LeoAltholicChampionList = ZO_SortFilterList:Subclass() function LeoAltholicChampionList:New(control) ZO_SortFilterList.InitializeSortFilterList(self, control) local sorterKeys = { ["name"] = {}, } self.masterList = {} self.currentSortKey = "name" self.currentSortOrder = ZO_SORT_ORDER_UP ZO_ScrollList_AddDataType(self.list, 1, "LeoAltholicChampionListTemplate", 32, function(control, data) self:SetupEntry(control, data) end) self.sortFunction = function(listEntry1, listEntry2) return ZO_TableOrderingFunction(listEntry1.data, listEntry2.data, self.currentSortKey, sorterKeys, self.currentSortOrder) end return self end function LeoAltholicChampionList:SetupEntry(control, data) control.data = data control.name = GetControl(control, "Name") control.name:SetText(data.name) local total, color control.disc234 = GetControl(control, "Disc234") total = data.champion[ATTRIBUTE_HEALTH].spent + data.champion[ATTRIBUTE_HEALTH].unspent color = '|c'..LeoAltholic.color.hex.green if data.champion[ATTRIBUTE_HEALTH].unspent > 0 then color = '|c'..LeoAltholic.color.hex.red end control.disc234:SetText("|t24:24:esoui/art/tutorial/champion_points_health_icon.dds|t "..color .. data.champion[ATTRIBUTE_HEALTH].spent .. '/' .. total .. '|r ' .. data.champion[ATTRIBUTE_HEALTH].disciplines[2].spent .." / ".. data.champion[ATTRIBUTE_HEALTH].disciplines[3].spent .." / ".. data.champion[ATTRIBUTE_HEALTH].disciplines[4].spent) control.disc234.champion = data.champion control.disc234.attribute = ATTRIBUTE_HEALTH control.disc567 = GetControl(control, "Disc567") total = data.champion[ATTRIBUTE_MAGICKA].spent + data.champion[ATTRIBUTE_MAGICKA].unspent color = '|c'..LeoAltholic.color.hex.green if data.champion[ATTRIBUTE_MAGICKA].unspent > 0 then color = '|c'..LeoAltholic.color.hex.red end control.disc567:SetText("|t24:24:esoui/art/tutorial/champion_points_magicka_icon.dds|t "..color .. data.champion[ATTRIBUTE_MAGICKA].spent .. '/' .. total .. '|r ' .. data.champion[ATTRIBUTE_MAGICKA].disciplines[5].spent .." / ".. data.champion[ATTRIBUTE_MAGICKA].disciplines[6].spent .." / ".. data.champion[ATTRIBUTE_MAGICKA].disciplines[7].spent) control.disc567.champion = data.champion control.disc567.attribute = ATTRIBUTE_MAGICKA control.disc891 = GetControl(control, "Disc891") total = data.champion[ATTRIBUTE_STAMINA].spent + data.champion[ATTRIBUTE_STAMINA].unspent color = '|c'..LeoAltholic.color.hex.green if data.champion[ATTRIBUTE_STAMINA].unspent > 0 then color = '|c'..LeoAltholic.color.hex.red end control.disc891:SetText("|t24:24:esoui/art/tutorial/champion_points_stamina_icon.dds|t "..color .. data.champion[ATTRIBUTE_STAMINA].spent .. '/' .. total .. '|r ' .. data.champion[ATTRIBUTE_STAMINA].disciplines[8].spent .." / ".. data.champion[ATTRIBUTE_STAMINA].disciplines[9].spent .." / ".. data.champion[ATTRIBUTE_STAMINA].disciplines[1].spent) control.disc891.champion = data.champion control.disc891.attribute = ATTRIBUTE_STAMINA ZO_SortFilterList.SetupRow(self, control, data) end function LeoAltholicChampionList:BuildMasterList() self.masterList = {} local list = LeoAltholic.ExportCharacters(true) for k, v in ipairs(list) do local data = { name = v.bio.name, champion = v.champion } data.queueIndex = k table.insert(self.masterList, data) end end function LeoAltholicChampionList:SortScrollList() local scrollData = ZO_ScrollList_GetDataList(self.list) table.sort(scrollData, self.sortFunction) end function LeoAltholicChampionList:FilterScrollList() local scrollData = ZO_ScrollList_GetDataList(self.list) ZO_ClearNumericallyIndexedTable(scrollData) for i = 1, #self.masterList do local data = self.masterList[i] table.insert(scrollData, ZO_ScrollList_CreateDataEntry(1, data)) end end local function addLine(tooltip, text, color) if not color then color = ZO_TOOLTIP_DEFAULT_COLOR end local r, g, b = color:UnpackRGB() tooltip:AddLine(text, "", r, g, b, CENTER, MODIFY_TEXT_TYPE_NONE, TEXT_ALIGN_LEFT, true) end local function addLineTitle(tooltip, text, color) if not color then color = ZO_SELECTED_TEXT end local r, g, b = color:UnpackRGB() tooltip:AddLine(text, "ZoFontHeader3", r, g, b, CENTER, MODIFY_TEXT_TYPE_NONE, TEXT_ALIGN_CENTER, true) end function LeoAltholicUI.TooltipChampionSkill(control, visible) if visible then if not parent then parent = control end InitializeTooltip(InformationTooltip, control, LEFT, 5, 0) local start = 2+(control.attribute-1)*3 for i=start, start+2 do if i == 10 then i = 1 end -- the lord exception addLineTitle(InformationTooltip, ZO_CachedStrFormat(SI_ABILITY_NAME, GetChampionDisciplineName(i)).." "..control.champion[control.attribute].disciplines[i].spent) for j = 1, GetNumChampionDisciplineSkills(i) do local skillName = ZO_CachedStrFormat(SI_ABILITY_NAME, GetChampionSkillName(i, j)) local points = control.champion[control.attribute].disciplines[i].skills[j] if type(points) == 'number' and points > 0 then addLine(InformationTooltip, "|c" ..LeoAltholic.color.hex.eso.. skillName .. "|r " .. points, ZO_SELECTED_TEXT) elseif points == true then addLine(InformationTooltip, "|c" ..LeoAltholic.color.hex.eso.. skillName .. "|r |c21A121"..GetString(LEOALT_UNLOCKED).."|r") end end end InformationTooltip:SetHidden(false) InformationTooltipTopLevel:BringWindowToTop() else ClearTooltip(InformationTooltip) InformationTooltip:SetHidden(true) end end