local SousChef = SousChef local u = SousChef.Utility local m = SousChef.Media local str = SousChef.Strings[SousChef.lang] -- this is our "Mark Recipe" button definition SousChef.ProvisioningButton= {{ name = str.KEY_MARK, keybind = "SC_MARK_RECIPE", control = self, callback = function(descriptor) SousChef:MarkRecipe() end, visible = function(descriptor) return PROVISIONER:GetSelectedRecipeIndex() ~= nil end, alignment = KEYBIND_STRIP_ALIGN_RIGHT, }} local bGroup = SousChef.ProvisioningButton -- SousChef:HookRecipeTreeFunction() adds the "Mark Recipe" button to the keybind bar, and sets the provisioning window to display checkmarks by marked recipes function SousChef:HookRecipeTreeFunction() -- now the keybind button if not KEYBIND_STRIP:HasKeybindButtonGroup(bGroup) then KEYBIND_STRIP:AddKeybindButtonGroup(bGroup) else KEYBIND_STRIP:UpdateKeybindButtonGroup(bGroup) end -- add a space for the checkmark, and hook the entry function to show/hide the checkmark as needed if not SousChef.hookedProvisioningFunction then local ref = PROVISIONER.recipeTree.templateInfo.ZO_ProvisionerNavigationEntry if ref then SousChef.hookedProvisioningFunction = ref.setupFunction ref.setupFunction = function(...) local node, control, data, open, userRequested, enabled = ... SousChef.hookedProvisioningFunction(...) local link = u.GetColoredLinkName(GetRecipeResultItemLink(data.recipeListIndex, data.recipeIndex)) if link ~= "" then SousChef:AddNotifier(control, type(SousChef.settings.shoppingList[link]) == "table" and u.TableKeyConcat(SousChef.settings.shoppingList[link])) end end end end PROVISIONER:DirtyRecipeList() end -- SousChef:getMarkedIcon(row, marked) adds the checkmark next to each marked line in the provisioning window function SousChef:getMarkedIcon(row, marked) local rankIcon = SousChef.slotLines[row:GetName()] -- first, if the control for the checkmark doesn't exist, create it if(not rankIcon) then rankIcon = WINDOW_MANAGER:CreateControl(row:GetName() .. "SousChef", row, CT_TEXTURE) SousChef.slotLines[row:GetName()] = rankIcon rankIcon:SetTexture(m.CANLEARN) rankIcon:SetDimensions(20, 20) rankIcon:SetAnchor(RIGHT, row, LEFT, -10) rankIcon:SetMouseEnabled(true) rankIcon:SetHandler("OnMouseExit", function() ClearTooltip(InformationTooltip) end) end -- then, if the recipe is marked by someone, show who, and set the checkmark's alpha accordingly if marked then rankIcon:SetHandler("OnMouseEnter", function() InitializeTooltip(InformationTooltip, rankIcon, RIGHT, -15, 0) InformationTooltip:AddLine(str.PROVISIONING_MARKED .. marked) end) if not marked:find(GetUnitName("player"), 1, true) then rankIcon:SetColor(1,1,1,0.2) else rankIcon:SetColor(1,1,1,1) end end return rankIcon end -- SousChef:AddNotifier(control, marked) shows or hides the checkmark next to each recipe according to whether it's marked by anyone function SousChef:AddNotifier(control, marked) local icon = self:getMarkedIcon(control, marked) if marked then icon:SetHidden(false) else icon:SetHidden(true) end end function SousChef:IsOnShoppingList(id) if SousChef.settings.ReverseCookbook[id] == nil then return false end for i,v in ipairs(SousChef.settings.ReverseCookbook[id]) do if type(SousChef.settings.shoppingList[v]) == "table" and next(SousChef.settings.shoppingList[v]) then if SousChef.settings.showAltShopping then return true else if SousChef.settings.mainChar == "(current)" then if SousChef.settings.shoppingList[v][GetUnitName("player")] then return true end else if SousChef.settings.shoppingList[v][SousChef.settings.mainChar] then return true end end end end end return false end function SousChef:MarkRecipe() local link = GetRecipeResultItemLink(PROVISIONER:GetSelectedRecipeListIndex(), PROVISIONER:GetSelectedRecipeIndex()) local coloredName = u.GetColoredLinkName(link) if type(SousChef.settings.shoppingList[coloredName]) ~= "table" then SousChef.settings.shoppingList[coloredName] = {} end if not SousChef.settings.shoppingList[coloredName][GetUnitName("player")] then SousChef.settings.shoppingList[coloredName][GetUnitName("player")] = true -- we're now marked else SousChef.settings.shoppingList[coloredName][GetUnitName("player")] = nil -- we're now unmarked -- if that was the last mark we just got rid of, then nil out the entire recipe entry if NonContiguousCount(SousChef.settings.shoppingList[coloredName]) == 0 then SousChef.settings.shoppingList[coloredName] = nil end end PROVISIONER:DirtyRecipeList() end function SousChef:HookRecipeTree(...) local eventId, craftingTable = ... if craftingTable ~= CRAFTING_TYPE_PROVISIONING then return end zo_callLater(function() SousChef:HookRecipeTreeFunction() end, 1000) end function SousChef:UnhookRecipeTree() if KEYBIND_STRIP:HasKeybindButtonGroup(bGroup) then KEYBIND_STRIP:RemoveKeybindButtonGroup(bGroup) end end function SousChef:HookGetRecipeInfo() -- first, add the pretty colors to the recipe tree if they aren't there already if SousChef.OldZO_ProvisionerRow_GetTextColor == nil then SousChef.OldZO_ProvisionerRow_GetTextColor = ZO_ProvisionerRow_GetTextColor ZO_ProvisionerRow_GetTextColor = function(self) return SousChef.ZO_ProvisionerRow_GetTextColor(self) end end end local function CalculateHowManyCouldBeCreated(recipeListIndex, recipeIndex, numIngredients) local minCount for ingredientIndex = 1, numIngredients do local _, _, requiredQuantity = GetRecipeIngredientItemInfo(recipeListIndex, recipeIndex, ingredientIndex) local ingredientCount = GetCurrentRecipeIngredientCount(recipeListIndex, recipeIndex, ingredientIndex) minCount = zo_min(zo_floor(ingredientCount / requiredQuantity), minCount or math.huge) if minCount == 0 then return 0 end end return minCount or 0 end local function Lighten(...) r, g, b = ... return r + 0.1, g + 0.1, b + 0.1 end local function Lightest(...) r, g, b = ... return r + 0.3, g + 0.3, b + 0.3 end function SousChef:ZO_ProvisionerRow_GetTextColor() if not self.enabled then return GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_DISABLED) end if self.selected then if self.data.qualityReq > 1 then return Lightest(GetInterfaceColor(INTERFACE_COLOR_TYPE_ITEM_QUALITY_COLORS, self.data.qualityReq + 1)) end return GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_SELECTED) end if self.mouseover then if self.data.qualityReq > 1 then return Lighten(GetInterfaceColor(INTERFACE_COLOR_TYPE_ITEM_QUALITY_COLORS, self.data.qualityReq + 1)) end return GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_HIGHLIGHT) end if self.meetsLevelReq and self.meetsQualityReq then if self.data.qualityReq > 1 then return GetInterfaceColor(INTERFACE_COLOR_TYPE_ITEM_QUALITY_COLORS, self.data.qualityReq + 1) end return GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_NORMAL) end return ZO_ERROR_COLOR:UnpackRGBA() end