LeoAltholic = LeoAltholic or {} LeoAltholicUI = LeoAltholicUI or {} LeoAltholicChecklistUI = LeoAltholicChecklistUI or {} LeoAltholicToolbarUI = LeoAltholicToolbarUI or {} LeoAltholic.name = "LeoAltholic" LeoAltholic.displayName = "Leo's Altholic" LeoAltholic.version = "1.4.0" LeoAltholic.chatPrefix = "|c39B027" .. LeoAltholic.name .. "|r: " LeoAltholic.TAB_BIO = "Bio" LeoAltholic.TAB_STATS = "Stats" LeoAltholic.TAB_SKILLS = "Skills" LeoAltholic.TAB_SKILLS2 = "Skills2" LeoAltholic.TAB_CHAMPION = "Champion" LeoAltholic.TAB_TRACKED = "Tracked" LeoAltholic.TAB_WRITS = "Writs" LeoAltholic.TAB_INVENTORY = "Inventory" LeoAltholic.TAB_RESEARCH = "Research" LeoAltholic.panelList = { LeoAltholic.TAB_BIO, LeoAltholic.TAB_STATS, LeoAltholic.TAB_SKILLS, LeoAltholic.TAB_SKILLS2, LeoAltholic.TAB_CHAMPION, LeoAltholic.TAB_TRACKED, LeoAltholic.TAB_WRITS, LeoAltholic.TAB_INVENTORY, LeoAltholic.TAB_RESEARCH } LeoAltholic.allCrafts = { CRAFTING_TYPE_ALCHEMY, CRAFTING_TYPE_BLACKSMITHING, CRAFTING_TYPE_CLOTHIER, CRAFTING_TYPE_ENCHANTING, CRAFTING_TYPE_JEWELRYCRAFTING, CRAFTING_TYPE_PROVISIONING, CRAFTING_TYPE_WOODWORKING } LeoAltholic.craftResearch = { CRAFTING_TYPE_BLACKSMITHING, CRAFTING_TYPE_CLOTHIER, CRAFTING_TYPE_WOODWORKING, CRAFTING_TYPE_JEWELRYCRAFTING }