Update for API 100016

Scott Yeskie [07-27-16 - 20:23]
Update for API 100016

Towns now show up in the battle listing
Filename
CyrHUD.txt
classes/Info.lua
diff --git a/CyrHUD.txt b/CyrHUD.txt
index ef24409..03d8c68 100644
--- a/CyrHUD.txt
+++ b/CyrHUD.txt
@@ -1,4 +1,4 @@
-## APIVersion: 100015
+## APIVersion: 100015 100016
 ## Title: CyrHUD
 ## Version: 1.4.2
 ## Author: Sasky
diff --git a/classes/Info.lua b/classes/Info.lua
index 923f89f..ee1fa6a 100644
--- a/classes/Info.lua
+++ b/classes/Info.lua
@@ -63,6 +63,7 @@ CyrHUD.icons = {}
 CyrHUD.icons[KEEPTYPE_KEEP] = "/esoui/art/mappins/ava_largekeep_neutral.dds"
 CyrHUD.icons[KEEPTYPE_OUTPOST] = "/esoui/art/mappins/ava_outpost_neutral.dds"
 CyrHUD.icons[KEEPTYPE_IMPERIAL_CITY_DISTRICT] = "/esoui/art/mappins/ava_imperialdistrict_neutral.dds"
+CyrHUD.icons[KEEPTYPE_TOWN] = "/esoui/art/mappins/ava_town_neutral.dds"
 CyrHUD.icons[10 + RESOURCETYPE_FOOD] = "/esoui/art/mappins/ava_farm_neutral.dds"
 CyrHUD.icons[10 + RESOURCETYPE_ORE] = "/esoui/art/mappins/ava_mine_neutral.dds"
 CyrHUD.icons[10 + RESOURCETYPE_WOOD] = "/esoui/art/mappins/ava_lumbermill_neutral.dds"