local zoneId = 1011 local zoneId2 = 1012 local tbl = {} local tbl2 = {} table.insert(tbl, GetString(DAS_ELF_ALCHE)) table.insert(tbl2, {[1] = "korgen", [2] = "b'korgen", [3] = "korg", [4] = "corgi"}) table.insert(tbl, GetString(DAS_ELF_GRAVE)) table.insert(tbl2, {[1] = "graveld", [2] = "grave", [3] = "grav"}) table.insert(tbl, GetString(DAS_ELF_QUEEN)) table.insert(tbl2, {[1] = "queen"}) table.insert(tbl, GetString(DAS_ELF_GRIFFIN)) table.insert(tbl2, {[1] = "griffon", [2] = "griffin", [3] = "gryphon", [4] = "gryffon"}) table.insert(tbl, GetString(DAS_ELF_SNAKE)) table.insert(tbl2, {[1] = "keel", [2] = "snake"}) table.insert(tbl, GetString(DAS_ELF_WILD)) table.insert(tbl2, {[1] = "caan", [2] = "indrik", [3] = "wild", [4] = "ward"}) table.insert(tbl, GetString(DAS_ELF_RELIC)) table.insert(tbl2, {[1] = "relics"}) table.insert(tbl, GetString(DAS_ELF_PILGR)) table.insert(tbl2, {[1] = "pilgrim"}) table.insert(tbl, GetString(DAS_ELF_LIGHT)) table.insert(tbl2, {[1] = "light"}) table.insert(tbl, GetString(DAS_ELF_SERPE)) table.insert(tbl2, {[1] = "serpents"}) table.insert(tbl, GetString(DAS_ELF_MEMO )) table.insert(tbl2, {[1] = "memory"}) table.insert(tbl, GetString(DAS_ELF_ROSE )) table.insert(tbl2, {[1] = "rose"}) table.insert(tbl, GetString(DAS_ELF_GEYSER )) table.insert(tbl2, {[1] = "geyser"}) DAS.shareables[zoneId] = tbl DAS.shareables[zoneId2] = DAS.shareables[zoneId] DAS.makeBingoTable(zoneId, tbl2) DAS.bingo[zoneId2] = DAS.bingo[zoneId] for i=1012, 1019 do DAS.shareables[i] = DAS.shareables[zoneId] DAS.bingo[i] = DAS.bingo[zoneId] DAS.subzones[i] = zoneId end DAS.questStarter[zoneId] = { [GetString(DAS_QUEST_SS_TANO)] = true, [GetString(DAS_QUEST_SS_FARO)] = true, [GetString(DAS_QUEST_SS_TANE)] = true, } DAS.questFinisher[zoneId] = { [GetString(DAS_QUEST_SS_TANO)] = true, [GetString(DAS_QUEST_SS_FARO)] = true, [GetString(DAS_QUEST_SS_TANE)] = true, } DAS.questIds[zoneId] = { } for i=6082, 6087 do DAS.questIds[zoneId][i] = true DAS_QUEST_IDS[i] = true end for i=6152, 6160 do DAS.questIds[zoneId][i] = true DAS_QUEST_IDS[i] = true end DAS.questIds[zoneId][6202] = true DAS_QUEST_IDS[6202] = true DAS.prequests[GetString(DAS_ELF_GEYSER)] = { -- Sinking Summerset prequestName = "The Abyssal Cabal", prequestId = 6165, }