<GuiXml>
	<Controls>
		<Control name="LeoTrainer_SettingsCharacters" resizeToFitDescendents="true" virtual="true">
			<Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT"/>
			<Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT"/>
			<Controls>
				<Control name="$(parent)Icons">
					<Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetX="280"/>
					<Anchor point="BOTTOMRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetY="36"/>
					<Controls>
						<Label name="$(parent)ST_Label" text="Can be trained" font="ZoFontWinH4" wrapMode="ELLIPSIS">
							<Anchor point="LEFT" relativeTo="$(parent)" relativePoint="LEFT" offsetX="10"/>
							<Dimensions x="290" y="26"/>
						</Label>
						<Texture name="$(parent)ST_1" textureFile="esoui/art/inventory/inventory_tabicon_craftbag_blacksmithing_up.dds" mouseEnabled="true">
							<Anchor point="LEFT" relativeTo="$(parent)" relativePoint="LEFT" offsetY="30"/>
							<Dimensions x="36" y="36"/>
							<OnMouseEnter>LeoTrainer_Settings_OnMouseEnter(self, zo_strformat(SI_ABILITY_NAME, ZO_GetCraftingSkillName(CRAFTING_TYPE_BLACKSMITHING)))</OnMouseEnter>
							<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
						</Texture>
						<Texture name="$(parent)ST_2" textureFile="esoui/art/inventory/inventory_tabicon_craftbag_clothing_up.dds" mouseEnabled="true">
							<Anchor point="LEFT" relativeTo="$(parent)ST_1" relativePoint="RIGHT" offsetX="-4"/>
							<Dimensions x="36" y="36"/>
							<OnMouseEnter>LeoTrainer_Settings_OnMouseEnter(self, zo_strformat(SI_ABILITY_NAME, ZO_GetCraftingSkillName(CRAFTING_TYPE_CLOTHIER)))</OnMouseEnter>
							<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
						</Texture>
						<Texture name="$(parent)ST_6" textureFile="esoui/art/inventory/inventory_tabicon_craftbag_woodworking_up.dds" mouseEnabled="true">
							<Anchor point="LEFT" relativeTo="$(parent)ST_2" relativePoint="RIGHT" offsetX="-4"/>
							<Dimensions x="36" y="36"/>
							<OnMouseEnter>LeoTrainer_Settings_OnMouseEnter(self, zo_strformat(SI_ABILITY_NAME, ZO_GetCraftingSkillName(CRAFTING_TYPE_WOODWORKING)))</OnMouseEnter>
							<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
						</Texture>
						<Texture name="$(parent)ST_7" textureFile="esoui/art/inventory/inventory_tabicon_craftbag_jewelrycrafting_up.dds" mouseEnabled="true">
							<Anchor point="LEFT" relativeTo="$(parent)ST_6" relativePoint="RIGHT" offsetX="-4"/>
							<Dimensions x="36" y="36"/>
							<OnMouseEnter>LeoTrainer_Settings_OnMouseEnter(self, zo_strformat(SI_ABILITY_NAME, ZO_GetCraftingSkillName(CRAFTING_TYPE_JEWELRYCRAFTING)))</OnMouseEnter>
							<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
						</Texture>

						<Label name="$(parent)FS_Label" text="Fill empty slots" font="ZoFontWinH4" wrapMode="ELLIPSIS">
							<Anchor point="LEFT" relativeTo="$(parent)" relativePoint="LEFT" offsetX="200"/>
							<Dimensions x="290" y="26"/>
						</Label>
						<Texture name="$(parent)FS_1" textureFile="esoui/art/inventory/inventory_tabicon_craftbag_blacksmithing_up.dds" mouseEnabled="true">
							<Anchor point="LEFT" relativeTo="$(parent)" relativePoint="LEFT" offsetX="190" offsetY="30"/>
							<Dimensions x="36" y="36"/>
							<OnMouseEnter>LeoTrainer_Settings_OnMouseEnter(self, zo_strformat(SI_ABILITY_NAME, ZO_GetCraftingSkillName(CRAFTING_TYPE_BLACKSMITHING)))</OnMouseEnter>
							<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
						</Texture>
						<Texture name="$(parent)FS_2" textureFile="esoui/art/inventory/inventory_tabicon_craftbag_clothing_up.dds" mouseEnabled="true">
							<Anchor point="LEFT" relativeTo="$(parent)FS_1" relativePoint="RIGHT" offsetX="-4"/>
							<Dimensions x="36" y="36"/>
							<OnMouseEnter>LeoTrainer_Settings_OnMouseEnter(self, zo_strformat(SI_ABILITY_NAME, ZO_GetCraftingSkillName(CRAFTING_TYPE_CLOTHIER)))</OnMouseEnter>
							<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
						</Texture>
						<Texture name="$(parent)FS_6" textureFile="esoui/art/inventory/inventory_tabicon_craftbag_woodworking_up.dds" mouseEnabled="true">
							<Anchor point="LEFT" relativeTo="$(parent)FS_2" relativePoint="RIGHT" offsetX="-4"/>
							<Dimensions x="36" y="36"/>
							<OnMouseEnter>LeoTrainer_Settings_OnMouseEnter(self, zo_strformat(SI_ABILITY_NAME, ZO_GetCraftingSkillName(CRAFTING_TYPE_WOODWORKING)))</OnMouseEnter>
							<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
						</Texture>
						<Texture name="$(parent)FS_7" textureFile="esoui/art/inventory/inventory_tabicon_craftbag_jewelrycrafting_up.dds" mouseEnabled="true">
							<Anchor point="LEFT" relativeTo="$(parent)FS_6" relativePoint="RIGHT" offsetX="-4"/>
							<Dimensions x="36" y="36"/>
							<OnMouseEnter>LeoTrainer_Settings_OnMouseEnter(self, zo_strformat(SI_ABILITY_NAME, ZO_GetCraftingSkillName(CRAFTING_TYPE_JEWELRYCRAFTING)))</OnMouseEnter>
							<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
						</Texture>
					</Controls>
				</Control>
				<Control name="$(parent)Container" resizeToFitDescendents="true">
					<Anchor point="TOPLEFT" relativeTo="$(parent)" relativePoint="TOPLEFT" offsetY="36"/>
					<Anchor point="TOPRIGHT" relativeTo="$(parent)" relativePoint="TOPRIGHT" offsetY="36"/>
				</Control>
			</Controls>
		</Control>

		<Control name="LeoTrainer_SettingsCharacter" virtual="true">
			<Controls>
				<Label name="$(parent)Name" text="?" font="ZoFontWinH4" wrapMode="ELLIPSIS">
					<Anchor point="LEFT" relativeTo="$(parent)" relativePoint="LEFT"/>
					<Dimensions x="290" y="26"/>
				</Label>
				<Button name="$(parent)ST_1" inherits="ZO_CheckButton">
					<Anchor point="LEFT" relativeTo="$(parent)Name" relativePoint="RIGHT"/>
					<Dimensions x="22" y="22"/>
					<OnMouseEnter>ZO_Options_OnMouseEnter(self)</OnMouseEnter>
					<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
				</Button>
				<Button name="$(parent)ST_2" inherits="ZO_CheckButton">
					<Anchor point="LEFT" relativeTo="$(parent)ST_1" relativePoint="RIGHT" offsetX="10"/>
					<Dimensions x="22" y="22"/>
					<OnMouseEnter>ZO_Options_OnMouseEnter(self)</OnMouseEnter>
					<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
				</Button>
				<Button name="$(parent)ST_6" inherits="ZO_CheckButton">
					<Anchor point="LEFT" relativeTo="$(parent)ST_2" relativePoint="RIGHT" offsetX="10"/>
					<Dimensions x="22" y="22"/>
					<OnMouseEnter>ZO_Options_OnMouseEnter(self)</OnMouseEnter>
					<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
				</Button>
				<Button name="$(parent)ST_7" inherits="ZO_CheckButton">
					<Anchor point="LEFT" relativeTo="$(parent)ST_6" relativePoint="RIGHT" offsetX="10"/>
					<Dimensions x="22" y="22"/>
					<OnMouseEnter>ZO_Options_OnMouseEnter(self)</OnMouseEnter>
					<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
				</Button>

				<Button name="$(parent)FS_1" inherits="ZO_CheckButton">
					<Anchor point="LEFT" relativeTo="$(parent)ST_7" relativePoint="RIGHT" offsetX="70"/>
					<Dimensions x="22" y="22"/>
					<OnMouseEnter>ZO_Options_OnMouseEnter(self)</OnMouseEnter>
					<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
				</Button>
				<Button name="$(parent)FS_2" inherits="ZO_CheckButton">
					<Anchor point="LEFT" relativeTo="$(parent)FS_1" relativePoint="RIGHT" offsetX="10"/>
					<Dimensions x="22" y="22"/>
					<OnMouseEnter>ZO_Options_OnMouseEnter(self)</OnMouseEnter>
					<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
				</Button>
				<Button name="$(parent)FS_6" inherits="ZO_CheckButton">
					<Anchor point="LEFT" relativeTo="$(parent)FS_2" relativePoint="RIGHT" offsetX="10"/>
					<Dimensions x="22" y="22"/>
					<OnMouseEnter>ZO_Options_OnMouseEnter(self)</OnMouseEnter>
					<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
				</Button>
				<Button name="$(parent)FS_7" inherits="ZO_CheckButton">
					<Anchor point="LEFT" relativeTo="$(parent)FS_6" relativePoint="RIGHT" offsetX="10"/>
					<Dimensions x="22" y="22"/>
					<OnMouseEnter>ZO_Options_OnMouseEnter(self)</OnMouseEnter>
					<OnMouseExit>ZO_Options_OnMouseExit(self)</OnMouseExit>
				</Button>
			</Controls>
		</Control>
	</Controls>
</GuiXml>