-- key is Achievement ID, L,C are Line Column in Grid
Pub_Dat= {}
Pub_Dat.id = {
[368]= {L=1, C=1 },		-- Crows Wood
[370]= {L=2, C=1 },		-- Forgotten Crypts Conqueror",
[300]= {L=3, C=1 },		-- Sanguine's Demesne Conqueror",
[376]= {L=4, C=1 },		-- Hall of the Dead Conqueror
[374]= {L=5, C=1 },		-- Lion's Den Conqueror

[1053]= {L=1, C=2 },	-- Bad Man's Hallows Conqueror"
[1054]= {L=2, C=2 },	-- Bonesnap Ruins Conqueror"
[378]= {L=3, C=2 },		-- Obsidian Scar Conqueror
[396]= {L=4, C=2},		-- Lost City Conqueror
[1055]= {L=5, C=2},		-- Razak's Wheel Conqueror"

[390]= {L=1, C=3},		-- Toothmaul Gully Conqueror"
[1049]= {L=2, C=3},		-- Root Sunder Conqueror"
[1050]= {L=3, C=3},		-- Rulanyil's Fall Conqueror"
[1051]= {L=4, C=3},		-- Crimson Cove Conqueror"
[1052]= {L=5, C=3},		-- The Vile Manse Conqueror"

[1056]= {L=5, C=4},		-- Village of the Lost Conqueror"
}
Pub_Dat.vet = false
Pub_Dat.key=grp1tokey	-- from keys.lua file