local zoneId = 1011 local zoneId2 = 1012 local tbl = {} table.insert(tbl, GetString(DAS_ELF_GRIFFIN)) table.insert(tbl, GetString(DAS_ELF_QUEEN)) table.insert(tbl, GetString(DAS_ELF_SNAKE)) table.insert(tbl, GetString(DAS_ELF_WILD)) table.insert(tbl, GetString(DAS_ELF_RELIC)) table.insert(tbl, GetString(DAS_ELF_PILGR)) table.insert(tbl, GetString(DAS_ELF_LIGHT)) DAS.shareables[zoneId] = tbl DAS.shareables[zoneId2] = DAS.shareables[zoneId] local tbl2 = {} table.insert(tbl2, {[1] = "griffon", [2] = "griffin", [3] = "gryphon", [4] = "gryffon"}) table.insert(tbl2, {[1] = "queen"}) table.insert(tbl2, {[1] = "adder", [2] = "snake"}) table.insert(tbl2, {[1] = "wild", [2] = "ward"}) table.insert(tbl2, {[1] = "relic"}) table.insert(tbl2, {[1] = "pilgrim"}) table.insert(tbl2, {[1] = "light"}) DAS.makeBingoTable(zoneId, tbl2) DAS.bingo[zoneId2] = DAS.bingo[zoneId] DAS.questStarter[zoneId] = { [GetString(DAS_QUEST_SS_TANO)] = true, [GetString(DAS_QUEST_SS_FARO)] = true, } DAS.questFinisher[zoneId] = { [GetString(DAS_QUEST_SS_TANO)] = true, [GetString(DAS_QUEST_SS_FARO)] = true, } DAS.questIds[zoneId] = { [5733] = true, -- Ancient Armaments in Bangkorai }