-- Mode 2 Data    N, V, VH

-- key is Achievement ID, L,C are Line Column in Grid
-- Not all dungeons have second mode

Grp_Dat["2N"].id = {
[1562]= {L=1, C=1},		-- "Fungal Grotto II Vanquisher"
[1587]= {L=2, C=1},		-- "Darkshade Caverns II Vanquisher"
--[272]= {L=3, C=1},		-- "Arx Corinium Vanquisher"
--[357]= {L=4, C=1},		-- "Direfrost Keep Vanquisher"
-- [393]= {L=5, C=1},		-- "Blessed Crucible Vanquisher"

[1571]= {L=1, C=2},		-- "Spindleclutch II Vanquisher"
[1595]= {L=2, C=2},		-- "Wayrest Sewers II Vanquisher"
[1616]= {L=3, C=2},		-- "Crypt of Hearts II Vanquisher"
-- [391]= {L=4, C=2},		-- "Volenfell Vanquisher"
-- [410]= {L=5, C=2},		-- "Blackheart Haven Vanquisher"

[1555]= {L=1, C=3},		-- "Banished Cells II Vanquisher"
[1579]= {L=2, C=3},		-- "Elden Hollow II Vanquisher"
[1603]= {L=3, C=3},		-- "City of Ash II Vanquisher"
-- [81]= {L=4, C=3},		-- "Tempest Island Vanquisher"
-- [417]= {L=5, C=3},		-- "Selene's Web Vanquisher"

-- [570]= {L=5, C=4},		-- "Vaults of Madness Vanquisher"
}
Grp_Dat["2N"].vet = false
Grp_Dat["2N"].lines = 3		-- Number of lines in Grid
Grp_Dat["2N"].key=grp2tokey	-- from keys.lua file
Grp_Dat["2N"].name="Grp_Dat[\"2N\"]"

Grp_Dat["2V"].id = {
[343]= {L=1, C=1},		-- "Fungal Grotto II Conqueror"
[464]= {L=2, C=1},		-- "Darkshade Caverns II Conqueror"
--[272]= {L=3, C=1},		-- "Arx Corinium Vanquisher"
--[357]= {L=4, C=1},		-- "Direfrost Keep Vanquisher"
-- [393]= {L=5, C=1},		-- "Blessed Crucible Vanquisher"

[421]= {L=1, C=2},		-- "Spindleclutch II Conqueror"
[678]= {L=2, C=2},		-- "Wayrest Sewers II Conqueror"
[876]= {L=3, C=2},		-- "Crypt of Hearts II Conqueror"
-- [391]= {L=4, C=2},		-- "Volenfell Vanquisher"
-- [410]= {L=5, C=2},		-- "Blackheart Haven Vanquisher"

[545]= {L=1, C=3},		-- "Banished Cells II Conqueror"
[459]= {L=2, C=3},		-- "Elden Hollow II Conqueror"
[878]= {L=3, C=3},		-- "City of Ash II Conqueror"
-- [81]= {L=4, C=3},		-- "Tempest Island Vanquisher"
-- [417]= {L=5, C=3},		-- "Selene's Web Vanquisher"

-- [570]= {L=5, C=4},		-- "Vaults of Madness Vanquisher"
}
Grp_Dat["2V"].vet = true
Grp_Dat["2V"].lines = 3		-- Number of lines in Grid
Grp_Dat["2V"].key=grp2tokey	-- from keys.lua file
Grp_Dat["2V"].name="Grp_Dat[\"2V\"]"

-- Hard Mode Activated
Grp_Dat["2VH"].id = {
[342]= {L=1, C=1},		-- "Fearless Assaulter"
[467]= {L=2, C=1},		-- "Deadly Engineer"
-- 272]= {L=3, C=1},		-- "Arx Corinium Vanquisher"
-- [357]= {L=4, C=1},		-- "Direfrost Keep Vanquisher"
-- [393]= {L=5, C=1},		-- Blessed Crucible

[448]= {L=1, C=2},		-- "Compassionate Hero"
[681]= {L=2, C=2},		-- "Pellingare Ghoul Slayer"
[1084]= {L=3, C=2},		-- "The Blade's Edge"
-- [391]= {L=4, C=2},		-- "Volenfell Vanquisher"
-- [410]= {L=5, C=2},		-- "Blackheart Haven Vanquisher"

[451]= {L=1, C=3},		-- "Cursed Hero"
[463]= {L=2, C=3},		-- "Closing the Book"
[1114]= {L=3, C=3},		-- "A World On Fire"
-- [81]= {L=4, C=3},		-- "Tempest Island Vanquisher"
-- [417]= {L=5, C=3},		-- "Selene's Web Vanquisher"

-- [570]= {L=5, C=4},		-- "Vaults of Madness Vanquisher"
}
Grp_Dat["2VH"].vet = true
Grp_Dat["2VH"].lines = 3		-- Number of lines in Grid
Grp_Dat["2VH"].key=grp2tokey	-- from keys.lua file
Grp_Dat["2VH"].name="Grp_Dat[\"2VH\"]"