--[[ Author: Jarth Filename: MementoBar_Fragments.lua ]] -- ------------------------------------------------------------------------------------------------- -- VARIABLES -- ------------------------------------------------------------------------------------------------- local MementoBar = MementoBar ------------------------------------------------------------------------------------------------- -- PRIVATE FUNCTIONS -- ------------------------------------------------------------------------------------------------- function MementoBar:SetFragmentBehaviour() local base = MementoBar local frame = MementoBar_Frame local saved = base.Saved local fragment = base.Fragment local currentScene = SCENE_MANAGER:GetCurrentScene() local frameIsHidden = true if fragment == nil then base.Fragment = ZO_HUDFadeSceneFragment:New(frame) fragment = base.Fragment end if saved.ShowBarInMenu then SCENE_MANAGER:GetScene("gameMenuInGame"):AddFragment(fragment) -- Case where the user changes visibility in the settings if currentScene ~= nil and currentScene:GetName() == "gameMenuInGame" then frameIsHidden = false end else SCENE_MANAGER:GetScene("gameMenuInGame"):RemoveFragment(fragment) end if saved.ShowBarOnHud then HUD_SCENE:AddFragment(fragment) -- Case when landing on a scene, before a transition if currentScene == nil then frameIsHidden = false end else HUD_SCENE:RemoveFragment(fragment) end if saved.ShowBarOnHudUI then HUD_UI_SCENE:AddFragment(fragment) else HUD_UI_SCENE:RemoveFragment(fragment) end frame:SetHidden(frameIsHidden) end