LeoAltholic = LeoAltholic or {}
LeoAltholicUI = LeoAltholicUI or {}
LeoAltholicChecklistUI = LeoAltholicChecklistUI or {}
LeoAltholicToolbarUI = LeoAltholicToolbarUI or {}

LeoAltholic.name = "LeoAltholic"
LeoAltholic.displayName = "Leo's Altholic"
LeoAltholic.version = "1.4.0"
LeoAltholic.chatPrefix = "|c39B027" .. LeoAltholic.name .. "|r: "

LeoAltholic.TAB_BIO = "Bio"
LeoAltholic.TAB_STATS = "Stats"
LeoAltholic.TAB_SKILLS = "Skills"
LeoAltholic.TAB_SKILLS2 = "Skills2"
LeoAltholic.TAB_CHAMPION = "Champion"
LeoAltholic.TAB_TRACKED = "Tracked"
LeoAltholic.TAB_WRITS = "Writs"
LeoAltholic.TAB_INVENTORY = "Inventory"
LeoAltholic.TAB_RESEARCH = "Research"

LeoAltholic.panelList = {
    LeoAltholic.TAB_BIO,
    LeoAltholic.TAB_STATS,
    LeoAltholic.TAB_SKILLS,
    LeoAltholic.TAB_SKILLS2,
    LeoAltholic.TAB_CHAMPION,
    LeoAltholic.TAB_TRACKED,
    LeoAltholic.TAB_WRITS,
    LeoAltholic.TAB_INVENTORY,
    LeoAltholic.TAB_RESEARCH
}
LeoAltholic.allCrafts = {
    CRAFTING_TYPE_ALCHEMY,
    CRAFTING_TYPE_BLACKSMITHING,
    CRAFTING_TYPE_CLOTHIER,
    CRAFTING_TYPE_ENCHANTING,
    CRAFTING_TYPE_JEWELRYCRAFTING,
    CRAFTING_TYPE_PROVISIONING,
    CRAFTING_TYPE_WOODWORKING
}
LeoAltholic.craftResearch = {
    CRAFTING_TYPE_BLACKSMITHING,
    CRAFTING_TYPE_CLOTHIER,
    CRAFTING_TYPE_WOODWORKING,
    CRAFTING_TYPE_JEWELRYCRAFTING
}