local zoneId = 726 local tbl = {} local tbl2 = {} -- Old Baubles table.insert(tbl, GetString(DAS_SLAVES_1)) table.insert(tbl2, {[1] = "baubles"}) -- Old Scrolls table.insert(tbl, GetString(DAS_SLAVES_2)) table.insert(tbl2, {[1] = "scrolls"}) -- Old Growth table.insert(tbl, GetString(DAS_SLAVES_3)) table.insert(tbl2, {[1] = "growth"}) -- Old Enemies table.insert(tbl, GetString(DAS_SLAVES_11)) table.insert(tbl2, {[1] = "enemy", [2] = "enemies"}) -- The Weight of Words table.insert(tbl, GetString(DAS_SLAVES_4)) table.insert(tbl2, {[1] = "words"}) -- Sacred Candles table.insert(tbl, GetString(DAS_SLAVES_5)) table.insert(tbl2, {[1] = "candle", [2] = "candles"}) -- Grave Circumstances table.insert(tbl, GetString(DAS_SLAVES_6)) table.insert(tbl2, {[1] = "circ" }) -- Grave Expectations table.insert(tbl, GetString(DAS_SLAVES_14)) table.insert(tbl2, {[1] = "expe" }) -- Envoys Who Cower table.insert(tbl, GetString(DAS_SLAVES_7)) table.insert(tbl2, {[1] = "envoys"}) -- Offerings That Hide table.insert(tbl, GetString(DAS_SLAVES_8)) table.insert(tbl2, {[1] = "offer", [2] = "hide" }) -- Mushrooms That Nourish table.insert(tbl, GetString(DAS_SLAVES_9)) table.insert(tbl2, {[1] = "mushrooms", [2] = "nourish" , [3] = "shroom", [4] = "shrooms" }) -- Antique Armor table.insert(tbl, GetString(DAS_SLAVES_10)) table.insert(tbl2, {[1] = "armor", [2] = "armour" }) -- Aloe That Heals table.insert(tbl, GetString(DAS_SLAVES_12)) table.insert(tbl2, {[1] = "aloe" }) -- Leather That Protects table.insert(tbl, GetString(DAS_SLAVES_13)) table.insert(tbl2, {[1] = "leather" }) -- Tools of Slaughter table.insert(tbl, GetString(DAS_SLAVES_15)) table.insert(tbl2, {[1] = "tools" }) DAS.questStarter[zoneId] = { [GetString(DAS_QUEST_SS_TANO)] = true, [GetString(DAS_QUEST_SS_FARO)] = true, [GetString(DAS_QUEST_SS_TANE)] = true, } DAS.questFinisher[zoneId] = { [GetString(DAS_QUEST_SS_TANO)] = true, [GetString(DAS_QUEST_SS_FARO)] = true, [GetString(DAS_QUEST_SS_TANE)] = true, } DAS.questIds[zoneId] = { } DAS.shareables[zoneId] = tbl DAS.makeBingoTable(zoneId, tbl2) -- for i=6082, 6087 do -- DAS.questIds[zoneId][i] = true -- DAS_QUEST_IDS[i] = true -- end -- for i=6152, 6160 do -- DAS.questIds[zoneId][i] = true -- DAS_QUEST_IDS[i] = true -- end -- DAS.questIds[zoneId][6202] = true -- DAS_QUEST_IDS[6202] = true -- DAS.prequests[GetString(DAS_ELF_GEYSER)] = { -- Sinking Summerset -- prequestName = "The Abyssal Cabal", -- prequestId = 6165, -- }