GuildChat = {} local LC = LibStub('libChat-1.0') local LGI = LibStub("LibGuildInfo-1.0") local LAM = LibStub("LibAddonMenu-1.0") local AllianceColours = { ["Aldmeri Dominion"] = "|cffff00", ["Daggerfall Convenant"]= "|c4169E1", ["Ebonhart Pact"] = "|c8B0000"} local ClassColours = {["Dragon Knight"] = "ca0000", ["Sorcerer"] = "0096ff", ["Nightblade"] = "9900f1", ["Templar"] = "efefef"} function GuildChat:GetLevel(name) return LGI:GetLevelByMemberName(name) or 0 end function GuildChat:GetClassColour(name) return ClassColours[LGI:GetClassNameByMemberName(name)] or "ffffff" end function GuildChat:GetLevelColour(name) return "|c9932CC" end function GuildChat:GetAtColour(name) return AllianceColours[LGI:GetAllianceNameByMemberName(name)] or "ffffff" end function GuildChat:GetPrintName(name) if GuildChat.settings.characterName == "character" then local guildmember = LGI:GetGuildMemberByMemberName("@" ..name) return guildmember and guildmember.characterName or name end return name end function GuildChat:GetGuildRank(name) return LGI:GetGuildRankByMemberName(name) end local ChanInfoArray = ZO_ChatSystem_GetChannelInfo() local CategoryMapping = ZO_ChatSystem_GetEventCategoryMappings() function GuildChat:GetName(channelId, fromName, text) local info = ChanInfoArray[channelId] local r,g,b = GetChatCategoryColor(CategoryMapping[EVENT_CHAT_MESSAGE_CHANNEL][channelId]) local baseColour = ZO_ColorDef:New(r, g, b, 1) local nameLink = (info.playerLinkable and not fromName:find("%[")) and ZO_LinkHandler_CreatePlayerLink(fromName:gsub("%^.+", "")) or fromName local formattedName = nil local colour, display, charname, name = nameLink:match("^|H([^:]-):([^\[]-)%[([^@]-)@([^\]]-)%]|h") if colour then formattedName = "|c" .. baseColour:ToHex() .."[" .. GuildChat:GetLevelColour("@" .. name) .. GuildChat:GetLevel("@" .. name) .. "|c" .. baseColour:ToHex() .. "]" .. "[" .. (charname or "") .. GuildChat:GetAtColour("@" .. name) .."@" .. "|H" .. GuildChat:GetClassColour("@" .. name) .. ":" .. display .. GuildChat:GetPrintName(name) .. "|h" .. "|c" .. baseColour:ToHex() .. "]" if GuildChat.settings.guildRank then formattedName = "[" .. GuildChat:GetGuildRank("@" .. name) .. "]" .. formattedName end end return formattedName or nameLink end function GuildChat:Register() LC:registerName(function(...) return GuildChat:GetName(...) end) local panel = LAM:CreateControlPanel("GuildChatMenu", "Guild Chat") LAM:AddHeader(panel, "GuildChatOptions", "Chat Options") LAM:AddDropdown(panel, "charName", "Set the name to be ", "Guild Chat can display Account or Character name", {"account", "character"}, function() return GuildChat.settings.characterName end, function(valueString) GuildChat.settings.characterName = valueString end) LAM:AddCheckbox(panel, "showGuildRank", "Show Guild Rank", "Include a rank indicator", function() return GuildChat.settings.guildRank end, function(value) GuildChat.settings.guildRank = not GuildChat.settings.guildRank end) end function GuildChat:Loaded(...) local eventId, addonName = ... if addonName ~= "GuildChat" then return end local defaults = { ["characterName"] = "account", ["guildRank"] = false, } GuildChat.settings = ZO_SavedVars:NewAccountWide('GuildChat_Settings', 2, nil, defaults) end EVENT_MANAGER:RegisterForEvent("GuildChatLoaded", EVENT_ADD_ON_LOADED, function(...) GuildChat:Loaded(...) end) EVENT_MANAGER:RegisterForEvent("GuildChatLoaded", EVENT_PLAYER_ACTIVATED, function(...) zo_callLater(GuildChat.Register, 5000) end)