local Srendarr = _G['Srendarr'] local L = Srendarr:GetLocale() local data = { -- --------------------------------------------------- -- WEAPONS ------------------------------------------- -- --------------------------------------------------- -- TWO HANDED ---------------------------------------- [L.Aura_Cleave] = {0, 10, 0 }, [L.Aura_Brawler] = {8, 10, 0, 3 }, -- damage shield, disabled corrections [L.Aura_Carve] = {0, 10, 0 }, [L.Aura_Stampede] = {0, 3.5, 0 }, [L.Aura_Uppercut] = {0, 3.5, 0.8 }, [L.Aura_Dizzying_Swing] = {0, 7.5, 0.8 }, [L.Aura_Wrecking_Blow] = {0, 3.5, 0.8 }, -- [L.Aura_Momentum] = {30, 0, 0 }, -- Tracked by the game -- [L.Aura_Forward_Momentum] = {33, 0, 0 }, -- Tracked by the game -- [L.Aura_Rally] = {33, 0, 0 }, -- Tracked by the game -- ONE_HANDED_AND_SHIELD ----------------------------- [L.Aura_Puncture] = {0, 15, 0 }, [L.Aura_Pierce_Armor] = {0, 15, 0 }, [L.Aura_Ransack] = {0, 15, 0 }, [L.Aura_Low_Slash] = {0, 9, 0 }, [L.Aura_Crippling_Slash] = {0, 12, 0 }, [L.Aura_Deep_Slash] = {0, 12, 0 }, [L.Aura_Shield_Charge] = {0, 2, 0 }, [L.Aura_Invasion] = {0, 2, 0 }, [L.Aura_Shielded_Assault] = {6, 2, 0, 3 }, -- damage shield [L.Aura_Power_Bash] = {0, 17, 0 }, [L.Aura_Power_Slam] = {0, 17, 0 }, [L.Aura_Reverberating_Bash] = {0, 17, 0 }, -- DUAL_WEILD ---------------------------------------- [L.Aura_Twin_Slashes] = {0, 9, 0 }, [L.Aura_Blood_Craze] = {9, 9, 0 }, [L.Aura_Rending_Slashes] = {0, 9, 0 }, -- [L.Aura_Rapid_Strikes] = {6, 0, 1.3 }, [L.Aura_Whirling_Blades] = {10, 0, 0 }, [L.Aura_Blade_Cloak] = {15, 0, 0 }, [L.Aura_Quick_Cloak] = {15, 0, 0 }, [L.Aura_Deadly_Cloak] = {15, 0, 0 }, [L.Aura_Hidden_Blade] = {0, 6, 0 }, [L.Aura_Flying_Blade] = {0, 6, 0 }, [L.Aura_Shrouded_Daggers] = {0, 6, 0 }, -- BOW ----------------------------------------------- [L.Aura_Poison_Arrow] = {0, 10, 0 }, [L.Aura_Poison_Injection] = {0, 10, 0 }, [L.Aura_Venom_Arrow] = {0, 10, 0 }, [L.Aura_Volley] = {0, 5, 1.5 }, --fictive cast time for the arrows to reach the ground and begin to inflict damage [L.Aura_Scorched_Earth] = {0, 11, 1.5 }, -- " [L.Aura_Arrow_Barrage] = {0, 5, 1.5 }, -- " [L.Aura_Scatter_Shot] = {0, 5, 0 }, [L.Aura_Draining_Shot] = {0, 6, 0 }, [L.Aura_Magnum_Shot] = {0, 5, 0 }, [L.Aura_Arrow_Spray] = {0, 5, 0 }, [L.Aura_Acid_Spray] = {0, 5, 0 }, [L.Aura_Bombard] = {0, 6.5, 0 }, [L.Aura_Snipe] = {0, 0, 1.05}, [L.Aura_Focused_Aim] = {0, 10, 1.05}, [L.Aura_Lethal_Arrow] = {0, 10, 1.05}, -- DESTRUCTION_STAFF --------------------------------- [L.Aura_Destructive_Touch] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Shock_Touch] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Frost_Touch] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Flame_Touch] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Destructive_Clench] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Flame_Clench] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Shock_Clench] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Frost_Clench] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Destructive_Reach] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Shock_Reach] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Flame_Reach] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Frost_Reach] = {0, 8, 0 }, -- added by silentgecko [L.Aura_Wall_of_Elements] = {0, 6, 0 }, [L.Aura_Wall_of_Fire] = {0, 6, 0 }, [L.Aura_Wall_of_Frost] = {0, 6, 0 }, [L.Aura_Wall_of_Storms] = {0, 6, 0 }, [L.Aura_Wall_of_Cinders] = {0, 6, 0 }, [L.Aura_Unstable_Wall_of_Elements] = {0, 6, 0 }, [L.Aura_Unstable_Wall_of_Fire] = {0, 6, 0 }, [L.Aura_Unstable_Wall_of_Frost] = {0, 6, 0 }, [L.Aura_Unstable_Wall_of_Storms] = {0, 6, 0 }, [L.Aura_Unstable_Wall_of_Cinders] = {0, 6, 0 }, [L.Aura_Elemental_Blockade] = {0, 8, 0 }, [L.Aura_Blockade_of_Fire] = {0, 8, 0 }, [L.Aura_Blockade_of_Frost] = {0, 8, 0 }, [L.Aura_Blockade_of_Storms] = {0, 8, 0 }, [L.Aura_Blockade_of_Cinders] = {0, 8, 0 }, [L.Aura_Weakness_To_Elements] = {0, 21, 0 }, [L.Aura_Elemental_Drain] = {0, 21, 0 }, [L.Aura_Elemental_Susceptibility] = {0, 24, 0 }, [L.Aura_Greater_Distribution] = {0, 18, 0, 18}, [L.Aura_Elemental_Ring] = {0, 10, 0 }, [L.Aura_Fire_Ring] = {0, 10, 0 }, [L.Aura_Frost_Ring] = {0, 10, 0 }, [L.Aura_Shock_Ring] = {0, 10, 0 }, [L.Aura_Pulsar] = {0, 33, 0 }, [L.Aura_Fiery_Pulsar] = {0, 33, 0 }, [L.Aura_Icy_Pulsar] = {0, 33, 0 }, [L.Aura_Electric_Pulsar] = {0, 33, 0 }, -- RESTORATION_STAFF --------------------------------- [L.Aura_Grand_Healing] = {3, 0, 0 }, [L.Aura_Healing_Springs] = {3, 0, 0 }, [L.Aura_Illustrious_Healing] = {4, 0, 0 }, [L.Aura_Regeneration] = {20, 0, 0 }, [L.Aura_Mutagen] = {20, 0, 0 }, [L.Aura_Rapid_Regeneration] = {16.5, 0, 0 }, [L.Aura_Blessing_Of_Protection] = {8, 0, 0 }, [L.Aura_Blessing_Of_Restoration]= {15, 0, 0 }, [L.Aura_Combat_Prayer] = {8, 0, 0 }, [L.Aura_Steadfast_Ward] = {6, 0, 0 }, -- damage shield [L.Aura_Healing_Ward] = {6, 0, 0 }, -- damage shield [L.Aura_Ward_Ally] = {6, 0, 0 }, -- damage shield [L.Aura_Force_Siphon] = {0, 20, 1.5 }, [L.Aura_Quick_Siphon] = {0, 20, 0 }, [L.Aura_Siphon_Spirit] = {0, 20, 1.5 }, -- --------------------------------------------------- -- ARMOUR -------------------------------------------- -- --------------------------------------------------- -- LIGHT_ARMOUR -------------------------------------- [L.Aura_Annulment] = {20, 0, 0 }, -- damage shield [L.Aura_Dampen_Magic] = {20, 0, 0 }, -- damage shield [L.Aura_Harness_Magicka] = {20, 0, 0 }, -- damage shield -- MEDIUM_ARMOUR ------------------------------------- [L.Aura_Evasion] = {20, 0, 0 }, [L.Aura_Elude] = {23, 0, 0 }, [L.Aura_Shuffle] = {23, 0, 0 }, -- HEAVY_ARMOUR -------------------------------------- [L.Aura_Immovable] = {8, 0, 0 }, [L.Aura_Immovable_Brute] = {8, 0, 0 }, [L.Aura_Unstoppable] = {8.8, 0, 0 }, -- --------------------------------------------------- -- GUILDS -------------------------------------------- -- --------------------------------------------------- -- FIGHTERS_GUILD ------------------------------------ [L.Aura_Expert_Hunter] = {10, 0, 0 }, -- need special case to track the ever extending nature [L.Aura_Evil_Hunter] = {13, 0, 0 }, -- need special case to track the ever extending nature [L.Aura_Camouflaged_Hunter] = {13, 0, 0 }, -- need special case to track the ever extending nature [L.Aura_Circle_of_Protection] = {20, 0, 0 }, [L.Aura_Turn_Undead] = {20, 0, 0 }, [L.Aura_Ring_of_Preservation] = {20, 0, 0 }, [L.Aura_Beast_Trap] = {0, 24, 0 }, -- added Beast Trap [L.Aura_Rearming_Trap] = {0, 24, 0 }, -- added Beast Trap Morph [L.Aura_LightweightBeast_Trap] = {0, 24, 0 }, -- added Beast Trap Morph -- MAGES_GUILD --------------------------------------- [L.Aura_Meteor] = {0, 12, 0 }, [L.Aura_Ice_Comet] = {0, 12, 0 }, [L.Aura_Shooting_Star] = {0, 12, 0 }, [L.Aura_Entropy] = {20, 14.4, 0, 2 }, --corrections for debuff, buff (major sorcery) is always 20s [L.Aura_Degeneration] = {20, 14.4, 0, 2 }, [L.Aura_Structured_Entropy] = {20, 14.4, 0, 2 }, [L.Aura_Equilibrium] = {0, 4, 0 }, [L.Aura_Spell_Symmetry] = {5, 4, 0 }, [L.Aura_Balance] = {24, 4, 0 }, -- UNDAUNTED ----------------------------------------- [L.Aura_Inner_Fire] = {0, 15, 0 }, [L.Aura_Inner_Rage] = {0, 15, 0 }, [L.Aura_Inner_Beast] = {0, 15, 0 }, [L.Aura_Bone_Shield] = {6, 0, 0 }, [L.Aura_Bone_Surge] = {6, 0, 0 }, [L.Aura_Spiked_Bone_Shield] = {6, 0, 0 }, -- --------------------------------------------------- -- WORLD --------------------------------------------- -- --------------------------------------------------- -- SOUL_MAGIC ---------------------------------------- [L.Aura_Soul_Strike] = {0, 2.85, 0 }, [L.Aura_Shatter_Soul] = {0, 2.85, 0 }, [L.Aura_Soul_Assault] = {0, 3.85, 0 }, [L.Aura_Soul_Trap] = {0, 10, 0 }, [L.Aura_Consuming_Trap] = {0, 10, 0 }, [L.Aura_Soul_Splitting_Trap] = {0, 10, 0 }, -- WEREWOLF ------------------------------------------ [L.Aura_Hircines_Rage] = {17, 0, 0 }, [L.Aura_Hircines_Fortitude] = {8, 0, 0 }, [L.Aura_Roar] = {0, 3.5, 1 }, [L.Aura_Ferocious_Roar] = {0, 4.25, 1 }, [L.Aura_Rousing_Roar] = {4, 3.5, 1, 3 }, [L.Aura_Piercing_Howl] = {0, 3, 0 }, [L.Aura_Howl_of_Despair] = {0, 3, 0 }, [L.Aura_Howl_of_Agony] = {0, 3, 0 }, [L.Aura_Infectious_Claws] = {0, 10, 0 }, [L.Aura_Claws_of_Anguish] = {0, 10, 0 }, [L.Aura_Claws_of_Life] = {0, 10, 0 }, -- VAMPIRE ------------------------------------------- [L.Aura_Bat_Swarm] = {0, 5, 0 }, [L.Aura_Clouding_Swarm] = {0, 5, 0 }, [L.Aura_Devouring_Swarm] = {0, 5, 0 }, [L.Aura_Drain_Essence] = {3, 3, 0 }, [L.Aura_Invigorating_Drain] = {3, 3, 0 }, [L.Aura_Midnight_Drain] = {3, 3, 0 }, [L.Aura_Mist_Form] = {3, 0, 0 }, [L.Aura_Elusive_Mist] = {4, 0, 0 }, [L.Aura_Poison_Mist] = {4, 0, 0 }, -- --------------------------------------------------- -- ALLIANCE_WAR -------------------------------------- -- --------------------------------------------------- -- ASSAULT ------------------------------------------- [L.Aura_War_Horn] = {27, 0, 0 }, -- max rank is tracked by game -- [L.Aura_Aggressive_Horn] = {30, 0, 0 }, -- Tracked by the game -- [L.Aura_Sturdy_Horn] = {30, 0, 0 }, -- Tracked by the game [L.Aura_Rapid_Maneuver] = {20, 0, 0 }, -- can end early on making an attack [L.Aura_Charging_Maneuver] = {20, 0, 0 }, -- can end early on making an attack [L.Aura_Retreating_Maneuver] = {20, 0, 0 }, -- can end early on making an attack [L.Aura_Caltrops] = {0, 27, 1 }, -- fake cast time for ground targeted skill [L.Aura_Anti_Cavalry_Caltrops] = {0, 35, 1 }, -- fake cast time for ground targeted skill [L.Aura_Razor_Caltrops] = {0, 30, 1 }, -- fake cast time for ground targeted skill [L.Aura_Magicka_Detonation] = {0, 4, 1.8 }, [L.Aura_Inevitable_Detonation] = {0, 4, 2 }, [L.Aura_Proximity_Detonation] = {0, 4, 1.8 }, [L.Aura_Vigor] = {5, 0, 0 }, [L.Aura_Echoing_Vigor] = {5, 0, 0 }, [L.Aura_Resolving_Vigor] = {5, 0, 0 }, -- SUPPORT ------------------------------------------- -- [L.Aura_Barrier] = {30, 0, 0 }, -- damage shield | Tracked by the game -- [L.Aura_Replenishing_Barrier] = {30, 0, 0 }, -- damage shield | Tracked by the game -- [L.Aura_Reviving_Barrier] = {30, 0, 0 }, -- damage shield | Tracked by the game [L.Aura_Siege_Shield] = {17, 0, 0 }, -- damage shield [L.Aura_Propelling_Shield] = {20, 0, 0 }, -- damage shield [L.Aura_Siege_Weapon_Shield] = {20, 0, 0 }, -- damage shield [L.Aura_Purge] = {3, 0, 0 }, [L.Aura_Cleanse] = {6, 0, 0 }, [L.Aura_Efficient_Purge] = {6, 0, 0 }, -- --------------------------------------------------- -- CLASS:_DRAGONKNIGHT ------------------------------- -- --------------------------------------------------- -- ARDENT_FLAME -------------------------------------- [L.Aura_Dragonknight_Standard] = {17, 17, 0 }, [L.Aura_Shifting_Standard] = {17, 17, 0 }, [L.Aura_Standard_of_Might] = {17, 17, 0 }, [L.Aura_Searing_Strike] = {0, 10.5, 0 }, [L.Aura_Unstable_Flame] = {0, 10.5, 0 }, [L.Aura_Burning_Embers] = {0, 10.5, 0 }, [L.Aura_Fiery_Breath] = {0, 10, 0 }, [L.Aura_Burning_Breath] = {0, 10, 0 }, [L.Aura_Engulfing_Flames] = {0, 10, 0 }, [L.Aura_Power_Lash] = {0, 2, 0 }, -- DRACONIC_POWER ------------------------------------ [L.Aura_Ferocious_Leap] = {6, 0, 0 }, [L.Aura_Spiked_Armor] = {20, 0, 0 }, [L.Aura_Volatile_Armor] = {20, 0, 0 }, [L.Aura_Hardened_Armor] = {20, 0, 0 }, [L.Aura_Dark_Talons] = {0, 4, 0 }, [L.Aura_Burning_Talons] = {0, 4, 0 }, [L.Aura_Choking_Talons] = {0, 4, 0 }, [L.Aura_Dragon_Blood] = {23, 0, 0 }, [L.Aura_Green_Dragon_Blood] = {23, 0, 0 }, [L.Aura_Coagulating_Blood] = {23, 0, 0 }, [L.Aura_Reflective_Scale] = {4, 0, 0 }, [L.Aura_Reflective_Plate] = {4, 0, 0 }, [L.Aura_Dragon_Fire_Scale] = {4, 0, 0 }, -- EARTHEN_HEART ------------------------------------- [L.Aura_Magma_Armor] = {10.8, 0, 0 }, [L.Aura_Magma_Shell] = {10.8, 0, 0 }, [L.Aura_Corrosive_Armor] = {10.8, 0, 0 }, [L.Aura_Stonefist] = {0, 3.6, 0 }, [L.Aura_Obsidian_Shard] = {0, 3.6, 0 }, [L.Aura_Stone_Giant] = {21.6, 3.6, 0, 2 }, [L.Aura_Molten_Weapons] = {9.6, 0, 0 }, [L.Aura_Igneous_Weapons] = {9.6, 0, 0 }, [L.Aura_Molten_Armaments] = {9.6, 0, 0 }, [L.Aura_Obsidian_Shield] = {24, 0, 0 }, -- damage shield [L.Aura_Fragmented_Shield] = {24, 0, 0 }, -- damage shield [L.Aura_Igneous_Shield] = {24, 0, 0 }, -- damage shield [L.Aura_Petrify] = {0, 24, 0 }, [L.Aura_Fossilize] = {0, 24, 0 }, [L.Aura_Shattering_Rocks] = {0, 24, 0 }, [L.Aura_Ash_Cloud] = {0, 18, 0 }, [L.Aura_Cinder_Storm] = {0, 18, 0 }, [L.Aura_Eruption] = {0, 18, 0 }, -- --------------------------------------------------- -- CLASS:_SORCERER ----------------------------------- -- --------------------------------------------------- -- DAEDRIC_SUMMONING --------------------------------- [L.Aura_Summon_Storm_Atronach] = {0, 18, 0 }, [L.Aura_Greater_Storm_Atronach] = {0, 28, 0 }, [L.Aura_Summon_Charged_Atronach]= {0, 18, 0 }, [L.Aura_Daedric_Curse] = {0, 6, 0 }, [L.Aura_Daedric_Prey] = {0, 6, 0 }, [L.Aura_Velocious_Curse] = {0, 3.5, 0 }, [L.Aura_Conjured_Ward] = {20, 0, 0 }, -- damage shield [L.Aura_Empowered_Ward] = {20, 0, 0 }, -- damage shield [L.Aura_Hardened_Ward] = {20, 0, 0 }, -- damage shield -- DARK_MAGIC ---------------------------------------- [L.Aura_Negate_Magic] = {0, 11.4, 0 }, [L.Aura_Absorption_Field] = {0, 11.4, 0 }, [L.Aura_Suppression_Field] = {0, 11.4, 0 }, [L.Aura_Crystal_Shard] = {0, 2.4, 1 }, [L.Aura_Crystal_Blast] = {0, 2.4, 1 }, [L.Aura_Crystal_Fragments] = {0, 2.4, 1 }, [L.Aura_Encase] = {0, 5.4, 0 }, [L.Aura_Restraining_Prison] = {0, 5.4, 0 }, [L.Aura_Shattering_Prison] = {0, 5.4, 0 }, [L.Aura_Rune_Prison] = {0, 19.9, 0 }, [L.Aura_Rune_Cage] = {0, 19.9, 0 }, [L.Aura_Weakening_Prison] = {0, 19.9, 0 }, [L.Aura_Dark_Exchange] = {4, 0, 0 }, [L.Aura_Dark_Conversion] = {4, 0, 0 }, [L.Aura_Dark_Deal] = {4, 0, 0 }, -- STORM_CALLING ------------------------------------- [L.Aura_Mages_Fury] = {0, 4, 0 }, [L.Aura_Endless_Fury] = {0, 4, 0 }, [L.Aura_Mages_Wrath] = {0, 4, 0 }, [L.Aura_Lightning_Form] = {15, 0, 0 }, [L.Aura_Boundless_Storm] = {15, 0, 0 }, [L.Aura_Thundering_Presence] = {23, 0, 0 }, [L.Aura_Lightning_Splash] = {0, 6, 0 }, [L.Aura_Liquid_Lightning] = {0, 10, 0 }, [L.Aura_Lightning_Flood] = {0, 6, 0 }, [L.Aura_Surge] = {20, 0, 0 }, [L.Aura_Critical_Surge] = {20, 0, 0 }, [L.Aura_Power_Surge] = {40, 0, 0 }, [L.Aura_Bolt_Escape] = {0, 2, 0, 3 }, [L.Aura_Ball_of_Lightning] = {6.5, 2, 0, 3 }, [L.Aura_Streak] = {0, 2, 0, 3 }, -- --------------------------------------------------- -- CLASS:_NIGHTBLADE --------------------------------- -- --------------------------------------------------- -- ASSASSINATION ------------------------------------- [L.Aura_Teleport_Strike] = {0, 1.5, 0.8 }, [L.Aura_Ambush] = {0, 1.5, 0.8 }, [L.Aura_Lotus_Fan] = {0, 6, 0.8 }, [L.Aura_Blur] = {26, 0, 0 }, [L.Aura_Double_Take] = {26, 0, 0 }, [L.Aura_Mirage] = {26, 0, 0 }, [L.Aura_Mark_Target] = {0, 60, 0 }, [L.Aura_Piercing_Mark] = {0, 60, 0 }, [L.Aura_Reapers_Mark] = {0, 60, 0 }, [L.Aura_Grim_Focus] = {20, 0, 0 }, [L.Aura_Relentless_Focus] = {20, 0, 0 }, [L.Aura_Merciless_Resolve] = {20, 0, 0 }, [L.Aura_Death_Stroke] = {0, 6, 0 }, [L.Aura_Incapacitating_Strike] = {0, 6, 0 }, [L.Aura_Soul_Harvest] = {0, 6, 0 }, -- SHADOW -------------------------------------------- [L.Aura_Consuming_Darkness] = {0, 17.2, 0 }, [L.Aura_Bolstering_Darkness] = {0, 17.2, 0 }, [L.Aura_Veil_of_Blades] = {17.2, 17.2, 0 }, [L.Aura_Shadow_Cloak] = {2.9, 0, 0 }, [L.Aura_Shadowy_Disguise] = {2.9, 0, 0 }, [L.Aura_Dark_Cloak] = {2.9, 0, 0 }, [L.Aura_Veiled_Strike] = {0, 4.6, 0 }, [L.Aura_Concealed_Weapon] = {0, 4.6, 0 }, [L.Aura_Surprise_Attack] = {0, 17.2, 0 }, [L.Aura_Path_of_Darkness] = {11.5, 11.5, 0 }, -- added Path of Darkness to Debuff Bar [L.Aura_Refreshing_Path] = {11.5, 11.5, 0 }, -- added Refreshing Path to Debuff Bar [L.Aura_Twisting_Path] = {11.5, 11.5, 0 }, -- added Twisting Path to Debuff Bar [L.Aura_Aspect_of_Terror] = {0, 4.6, 0 }, [L.Aura_Mass_Hysteria] = {0, 4.6, 0 }, [L.Aura_Summon_Shade] = {23, 0, 0 }, [L.Aura_Dark_Shades] = {23, 0, 0 }, [L.Aura_Shadow_Image] = {23, 0, 0 }, -- SIPHONING ----------------------------------------- [L.Aura_Soul_Shred] = {0, 3, 0 }, [L.Aura_Soul_Siphon] = {4, 0, 0 }, [L.Aura_Soul_Tether] = {8, 4.5, 0, 1 }, [L.Aura_Strife] = {10, 0, 0 }, [L.Aura_Funnel_Health] = {10, 0, 0 }, [L.Aura_Swallow_Soul] = {10, 0, 0 }, [L.Aura_Agony] = {0, 30, 1.2 }, -- can end early when target takes a damage [L.Aura_Malefic_Wreath] = {0, 30, 1.2 }, -- dtto [L.Aura_Prolonged_Suffering] = {0, 30, 1.2 }, -- dtto [L.Aura_Cripple] = {8, 8, 0 }, [L.Aura_Crippling_Grasp] = {8, 8, 0 }, [L.Aura_Debilitate] = {8, 8, 0 }, [L.Aura_Drain_Power] = {20, 0, 0 }, [L.Aura_Power_Extraction] = {20, 0, 0 }, [L.Aura_Sap_Essence] = {20, 0, 0 }, -- --------------------------------------------------- -- CLASS:_TEMPLAR ------------------------------------ -- --------------------------------------------------- -- AEDRIC_SPEAR -------------------------------------- [L.Aura_Radial_Sweep] = {0, 6, 0 }, [L.Aura_Empowering_Sweep] = {8, 6, 0, 3 }, [L.Aura_Crescent_Sweep] = {0, 6, 0 }, [L.Aura_Biting_Jabs] = {8, 0, 0 }, [L.Aura_Binding_Javelin] = {0, 3.5, 0.5 }, -- Timer edited for more accuracy by Lumber [L.Aura_Focused_Charge] = {0, 3, 0 }, -- Debuff occur only if target casting [L.Aura_Explosive_Charge] = {0, 3, 0 }, -- Debuff occur only if target casting [L.Aura_Toppling_Charge] = {0, 2.4, 0 }, -- Timer edited for more accuracy by Lumber (debuff lasts 5 sec if target casting) [L.Aura_Spear_Shards] = {0, 6, 1.5 }, -- can end early if synergy is used by an other player [L.Aura_Luminous_Shards] = {0, 6, 1.5 }, -- can end early if synergy is used by an other player [L.Aura_Blazing_Spear] = {0, 6, 1.5 }, -- can end early if synergy is used by an other player [L.Aura_Sun_Shield] = {6, 0, 0 }, -- damage shield [L.Aura_Radiant_Ward] = {6, 0, 0 }, -- damage shield [L.Aura_Blazing_Shield] = {6, 0, 0 }, -- damage shield -- DAWNS_WRATH --------------------------------------- [L.Aura_Nova] = {0, 9.6, 0 }, [L.Aura_Solar_Prison] = {0, 9.6, 0 }, [L.Aura_Solar_Disturbance] = {0, 9.6, 0 }, [L.Aura_Sun_Fire] = {6, 6, 0 }, [L.Aura_Vampires_Bane] = {8.4, 8.4, 0, }, [L.Aura_Reflective_Light] = {6, 6, 0 }, [L.Aura_Dark_Flare] = {0, 7.2, 1.1 }, [L.Aura_Backlash] = {0, 6, 0 }, [L.Aura_Purifying_Light] = {7.2, 6, 0, 2 }, [L.Aura_Power_of_the_Light] = {0, 6, 0 }, [L.Aura_Eclipse] = {0, 6, 0 }, [L.Aura_Total_Dark] = {0, 6, 0 }, [L.Aura_Unstable_Core] = {0, 6, 0 }, [L.Aura_Radiant_Destruction] = {0, 3.6, 0 }, [L.Aura_Radiant_Glory] = {0, 3.6, 0 }, [L.Aura_Radiant_Oppresion] = {0, 3.6, 0 }, -- RESTORING_LIGHT ----------------------------------- [L.Aura_Rite_Of_Passage] = {4, 0, 0 }, [L.Aura_Remembrance] = {4, 0, 0 }, [L.Aura_Practiced_Incantation] = {6, 0, 0 }, [L.Aura_Honor_The_Dead] = {8, 0, 0 }, -- buff occur only if target is under 50% health [L.Aura_Lingering_Ritual] = {8, 0, 2 }, [L.Aura_Restoring_Aura] = {18, 0, 0 }, [L.Aura_Radiant_Aura] = {18, 0, 0 }, [L.Aura_Cleansing_Ritual] = {12, 0, 0 }, [L.Aura_Extended_Ritual] = {22, 0, 0 }, [L.Aura_Purifying_Ritual] = {12, 0, 0 }, [L.Aura_Rune_Focus] = {15, 0, 0 }, [L.Aura_Channeled_Focus] = {15, 0, 0 }, [L.Aura_Restoring_Focus] = {15, 0, 0 }, --triggered effects [L.Trigger_Crystal_Fragments_Passive] = {8, 0, 0, 3 }, } local potionDurations = { [1] = { --standard potions from loot or from vendor. Potions can be any level, so duration is just estimated. [L.Potion_Sip] = 4, --lvl 1-5 3.3 + (1+5) / 2 * 0.257 = 4.071 [L.Potion_Tincture] = 5.3, --lvl 6-10 [L.Potion_Serum] = 6.6, --lvl 11-15 [L.Potion_Dram] = 7.8, --lvl 16-20 [L.Potion_Effusion] = 9.1, --lvl 21-35 [L.Potion_Potion] = 10.4, --lvl 26-30 [L.Potion_Draught] = 11.7, --lvl 31-35 [L.Potion_Solution] = 13, --lvl 36-40 [L.Potion_Philter] = 14.3, --lvl 41-45 [L.Potion_Elixir] = 16.7, --lvl 46-51 3.3 + (46+51) / 2 * 0.257 = 15.7645 [L.Potion_Panacea] = 18.2, --VR 5 [L.Potion_Distillate] = 20.3, --VR 10 [L.Potion_Essence] = 22.1, --VR 15 }, [2] = { --crafted 2 ingredients potions with long buff [L.Potion_Sip] = 10.5, --lvl 3 9 + 4 * 0.375 = 10.425 (9 + itemLevel * 0.375) [L.Potion_Tincture] = 13.1, --lvl 10 9 + 11 * 0.375 = 13.125 [L.Potion_Dram] = 16.8, --lvl 20 9 + 21 * 0.375 = 16.875 [L.Potion_Draught] = 20.6, --lvl 30 9 + 31 * 0.375 = 20.625 [L.Potion_Solution] = 24.3, --lvl 40 9 + 41 * 0.375 = 24.375 [L.Potion_Elixir] = 28.8, --VR 1 9 + 53 * 0.375 = 28.875 [L.Potion_Panacea] = 31, --VR 5 9 + 59 * 0.375 = 31.125 [L.Potion_Distillate] = 34, --VR 10 [L.Potion_Essence] = 37, --VR 15 }, [3] = { --crafted 3 ingredients potions with long buff (+4 sec) [L.Potion_Sip] = 14.5, --lvl 3 [L.Potion_Tincture] = 17.1, --lvl 10 [L.Potion_Dram] = 20.8, --lvl 20 [L.Potion_Draught] = 24.6, --lvl 30 [L.Potion_Solution] = 28.3, --lvl 40 [L.Potion_Elixir] = 32.8, --VR 1 [L.Potion_Panacea] = 35, --VR 5 [L.Potion_Distillate] = 38, --VR 10 [L.Potion_Essence] = 42, --VR 15 }, [4] = { --crafted 2 ingredients potions with short buff [L.Potion_Sip] = 4.5, --lvl 3 4 + 4 * 0.129 = 4.516 [L.Potion_Tincture] = 5.4, --lvl 10 4 + 11 * 0.129 = 5.419 [L.Potion_Dram] = 6.7, --lvl 20 4 + 21 * 0.129 = 6.709 [L.Potion_Draught] = 8, --lvl 30 4 + 31 * 0.129 = 7.999 [L.Potion_Solution] = 9.3, --lvl 40 4 + 41 * 0.129 = 9.289 [L.Potion_Elixir] = 10.8, --VR 1 4 + 53 * 0.129 = 10.837 [L.Potion_Panacea] = 11.6, --VR 5 4 + 59 * 0.129 = 11.611 [L.Potion_Distillate] = 12.4, --VR 10 [L.Potion_Essence] = 13.2, --VR 15 }, [5] = { --crafted 3 ingredients potions with short buff (+2 sec) [L.Potion_Sip] = 6.5, --lvl 3 [L.Potion_Tincture] = 7.4, --lvl 10 [L.Potion_Dram] = 8.7, --lvl 20 [L.Potion_Draught] = 10, --lvl 30 [L.Potion_Solution] = 11.3, --lvl 40 [L.Potion_Elixir] = 12.8, --VR 1 [L.Potion_Panacea] = 13.6, --VR 5 [L.Potion_Distillate] = 14.4, --VR 10 [L.Potion_Essence] = 15.2, --VR 15 }, } local potionEffects = { --buff, debuff, potionType --drop & vendor potions [17302] = {true, false, 1}, --health [17322] = {true, false, 1}, --magicka [17328] = {true, false, 1}, --stamina --crafted potions (positive effects) [45221] = {true, false, 2}, --Health [45223] = {true, false, 2}, --Magicka [45225] = {true, false, 2}, --Stamina [45227] = {true, false, 2}, --Spell Power [45228] = {true, false, 2}, --Weapon Power [45233] = {true, false, 2}, --Spell Protection [45234] = {true, false, 2}, --Armor [45235] = {true, false, 2}, --Speed [45236] = {true, false, 2}, --Detection [45237] = {true, false, 4}, --Invisiblity [45239] = {true, false, 4}, --Immovability [45241] = {true, false, 2}, --Weapon Crit [45382] = {true, false, 3}, --Health (longer duration) [45385] = {true, false, 3}, --Magicka (longer duration) [45388] = {true, false, 3}, --Stamina (longer duration) [45460] = {true, false, 5}, --Invisiblity (longer duration) [45463] = {true, false, 5}, --Immovability (longer duration) [45466] = {true, false, 3}, --Weapon Crit (longer duration) [47193] = {true, false, 2}, --Spell Crit [47195] = {true, false, 3}, --Spell Crit (longer duration) --crafted potions (negative effects) [46111] = {false, true, 2}, --Ravage Health [46193] = {false, true, 2}, --Ravage Magicka [46199] = {false, true, 2}, --Ravage Stamina [46202] = {false, true, 2}, --Ravage Spell Power [46204] = {false, true, 2}, --Ravage Weapon Power [46206] = {false, true, 2}, --Ravage Spell Protection [46210] = {false, true, 2}, --Slow [46215] = {false, true, 3}, --Ravage Health (longer duration) [46237] = {false, true, 3}, --Ravage Magicka (longer duration) [46240] = {false, true, 3}, --Ravage Stamina (longer duration) [46244] = {false, true, 2}, --Ravage Spell Power (longer duration) [46246] = {false, true, 3}, --Ravage Weapon Power (longer duration) [47203] = {false, true, 2}, --Ravage Weapon Critical [47204] = {false, true, 2}, --Ravage Spell Critical [47213] = {false, true, 2}, --Stun } local toggledEffects = { [L.Toggled_Inferno] = true, [L.Toggled_Flames_Of_Oblivion] = true, [L.Toggled_Sea_Of_Flames] = true, [L.Toggled_Unstable_Familiar] = true, [L.Toggled_Unstable_Clannfear] = true, [L.Toggled_Volatile_Familiar] = true, [L.Toggled_Summon_Winged_Twilight] = true, [L.Toggled_Summon_Restoring_Twilight] = true, [L.Toggled_Summon_Twilight_Matriarch] = true, [L.Toggled_Bound_Armor] = true, [L.Toggled_Bound_Armaments] = true, [L.Toggled_Bound_Aegis] = true, [L.Toggled_Siphoning_Strikes] = true, [L.Toggled_Leeching_Strikes] = true, [L.Toggled_Siphoning_Attacks] = true, [L.Toggled_Magelight] = true, [L.Toggled_Inner_Light] = true, [L.Toggled_Radiant_Magelight] = true, } local damageShields = { [L.DamageShield_Shielded_Assault] = true, [L.DamageShield_Brawler] = true, [L.DamageShield_Steadfast_Ward] = true, [L.DamageShield_Ward_Ally] = true, [L.DamageShield_Healing_Ward] = true, [L.DamageShield_Annulment] = true, [L.DamageShield_Dampen_Magic] = true, [L.DamageShield_Harness_Magicka] = true, [L.DamageShield_Barrier] = true, [L.DamageShield_Replenishing_Barrier] = true, [L.DamageShield_Reviving_Barrier] = true, -- [L.DamageShield_Hardened_Armor] = true, [L.DamageShield_Obsidian_Shield] = true, [L.DamageShield_Fragmented_Shield] = true, [L.DamageShield_Igneous_Shield] = true, [L.DamageShield_Conjured_Ward] = true, [L.DamageShield_Empowered_Ward] = true, [L.DamageShield_Hardened_Ward] = true, [L.DamageShield_Sun_Shield] = true, [L.DamageShield_Radiant_Ward] = true, [L.DamageShield_Blazing_Shield] = true, } local vampLycanEffects = { [L.VampLycan_Fed_on_ally] = true, [L.VampLycan_Bit_an_ally] = true, [L.VampLycan_Dark_Stalker] = true, [L.VampLycan_Supernatural_Recovery] = true, [L.VampLycan_Stage_1_Vampirism] = true, [L.VampLycan_Stage_2_Vampirism] = true, [L.VampLycan_Stage_3_Vampirism] = true, [L.VampLycan_Stage_4_Vampirism] = true, [L.VampLycan_Vampirism] = true, [L.VampLycan_Lycanthropy] = true, [L.VampLycan_Call_of_the_Pack] = true, [L.VampLycan_Sanies_Lupinus] = true, } local ignoredEffects = { --alchemy [L.Passive_MedicinalUse] = true, --champion points [L.Passive_SpellShield] = true, [L.Passive_Nourishing] = true, --night blade [L.Passive_SoulSiphoner] = true, --light armor [L.Passive_Concentration] = true, --ESO Plus [L.Passive_ESO_Plus_Member] = true, } local isProc = { [L.Trigger_Assassins_Will] = true, [L.Trigger_Power_Lash] = true, [L.Trigger_Deadly_Throw] = true, } local hasProc = { [L.Aura_Crystal_Fragments] = L.Trigger_Crystal_Fragments_Passive, } local isMagesGuild = { [L.Aura_Meteor] = true, [L.Aura_Ice_Comet] = true, [L.Aura_Shooting_Star] = true, [L.Toggled_Magelight] = true, [L.Toggled_Inner_Light] = true, [L.Toggled_Radiant_Magelight] = true, [L.MagesGuild_Fire_Rune] = true, [L.MagesGuild_Volcanic_Rune] = true, [L.MagesGuild_Scalding_Rune] = true, [L.Aura_Entropy] = true, [L.Aura_Degeneration] = true, [L.Aura_Structured_Entropy] = true, [L.Aura_Equilibrium] = true, [L.Aura_Spell_Symmetry] = true, [L.Aura_Balance] = true, } local isArdentFlame = { [L.Aura_Dragonknight_Standard] = true, [L.Aura_Shifting_Standard] = true, [L.Aura_Standard_of_Might] = true, [L.Aura_Fiery_Grip] = true, [L.Aura_Extended_Chains] = true, [L.Aura_Empowering_Chains] = true, [L.Aura_Searing_Strike] = true, [L.Aura_Unstable_Flame] = true, [L.Aura_Burning_Embers] = true, [L.Aura_Fiery_Breath] = true, [L.Aura_Burning_Breath] = true, [L.Aura_Engulfing_Flames] = true, [L.Aura_Lava_Whip ] = true, [L.Aura_Molten_Whip] = true, [L.Aura_Flame_Lash] = true, [L.Aura_Power_Lash] = true, [L.Toggled_Inferno] = true, [L.Toggled_Flames_Of_Oblivion] = true, [L.Toggled_Sea_Of_Flames] = true, } local isEarthenHeart = { [L.Aura_Magma_Armor] = true, [L.Aura_Magma_Shell] = true, [L.Aura_Corrosive_Armor] = true, [L.Aura_Stonefist] = true, [L.Aura_Obsidian_Shard] = true, [L.Aura_Stone_Giant] = true, [L.Aura_Molten_Weapons] = true, [L.Aura_Igneous_Weapons] = true, [L.Aura_Molten_Armaments] = true, [L.Aura_Obsidian_Shield] = true, [L.Aura_Fragmented_Shield] = true, [L.Aura_Igneous_Shield] = true, [L.Aura_Petrify] = true, [L.Aura_Fossilize] = true, [L.Aura_Shattering_Rocks] = true, [L.Aura_Ash_Cloud] = true, [L.Aura_Cinder_Storm] = true, [L.Aura_Eruption] = true, } local isDarkMagic = { [L.Aura_Negate_Magic] = true, [L.Aura_Absorption_Field] = true, [L.Aura_Suppression_Field] = true, [L.Aura_Crystal_Shard] = true, [L.Aura_Crystal_Blast] = true, [L.Aura_Crystal_Fragments] = true, [L.Aura_Encase] = true, [L.Aura_Restraining_Prison] = true, [L.Aura_Shattering_Prison] = true, [L.Aura_Rune_Prison] = true, [L.Aura_Rune_Cage] = true, [L.Aura_Weakening_Prison] = true, [L.Aura_Dark_Exchange] = true, [L.Aura_Dark_Conversion] = true, [L.Aura_Dark_Deal] = true, [L.Aura_Daedric_Mines] = true, [L.Aura_Daedric_Minefield] = true, [L.Aura_Daedric_Tomb] = true, } local isShadow = { [L.Aura_Consuming_Darkness] = true, [L.Aura_Bolstering_Darkness] = true, [L.Aura_Veil_of_Blades] = true, [L.Aura_Shadow_Cloak] = true, [L.Aura_Shadowy_Disguise] = true, [L.Aura_Dark_Cloak] = true, [L.Aura_Veiled_Strike] = true, [L.Aura_Concealed_Weapon] = true, [L.Aura_Surprise_Attack] = true, [L.Aura_Path_of_Darkness] = true, [L.Aura_Refreshing_Path] = true, [L.Aura_Twisting_Path] = true, [L.Aura_Aspect_of_Terror] = true, [L.Aura_Mass_Hysteria] = true, [L.Aura_Manifestation_of_Terror] = true, [L.Aura_Summon_Shade] = true, [L.Aura_Dark_Shades] = true, [L.Aura_Shadow_Image] = true, } local isDawnsWrath = { [L.Aura_Nova] = true, [L.Aura_Solar_Prison] = true, [L.Aura_Solar_Disturbance] = true, [L.Aura_Sun_Fire] = true, [L.Aura_Vampires_Bane] = true, [L.Aura_Reflective_Light] = true, [L.Aura_Solar_Flare] = true, [L.Aura_Dark_Flare] = true, [L.Aura_Solar_Barrage] = true, [L.Aura_Backlash] = true, [L.Aura_Purifying_Light] = true, [L.Aura_Power_of_the_Light] = true, [L.Aura_Eclipse] = true, [L.Aura_Total_Dark] = true, [L.Aura_Unstable_Core] = true, [L.Aura_Radiant_Destruction] = true, [L.Aura_Radiant_Glory] = true, [L.Aura_Radiant_Oppresion] = true, } function Srendarr:GetAuraData(ability) local data = data[ability] if (data) then return (data[1] > 0) and data[1] or false, (data[2] > 0) and data[2] or false, data[3], data[4] end return false, false, 0 end function Srendarr:IsDamageShield(ability) return damageShields[ability] or false end function Srendarr:IsToggled(ability) return toggledEffects[ability] or false end function Srendarr:IsProc(ability) return isProc[ability] or false end function Srendarr:HasProc(ability) return hasProc[ability] or false end do --passive skill effects local GetUnitClassId = GetUnitClassId local GetSkillAbilityId = GetSkillAbilityId local GetSkillAbilityInfo = GetSkillAbilityInfo local GetSkillAbilityUpgradeInfo = GetSkillAbilityUpgradeInfo local passiveSkillEffects = { --Dragon Knight -- ["Warmth"] = { name = false, buff = false, debuff = false, texture= "", abilityId = 0 }, ["Mountain's Blessing"] = { name = false, buff = false, debuff = false, texture= "", abilityId = 0 }, --Sorcerer ["Exploitation"] = { name = false, buff = false, debuff = false, texture= "", abilityId = 0 }, --Nightblade -- ["Hemorrhage"] = { name = false, buff = false, debuff = false, texture= "", abilityId = 0 }, ["Shadow Barrier"] = { name = false, buff = false, debuff = false, texture= "", abilityId = 0 }, --Templar ["Illuminate"] = { name = false, buff = false, debuff = false, texture= "", abilityId = 0 }, --Mages Guild ["Might of the Guild"] = { name = false, buff = false, debuff = false, texture= "", abilityId = 0 }, } local function GetSkillData(skillType, skillLine, abilityIndex) local name, texture, _, _, _, purchased = GetSkillAbilityInfo(skillType, skillLine, abilityIndex) if purchased then local upgradeLevel = GetSkillAbilityUpgradeInfo(skillType, skillLine, abilityIndex) local abilityId = GetSkillAbilityId(skillType, skillLine, abilityIndex, false) return name, texture, upgradeLevel, abilityId end return false, "", 0, 0 end function Srendarr:GetDragonKnightEffect(ability) if isEarthenHeart[ability] then local data = passiveSkillEffects["Mountain's Blessing"] return data.name, data.buff, data.debuff, data.texture, data.abilityId end return false, false, false, "", 0 end function Srendarr:GetSorcererEffect(ability) if isDarkMagic[ability] then local data = passiveSkillEffects["Exploitation"] return data.name, data.buff, data.debuff, data.texture, data.abilityId end return false, false, false, "", 0 end function Srendarr:GetNightbladeEffect(ability) if isShadow[ability] then local data = passiveSkillEffects["Shadow Barrier"] return data.name, data.buff, data.debuff, data.texture, data.abilityId end return false, false, false, "", 0 end function Srendarr:GetTemplarEffect(ability) if isDawnsWrath[ability] then local data = passiveSkillEffects["Illuminate"] return data.name, data.buff, data.debuff, data.texture, data.abilityId end return false, false, false, "", 0 end function Srendarr:GetClassPassiveSkillEffect(ability) if self.classId == 1 then return self:GetDragonKnightEffect(ability) elseif self.classId == 2 then return self:GetSorcererEffect(ability) elseif self.classId == 3 then return self:GetNightbladeEffect(ability) elseif self.classId == 6 then return self:GetTemplarEffect(ability) end return false, false, false, "", 0 end function Srendarr:GetMagesGuildEffect(ability) if isMagesGuild[ability] then local data = passiveSkillEffects["Might of the Guild"] return data.name, data.buff, data.debuff, data.texture, data.abilityId end return false, false, false, "", 0 end function Srendarr:SetupPassiveSkillEffects() self.classId = self.classId or GetUnitClassId("player") --Dragon Knight if self.classId == 1 then --[[ --Warmth local name, texture, upgradeLevel, abilityId = GetSkillData(SKILL_TYPE_CLASS, 1, 8) passiveSkillEffects["Warmth"].name = name passiveSkillEffects["Warmth"].buff = false passiveSkillEffects["Warmth"].debuff = 2 * upgradeLevel passiveSkillEffects["Warmth"].texture = texture passiveSkillEffects["Warmth"].abilityId = abilityId --]] --Mountain's Blessing local name, texture, upgradeLevel, abilityId = GetSkillData(SKILL_TYPE_CLASS, 3, 9) passiveSkillEffects["Mountain's Blessing"].name = name passiveSkillEffects["Mountain's Blessing"].buff = 10 * upgradeLevel passiveSkillEffects["Mountain's Blessing"].debuff = false passiveSkillEffects["Mountain's Blessing"].texture = texture passiveSkillEffects["Mountain's Blessing"].abilityId = abilityId --Sorcerer elseif self.classId == 2 then --Exploitation local name, texture, upgradeLevel, abilityId = GetSkillData(SKILL_TYPE_CLASS, 1, 10) passiveSkillEffects["Exploitation"].name = name passiveSkillEffects["Exploitation"].buff = 10 * upgradeLevel passiveSkillEffects["Exploitation"].debuff = false passiveSkillEffects["Exploitation"].texture = texture passiveSkillEffects["Exploitation"].abilityId = abilityId --Nightblade elseif self.classId == 3 then --[[ --Hemorrhage local name, texture, upgradeLevel, abilityId = GetSkillData(SKILL_TYPE_CLASS, 1, 10) passiveSkillEffects["Hemorrhage"].name = name passiveSkillEffects["Hemorrhage"].buff = 10 * upgradeLevel passiveSkillEffects["Hemorrhage"].debuff = false passiveSkillEffects["Hemorrhage"].texture = texture passiveSkillEffects["Hemorrhage"].abilityId = abilityId --]] --Shadow Barrier local name, texture, upgradeLevel, abilityId = GetSkillData(SKILL_TYPE_CLASS, 2, 8) passiveSkillEffects["Shadow Barrier"].name = name passiveSkillEffects["Shadow Barrier"].buff = (2 * upgradeLevel) * (1 + (self:GetNumArmorPieces(ARMORTYPE_HEAVY) * 0.25)) passiveSkillEffects["Shadow Barrier"].debuff = false passiveSkillEffects["Shadow Barrier"].texture = texture passiveSkillEffects["Shadow Barrier"].abilityId = abilityId --Templar elseif self.classId == 6 then --Illuminate local name, texture, upgradeLevel, abilityId = GetSkillData(SKILL_TYPE_CLASS, 2, 9) passiveSkillEffects["Illuminate"].name = name passiveSkillEffects["Illuminate"].buff = 10 * upgradeLevel passiveSkillEffects["Illuminate"].debuff = false passiveSkillEffects["Illuminate"].texture = texture passiveSkillEffects["Illuminate"].abilityId = abilityId end --Mages Guild local name, texture, upgradeLevel, abilityId = GetSkillData(SKILL_TYPE_GUILD, 2, 10) passiveSkillEffects["Might of the Guild"].name = name passiveSkillEffects["Might of the Guild"].buff = 5 passiveSkillEffects["Might of the Guild"].debuff = false passiveSkillEffects["Might of the Guild"].texture = texture passiveSkillEffects["Might of the Guild"].abilityId = abilityId end end do --potions local strfind = zo_plainstrfind local strlower = zo_strlower local GetCurrentQuickslot = GetCurrentQuickslot local medicinalUseCoefficient = 1 local medicinalUseCoefficients = { [45569] = 1.1, [45571] = 1.2, [45573] = 1.3, } function Srendarr:GetMedicinalUseCoefficient() return medicinalUseCoefficient end function Srendarr:SetMedicinalUseCoefficient(abilityId) local newValue = medicinalUseCoefficients[abilityId] if newValue ~= nil and newValue ~= medicinalUseCoefficient then medicinalUseCoefficient = newValue self.OnQuickSlotChanged(nil, GetCurrentQuickslot()) end end function Srendarr:GetPotionData(ability, abilityId) local data = potionEffects[abilityId] if (data) then local buff, debuff, potionType = unpack(data) local duration = 0 local potionDuration = potionDurations[potionType] for potionStrength, value in pairs(potionDuration) do if strfind(strlower(ability), strlower(potionStrength)) then duration = value break end end if duration > 0 then return buff and duration or false, debuff and duration or false end end return false, false end end do local ABILITY_TYPE_BLOCK = ABILITY_TYPE_BLOCK local ABILITY_TYPE_CHANGEAPPEARANCE = ABILITY_TYPE_CHANGEAPPEARANCE local ABILITY_TYPE_NONE = ABILITY_TYPE_NONE local ABILITY_TYPE_BONUS = ABILITY_TYPE_BONUS local strMundus = L.Passive_Mundus local strHomeKeep = L.Passive_HomeKeepBonus local strEnemyKeep = L.Passive_EnemyKeepBonus local strScroll = L.Passive_ScrollBonus local strEmperor = L.Passive_Emperorship local strBattleSpirit = L.Passive_Battle_Spirit local strBlessingOfWar = L.Passive_Blessing_of_War local strSoulSummons = L.Passive_SoulSummons local strfind = zo_plainstrfind local effectIDs = {} local db function Srendarr:IsWatchedTimed(ability) if ((not db.showVampLycan and vampLycanEffects[ability]) or (not db.showSoulSummons and ability == strSoulSummons) or (not db.showCyrodiil and ability == strBlessingOfWar)) then return false end return true end function Srendarr:IsWatchedTimedTarget(ability) if ((not db.showVampLycanTarget and vampLycanEffects[ability]) or (not db.showSoulSummonsTarget and ability == strSoulSummons) or (not db.showCyrodiil and ability == strBlessing)) then return false end return true end function Srendarr:IsWatchedPassive(ability, abilityType) if (not db.showPassive) then return false end -- quick abort if not showing passives -- vamp/ww if (vampLycanEffects[ability]) then return db.showVampLycan end -- blocking if (abilityType == ABILITY_TYPE_BLOCK) then return false end -- disguises if (abilityType == ABILITY_TYPE_CHANGEAPPEARANCE) then return db.showDisguise end --ignored effects if (ignoredEffects[ability]) then return db.showAllEffects end -- bonuses if (abilityType == ABILITY_TYPE_BONUS) then -- mundus boons if (not db.showMundus and strfind(ability, strMundus)) then return false end -- cyrodiil bonuses if (not db.showCyrodiil) then if (strfind(ability, strScroll) or strfind(ability, 'Keep Bonus') or strfind(ability, strHomeKeep) or strfind(ability, strEnemyKeep) or ability == strEmperor or ability == strBattleSpirit) then return false end end end return true -- passive must be wanted end function Srendarr:IsWatchedPassiveTarget(ability, abilityType) if (not db.showPassiveTarget) then return false end -- quick abort if not showing passives -- vamp/ww if (vampLycanEffects[ability]) then return db.showVampLycanTarget end -- blocking if (abilityType == ABILITY_TYPE_BLOCK) then return false end -- disguises if (abilityType == ABILITY_TYPE_CHANGEAPPEARANCE) then return db.showDisguiseTarget end --ignored effects if (ignoredEffects[ability]) then return db.showAllEffectsTarget end -- bonuses if (abilityType == ABILITY_TYPE_BONUS) then -- mundus boons if (not db.showMundusTarget and strfind(ability, strMundus)) then return false end -- cyrodiil bonuses if (not db.showCyrodiilTarget) then if (strfind(ability, strScroll) or strfind(ability, 'Keep Bonus') or strfind(ability, strHomeKeep) or strfind(ability, strEnemyKeep) or ability == strEmperor or ability == strBattleSpirit) then return false end end end return true -- passive must be wanted end function Srendarr:InitializeAbilityCheck() db = self.db -- just add a shortcut for a bit of speed end end