PSBT_MODULES = { SETTINGS = 'settings', -- saved variables OPTIONS = 'options', -- options panel COOLDOWNS = 'cooldowns', COMBAT = 'combat', AURAS = 'auras', XP = 'experience', LOW = 'lowsomething', ULTIMATE = 'ultimate', LOCALE = 'locale', } PSBT_AREAS = { NOTIFICATION = '_Notifications', INCOMING = '_Incoming', OUTGOING = '_Outgoing', STATIC = '_Static' } PSBT_SETTINGS = { normal_font = 'normal_font', sticky_font = 'sticky_font', damage_color = 'damage_color', healing_color = 'healing_color', normal_color = 'normal_color' } PSBT_EVENTS = { INITIALIZE = 'PSBT_INITIALIZE', LOADED = 'PSBT_LOADED', CONFIG = 'PSBT_CONFIG', REGISTER_ANIMATIONS = 'PSBT_REGISTER_ANIMATIONS', } PSBT_SCROLL_DIRECTIONS = { UP = 'up', DOWN = 'down', } PSBT_ICON_SIDE = { NONE = 'none', LEFT = 'left', RIGHT = 'right', } PSBT_STRINGS = { FALL_DAMAGE = 'SI_PSBT_EVENT_FALL_DAMAGE', CANNOT_SEE = 'SI_PSBT_EVENT_CANNOT_SEE', DAMAGE_CRIT = 'SI_PSBT_EVENT_DAMAGE_CRIT', DAMAGE = 'SI_PSBT_EVENT_DAMAGE', HEALING_CRIT = 'SI_PSBT_EVENT_HEAL_CRIT', HEALING = 'SI_PSBT_EVENT_HEAL', KILLING_BLOW = 'SI_PSBT_EVENT_KILLING_BLOW', FALLING = 'SI_PSBT_EVENT_FALLING', INTERCEPTED = 'SI_PSBT_EVENT_INTERCEPTED', BUSY = 'SI_PSBT_EVENT_BUSY', IMMUNE = 'SI_PSBT_EVENT_IMMUNE', INTERRUPT = 'SI_PSBT_EVENT_INTERRUPT', ULTIMATE_GAIN = 'SI_PSBT_EVENT_ULTIMATE_GAIN', ULTIMATE_READY = 'SI_PSBT_EVENT_ULTIMATE_READY', LOW_SOMETHING = 'SI_PSBT_EVENT_LOW_SOMETHING', AURA_GAINED = 'SI_PSBT_EVENT_AURA_GAINED', AURA_FADES = 'SI_PSBT_EVENT_AURA_FADES', ENERGIZE = 'SI_PSBT_EVENT_ENERGIZE', DRAIN = 'SI_PSBT_EVENT_DRAIN', --- THESE DON'T REQUIRE LOCALIZATION ABSORED = 'SI_SCT_EVENT_ABSORED', BLADE_TURN = 'SI_SCT_EVENT_BLADE_TURN', BLOCK = 'SI_SCT_EVENT_BLOCK', BLOCK_DAMAGE = 'SI_SCT_EVENT_BLOCKED_DAMAGE', SHIELDED = 'SI_SCT_EVENT_DAMAGE_SHIELDED', DEFENDED = 'SI_SCT_EVENT_DEFENDED', DODGE = 'SI_SCT_EVENT_DODGE', MISS = 'SI_SCT_EVENT_MISS', PARRY = 'SI_SCT_EVENT_PARRY', RESIST = 'SI_SCT_EVENT_RESIST', RESIST_PARTIAL = 'SI_SCT_EVENT_PARTIAL_RESIST', DISORIENTED = 'SI_SCT_EVENT_DISORIENTED', DISARMED = 'SI_SCT_EVENT_DISARMED', FEARED = 'SI_SCT_EVENT_FEARED', }