SousChef.Strings = { en = { -- for slash commands SC_NUM_RECIPES_KNOWN = "Number of recipes known: ", SC_NUM_INGREDIENTS_TRACKED = "Number of ingredients tracked: ", SC_NOT_FOUND = " not found in ignore list", SC_ADDING1 = "Adding ", SC_ADDING2 = " to ignored recipes", SC_REMOVING1 = "Removed ", SC_REMOVING2 = " from ignored recipes", SC_IGNORED = "Ignoring:", -- Menu items MENU_MAIN_CHAR = "Main Provisioner Character", MENU_MAIN_CHAR_TOOLTIP = "Select the character whose knowledge you want shown by the indicators", MENU_RECIPE_HEADER = "Recipe Indicators", MENU_PROCESS_RECIPES = "Display Recipe Indicators", MENU_PROCESS_RECIPES_TOOLTIP = "Do you want Sous Chef to display indicators for recipes in the inventory view?", MENU_KNOWN = "known", MENU_UNKNOWN = "unknown", MENU_MARK_IF_KNOWN = "Mark recipe if it is ", MENU_MARK_IF_KNOWN_TOOLTIP = "When do you want Sous Chef to display an indicator by a recipe?", MENU_MARK_IF_ALT_KNOWS = "Fade Indicator if Alt Knows", MENU_MARK_IF_ALT_KNOWS_TOOLTIP = "Fade the indicator for unknown recipes if an alt knows the recipe.", MENU_RECIPE_TOOLTIP_HEADER = "Recipe Tooltips", MENU_TOOLTIP_IF_ALT_KNOWS = "List Characters Who Know Recipe", MENU_TOOLTIP_IF_ALT_KNOWS_TOOLTIP = "Show in tooltips which characters know a recipe", MENU_TOOLTIP_HEADER = "Ingredient Tooltips", MENU_TOOLTIP_CLICK = "Require Mouse Click to Show Sous Chef Data", MENU_TOOLTIP_CLICK_TOOLTIP = "Only show Sous Chef information in ingredient tooltips after a mouse click, to save space", MENU_RESULT_COUNTS = "Show Recipe Result Counts", MENU_RESULT_COUNTS_TOOLTIP = "Show how many of each recipe can be made in the Ingredient tooltip, next to the recipe's name", MENU_ALT_USE = "Use Alts' Ingredient Knowledge", MENU_ALT_USE_TOOLTIP = "If the main character doesn't know how to use an ingredient, but an alt does, use the alt's knowledge", MENU_INDICATOR_HEADER = "Ingredient Indicators", MENU_INDICATOR_COLOR = "Indicator Colour", MENU_INDICATOR_COLOR_TOOLTIP = "Allows you to set the colour of the ingredient's indicator", MENU_SHOPPING_COLOR = "Shopping List Indicator Colour", MENU_SHOPPING_COLOR_TOOLTIP = "Allows you to set the colour of the indicator for ingredients in your Shopping List", MENU_SHOW_ALT_SHOPPING = "Shop for Alts' Shopping Lists?", MENU_SHOW_ALT_SHOPPING_TOOLTIP = "Shop for ingredients on all characters' shopping lists, or just the main character?", MENU_ONLY_MARK_SHOPPING = "Only Mark Shopping List Ingredients", MENU_ONLY_MARK_SHOPPING_TOOLTIP = "Only mark ingredients on your Shopping List", MENU_AUTO_JUNK = "Auto-junk ingredients not on Shopping List", MENU_AUTO_JUNK_TOOLTIP = "Automatically mark looted ingredients as junk if they're not on the Shopping List", MENU_AUTO_JUNK_WARNING = "Caution: Auto-junking ingredients should be used with care!", MENU_SORT_INGREDIENTS = "Sort Ingredients in Inventory", MENU_SORT_INGREDIENTS_TOOLTIP = "Will sort known ingredients by rank", MENU_DELETE_CHAR = "Delete a Character", MENU_DELETE_CHAR_TOOLTIP = "Select a character to delete from Sous Chef's records, then press the \"Delete Character\" button.", MENU_DELETE_CHAR_BUTTON = "Delete Character", MENU_DELETE_CHAR_WARNING = "You are about to delete a character from Sous Chef's records. This can only be undone by logging into the deleted character!", MENU_RELOAD = "Requires UI Reload", -- keybinding label KEY_MARK = "Mark Recipe", -- provisioning window PROVISIONING_QUALITY = "Hide Green Recipes", PROVISIONING_MARKED = "Marked by: ", -- tooltip TOOLTIP_KNOWN_BY = "Known by ", TOOLTIP_USED_IN = "Used in:", TOOLTIP_CREATES = "Creates a Level <<1>> <<t:2>>", -- where <<1>> is the level and <<2>> is the result name TOOLTIP_INGREDIENT_TYPES = { "Food Spice", "Drink Flavoring", "Meat", "Fruit", "Vegetable", "Alcohol", "Tea", "Tonic", "Food Ingredient", "Drink Ingredient", }, }, -- Thanks to sirinsidiator for the German translations here! de = { -- for slash commands SC_NUM_RECIPES_KNOWN = "Anzahl bekannter Rezepte: ", SC_NUM_INGREDIENTS_TRACKED = "Anzahl beobachteter Zutaten: ", SC_NOT_FOUND = " wird nicht ignoriert", SC_ADDING1 = "", SC_ADDING2 = " wird jetzt ignoriert", SC_REMOVING1 = "", SC_REMOVING2 = " wird nicht mehr ignoriert", SC_IGNORED = "Ignoriert:", -- Menu items MENU_MAIN_CHAR = "Main Provisioner Character", MENU_MAIN_CHAR_TOOLTIP = "Select the character whose recipe knowledge you want shown by the indicators", MENU_RECIPE_HEADER = "Rezept Einstellungen", MENU_PROCESS_RECIPES = "Rezeptsinfos anzeigen", MENU_PROCESS_RECIPES_TOOLTIP = "Soll Sous Chef Rezepts markieren?", MENU_MARK_IF_KNOWN = "Rezept markieren wenn?", MENU_KNOWN = "bekannt", MENU_UNKNOWN = "unbekannt", MENU_MARK_IF_KNOWN_TOOLTIP = "Wann soll Sous Chef ein Symbol beim Rezept anzeigen?", MENU_MARK_IF_ALT_KNOWS = "Alternative Charakter Markierung", MENU_MARK_IF_ALT_KNOWS_TOOLTIP = "Markierung f\195\188r unbekannte Rezepte ausblenden, wenn ein anderer Charakter dieses Rezept bereits kennt.", MENU_TOOLTIP_IF_ALT_KNOWS = "Charakter Rezeptsammlung in Kurzinfos auflisten", MENU_TOOLTIP_IF_ALT_KNOWS_TOOLTIP = "Zeige in den Kurzinfos welche Spielfiguren ein Rezept kennen", MENU_TOOLTIP_HEADER = "Zutatenkurzinfo Einstellungen", MENU_TOOLTIP_CLICK = "Sous Chef Daten nur durch Mausklick anzeigen", MENU_TOOLTIP_CLICK_TOOLTIP = "Zeige Sous Chef Informationen in Zutatenkurzinfos erst nach einem Mausklick, um Platz zu sparen", MENU_RESULT_COUNTS = "Zeige Anzahl produzierbarer Gerichte", MENU_RESULT_COUNTS_TOOLTIP = "Zeige in den Zutatenkurzinfos, wieviele Gerichte mit einem Rezept gekocht werden k\195\182nnen", MENU_ALT_USE = "Zutatenverbrauch anderer Spielfiguren", MENU_ALT_USE_TOOLTIP = "Anzeigen wenn ein anderer Charakter eine Zutat verwendet", MENU_INDICATOR_HEADER = "Markierungs Einstellungen", MENU_ICON_SET = "Fettere Symbole verwenden", MENU_ICON_SET_TOOLTIP = "Ersetzt die Rangsymbole mit besser sichtbaren Versionen", MENU_SPECIAL_ICONS = "Spezielle Symbole f\195\188r spezielle Zutaten", MENU_SPECIAL_ICONS_TOOLTIP = "Wenn eine Zutat ein Gew\195\188rz (S) oder Geschmackstr\195\164ger (F) ist, zeige ein entsprechendes Symbol, anstelle des h\195\182chsten Rezeptranges welches sie verwendet.", MENU_SPECIAL_TYPES = "Spezialzutaten Typen anzeigen", MENU_SPECIAL_TYPES_TOOLTIP = "Verwende Symbole f\195\188r den Rezepttyp f\195\188r den es eine Spezialzutat ist (z.B. Gegrilltes)", MENU_INDICATOR_COLOR = "Symbolfarbe", MENU_INDICATOR_COLOR_TOOLTIP = "Erm\195\182glicht es die Farbe der Markierungen zu setzen", MENU_SHOPPING_COLOR = "Einkauflisten Symbolfarbe", MENU_SHOPPING_COLOR_TOOLTIP = "Erm\195\182glicht es die Farbe f\195\188ür Markierungen von Zutaten auf der Einkaufsliste zu setzen", MENU_SHOW_ALT_SHOPPING = "Shop for Alts' Shopping Lists?", MENU_SHOW_ALT_SHOPPING_TOOLTIP = "Shop for ingredients on all characters' shopping lists, or just the main character?", MENU_ONLY_MARK_SHOPPING = "Nur Zutaten auf der Einkaufsliste markieren", MENU_ONLY_MARK_SHOPPING_TOOLTIP = "Es werden nur Zutaten von Rezepten auf der Einkaufsliste markiert", MENU_AUTO_JUNK = "Auto-junk ingredients not on Shopping List", MENU_AUTO_JUNK_TOOLTIP = "Automatically mark looted ingredients as junk if they're not on the Shopping List", MENU_AUTO_JUNK_WARNING = "Caution: Auto-junking ingredients should be used with care!", MENU_SORT_INGREDIENTS = "Zutaten im Inventar sortieren", MENU_SORT_INGREDIENTS_TOOLTIP = "Zutaten im Inventar werden nach Rang sortiert", MENU_DELETE_CHAR = "Delete a Character", MENU_DELETE_CHAR_TOOLTIP = "Select a character to delete from Sous Chef's records, then press the \"Delete Character\" button.", MENU_DELETE_CHAR_BUTTON = "Delete Character", MENU_RELOAD = "Ben\195\182tigt das Neuladen der Benutzeroberfl\195\164che (/reloadui)", -- keybinding label KEY_MARK = "Rezept markieren", -- provisioning window PROVISIONING_QUALITY = "Gr\195\188ne Rezepte verstecken", PROVISIONING_MARKED = "Markiert von: ", -- tooltip TOOLTIP_KNOWN_BY = "Gelernt von ", TOOLTIP_USED_IN = "Verwendet in:", TOOLTIP_CREATES = "Creates a Level <<1>> <<t:2>>", -- where <<1>> is the level and <<2>> is the result name TOOLTIP_INGREDIENT_TYPES = { "Gew\195\188rz ", "Geschmackstr\195\164ger", "Fleisch", "Frucht", "Gem\195\188se", "Alkohol", "Tee", "Tonik", "Nahrungsmaterial", "Getr\195\164nksmaterial", }, }, --Thanks to Ayantir for the French translations here! fr = { -- for slash commands SC_NUM_RECIPES_KNOWN = "Nombre de recettes connues: ", SC_NUM_INGREDIENTS_TRACKED = "Nombre d'ingrédients suivis: ", SC_NOT_FOUND = " n'a pas été trouvée dans les éléments ignorés", SC_ADDING1 = "Ajout de ", SC_ADDING2 = " aux recettes ignorées", SC_REMOVING1 = "Suppression de ", SC_REMOVING2 = " des recettes ignorées", SC_IGNORED = "Recettes ignorées:", -- Menu items MENU_MAIN_CHAR = "Main Provisioner Character", MENU_MAIN_CHAR_TOOLTIP = "Select the character whose recipe knowledge you want shown by the indicators", MENU_RECIPE_HEADER = "Recettes", MENU_PROCESS_RECIPES = "Afficher des infos complémentaires aux recettes", MENU_PROCESS_RECIPES_TOOLTIP = "Si votre jeu n'est pas en anglais, il faudra peut-être désactiver cette option si la reconnaissance des recettes ne fonctionne pas correctement", MENU_MARK_IF_KNOWN = "Indiquer si la recette est ", MENU_KNOWN = "connue", MENU_UNKNOWN = "inconnue", MENU_MARK_IF_KNOWN_TOOLTIP = "Quand voulez-vous que Sous Chef affiche une coche sur une recette?", MENU_MARK_IF_ALT_KNOWS = "Vérification des autres personnages", MENU_MARK_IF_ALT_KNOWS_TOOLTIP = "Masque la coche indiquant qu'une recette est inconnue si un de vos autres personnages la connait déjà", MENU_TOOLTIP_IF_ALT_KNOWS = "Recettes connues dans les info-bulles", MENU_TOOLTIP_IF_ALT_KNOWS_TOOLTIP = "Affiche dans les info-bulles quel personnage connait quelle recette", MENU_TOOLTIP_HEADER = "Options pour les ingrédients", MENU_TOOLTIP_CLICK = "Cliquer pour afficher les infos de Sous Chef", MENU_TOOLTIP_CLICK_TOOLTIP = "N'affichera seulement les informations additionnelles de Sous Chef sur les info-bulles des ingrédients qu'après avoir cliqué dessus pour économiser de l'espace", MENU_RESULT_COUNTS = "Nombre de fabrications possibles", MENU_RESULT_COUNTS_TOOLTIP = "Affiche combien de fois chaque recette peut être cuisinée dans l'info-bulle des ingrédients", MENU_ALT_USE = "Vérification des autres personnages", MENU_ALT_USE_TOOLTIP = "Indique si un autre personnage sait utiliser l'ingrédient", MENU_INDICATOR_HEADER = "Interface", MENU_ICON_SET = "Utiliser des icônes plus foncées", MENU_ICON_SET_TOOLTIP = "Utiliser des icônes plus lissées que par défaut", MENU_SPECIAL_ICONS = "Icônes pour les ingrédients spéciaux", MENU_SPECIAL_ICONS_TOOLTIP = "Si un ingrédient est considéré comme une Epice (S) ou un assaisonnement (F), afficher une icône particulière plutôt que le tiers le plus élevé de la recette qui l'utilise", MENU_SPECIAL_TYPES = "Afficher les types d'ingrédients spéciaux", MENU_SPECIAL_TYPES_TOOLTIP = "Utiliser l'icône du type de recette dans laquelle entre en composition les ingrédients spéciaux (ex: Bière)", MENU_INDICATOR_COLOR = "Couleur des marques", MENU_INDICATOR_COLOR_TOOLTIP = "Vous permet de modifier la couleur des marques indiquant le rang des recettes utilisant l'ingrédient", MENU_SHOPPING_COLOR = "Couleur des ingrédients marqués", MENU_SHOPPING_COLOR_TOOLTIP = "Vous permet de modifier la couleur des marques indiquant le rang des recettes marquées utilisant l'ingrédient", MENU_SHOW_ALT_SHOPPING = "Shop for Alts' Shopping Lists?", MENU_SHOW_ALT_SHOPPING_TOOLTIP = "Shop for ingredients on all characters' shopping lists, or just the main character?", MENU_ONLY_MARK_SHOPPING = "N'afficher que les ingrédients marqués", MENU_ONLY_MARK_SHOPPING_TOOLTIP = "N'afficher que les ingrédients marqués", MENU_AUTO_JUNK = "Auto-junk ingredients not on Shopping List", MENU_AUTO_JUNK_TOOLTIP = "Automatically mark looted ingredients as junk if they're not on the Shopping List", MENU_AUTO_JUNK_WARNING = "Caution: Auto-junking ingredients should be used with care!", MENU_SORT_INGREDIENTS = "Trier les ingrédients dans les sacs", MENU_SORT_INGREDIENTS_TOOLTIP = "Cette option activée, les ingrédients seront triés par rang dans les sacs", MENU_DELETE_CHAR = "Delete a Character", MENU_DELETE_CHAR_TOOLTIP = "Select a character to delete from Sous Chef's records, then press the \"Delete Character\" button.", MENU_DELETE_CHAR_BUTTON = "Delete Character", MENU_RELOAD = "Nécessite de recharger l'interface (ReloadUI)", -- keybinding label KEY_MARK = "Marquer la recette", -- provisioning window PROVISIONING_QUALITY = "Masquer les recettes Vertes", PROVISIONING_MARKED = "Marqué par : ", -- tooltip TOOLTIP_KNOWN_BY = "Connue par ", TOOLTIP_USED_IN = "Utilisé par :", TOOLTIP_CREATES = "Creates a Level <<1>> <<t:2>>", -- where <<1>> is the level and <<2>> is the result name TOOLTIP_INGREDIENT_TYPES = { "Food Spice", "Drink Flavoring", "Meat", "Fruit", "Vegetable", "Alcohol", "Tea", "Tonic", "Food Ingredient", "Drink Ingredient", }, }, }