WellEater = WellEater or {} local L = { generalSetupDescription = "Auto eat your preferred meals provided by your inventory after" .. " food or drink buff expiration. Provides weapon autoload and armor autorepair", foodQualityHeader = "Quality of food to search", foodQualityDescription = "Allows to choose the quality of the food", foods = { [ITEM_QUALITY_MAGIC] = "|c00FB00Normal|r", [ITEM_QUALITY_ARCANE] = "|c0077FFExcellent|r", [ITEM_QUALITY_ARTIFACT] = "|c9400D3Artifact|r", [ITEM_QUALITY_LEGENDARY] = "|cFFFF00Legendary|r", }, timerSetupHeader = "Character status scan timer", timerSetupLabel = "Scan period, ms", timerSetupLabel_TT = "How often the character is scanned for food buffs. The more the better but more probably " .. "you can run out of food for a long time in critical situation", youEat = "You have eaten <<1>>", youCharge = "Charged <<1>>", youRepair = "Repaired <<1>>", allRepair = "All repaired", outputSetupHeader = "notification output", outputOnScreen = "On screen", outputSetupHeader_TT = "When on the notification about the meal eaten or weapon recharged is written to the screen not only to the debug log", mealSetupHeader = "Kind of meal to use", mealSetupDescription = "What kind of meal to use: food or drink. WARNING If both are off then" .. " there will be no choice made, that is the same as the addon is disabled. Leave at least one on", mealSetupFood = "Food", mealSetupDrink = "Drink", weaponSetupHeader = "Weapon", weaponSetupDescription = "Weapon auto enchanting will apply when number of charges decreases to minimum and if soul gem is in inventory", weaponSetupEnchantMainHand = "Main hand weapon", weaponSetupEnchantOffHand = "Off hand weapon", weaponSetupEnchantMainHandBack = "Main hand weapon secondary", weaponSetupEnchantOffHandBack = "Off hand weapon secondary", minCharges = "Minimum number of charges", useCrownGemsTitle = "Use crown soul gems", useCrownGemsTitle_TT = "While searching for a soul gem crown ones are taken into the account", useCrownFoodTitle = "Use crown food", useCrownFoodTitle_TT = "While searching for a food crown meals are taken into the account", repairSetupHeader = "Autorepair", repairSetupDescription = "Autorepair settings", repairSetupCheck = "Armor Auto Repair", repairSetupCheck_TT = "There should be a repair kit in the inventory to get this to work", repairPercent = "Minimum % of decay", useCrownRepairTitle = "Use crown repair kits", useCrownRepairTitle_TT = "Use crown repair kits", } for k, v in pairs(L) do if type(v) ~= "table" then local string = "WELLEATER_" .. string.upper(k) ZO_CreateStringId(string, v) elseif k == "foods" then for ik, iv in pairs(v) do local string = "WELLEATER_FOODS_" .. ik ZO_CreateStringId(string, iv) end end end function WellEater:getLocale() return L end function WellEater:MissingLocale() d("[WellEater] Obviously not missing any english strings...") end