-- This file is part of Quant -- -- (C) 2015 Scott Yeskie (Sasky) -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. --- Used to extract set data into JSON format print("Loading libraries") local cfg = cfg or assert(loadfile("cfg.lua"))() local u = inc("util") local sv = inc("loadfile") local JSON = inc("JSON") print("Account: " .. cfg.account) print("Server: " .. cfg.server) print("Loading saved variables") data = sv:loadSavedVariables(cfg.account, cfg.server) setdata = sv:getSVEntry("GearInfo") local function addItemToSet(item) local set = setdata.sets[item.set] if not set then return end if item.armorType or item.equipSlot1 then if not set.items then set.items = {} end set.items["id"..item.id] = { armor = item.armorType, piece = item.equipSlot1, weapon = item.weaponType, } end end local f = assert(io.open("gearSets.json", "w")) for _,item in pairs(setdata.items) do addItemToSet(item) end setdata.items = {} local jsonSetData = JSON:encode_pretty(setdata) f:write(jsonSetData) f:close()