBox" mouseEnabled="true" > <Dimensions y="29" /> <Anchor point="TOPLEFT" relativeTo="$(parent)_Dropdown" relativePoint="TOPRIGHT" offsetX="10" /> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="0" offsetY= "45"/> <OnShow>IIfA:GuiSetupQualityDropdown(self)</OnShow> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Select quality")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> </Control> <!-- Filter Group --> <Control name="$(parent)_Filter" mouseEnabled="true"> <Dimensions x="300" y="30" /> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="30" offsetY="80"/> <Anchor point="BOTTOMRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="-10" offsetY="110"/> <Controls> <Button name="$(parent)_Button0"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Dimensions x="40" y="40" /> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "All Items")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "All", nil)</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_all_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_all_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_all_over.dds" /> </Button> <Button name="$(parent)_Button1"> <Anchor point="TOPRIGHT" relativeTo="$(parent)_Button0" relativePoint="TOPRIGHT" offsetX="50" offsetY="0"/> <Dimensions x="40" y="40" /> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Weapons")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Weapons", nil)</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_weapons_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_weapons_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_weapons_over.dds" /> </Button> <Button name="$(parent)_Button2"> <Anchor point="TOPRIGHT" relativeTo="$(parent)_Button1" relativePoint="TOPRIGHT" offsetX="50" offsetY="0"/> <Dimensions x="40" y="40" /> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Armor")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Body", nil)</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_armor_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_armor_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_armor_over.dds" /> </Button> <Button name="$(parent)_Button3"> <Anchor point="TOPRIGHT" relativeTo="$(parent)_Button2" relativePoint="TOPRIGHT" offsetX="50" offsetY="0"/> <Dimensions x="40" y="40" /> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Consumables")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_CONTAINER, ITEMTYPE_FOOD, ITEMTYPE_DRINK, ITEMTYPE_POTION, ITEMTYPE_POISON, ITEMTYPE_RECIPE, ITEMTYPE_RACIAL_STYLE_MOTIF, ITEMTYPE_AVA_REPAIR, ITEMTYPE_TOOL, ITEMTYPE_CROWN_REPAIR, ITEMTYPE_TROPHY, ITEMTYPE_CROWN_ITEM})</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_consumables_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_consumables_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_consumables_over.dds" /> </Button> <Button name="$(parent)_Button4"> <Anchor point="TOPRIGHT" relativeTo="$(parent)_Button3" relativePoint="TOPRIGHT" offsetX="50" offsetY="0"/> <Dimensions x="40" y="40" /> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Crafting Materials")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_ARMOR_TRAIT, ITEMTYPE_BLACKSMITHING_MATERIAL, ITEMTYPE_BLACKSMITHING_RAW_MATERIAL, ITEMTYPE_BLACKSMITHING_BOOSTER, ITEMTYPE_CLOTHIER_MATERIAL, ITEMTYPE_CLOTHIER_RAW_MATERIAL, ITEMTYPE_CLOTHIER_BOOSTER, ITEMTYPE_ENCHANTING_RUNE_ASPECT, ITEMTYPE_ENCHANTING_RUNE_ESSENCE, ITEMTYPE_RUNE_POTENCY, ITEMTYPE_FISH, ITEMTYPE_FLAVORING, ITEMTYPE_INGREDIENT, ITEMTYPE_POISON_BASE, ITEMTYPE_POTION_BASE, ITEMTYPE_REAGENT, ITEMTYPE_RAW_MATERIAL, ITEMTYPE_WEAPON_TRAIT, ITEMTYPE_SPICE, ITEMTYPE_WOODWORKING_MATERIAL, ITEMTYPE_WOODWORKING_RAW_MATERIAL, ITEMTYPE_WOODWORKING_BOOSTER, ITEMTYPE_STYLE_MATERIAL})</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_crafting_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_crafting_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_crafting_over.dds" /> </Button> <Button name="$(parent)_Button5"> <Anchor point="TOPRIGHT" relativeTo="$(parent)_Button4" relativePoint="TOPRIGHT" offsetX="50" offsetY="0"/> <Dimensions x="40" y="40" /> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Furniture")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Specialized", {ITEMTYPE_FURNISHING, SPECIALIZED_ITEMTYPE_FURNISHING_CRAFTING_STATION, SPECIALIZED_ITEMTYPE_FURNISHING_LIGHT, SPECIALIZED_ITEMTYPE_FURNISHING_ORNAMENTAL, SPECIALIZED_ITEMTYPE_FURNISHING_SEATING, SPECIALIZED_ITEMTYPE_FURNISHING_TARGET_DUMMY})</OnMouseUp> <Textures normal="EsoUI/art/treeicons/collection_indexicon_furnishings_up.dds" pressed="esoui/art/treeicons/collection_indexicon_furnishings_down.dds" mouseOver="EsoUI/art/treeicons/collection_indexicon_furnishings_over.dds" /> </Button> <Button name="$(parent)_Button6"> <Anchor point="TOPRIGHT" relativeTo="$(parent)_Button5" relativePoint="TOPRIGHT" offsetX="50" offsetY="0"/> <Dimensions x="40" y="40" /> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Miscellaneous")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_GLYPH_ARMOR, ITEMTYPE_GLYPH_JEWELRY, ITEMTYPE_GLYPH_WEAPON, ITEMTYPE_SOUL_GEM, ITEMTYPE_SIEGE, ITEMTYPE_LURE, ITEMTYPE_TOOL, ITEMTYPE_REPAIR, ITEMTYPE_TRASH, ITEMTYPE_TROPHY, ITEMTYPE_COLLECTIBLE, ITEMTYPE_FISH, ITEMTYPE_TREASURE})</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_misc_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_misc_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_misc_over.dds" /> </Button> </Controls> </Control> <!-- SubFilter Groups --> <Control name="$(parent)_Subfilter" mouseEnabled="true" hidden="true"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Filter" relativePoint="BOTTOMLEFT" offsetX="0" offsetY="4"/> <Anchor point="TOPRIGHT" relativeTo="$(parent)_Filter" relativePoint="BOTTOMRIGHT" offsetX="0" offsetY="4"/> <DimensionConstraints minY="10"/> <Controls> <!-- SubFilter Group 1 - Weapons --> <Control name="$(parent)_1" mouseEnabled="true" hidden="true"> <Dimensions y="0" /> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Controls> <Button name="$(parent)_Button0"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "All Weapons")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Weapons", nil)</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_all_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_all_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_all_over.dds" /> </Button> <Button name="$(parent)_Button1"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button0" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "One Handed")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Weapons", {WEAPONTYPE_AXE, WEAPONTYPE_HAMMER, WEAPONTYPE_SWORD, WEAPONTYPE_DAGGER}, {"Axe", "Hammer", "Sword", "Dagger"})</OnMouseUp> <Textures normal = "esoui/art/icons/progression_tabicon_dualwield_up.dds" pressed = "esoui/art/icons/progression_tabicon_dualwield_down.dds" mouseOver = "esoui/art/icons/progression_tabicon_dualwield_over.dds" /> </Button> <Button name="$(parent)_Button2"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button1" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Two Handed")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Weapons", {WEAPONTYPE_TWO_HANDED_AXE, WEAPONTYPE_TWO_HANDED_HAMMER, WEAPONTYPE_TWO_HANDED_SWORD}, {"Axe 2H", "Hammer 2H", "Sword 2H"})</OnMouseUp> <Textures normal="esoui/art/icons/progression_tabicon_2handed_up.dds" pressed="esoui/art/icons/progression_tabicon_2handed_down.dds" mouseOver="esoui/art/icons/progression_tabicon_2handed_over.dds" /> </Button> <Button name="$(parent)_Button3"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button2" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Bows")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Weapons", {WEAPONTYPE_BOW})</OnMouseUp> <Textures normal="esoui/art/icons/progression_tabicon_bow_inactive.dds" pressed="esoui/art/icons/progression_tabicon_bow_down.dds" mouseOver="esoui/art/icons/progression_tabicon_bow_over.dds" /> </Button> <Button name="$(parent)_Button4"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button3" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Destruction Staves")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Weapons", {WEAPONTYPE_FIRE_STAFF, WEAPONTYPE_FROST_STAFF, WEAPONTYPE_LIGHTNING_STAFF}, {"Flame", "Frost", "Lightning"})</OnMouseUp> <Textures normal="esoui/art/icons/progression_tabicon_damagestaff_up.dds" pressed="esoui/art/icons/progression_tabicon_damagestaff_down.dds" mouseOver="esoui/art/icons/progression_tabicon_damagestaff_over.dds" /> </Button> <Button name="$(parent)_Button5"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button4" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Healing Staves")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Weapons", {WEAPONTYPE_HEALING_STAFF})</OnMouseUp> <Textures normal="esoui/art/icons/progression_tabicon_healstaff_up.dds" pressed="esoui/art/icons/progression_tabicon_healstaff_down.dds" mouseOver="esoui/art/icons/progression_tabicon_healstaff_over.dds" /> </Button> </Controls> </Control> <!-- End SubFilter Group 1 - Weapons --> <!-- SubFilter Group 2 - Armor/Clothing --> <Control name="$(parent)_2" mouseEnabled="true" hidden="true"> <Dimensions x="300" y="0" /> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Controls> <Button name="$(parent)_Button0"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "All Armor")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Body", nil)</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_all_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_all_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_all_over.dds" /> </Button> <Button name="$(parent)_Button1"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button0" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Heavy")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Body", {ARMORTYPE_HEAVY, EQUIP_TYPE_HEAD, EQUIP_TYPE_SHOULDERS, EQUIP_TYPE_CHEST, EQUIP_TYPE_HAND, EQUIP_TYPE_LEGS, EQUIP_TYPE_FEET, EQUIP_TYPE_WAIST}, {"Placeholder", "Head", "Shoulders", "Chest", "Hands", "Legs", "Feet", "Waist"})</OnMouseUp> <Textures normal="EsoUI/art/icons/progression_tabicon_armorheavy_up.dds" pressed="EsoUI/art/icons/progression_tabicon_armorheavy_down.dds" mouseOver="EsoUI/art/icons/progression_tabicon_armorheavy_over.dds" /> </Button> <Button name="$(parent)_Button2"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button1" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Medium")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Body", {ARMORTYPE_MEDIUM, EQUIP_TYPE_HEAD, EQUIP_TYPE_SHOULDERS, EQUIP_TYPE_CHEST, EQUIP_TYPE_HAND, EQUIP_TYPE_LEGS, EQUIP_TYPE_FEET, EQUIP_TYPE_WAIST}, {"Placeholder", "Head", "Shoulders", "Chest", "Hands", "Legs", "Feet", "Waist"})</OnMouseUp> <Textures normal="EsoUI/art/icons/progression_tabicon_armormedium_up.dds" pressed="EsoUI/art/icons/progression_tabicon_armormedium_down.dds" mouseOver="EsoUI/art/icons/progression_tabicon_armormedium_over.dds" /> </Button> <Button name="$(parent)_Button3"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button2" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Light")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Body", {ARMORTYPE_LIGHT, EQUIP_TYPE_HEAD, EQUIP_TYPE_SHOULDERS, EQUIP_TYPE_CHEST, EQUIP_TYPE_HAND, EQUIP_TYPE_LEGS, EQUIP_TYPE_FEET, EQUIP_TYPE_WAIST}, {"Placeholder", "Head", "Shoulders", "Chest", "Hands", "Legs", "Feet", "Waist"})</OnMouseUp> <Textures normal="EsoUI/art/icons/progression_tabicon_armorlight_up.dds" pressed="EsoUI/art/icons/progression_tabicon_armorlight_down.dds" mouseOver="EsoUI/art/icons/progression_tabicon_armorlight_over.dds" /> </Button> <Button name="$(parent)_Button4"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button3" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Clothing")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Body", {ARMORTYPE_NONE, EQUIP_TYPE_HEAD, EQUIP_TYPE_SHOULDERS, EQUIP_TYPE_CHEST, EQUIP_TYPE_HAND, EQUIP_TYPE_LEGS, EQUIP_TYPE_FEET, EQUIP_TYPE_WAIST}, {"Placeholder", "Head", "Shoulders", "Chest", "Hands", "Legs", "Feet", "Waist"})</OnMouseUp> <Textures normal="IIfA/assets/apparel/clothing_up.dds" pressed="IIfA/assets/apparel/clothing_down.dds" mouseOver="IIfA/assets/apparel/clothing_over.dds" /> </Button> <Button name="$(parent)_Button5"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button4" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Shields")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Weapons", {WEAPONTYPE_SHIELD}, nil)</OnMouseUp> <Textures normal="IIfA/assets/apparel/shield_up.dds" pressed="IIfA/assets/apparel/shield_down.dds" mouseOver="IIfA/assets/apparel/shield_over.dds" /> </Button> <Button name="$(parent)_Button6"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button5" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Jewelry")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Body", {ARMORTYPE_NONE, EQUIP_TYPE_RING, EQUIP_TYPE_NECK}, {"Placeholder", "Ring", "Necklace"})</OnMouseUp> <Textures normal="IIfA/assets/apparel/jewelry_up.dds" pressed="IIfA/assets/apparel/jewelry_down.dds" mouseOver="IIfA/assets/apparel/jewelry_over.dds" /> </Button> </Controls> </Control> <!-- End SubFilter Group 2 - Armor/Clothing --> <!-- SubFilter Group 3 - Consumables --> <Control name="$(parent)_3" mouseEnabled="true" hidden="true"> <Dimensions x="300" y="0" /> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="-25" offsetY="0"/> <Controls> <Button name="$(parent)_Button0"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "All Consumables")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_CONTAINER, ITEMTYPE_FOOD, ITEMTYPE_DRINK, ITEMTYPE_POTION, ITEMTYPE_POISON, ITEMTYPE_RECIPE, ITEMTYPE_RACIAL_STYLE_MOTIF, ITEMTYPE_MASTER_WRIT, ITEMTYPE_AVA_REPAIR, ITEMTYPE_TOOL, ITEMTYPE_CROWN_REPAIR, ITEMTYPE_TROPHY, ITEMTYPE_CROWN_ITEM })</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_all_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_all_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_all_over.dds" /> </Button> <Button name="$(parent)_Button1"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button0" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Food")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_FOOD})</OnMouseUp> <Textures normal = "IIfA/assets/consumables/food/food_up.dds" pressed = "IIfA/assets/consumables/food/food_down.dds" mouseOver = "IIfA/assets/consumables/food/food_over.dds" /> </Button> <Button name="$(parent)_Button2"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button1" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Drink")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_DRINK})</OnMouseUp> <Textures normal = "IIfA/assets/consumables/drinks/drink_up.dds" pressed = "IIfA/assets/consumables/drinks/drink_down.dds" mouseOver = "IIfA/assets/consumables/drinks/drink_over.dds" /> </Button> <Button name="$(parent)_Button3"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button2" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Recipes")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Specialized", {ITEMTYPE_RECIPE, SPECIALIZED_ITEMTYPE_RECIPE_BLACKSMITHING_DIAGRAM_FURNISHING, SPECIALIZED_ITEMTYPE_RECIPE_CLOTHIER_PATTERN_FURNISHING, SPECIALIZED_ITEMTYPE_RECIPE_WOODWORKING_BLUEPRINT_FURNISHING, SPECIALIZED_ITEMTYPE_RECIPE_ENCHANTING_SCHEMATIC_FURNISHING, SPECIALIZED_ITEMTYPE_RECIPE_ALCHEMY_FORMULA_FURNISHING, SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_DESIGN_FURNISHING, SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_STANDARD_FOOD}, {"Placeholder", "Diagrams", "Patterns", "Blueprints", "Schematics", "Formulae", "Faux Food/Candles", "Food/Drink"})</OnMouseUp> <Textures normal = "IIfA/assets/consumables/recipes/recipe_up.dds" pressed = "IIfA/assets/consumables/recipes/recipe_down.dds" mouseOver = "IIfA/assets/consumables/recipes/recipe_over.dds" /> </Button> <Button name="$(parent)_Button4"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button3" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Potions")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_POTION})</OnMouseUp> <Textures normal = "IIfA/assets/consumables/potion/potion_up.dds" pressed = "IIfA/assets/consumables/potion/potion_down.dds" mouseOver = "IIfA/assets/consumables/potion/potion_over.dds" /> </Button> <Button name="$(parent)_Button5"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button4" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Poisons")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_POISON})</OnMouseUp> <Textures normal = "IIfA/assets/consumables/poison/poison_up.dds" pressed = "IIfA/assets/consumables/poison/poison_down.dds" mouseOver = "IIfA/assets/consumables/poison/poison_over.dds" /> </Button> <Button name="$(parent)_Button6"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button5" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Motifs")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_RACIAL_STYLE_MOTIF})</OnMouseUp> <Textures normal = "IIfA/assets/consumables/motifs/motif_up.dds" pressed = "IIfA/assets/consumables/motifs/motif_down.dds" mouseOver = "IIfA/assets/consumables/motifs/motif_over.dds" /> </Button> <Button name="$(parent)_Button7"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button6" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Master Writs")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_MASTER_WRIT})</OnMouseUp> <Textures normal = "esoui/art/crafting/formulae_tabicon_up.dds" pressed = "esoui/art/crafting/formulae_tabicon_down.dds" mouseOver = "esoui/art/crafting/formulae_tabicon_over.dds" /> </Button> <Button name="$(parent)_Button8"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button7" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Containers")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_CONTAINER})</OnMouseUp> <Textures normal = "IIfA/assets/consumables/containers/container_up.dds" pressed = "IIfA/assets/consumables/containers/container_down.dds" mouseOver = "IIfA/assets/consumables/containers/container_over.dds" /> </Button> <Button name="$(parent)_Button9"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button8" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Repair")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_TOOL, ITEMTYPE_AVA_REPAIR, ITEMTYPE_CROWN_REPAIR})</OnMouseUp> <Textures normal = "IIfA/assets/consumables/repair/repair_up.dds" pressed = "IIfA/assets/consumables/repair/repair_down.dds" mouseOver = "IIfA/assets/consumables/repair/repair_over.dds" /> </Button> <Button name="$(parent)_Button10"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button9" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Trophy")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_TROPHY})</OnMouseUp> <Textures normal = "esoui/art/campaign/campaign_tabicon_leaderboard_up.dds" pressed = "esoui/art/campaign/campaign_tabicon_leaderboard_down.dds" mouseOver = "esoui/art/campaign/campaign_tabicon_leaderboard_over.dds" /> </Button> <Button name="$(parent)_Button11"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button10" relativePoint="TOPRIGHT" offsetX="-1" offsetY="0"/> <Dimensions x="34" y="34"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Crown")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Consumable", {ITEMTYPE_CROWN_ITEM})</OnMouseUp> <Textures normal = "esoui/art/housing/keyboard/furniture_tabicon_crownfurnishings_up.dds" pressed = "esoui/art/housing/keyboard/furniture_tabicon_crownfurnishings_down.dds" mouseOver = "esoui/art/housing/keyboard/furniture_tabicon_crownfurnishings_over.dds" /> </Button> </Controls> </Control> <!-- End SubFilter Group 3 - Consumables --> <!-- SubFilter Group 4 - Crafting Materials --> <Control name="$(parent)_4" mouseEnabled="true" hidden="true"> <Dimensions x="300" y="0" /> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="-25" offsetY="0"/> <Controls> <Button name="$(parent)_Button0"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "All Materials")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_ARMOR_TRAIT, ITEMTYPE_BLACKSMITHING_MATERIAL, ITEMTYPE_BLACKSMITHING_RAW_MATERIAL, ITEMTYPE_BLACKSMITHING_BOOSTER, ITEMTYPE_CLOTHIER_MATERIAL, ITEMTYPE_CLOTHIER_RAW_MATERIAL, ITEMTYPE_CLOTHIER_BOOSTER, ITEMTYPE_ENCHANTING_RUNE_ASPECT, ITEMTYPE_ENCHANTING_RUNE_ESSENCE, ITEMTYPE_RUNE_POTENCY, ITEMTYPE_FISH, ITEMTYPE_FLAVORING, ITEMTYPE_INGREDIENT, ITEMTYPE_POISON_BASE, ITEMTYPE_POTION_BASE, ITEMTYPE_REAGENT, ITEMTYPE_RAW_MATERIAL, ITEMTYPE_WEAPON_TRAIT, ITEMTYPE_SPICE, ITEMTYPE_WOODWORKING_MATERIAL, ITEMTYPE_WOODWORKING_RAW_MATERIAL, ITEMTYPE_WOODWORKING_BOOSTER, ITEMTYPE_STYLE_MATERIAL, ITEMTYPE_FURNISHING_MATERIAL})</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_all_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_all_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_all_over.dds" /> </Button> <Button name="$(parent)_Button1"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button0" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Smithing")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_BLACKSMITHING_RAW_MATERIAL, ITEMTYPE_BLACKSMITHING_MATERIAL, ITEMTYPE_BLACKSMITHING_BOOSTER}, {"Raw Material", "Material", "Temper"})</OnMouseUp> <Textures normal = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_blacksmithing_up.dds" pressed = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_blacksmithing_down.dds" mouseOver = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_blacksmithing_over.dds" /> </Button> <Button name="$(parent)_Button2"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button1" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Clothier")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_CLOTHIER_RAW_MATERIAL, ITEMTYPE_CLOTHIER_MATERIAL, ITEMTYPE_CLOTHIER_BOOSTER}, {"Raw Material", "Material", "Tannin"})</OnMouseUp> <Textures normal = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_clothing_up.dds" pressed = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_clothing_down.dds" mouseOver = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_clothing_over.dds" /> </Button> <Button name="$(parent)_Button3"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button2" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Woodworking")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_WOODWORKING_RAW_MATERIAL, ITEMTYPE_WOODWORKING_MATERIAL, ITEMTYPE_WOODWORKING_BOOSTER}, {"Raw Material", "Material", "Resin"})</OnMouseUp> <Textures normal = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_woodworking_up.dds" pressed = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_woodworking_down.dds" mouseOver = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_woodworking_over.dds" /> </Button> <Button name="$(parent)_Button4"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button3" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Alchemy")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_REAGENT, ITEMTYPE_POTION_BASE, ITEMTYPE_POISON_BASE}, {"Reagent", "Potion Base", "Poison Base"})</OnMouseUp> <Textures normal = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_alchemy_up.dds" pressed = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_alchemy_down.dds" mouseOver = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_alchemy_over.dds" /> </Button> <Button name="$(parent)_Button5"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button4" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Enchanting")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_ENCHANTING_RUNE_ASPECT, ITEMTYPE_ENCHANTING_RUNE_ESSENCE, ITEMTYPE_ENCHANTING_RUNE_POTENCY}, {"Aspect", "Essence", "Potency"})</OnMouseUp> <Textures normal = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_enchanting_up.dds" pressed = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_enchanting_down.dds" mouseOver = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_enchanting_over.dds" /> </Button> <Button name="$(parent)_Button6"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button5" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Provisioning")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_INGREDIENT})</OnMouseUp> <Textures normal = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_provisioning_up.dds" pressed = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_provisioning_down.dds" mouseOver = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_provisioning_over.dds" /> </Button> <Button name="$(parent)_Button7"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button6" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Styles")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_STYLE_MATERIAL})</OnMouseUp> <Textures normal = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_styleMaterial_up.dds" pressed = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_styleMaterial_down.dds" mouseOver = "EsoUI/Art/Inventory/inventory_tabIcon_Craftbag_styleMaterial_over.dds" /> </Button> <Button name="$(parent)_Button8"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button7" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Weapon Traits")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_WEAPON_TRAIT})</OnMouseUp> <Textures normal = "EsoUI/Art/Crafting/smithing_tabicon_weaponSet_up.dds" pressed = "EsoUI/Art/Crafting/smithing_tabIcon_weaponSet_down.dds" mouseOver = "EsoUI/Art/Crafting/smithing_tabIcon_weaponSet_over.dds" /> </Button> <Button name="$(parent)_Button9"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button8" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Armor Traits")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_ARMOR_TRAIT})</OnMouseUp> <Textures normal = "EsoUI/Art/Crafting/smithing_tabicon_armorSet_up.dds" pressed = "EsoUI/Art/Crafting/smithing_tabIcon_armorSet_down.dds" mouseOver = "EsoUI/Art/Crafting/smithing_tabIcon_armorSet_over.dds" /> </Button> <Button name="$(parent)_Button10"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button9" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="36" y="36"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Furnishing")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Materials", {ITEMTYPE_FURNISHING_MATERIAL})</OnMouseUp> <Textures normal="esoui/art/treeicons/collection_indexicon_furnishings_up.dds" pressed="esoui/art/treeicons/collection_indexicon_furnishings_down.dds" mouseOver="EsoUI/art/treeicons/collection_indexicon_furnishings_over.dds" /> </Button> </Controls> </Control> <!-- End SubFilter Group 4 - Crafting Materials --> <!-- SubFilter Group 5 - Furniture --> <Control name="$(parent)_5" mouseEnabled="true" hidden="true"> <Dimensions x="300" y="0" /> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Controls> <Button name="$(parent)_Button0"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "All Furniture")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Specialized", {ITEMTYPE_FURNISHING, SPECIALIZED_ITEMTYPE_FURNISHING_CRAFTING_STATION, SPECIALIZED_ITEMTYPE_FURNISHING_LIGHT, SPECIALIZED_ITEMTYPE_FURNISHING_ORNAMENTAL, SPECIALIZED_ITEMTYPE_FURNISHING_SEATING, SPECIALIZED_ITEMTYPE_FURNISHING_TARGET_DUMMY})</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_all_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_all_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_all_over.dds" /> </Button> <Button name="$(parent)_Button1"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button0" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Crafting Stations")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Specialized", {ITEMTYPE_FURNISHING, SPECIALIZED_ITEMTYPE_FURNISHING_CRAFTING_STATION})</OnMouseUp> <Textures normal = "EsoUI/art/treeicons/housing_indexicon_workshop_up.dds" pressed = "EsoUI/art/treeicons/housing_indexicon_workshop_down.dds" mouseOver = "EsoUI/art/treeicons/housing_indexicon_workshop_over.dds" /> </Button> <Button name="$(parent)_Button2"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button1" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Lights")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Specialized", {ITEMTYPE_FURNISHING, SPECIALIZED_ITEMTYPE_FURNISHING_LIGHT})</OnMouseUp> <Textures normal="EsoUI/art/treeicons/housing_indexicon_shrine_up.dds" pressed="EsoUI/art/treeicons/housing_indexicon_shrine_down.dds" mouseOver="EsoUI/art/treeicons/housing_indexicon_shrine_over.dds" /> </Button> <Button name="$(parent)_Button3"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button2" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Ornamental")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Specialized", {ITEMTYPE_FURNISHING, SPECIALIZED_ITEMTYPE_FURNISHING_ORNAMENTAL})</OnMouseUp> <Textures normal="EsoUI/art/treeicons/housing_indexicon_gallery_up.dds" pressed="EsoUI/art/treeicons/housing_indexicon_gallery_down.dds" mouseOver="EsoUI/art/treeicons/housing_indexicon_gallery_over.dds" /> </Button> <Button name="$(parent)_Button4"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button3" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Seating")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Specialized", {ITEMTYPE_FURNISHING, SPECIALIZED_ITEMTYPE_FURNISHING_SEATING})</OnMouseUp> <Textures normal="EsoUI/art/treeicons/collection_indexicon_furnishings_up.dds" pressed="EsoUI/art/treeicons/collection_indexicon_furnishings_down.dds" mouseOver="EsoUI/art/treeicons/collection_indexicon_furnishings_over.dds" /> </Button> <Button name="$(parent)_Button5"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button4" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Target Dummies")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Specialized", {ITEMTYPE_FURNISHING, SPECIALIZED_ITEMTYPE_FURNISHING_TARGET_DUMMY})</OnMouseUp> <Textures normal="EsoUI/art/treeicons/collection_indexicon_weapons+armor_up.dds" pressed="EsoUI/art/treeicons/collection_indexicon_weapons+armor_down.dds" mouseOver="EsoUI/art/treeicons/collection_indexicon_weapons+armor_over.dds" /> </Button> </Controls> </Control> <!-- End SubFilter Group 5 - Furniture --> <!-- SubFilter Group 6 - Miscellaneous --> <Control name="$(parent)_6" mouseEnabled="true" hidden="true"> <Dimensions x="300" y="0" /> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Controls> <Button name="$(parent)_Button0"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "All Misc.")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_GLYPH_ARMOR, ITEMTYPE_GLYPH_JEWELRY, ITEMTYPE_GLYPH_WEAPON, ITEMTYPE_SOUL_GEM, ITEMTYPE_SIEGE, ITEMTYPE_LURE, ITEMTYPE_TOOL, ITEMTYPE_REPAIR, ITEMTYPE_TRASH, ITEMTYPE_TROPHY, ITEMTYPE_COLLECTIBLE, ITEMTYPE_FISH, ITEMTYPE_TREASURE})</OnMouseUp> <Textures normal="EsoUI/art/inventory/inventory_tabicon_all_up.dds" pressed="EsoUI/art/inventory/inventory_tabicon_all_down.dds" mouseOver="EsoUI/art/inventory/inventory_tabicon_all_over.dds" /> </Button> <Button name="$(parent)_Button1"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button0" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Glyphs")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_GLYPH_ARMOR, ITEMTYPE_GLYPH_JEWELRY, ITEMTYPE_GLYPH_WEAPON}, {"Glyph - Armor", "Glyph - Jewelry", "Glyph - Weapon"})</OnMouseUp> <Textures normal = "IIfA/assets/miscellaneous/glyphs/glyphs_up.dds" pressed = "IIfA/assets/miscellaneous/glyphs/glyphs_down.dds" mouseOver = "IIfA/assets/miscellaneous/glyphs/glyphs_over.dds" /> </Button> <Button name="$(parent)_Button2"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button1" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Soul Gems")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_SOUL_GEM})</OnMouseUp> <Textures normal = "IIfA/assets/miscellaneous/soulgem/soulgem_up.dds" pressed = "IIfA/assets/miscellaneous/soulgem/soulgem_down.dds" mouseOver = "IIfA/assets/miscellaneous/soulgem/soulgem_over.dds" /> </Button> <Button name="$(parent)_Button3"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button2" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Siege")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_SIEGE})</OnMouseUp> <Textures normal = "IIfA/assets/miscellaneous/avaweapon/avaweapon_up.dds" pressed = "IIfA/assets/miscellaneous/avaweapon/avaweapon_down.dds" mouseOver = "IIfA/assets/miscellaneous/avaweapon/avaweapon_over.dds" /> </Button> <Button name="$(parent)_Button4"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button3" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Bait")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_LURE})</OnMouseUp> <Textures normal = "IIfA/assets/miscellaneous/bait/bait_up.dds" pressed = "IIfA/assets/miscellaneous/bait/bait_down.dds" mouseOver = "IIfA/assets/miscellaneous/bait/bait_over.dds" /> </Button> <Button name="$(parent)_Button5"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button4" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Tools")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_TOOL})</OnMouseUp> <Textures normal = "esoui/art/tutorial/vendor_tabicon_repair_up.dds" pressed = "esoui/art/tutorial/vendor_tabicon_repair_down.dds" mouseOver = "esoui/art/tutorial/vendor_tabicon_repair_over.dds" /> </Button> <Button name="$(parent)_Button6"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button5" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Trophy")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_TROPHY, ITEMTYPE_COLLECTIBLE, ITEMTYPE_FISH, ITEMTYPE_TREASURE}, {"Trophy", "Collectible", "Fish", "Treasure"})</OnMouseUp> <Textures normal = "esoui/art/campaign/campaign_tabicon_leaderboard_up.dds" pressed = "esoui/art/campaign/campaign_tabicon_leaderboard_down.dds" mouseOver = "esoui/art/campaign/campaign_tabicon_leaderboard_over.dds" /> </Button> <Button name="$(parent)_Button7"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button6" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Stolen")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Stolen", nil)</OnMouseUp> <Textures normal = "EsoUI/art/vendor/vendor_tabicon_fence_up.dds" pressed = "EsoUI/art/vendor/vendor_tabicon_fence_down.dds" mouseOver = "EsoUI/art/vendor/vendor_tabicon_fence_over.dds" /> </Button> <Button name="$(parent)_Button8"> <Anchor point="TOPLEFT" relativeTo="$(parent)_Button7" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Dimensions x="38" y="38"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Trash")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnFilterButton(self, button, "Misc", {ITEMTYPE_TRASH})</OnMouseUp> <Textures normal = "IIfA/assets/miscellaneous/trash/trash_up.dds" pressed = "IIfA/assets/miscellaneous/trash/trash_down.dds" mouseOver = "IIfA/assets/miscellaneous/trash/trash_over.dds" /> </Button> </Controls> </Control> <!-- End SubFilter Group 6 - Miscellaneous --> </Controls> </Control> <!-- End SubFilter Groups --> <Control name="$(parent)_SortBar" mouseEnabled="true"> <Dimensions y="30"/> <Anchor point="TOPLEFT" relativeTo="$(parent)_Subfilter" relativePoint="BOTTOMLEFT" offsetX="-10" offsetY="2" /> <Anchor point="TOPRIGHT" relativeTo="$(parent)_Subfilter" relativePoint="BOTTOMRIGHT" offsetX="0" offsetY="2" /> <Controls> <Control name="$(parent)_Sort" verticalAlignment="LEFT"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" /> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="0" /> <Controls> <Texture name="$(parent)_Icon" textureFile="/esoui/art/miscellaneous/list_sortheader_icon_sortdown.dds"> <Dimensions x="30" y="30"/> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="10" /> </Texture> <Button name="$(parent)_SortName" text="Name" font="ZoFontGameLargeBold" verticalAlignment="CENTER" horizontalAlignment="CENTER" mouseEnabled="true"> <Dimensions x="100" y="30"/> <Anchor point="TOPLEFT" relativeTo="$(parent)_Icon" relativePoint="TOPRIGHT" offsetX="20"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Sort By Name")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnSort(false)</OnMouseUp> </Button> <Button name="$(parent)_SortQuality" text="Quality" font="ZoFontGameLargeBold" verticalAlignment="CENTER" horizontalAlignment="CENTER" mouseEnabled="true"> <Dimensions x="100" y="30"/> <Anchor point="TOPLEFT" relativeTo="$(parent)_SortName" relativePoint="TOPRIGHT"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Sort by Quality")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnSort(true)</OnMouseUp> </Button> </Controls> </Control> <Control name="$(parent)_Subfilter_Dropdown" inherits="ZO_ComboBox" mouseEnabled="true" hidden="true"> <Dimensions x="125" /> <Anchor point="TOPLEFT" relativeTo="$(parent)_Sort_SortQuality" relativePoint="TOPRIGHT" offsetX="0" offsetY="-2"/> <OnMouseEnter>IIfA:GuiShowFilterTooltip(self, "Item Type Filter")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> </Control> </Controls> </Control> </Controls> </Control> <Control name="$(parent)_ListHolder" mouseEnabled="true" resizeToFitDescendents="false"> <DimensionConstraints minY="52"/> <Anchor point="TOPLEFT" relativeTo="$(parent)_Header_SortBar" relativePoint="BOTTOMLEFT" offsetX="10"/> <Anchor point="BOTTOMRIGHT" relativeTo="$(parent)" relativePoint="BOTTOMRIGHT" offsetX="-27" offsetY="-45"/> <OnMouseWheel>IIfA:GuiOnScroll(self, delta)</OnMouseWheel> <Controls> <Slider name="$(parent)_Slider" mouseEnabled="true" step="1" inherits="ZO_VerticalScrollbarBase"> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="16" offsetY="14"/> <Anchor point="BOTTOMRIGHT" relativeTo="$(parent)" relativePoint="BOTTOMRIGHT" offsetX="23" offsetY="-14"/> <OnMouseDown>self.locked = false</OnMouseDown> <OnMouseUp>self.locked = true</OnMouseUp> <OnValueChanged>IIfA:GuiOnSliderUpdate(self, value)</OnValueChanged> </Slider> <Control name="$(parent)_Counts" verticalAlignment="LEFT"> <Anchor point="BOTTOMLEFT" relativeTo="$(parent)" relativePoint="BOTTOMLEFT" offsetY="6" /> <Anchor point="BOTTOMRIGHT" relativeTo="$(parent)" relativePoint="BOTTOMRIGHT" offsetY="6" /> <Dimensions y="26" /> <Controls> <Label name="$(parent)_Items" mouseEnabled="false" font="ZoFontGameSmall" text="Items" > <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0"/> <Anchor point="BOTTOMRIGHT" relativeTo="$(parent)" relativePoint="BOTTOM" offsetX="0" offsetY="0"/> </Label> <Label name="$(parent)_Slots" mouseEnabled="false" font="ZoFontGameSmall" text="Slots" > <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> <Anchor point="BOTTOMLEFT" relativeTo="$(parent)" relativePoint="BOTTOM" offsetX="0" offsetY="0"/> </Label> </Controls> </Control> </Controls> </Control> <Control name="$(parent)_Search" mouseEnabled="true" resizeToFitDescendents="false"> <Anchor point="BOTTOMLEFT" relativeTo="$(parent)" relativePoint="BOTTOMLEFT" offsetX="16" offsetY="-10"/> <Anchor point="BOTTOMRIGHT" relativeTo="$(parent)" relativePoint="BOTTOMRIGHT" offsetX="-56" offsetY="-10"/> <Dimensions y="36" /> <Controls> <EditBox name="$(parent)Box" inherits="ZO_InventorySearchBox" > <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="5"/> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="0" offsetY="5"/> <OnTextChanged>IIfA:GuiOnSearchboxText(self)</OnTextChanged> <Controls> <Backdrop name="$(parent)_bg" inherits="ZO_ThinBackdrop" centerColor="591141" > </Backdrop> </Controls> </EditBox> <Button name="$(parent)_Clear"> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="-1" offsetY="7"/> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Clear Search Text")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:GuiOnSearchBoxClear()</OnMouseUp> <Dimensions x="23" y="23" /> <Textures normal="EsoUI/art/buttons/decline_up.dds" pressed="EsoUI/art/buttons/decline_down.dds" mouseOver="EsoUI/art/buttons/decline_over.dds" /> </Button> <Button name="$(parent)_SetNameOnly"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="5" offsetY="-5"/> <Dimensions x="40" y="48" /> <OnMouseEnter>IIfA:GuiShowTooltip(self, "Filter on set name only")</OnMouseEnter> <OnMouseExit>IIfA:GuiHideTooltip(self)</OnMouseExit> <OnMouseUp>IIfA:SetNameFilterToggle()</OnMouseUp> <Textures normal="esoui/art/dye/dyes_tabicon_costumedye_up.dds" pressed="esoui/art/dye/dyes_tabicon_costumedye_down.dds" mouseOver="esoui/art/dye/dyes_tabicon_costumedye_over.dds" /> </Button> </Controls> </Control> </Controls> </TopLevelControl> <Control name="IIFA_SlotTemplate" inherits="ZO_ListInventorySlotBehavior" virtual="true" mouseEnabled="true"> <Dimensions x="300" y="52" /> <Controls> <Texture name="$(parent)Bg" textureFile="EsoUI/Art/Miscellaneous/listItem_backdrop.dds" alpha="0.4"> <AnchorFill /> <TextureCoords left="0" right="1" top="0" bottom=".8125" /> </Texture> <Button name="$(parent)Button" inherits="ZO_InventorySlotNoMouseover"> <Dimensions x="40" y="40" /> <Anchor point="TOPLEFT" relativePoint="TOPLEFT" offsetX="0" offsetY="3" /> </Button> <Label name="$(parent)Qty" font="ZoFontGameShadow" horizontalAlignment="RIGHT" verticalAlignment="CENTER"> <Dimensions x="44" y="50"/> <Anchor point="TOPLEFT" relativeTo="$(parent)Button" relativePoint="TOPRIGHT" offsetX="8" offsetY="-3" /> </Label> <Label name="$(parent)Name" font="ZoFontGameShadow" wrapMode="ELLIPSIS" verticalAlignment="CENTER"> <Dimensions y="50" /> <Anchor point="TOPLEFT" relativeTo="$(parent)Qty" relativePoint="TOPRIGHT" offsetX="18" offsetY="0"/> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="0" offsetY="0"/> </Label> <Texture name="$(parent)IconWorn" textureFile="esoui/art/campaign/overview_indexicon_bonus_disabled.dds" alpha="0.8" hidden="true"> <Dimensions x="20" y="20"/> <Anchor point="TOPRIGHT" relativeTo="$(parent)Button" relativePoint="TOPLEFT" /> </Texture> <Texture name="$(parent)IconStolen" textureFile="esoui/art/inventory/inventory_stolenitem_icon.dds" alpha="0.4" > <Dimensions x="20" y="20"/> <Anchor point="BOTTOMRIGHT" relativeTo="$(parent)Button" relativePoint="BOTTOMLEFT" /> </Texture> </Controls> </Control> <!-- tooltips --> <Tooltip name="IIFA_POPUP_TOOLTIP" hidden="true" mouseEnabled="false" movable="false" clampedToScreen="true" virtual="true" inherits="ItemTooltipBase"> <Dimensions x="416" y="200" /> <Anchor point="TOP" relativeTo="PopupTooltip" relativePoint="BOTTOM" offsetX="0" offsetY="0" /> <Controls> <Label name="$(parent)_StyleLabel" font="ZoFontWinH4" text="" hidden="true"> <Anchor point="BOTTOM" relativeTo="$(parent)" relativePoint="TOP" offsetX="0" offsetY="40" /> </Label> <Texture name="$(parent)_StyleIcon" textureFile="IIfA/assets/icons/imperial.dds"> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="-2" offsetY="2" /> <Dimensions x="50" y="50" /> </Texture> </Controls> </Tooltip> <Tooltip name="IIFA_ITEM_TOOLTIP" hidden="true" mouseEnabled="false" movable="false" clampedToScreen="true" virtual="true" inherits="ItemTooltipBase"> <Dimensions x="200" y="200" /> <Anchor point="TOP" relativeTo="ItemTooltip" relativePoint="BOTTOM" offsetX="0" offsetY="0" /> <Controls> <Label name="$(parent)_StyleLabel" font="ZoFontWinH4" text="" hidden="true"> <Anchor point="BOTTOM" relativeTo="$(parent)" relativePoint="TOP" offsetX="0" offsetY="40" /> </Label> <Texture name="$(parent)_StyleIcon" textureFile="IIfA/assets/icons/imperial.dds"> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="-2" offsetY="2" /> <Dimensions x="50" y="50" /> </Texture> </Controls> </Tooltip> <Control name="IIFA_TT_Template" hidden="true" virtual="true"> <Controls> <Label name="$(parent)_StyleLabel" font="ZoFontWinH4" text=""> <Anchor point="BOTTOM" relativeTo="$(parent)" relativePoint="TOP" offsetX="0" offsetY="40" /> </Label> <Texture name="$(parent)_StyleIcon" textureFile="IIfA/assets/icons/imperial.dds"> <Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetX="-2" offsetY="2" /> <Dimensions x="64" y="64" /> </Texture> </Controls> </Control> <TopLevelControl name="IIFA_CharCurrencyFrame" clampedToScreen="true" hidden="true"> <Dimensions x="467" /> <Controls> <Backdrop name="$(parent)_BG" inherits="ZO_DefaultBackdrop" ></Backdrop> <Label name="$(parent)_Title" font="ZoFontGameShadow" text="" horizontalAlignment="CENTER"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0" /> <Dimensions x="467" y="26" /> </Label> <Label name="$(parent)_TitleCharName" font="ZoFontGameShadow" text=""> <Anchor point="TOPLEFT" relativeTo="$(parent)_Title" relativePoint="BOTTOMLEFT" offsetX="0" offsetY="0" /> <Dimensions x="165" y="24" /> </Label> <Texture name="$(parent)CURT_MONEY"> <Anchor point="TOPLEFT" relativeTo="$(parent)_TitleCharName" relativePoint="TOPRIGHT" offsetX="54" offsetY="4" /> </Texture> <Texture name="$(parent)CURT_TELVAR_STONES"> <Anchor point="TOPLEFT" relativeTo="$(parent)CURT_MONEY" relativePoint="TOPRIGHT" offsetX="59" offsetY="0" /> </Texture> <Texture name="$(parent)CURT_ALLIANCE_POINTS"> <Anchor point="TOPLEFT" relativeTo="$(parent)CURT_TELVAR_STONES" relativePoint="TOPRIGHT" offsetX="59" offsetY="0" /> </Texture> <Texture name="$(parent)CURT_WRIT_VOUCHERS"> <Anchor point="TOPLEFT" relativeTo="$(parent)CURT_ALLIANCE_POINTS" relativePoint="TOPRIGHT" offsetX="59" offsetY="0" /> </Texture> <Texture name="$(parent)_Divider" inherits="ZO_Options_Divider"> <Anchor point="TOPLEFT" relativeTo="$(parent)_TitleCharName" relativePoint="BOTTOMLEFT" offsetX="0" offsetY="0" /> <Dimensions x="490" y="3" /> </Texture> </Controls> </TopLevelControl> <Control name="IIFA_CharCurrencyRow" virtual="true"> <Dimensions x="463" y="24" /> <Controls> <Label name="$(parent)charName" font="ZoFontGameShadow" text=""> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0" /> <Dimensions x="165" y="24" /> </Label> <Label name="$(parent)qtyGold" font="ZoFontGameShadow" text="" horizontalAlignment="RIGHT"> <Anchor point="TOPLEFT" relativeTo="$(parent)charName" relativePoint="TOPRIGHT" offsetX="5" offsetY="0"/> <Dimensions x="72" y="24" /> </Label> <Label name="$(parent)qtyTV" font="ZoFontGameShadow" text="" horizontalAlignment="RIGHT"> <Anchor point="TOPLEFT" relativeTo="$(parent)qtyGold" relativePoint="TOPRIGHT" offsetX="5" offsetY="0"/> <Dimensions x="72" y="24" /> </Label> <Label name="$(parent)qtyAP" font="ZoFontGameShadow" text="" horizontalAlignment="RIGHT"> <Anchor point="TOPLEFT" relativeTo="$(parent)qtyTV" relativePoint="TOPRIGHT" offsetX="5" offsetY="0"/> <Dimensions x="72" y="24" /> </Label> <Label name="$(parent)qtyWV" font="ZoFontGameShadow" text="" horizontalAlignment="RIGHT"> <Anchor point="TOPLEFT" relativeTo="$(parent)qtyAP" relativePoint="TOPRIGHT" offsetX="5" offsetY="0"/> <Dimensions x="68" y="24" /> </Label> </Controls> </Control> <TopLevelControl name="IIFA_CharBagFrame" clampedToScreen="true" hidden="true"> <Dimensions x="274" /> <Controls> <Backdrop name="$(parent)_BG" inherits="ZO_DefaultBackdrop" ></Backdrop> <Label name="$(parent)_Title" font="ZoFontGameShadow" text="" horizontalAlignment="CENTER"> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0" /> <Dimensions x="274" y="26" /> </Label> <Label name="$(parent)_TitleCharName" font="ZoFontGameShadow" text=""> <Anchor point="TOPLEFT" relativeTo="$(parent)_Title" relativePoint="BOTTOMLEFT" offsetX="0" offsetY="0" /> <Dimensions x="165" y="24" /> </Label> <Label name="$(parent)_TitleUsed" font="ZoFontGameShadow" text="Used" horizontalAlignment="RIGHT"> <Anchor point="TOPLEFT" relativeTo="$(parent)_TitleCharName" relativePoint="TOPRIGHT" offsetX="0" offsetY="0" /> <Dimensions x="50" y="24" /> </Label> <Label name="$(parent)_TitleMax" font="ZoFontGameShadow" text="Size" horizontalAlignment="RIGHT"> <Anchor point="TOPLEFT" relativeTo="$(parent)_TitleUsed" relativePoint="TOPRIGHT" offsetX="5" offsetY="0" /> <Dimensions x="55" y="24" /> </Label> <Texture name="$(parent)_Divider" inherits="ZO_Options_Divider"> <Anchor point="TOPLEFT" relativeTo="$(parent)_TitleCharName" relativePoint="BOTTOMLEFT" offsetX="0" offsetY="0" /> <Dimensions x="288" y="3" /> </Texture> </Controls> </TopLevelControl> <Control name="IIFA_CharBagRow" virtual="true"> <Dimensions x="262" y="24" /> <Controls> <Label name="$(parent)charName" font="ZoFontGameShadow" text=""> <Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="0" offsetY="0" /> <Dimensions x="165" y="24" /> </Label> <Label name="$(parent)spaceUsed" font="ZoFontGameShadow" text="" horizontalAlignment="RIGHT"> <Anchor point="TOPLEFT" relativeTo="$(parent)charName" relativePoint="TOPRIGHT" offsetX="5" offsetY="0"/> <Dimensions x="42" y="24" /> </Label> <Label name="$(parent)spaceMax" font="ZoFontGameShadow" text="" horizontalAlignment="RIGHT"> <Anchor point="TOPLEFT" relativeTo="$(parent)spaceUsed" relativePoint="TOPRIGHT" offsetX="5" offsetY="0"/> <Dimensions x="55" y="24" /> </Label> </Controls> </Control> </Controls> </GuiXml>